Investigating Seaside Town
Entropy Judge
Recurring Bouts of Misanthropy
It's a mystery! Sneak around and see if you can figure out the truth!
You have a mystery on your hands, and it's up to you to solve it! Probably, anyway; still, investigation is required! You lean back and stare toward the sinking sun, planning your moves. Unfortunately, you're probably going to have a hard time really sneaking into places, since they have such big doors and don't leave them open, so any time you go inside it'll be obvious. You blink and cock your head to the side; Hatate is pouting at you. "You're thinking about something," she says accusingly. You look back at the sunset, then nod.
"Mm. There's something weird about this place, and I was trying to figure out what to do about it." You smile and shake your head as Hatate looks around. "No, no, I mean the people, the atmosphere. I don't think there's anything wrong with the place itself." She settles down, relieved, then jerks around to look toward the village.
"Wait, if something's wrong with the people -" You pat her shoulder gently and sit her back down.
"Mario and the others will be fine, I'm sure. Nothing seems dangerous, at least not yet; just strange. It's just that the way they build around here, it's hard to listen in from outside, and almost impossible to sneak in." Hatate scowls at you.
"Why not just ask them what's going on? Why sneak, instead of just talking and listening and understanding? Aren't you a reporter?" You snort and poke her forehead.
"Hrmph! Sneaking is more fun! And it's getting dark, so even though we're strangers who pretty much just arrived, asking people why they're so weird isn't exactly normal behavior. What would I do if they say there's nothing odd about what they do? No, the proper method is to observe them while they aren't aware of my presence!" … Not that you won't do the proper investigating and talking if you can't find anything more discreetly, of course. "Anyway, do you want to stay here for a while, or do you want to see if we can find you a room at an inn?" She gives you a look.
"You're saying there's something weird about this place, and then suggest I go to sleep? Besides, even you can use someone watching your back, right?" A bit of a surprise, actually, but one you don't mind. You nod and hop to your feet, then offer Hatate a helping hand. It's good to see her with her confidence back, too. You walk quietly back to the town, carefully examining the potential hiding places and gently pulling the winds toward you. The large shed first, or the rest of the town? You test the latch as you pass the door, but it's securely locked. The windows have been boarded over from the inside, though, so whatever is in here is something they want kept private. Somewhere to come back to later, if the rest of the town doesn't give you anything to work with. If only this place weren't so large and open, though …. "You're right. Places with people living there shouldn't be this – empty. Do you really think we shouldn't tell the others?"
"For all we know, this could actually be normal," you whisper back. "We might just be finding it weird because it doesn't match our conceptions of what a town should be like -" You break off as a figure leaves the building with the spinning star in front. Geno. He looks around, then starts walking toward you – or the stairs leading up to the waterside, at least. He doesn't notice the two of you, pressed against the side of the building. "Hello," you say, and he spins toward you, wooden wrists folding down to reveal black barrels, then snapping back into place when he recognizes you.
"... Sorry," he says as you stare at him with an upraised eyebrow. "You feel it, don't you? There's something wrong here." You glance at Hatate, who shrugs, and turn back to the possessed doll.
"Do Toadstool and Mario agree? They are the ones familiar with this place, after all." He looks uncomfortable and shrugs.
"I didn't ask. I just said I was going to make sure you two know that's the inn, and the innkeeper said the rooms are free." You trade skeptical glances with Hatate again; an innkeeper at a resort town offering free rooms? Definitely suspicious.
"Did he seem normal, or did he sound like he was reading from a badly written script?" His face is remarkably animate for being made of wood, and possessed or otherwise magically enhanced, you wonder what Alice would think of it. Then again, she usually just goes for bomber dolls, instead of hidden-weapon dolls, so maybe she'd consider it something of a frivolity on most dolls. "So, we have a weird town, populated by odd villagers who don't seem to be able to act like normal people. We were going to sneak around a bit, try to figure things out; did you have a plan?" Geno nods.
"I was going to find the mayor and demand that he explain what is going on." The direct approach has its upsides, true, but it's not necessarily the best choice even in most cases. And in this one, where you don't know anything about the situation, it's probably not a particularly good one. Hatate shakes her head sadly.
"No, no, Geno, that's no good! What if it's someone strong, or someone with hostages? Aya's right, we have to investigate first, to discover as many surprises as we can before revealing what we know to whoever's in charge around here." Geno frowns thoughtfully as he considers Hatate's argument, then slowly nods in agreement.
"Yes, I think I see your point. And it could also be nothing at all, or at least nothing we need to be worried about. But if it isn't … I will return to the others and stand guard. If you find anything we need to know, please tell us before doing anything." You nod and he swiftly turns around and returns to the inn. You turn to Hatate. Time to investigate.
