She Sold Her Soul To The Company Store

[X] Ayax looks nervous after you got lost in thought, and keeps playing with that necklace.

I like this- the drones would be tempting if we were going to ditch best bug, and the random hardware if we were going to fort up, but I like small/powerful for an exploration partners quest.
 
And since voting is closed I'll give some details on the options, I think?

The drones would have been familiars, in the fantasy lens. Strange winged creatures that always follow the demon around and seem close at hand, and that she occasionally does magic through. Which would have been cute as an image! You might have options later for something like that.

The "necklace" is fairly direct, as a fantasy metaphor. It's a relic that can contain a soul or a demon or something like that, as far as the bugs understand. Why does Ayax have one of those? Find out next time! But instead of appearing to be bound to a familiar, you'll look more like Ayax is your companion or summoner, at least to Mages.

And I was still thinking about what to show in old haunts, but there would have been flashbacks and focus on your past life among the living, with some more social details embedded there. I'll try and slip in a little bit of that since it was a pretty close vote.
 
The drones would have been familiars, in the fantasy lens. Strange winged creatures that always follow the demon around and seem close at hand, and that she occasionally does magic through. Which would have been cute as an image! You might have options later for something like that.
Yay! I mean, I have no regrets about the direction this one went, but I'm also pleased that the drone option isn't closed off forever, either. Having both would be good.
 
And, since my scheduling has been bad and there's some weird family stuff, I might try and get the update out the weekend after this one?

But in exchange, I'm gonna write up some lore and post that, I think. Just a tentative idea, but if that sounds interesting to anyone, or there's an area of the setting anyone thinks would be important, I can flesh out something and throw it up? Bug Magery Tomes, or Corporate Advice Books, or maybe something from Naoko's hacker past, like whatever the 2130 equivalent of a zine or tumblr blog was.

E: Actually, better idea! Anyone want to meet the man who saved the world?
 
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And, since my scheduling has been bad and there's some weird family stuff, I might try and get the update out the weekend after this one?

But in exchange, I'm gonna write up some lore and post that, I think. Just a tentative idea, but if that sounds interesting to anyone, or there's an area of the setting anyone thinks would be important, I can flesh out something and throw it up? Bug Magery Tomes, or Corporate Advice Books, or maybe something from Naoko's hacker past, like whatever the 2130 equivalent of a zine or tumblr blog was.

E: Actually, better idea! Anyone want to meet the man who saved the world?

Take your time, your life should come before this quest. Do whatever is easiest for you, no pressure. :)
 
And, since my scheduling has been bad and there's some weird family stuff, I might try and get the update out the weekend after this one?

But in exchange, I'm gonna write up some lore and post that, I think. Just a tentative idea, but if that sounds interesting to anyone, or there's an area of the setting anyone thinks would be important, I can flesh out something and throw it up? Bug Magery Tomes, or Corporate Advice Books, or maybe something from Naoko's hacker past, like whatever the 2130 equivalent of a zine or tumblr blog was.

E: Actually, better idea! Anyone want to meet the man who saved the world?
I'd be interested in Bug Magery Tomes or something from Naoko's past. Probably Bug Magery Tomes more so, since the misinterpretation is always fun to read and puzzle out what the actual truth is.
 
Family stuff got worse, there's a funeral on thursday and I have to catch flights, so... I think the interludes will be next weekend, not the update. Real sorry about all of this. :cry:
 
The Man Who Saved The World, by Edric Morgan


And Hades is King of the scythe and the sword
He covers the world in the color of rust
He scrapes the sky and scars the earth
And he comes down heavy and hard on us

And what has become of the heart of that man,
Now that the man is King?
What has become of the heart of that man,
Now that he has everything?

The more he has, the more he holds,
The greater the weight of the world on his shoulders
See how he labors beneath that load
Afraid to look up, and afraid to let go
And he keeps his head low, and he keeps his back bending
He grows so afraid that he'll lose what he owns
But what he doesn't know is that what he's defending
Is already gone

Where is the treasure inside your chest?