Initially, you find nothing. Rather, nothing changes. As time passes and night falls completely, however, none of the shops close down, and while you can't hear anything through the thick doors and glass panes, you can see through the windows, and the shopkeepers stay right where they are behind their counters. None of them close their shops, or even so much as sit on a chair instead of standing perfectly still behind their counters, as if a customer could come in at any time. Much like a perfect resort, really, where the staff exist purely to serve the needs of the customers, and aren't really people themselves. Did someone somehow manage to use a Star Piece to make a wish like that? Is it even something that's possible?
Then you move past the shops to the small cluster of homes. None of the doors are locked, but only one has lights on, and after a brief discussion, you and Hatate check two of the unlit homes. Like the rest of the village, things are perfectly orderly; the only difference is that no one is there. Tables are set, but no food is made or in the process of being made. One cupboard holds a small photo album – pictures from a wedding and a growing family, and you frown suspiciously. Admittedly, you might not have seen all the shopkeepers and vendors, but none of the ones you have seen look like these two Toads … and in fact resemble each other to a quite similar degree, even for Toads. And you hadn't really noticed it before, because their tones were so oddly similar, but the 'shopkeeper' and 'customer' you talked to sounded almost identical, too.
It really is starting to remind you of the times when youkai tried setting up 'villages,' either in order to understand humans better or simply to set a trap for them. They were always very good at getting the basic similarities right, but it never felt like a real village with real people in it. This village is the same way; it has the right outward appearance, but scratching the surface pops the illusion.
The one house that has lights on also has an occupant, one who is also quite distinct from the other 'Toads' in the village. He even moves around, pacing by a table, apparently talking to himself. But the door is still thick and closed, the windows unbroken … but as Hatate points out, there is a chimney, and chimneys usually mean fireplaces. It might be a bit tricky doing it without getting his attention, but ….
"It's Mario, he'll get it for us, just have to wait. Don't want to rust, can't fight him. What's taking them so long? What are they doing in that inn? Hurry up, hurry up! Can't go see them, have to keep up appearances." You share a glance with Hatate; something is definitely up, you just don't know what. And what do you do about it?
What do you do?
[ ] Keep listening.
[ ] Report back to Geno and the others.
[ ] Enter the house and talk to the fake Toad.
[ ] Other?
You have a mystery on your hands, and it's up to you to solve it! Probably, anyway; still, investigation is required! You lean back and stare toward the sinking sun, planning your moves. Unfortunately, you're probably going to have a hard time really sneaking into places, since they have such big doors and don't leave them open, so any time you go inside it'll be obvious. You blink and cock your head to the side; Hatate is pouting at you. "You're thinking about something," she says accusingly. You look back at the sunset, then nod.
"Mm. There's something weird about this place, and I was trying to figure out what to do about it." You smile and shake your head as Hatate looks around. "No, no, I mean the people, the atmosphere. I don't think there's anything wrong with the place itself." She settles down, relieved, then jerks around to look toward the village.
"Wait, if something's wrong with the people -" You pat her shoulder gently and sit her back down.
"Mario and the others will be fine, I'm sure. Nothing seems dangerous, at least not yet; just strange. It's just that the way they build around here, it's hard to listen in from outside, and almost impossible to sneak in." Hatate scowls at you.
"Why not just ask them what's going on? Why sneak, instead of just talking and listening and understanding? Aren't you a reporter?" You snort and poke her forehead.
"Hrmph! Sneaking is more fun! And it's getting dark, so even though we're strangers who pretty much just arrived, asking people why they're so weird isn't exactly normal behavior. What would I do if they say there's nothing odd about what they do? No, the proper method is to observe them while they aren't aware of my presence!" … Not that you won't do the proper investigating and talking if you can't find anything more discreetly, of course. "Anyway, do you want to stay here for a while, or do you want to see if we can find you a room at an inn?" She gives you a look.
"You're saying there's something weird about this place, and then suggest I go to sleep? Besides, even you can use someone watching your back, right?" A bit of a surprise, actually, but one you don't mind. You nod and hop to your feet, then offer Hatate a helping hand. It's good to see her with her confidence back, too. You walk quietly back to the town, carefully examining the potential hiding places and gently pulling the winds toward you. The large shed first, or the rest of the town? You test the latch as you pass the door, but it's securely locked. The windows have been boarded over from the inside, though, so whatever is in here is something they want kept private. Somewhere to come back to later, if the rest of the town doesn't give you anything to work with. If only this place weren't so large and open, though …. "You're right. Places with people living there shouldn't be this – empty. Do you really think we shouldn't tell the others?"