Introduction

The name of this book is ambitious, it is as much a challenge to myself as anything else. I want first to tell you the story, below, in just a few words. Then I shall go back to the beginning, when there was the word. The story of how I rose to be in a position, and how the world fell into such disrepair, must have context. Many readers might not be able to imagine it, but there was a time when we were in awful straits. The planet on the brink of chaos, squabbling nations everywhere, and the selfish masses spread out in tiny towns and cities, as if they wanted the world to burn. Every time it almost came to a head, there'd be some little trick like reforestation, or building sea walls higher, or feeding seaweed to cows. Petty stuff, but it bought us life a decade at a time.

Even if you don't know about that, you probably know about what this all leads to. We ran out of the little tricks, and the bubbling climate crises were suddenly boiling over. The Corps, forward thinking as usual, had good security forces waiting to handle any violent confrontations, and had generally secured access to water for their employees - but still, the world was burning. We felt like, if the countries of the world couldn't get it together, we had to.

By 2051, construction on the first full Arcology was underway - and Eden Technologies was spearheading the design. Climate control solutions throughout an entire city, cheap on demand surveillance to keep the peace, and a prototype central AI running everything. Even then, it was already a marvel, and it set the standard for others.

We didn't stop there, of course. Eden got the first positronic generator, and switched our Arcs over to clean and nearly free energy. We licensed matter replicators, set them up to make food, and set up the first Basic Subsistence Plan in any Arcology on the globe. By the end of the century, most of the population would be in an Arc built by some country or Corp. The data's hard to measure, but we probably saved half the world's population from starving to death, and we certainly kept them from dying in the heat.

But was I satisfied with the hand I had in that? Eden could have stayed fat and profitable off the back of that achievement. Humanity was finally safe from the climate crisis! But the world wasn't. Ecosystems were collapsing, we were still mining and logging for materials. So I started a personal project to reseed life into the world. It's a moonshot, and it'll be going on for at least a century after this book comes out, but we need to do something if we want the world outside of our walled gardens to be visitable any time soon.

But all of this started well before the 2050s, when Amalie Morgan and Cynthia Fitzroy, already powerful leaders in Corp circles (not that we knew them as such in those outdated times) met in a board room, and started a rivalry that would soften into a romance with time.

A/N: So, the perspective here is pretty biased. Not just about the state of the world, and Morgan's contempt for the masses, but also a little bit about his parents, because he kind of has an idealized romantic version of their meeting in his head, and then wrote that into his Auto Bio. As you might guess, Morgan has something of a flair for the dramatic.
 
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Was he also the man who destroyed it?

This is late, and I can't comment too directly for spoilers (since you still don't really know what caused the final curtain fall, here) but.

Think of the way he pushed off the crisis. Fixing climate change by building cities higher and closing them off from the rest of the world, so that Humanity could survive in perfect little Edens, speaks to a particular mindset. And one that granted a lot of power to the people who now owned those Arcologies, of course.
 
Think of the way he pushed off the crisis. Fixing climate change by building cities higher and closing them off from the rest of the world, so that Humanity could survive in perfect little Edens, speaks to a particular mindset. And one that granted a lot of power to the people who now owned those Arcologies, of course.

Fallout! Fallout! Fallout! :V

E's one of dose, eh? Da classik vidya gaem businessiman visionaire final baoss.
 
Fallout! Fallout! Fallout! :V

E's one of dose, eh? Da classik vidya gaem businessiman visionaire final baoss.

Well... all I can say is that in Fallout, most of the people involved really only cared about having control of things, or getting experiments in, or so on. They weren't using most of the vaults as a way to repopulate or keep people safe.

Morgan, sincerely and wholly, believes that he's the hero of his story, and has every step of the way.
Whether that was saving humanity in the arcs, or using surveillance tech to better monitor people and keep protests down, or fighting off the great specter of death with life extension tech.
My personal comparison is more towards a tragic Greek hero, or maybe some older myths like Beowulf. But all of that doesn't mean he didn't ruin your life. EdenTech was a pioneer in AI research for most of the century, after all.
 
This is late, and I can't comment too directly for spoilers (since you still don't really know what caused the final curtain fall, here) but.

Think of the way he pushed off the crisis. Fixing climate change by building cities higher and closing them off from the rest of the world, so that Humanity could survive in perfect little Edens, speaks to a particular mindset. And one that granted a lot of power to the people who now owned those Arcologies, of course.

Ick. I hate him already.
Yet I am not incapable of pitying him. Democracy exists precisely because no one can or should wield such power.
 
Though, this Quest is after the destruction of the world, so a lot of this kind of thing is a matter of Deep Lore. Telling about Morgan tells about what kind of world he helped build, and how and why it was destroyed.

Yeah, Morgan is basically emblematic of what was wrong with the world, without me having to write like 5 dozen Corp aristocrats and heirs (which would be a little more realistic.)

This is all happening in the How The World Fell Under Darkness part, in effect.
 
Runna’s Twice Excellent Grimoire, pressed by the scribes of Ahl Untan
Excerpt from the third chapter, on mid level cambions:


This tale comes from a venturer known to the author to be trusty and canny, and can be taken as unplated truth:


On a cold night, I was trying to pass through a ruin in the mountains, near the road between Ahl Untan and Sashael. There had been a temple there once, and it stood in the way of the clearest pass, but no travellers had been accosted by spirits or beasts in a generation so I felt it was safe.


Unfortunately, while passing through a darkened tunnel I was briefly attacked by a golem, and I lost my bearings fleeing it, ending up in a corridor that led under the mountain. It was cramped and already treacherous, and many parts of it had been damaged, with rubble and stone obstructing my way several times as I tried to retrace my path. Eventually I was hopelessly lost, and began calling out in desperation.


And then, out of the darkness, I saw two lights shine, and a demon stepped forth - form shining in the darkness, with lines of magic traced everywhere - and spoke. In my fright, I did not immediately understand or reply, but I recovered enough presence of mind after the second repetition to state my name and ask for the demon's.


The demon was taken aback at my speech, but answered quickly (I have reproduced the full title below, since I am not an academic who can parse demonic titles as well as a reader may) and asked why I was here. When I said that I was lost and wanted to leave, the demon kindly offered to "escort and guard" me, and started to lead the way towards the outside.

I was entirely out of options, so I of course followed, and hoped that I would see the moonlight again that night and not be a victim in some cautionary tale. Thankfully, the gods were with me. We moved quickly through countless twisting corridors, all identical to my eyes, but the demon never wavered for a moment - and even lifted fallen pillars and boulders out of the way to clear paths, at times.


Along the way, I asked the demon about her name - "Maria Fucking Watson, so calm down" - and tried to pass the time. My demontongue is far from good, but I did manage to glean a few details. The demon apparently was in the Third caste, so I will use the proper terms of address after this. (Scribe's note: Gender is not a caste, but since adventurers are not mages this is understandable.)


I asked about her nature and rank, and after some musing she said that she had "guarded a Seeyo" before, and was the "head of security." She seemed amused when I asked about what god she served, but eventually said "Northam United" and indicated their icon on one of the walls the next time we passed into an open chamber. She even, after a while, started telling me stories of what her role had been like when she served a god. It sounded to me much like a venturer guarding caravans, surprisingly enough! I never hoped to find a demon who had a normal job.


When we eventually left the tunnels, I noticed that parts of her body were glowing (a potential sign of glamour, I'm told) and that the unusual second pair of arms on her form were shining like a proper carapace. Not wanting to risk finding out just where she'd gotten those arms, I left as soon as I could without offending her and continued on my journey, writing off the mountain pass as an easy shortcut for the future.