"For all we know, this could actually be normal," you whisper back. "We might just be finding it weird because it doesn't match our conceptions of what a town should be like -" You break off as a figure leaves the building with the spinning star in front. Geno. He looks around, then starts walking toward you – or the stairs leading up to the waterside, at least. He doesn't notice the two of you, pressed against the side of the building. "Hello," you say, and he spins toward you, wooden wrists folding down to reveal black barrels, then snapping back into place when he recognizes you.
"... Sorry," he says as you stare at him with an upraised eyebrow. "You feel it, don't you? There's something wrong here." You glance at Hatate, who shrugs, and turn back to the possessed doll.
"Do Toadstool and Mario agree? They are the ones familiar with this place, after all." He looks uncomfortable and shrugs.
"I didn't ask. I just said I was going to make sure you two know that's the inn, and the innkeeper said the rooms are free." You trade skeptical glances with Hatate again; an innkeeper at a resort town offering free rooms? Definitely suspicious.
"Did he seem normal, or did he sound like he was reading from a badly written script?" His face is remarkably animate for being made of wood, and possessed or otherwise magically enhanced, you wonder what Alice would think of it. Then again, she usually just goes for bomber dolls, instead of hidden-weapon dolls, so maybe she'd consider it something of a frivolity on most dolls. "So, we have a weird town, populated by odd villagers who don't seem to be able to act like normal people. We were going to sneak around a bit, try to figure things out; did you have a plan?" Geno nods.
"I was going to find the mayor and demand that he explain what is going on." The direct approach has its upsides, true, but it's not necessarily the best choice even in most cases. And in this one, where you don't know anything about the situation, it's probably not a particularly good one. Hatate shakes her head sadly.
"No, no, Geno, that's no good! What if it's someone strong, or someone with hostages? Aya's right, we have to investigate first, to discover as many surprises as we can before revealing what we know to whoever's in charge around here." Geno frowns thoughtfully as he considers Hatate's argument, then slowly nods in agreement.
"Yes, I think I see your point. And it could also be nothing at all, or at least nothing we need to be worried about. But if it isn't … I will return to the others and stand guard. If you find anything we need to know, please tell us before doing anything." You nod and he swiftly turns around and returns to the inn. You turn to Hatate. Time to investigate.
***
Initially, you find nothing. Rather, nothing changes. As time passes and night falls completely, however, none of the shops close down, and while you can't hear anything through the thick doors and glass panes, you can see through the windows, and the shopkeepers stay right where they are behind their counters. None of them close their shops, or even so much as sit on a chair instead of standing perfectly still behind their counters, as if a customer could come in at any time. Much like a perfect resort, really, where the staff exist purely to serve the needs of the customers, and aren't really people themselves. Did someone somehow manage to use a Star Piece to make a wish like that? Is it even something that's possible?
Then you move past the shops to the small cluster of homes. None of the doors are locked, but only one has lights on, and after a brief discussion, you and Hatate check two of the unlit homes. Like the rest of the village, things are perfectly orderly; the only difference is that no one is there. Tables are set, but no food is made or in the process of being made. One cupboard holds a small photo album – pictures from a wedding and a growing family, and you frown suspiciously. Admittedly, you might not have seen all the shopkeepers and vendors, but none of the ones you have seen look like these two Toads … and in fact resemble each other to a quite similar degree, even for Toads. And you hadn't really noticed it before, because their tones were so oddly similar, but the 'shopkeeper' and 'customer' you talked to sounded almost identical, too.
It really is starting to remind you of the times when youkai tried setting up 'villages,' either in order to understand humans better or simply to set a trap for them. They were always very good at getting the basic similarities right, but it never felt like a real village with real people in it. This village is the same way; it has the right outward appearance, but scratching the surface pops the illusion.
The one house that has lights on also has an occupant, one who is also quite distinct from the other 'Toads' in the village. He even moves around, pacing by a table, apparently talking to himself. But the door is still thick and closed, the windows unbroken … but as Hatate points out, there is a chimney, and chimneys usually mean fireplaces. It might be a bit tricky doing it without getting his attention, but ….
"It's Mario, he'll get it for us, just have to wait. Don't want to rust, can't fight him. What's taking them so long? What are they doing in that inn? Hurry up, hurry up! Can't go see them, have to keep up appearances." You share a glance with Hatate; something is definitely up, you just don't know what. And what do you do about it?
What do you do?
[ ] Keep listening.
[ ] Report back to Geno and the others.
[ ] Enter the house and talk to the fake Toad.
[ ] Other?