Below follows a summary of the details I was able to glean about the demon, for your convenience:


Name: Maria Fucking Watson, Security Head for the Seeyo of Northam United


Gender: Seemed to use the Third pronoun set, "she/her", but did not give a clear answer when asked.


Power: The demon was capable of lifting and destroying a number of heavy objects, and having a physical form puts her above many choirs of her kind already. She also seemed to have weaponry beyond her form, although this was not displayed during the encounter.


Appearance: The demon's most notable aspect is possessing extra limbs, although the lower set seem more natural than the upper. Instead of being covered by fabric, they have a shiny carapace. Our venturer wondered if the demon had stolen them from someone less wary, and kept their guard.


The demon is also notable for having, instead of the usual strange beady eyes, something like twin gemstones which glowed brightly in the twilight. She also had an almost statuesque form, and broke through a fallen pillar in the temple without seeming to come to any harm. The venturer considers her to be uncommonly dangerous because of this, and would not return to the site for any amount of money.


The Encounter happened in the mountain pass near Sashael, during the rainy season before this Grimoire was written. It is very possible that the demon is still there, and so travellers are cautioned to be careful in the area.

A/N: So, Maria Watson is the first demon who actually has a body! Not really on purpose or anything, but for a Mercernary it was always useful to keep a beefed up drone for remote operation, and now she's attached more permanently than she used to be.
 
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The idea of remnants of an information age society being misunderstood in this way is still really fun, lemme just say. I am writing a quest in which you are a dragon, and I may well draw inspiration from here for some of the Mysterious Treasures that will be found.
 
I love how they take stuff like this completely at face value. I mean, I can't blame them given their different frame of reference, but it's still hilarious.

To be fair, this bug stitched a few things together to get the rank in there too.

(I was tempted to play it more oblivious like ayax, but I think it's cuter with just the swears and misunderstanding.)
 
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Okay, I know it's been a really long time, but I'm finishing up the update finally and it should be out by the end of my work shift tomorrow. (I rewrote a few sections several times and may have rabbit holed, a bit.)

The good news is, you're getting out of the office building and getting to see the first waystation in your adventure, so things should open up from here a bit. Actually meeting new characters, for one!
 
Chapter Four - Pilgrims and Venturing
Chapter Four

You gesture at Ayax's shiny necklace, and they stiffen. You're about to try and ask out loud, just in case, when they seem to give in (is that resignation in their eyes?) and raise the necklace up for you to inspect it. At some unspoken command from Ayax, it sparks and glows into life, and you can confirm your suspicions - this is definitely a wearable. Damnation, it's empty hardware! Just waiting for some AI to slip into it. Maybe it tripped a hard reset somehow? You hope no one was killed doing that, but… you're not gonna get hung up on the TOC of the deal, here. You're probably not going to get a better option.

You pair up with it and quickly start packaging yourself up for the move, and getting the wearable ready - somewhere in the back of your mind you're still watching the cams and you notice Ayax recoiling, a bit, as the necklace flashes its responses and tries to display what's going on to your "user". But your awareness is focused inwards, for now, as you feel a tugging on your mind, and your senses fall away.

There's nothing, for a while. You can't even really remember why you're here, or where here is, and it feels like the moment is stretching longer and longer. And then suddenly you can feel something again.

The first thing you can feel is a heartbeat. It's wrong, quieter and irregular, nothing like what you remember from… when? You can't move, but you're used to that, somehow. You begin to feel your skin, and it's thick and muted, like you've been numbed. It's moving without you doing anything, which should freak you out, but you can't work up the anxiety right now. Finally, you begin to see. (When did your eyes open? Did you always have this many eyes?)

As you look around the room, you begin to remember. You'd met a strange bug, your office was mostly destroyed, and you'd needed some way to leave without Naoko, so… you must have changed hardware. You're getting feedback through the nervelinks, you guess, so Ayax is wearing you - it feels more like you're wearing them, though - and that means you've wasted enough time rebooting.

You cough to clear your throat, and it comes out with the tinny buzz of a bone speaker. You mentally apologize to Ayax, and then start speaking.

"Ayax? I'm going to lead us outside now."

They startle at your sudden voice in their skull. You kind of expected this, but Ayax is going to have to put up with it. Demonic whispers, or something. You need to move on before you start thinking about this and dysphoria develops, or you lock up. You start up a hologram, and try not to feel self conscious about how much your image quality has taken a hit.

With some gestures and waving, you manage to get Ayax moving. You feel like some sim character, nagging the player towards a quest. After you reach the elevator, and absently send it back to the lobby, you turn off the holo. Best to see where Ayax is heading, and only guide them if you need to, and it'll give you time to think and process.

After the long descent, you're back in the lobby. It feels strange, silenced like this. Somethings kept it clean, and there's a few displays up near the sculpture and even security, slumped but still maintained by a wall. So far, so normal, although you can see that the tiles are broken up a bit near the door - the elements can't be entirely kept out, you guess.



But through the wide glass walls, there's… no Arc. You can see the horizon, the sky overhead, without anything in the way. That's impossible at this level, or it's supposed to be. Ayax continues a slow, careful walk towards the exit, lingering for a moment near the sculpture and then speeding up as they approach the doors. Must be eager to get back to a nest, or wherever they live.

When you step outside… It's eerily quiet, first off, with none of the usual noises of life. No drone swarm whirring overhead, none of the half muted conversations everyone's having in public, no ads being beamed towards you offering a public bench you could nap on for cheap, or the like. Instead, you can just hear a soft quiet sound of air flowing, like a really weak air conditioner, and some organic chirping from… birds? You'd seen them in a simulation once, back in school, but you're not sure if this is the same thing.

But the biggest absence is the city itself.There's still a level beneath your feet, and here and there walls stick up, or stairs lead downwards back into the arc, but it's like someone took the entire arcology and lifted a hundred levels off, like slicing bread. Even the remnants are shocking and depressing - as Ayax continues their walk, you can see jagged shards left from the facade of a distribution center you interned at for a few months, and there's the outlines of the park you slept in most nights, overgrown.

It's all gone too cleanly, not like those old post apocalypse wasteland sims or something. However long it's been, it's more than that, and even the ruined traces of the arcology where you spent almost your entire life are fading now, or already erased.

The reality is kind of hitting you, as you slowly make it further towards the outskirts. You're not going to see anyone from your old life, even if there are humans left somewhere, and that's sounding less and less likely by the moment. You're really one of the last people in the region, probably. What are you going to do? Could you bring back other shadows if you find buildings, or try and work with any AIs that are left? You'd heard rumors that CEOs kept their personal systems buried underground, ready for a second nuclear war or some sabotage. Maybe you could go hunting for one?

As you've been thinking about this, Ayax has stopped. «Demon? We're almost at the waystation. The priest will need to talk to you, okay?» You still don't understand what they're saying, but… you get the sense it's a question, at least. There's a kind of uncertain trill noise that stands out, somehow. Time to start paying attention again, whatever they want.

A little later, Ayax ducks down a stairwell and enters into a still enclosed park area, light streaming through little gaps and glowing from outdated emergency lighting. (It's kind of a relief, not having the open sky above you.) The center of the park is criss crossed with ropes, and hanging from those are long streams of cloth, jangling metal chimes and little carved wooden things like flutes that seem to play themselves.

Everywhere, there's sound. It's awfully, startlingly loud in its way. The chimes, and the wind flutes, and the way everything seems designed to catch the wind or enhance the echo of Ayax's steps… it wasn't what you were used to at all.

And amongst all that, there's bugs hurrying around the park, filtering in and out of hallways and tunnels, and sometimes retreating behind the drapes to talk or rest. You'd almost got your hopes up again that maybe there were survivors, but… at least this is something like a civilization. Maybe you can get answers, here.

Ayax is striding fast into the din, clearly in their element amongst all this, and seems cheery and proud, brandishing the digging tool whenever someone looks over.

«I need to stay in a room!» Ayax shouts at a bug whose red carapace seemed dry and slightly withered, maybe with age.

«Ayax, you have returned. I am sorry, but finding a demon was always unlikely, and--»

«I found one!»

«You what?»

You listened without understanding, though you knew shock when you heard it.

"Come. Out. Sadow Naoko What Remain Of Ito Naoko!" Ayax chanted, shaking the necklace as if you needed to be woken up.

You manifest, to humor Ayax as much as anything, and the bugs who are watching the scene all start chittering in unison. You think it's like a gasp?

Before the red bug has a chance to calm down and start asking questions, someone parts the tattered section of cloth to your right, and beckons to you two with a clawed hand.

«Hopefully you haven't brought up something we can't put down, little chosen. Gods be kind, yes? Come inside and we can see how well you spun a deal.»

You let your holo trail behind Ayax as they walk inside and the amber-gold carapaced bug carefully closes the cloth drapes behind you. There's some tablets piled up on a small table, and a thick rug that looks like it's either for sitting or sleeping, and even more elaborate chimes in here than outside. You wonder if this is the bugs apartment, or if it's just something like a library?

They sit down on the other side of the table and give a gesture a bit like a bow, and then Ayax follows suit.

Ayax starts talking rapidly. «So I was in the tower and looking for some treasure and then this Demon manifested, but a nice one? I couldn't figure out a name, but the demon used she, and said "What Remains Of Ito Naoko" so that's a title or a rank or a name, maybe? And then she helped me find more treasure and went into my soulstone and followed me here, so that's the deal made, right?»

«A little calmer, Chosen. It sounds like you avoided making promises too cheaply, but you might need a second set of hands here, so I will help.»

Ayax nods after the goldish bug has their turn, and makes a fast little gesture with both hands. You heard your name in there, and Ayax was trying to repeat your introduction?

And then the gold bug is staring directly at you, with an almost threatening look in their eyes.

"So, Demon, What Remains of Ito Naoko." The priest paused, muttered «Perhaps a riddle and their name is Ko?» Then, louder than whatever they'd muttered, they continued in NorthAm. "I am Har Valiz, Priest of many Gods and local speaker. Pleasingly, tell me what did you promise «Servant of the Gods» Ayax, and how much did you sneak into the terms of the deal? Are you bound to their fated pilgrimage?"

The… priest thinks you're bound to Ayax on some sort of… what?!

How do you respond to the questions?

[ ] Play along. You can fake this 'Demon' thing. You've seem sims, and played games, right? You'll put on a bit of a show with holo effects and make sure this Har Valiz takes you seriously.
[ ] This whole thing is getting tiresome. Be honest and direct, explain what and who you are, and hope your bluntness is met with direct answers when you ask questions.
[ ] Don't explain yourself, at least at first, and just jump into questioning them. Once you know something about their culture and how they learned NorthAm, you can figure out what story to tell.
 
[X] Take the middle ground- these bugs clearly don't understand what you are, there's no point explaining that to them. But beyond that, honesty is probably the best policy, and being blunt about the... partnership that you've entered into might give you a few more straight answers about what's going on.

Because neither of those two ones quite seemed right here.
 
I'm thinking about if I'll let you do that, but I'd probably like it better as the third option with a little sub vote for being honest if they ask questions back, or something about not bothering with the details of what you are?
 
[x] This whole thing is getting tiresome. Be honest and direct, explain what and who you are, and hope your bluntness is met with direct answers when you ask questions.

Playing up the demon bit would terrify them and it'd be like "GET THEE OUT" attitude maybe

Asking lots of questions feels like we will get ignored or diverted
 
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