Well, I wasn't joking when I told you that the Mandate would make diplomatic relations awkward and difficult.
 
Well, I wasn't joking when I told you that the Mandate would make diplomatic relations awkward and difficult.
Meh, I though since the plainsmen are clearly traitors and oathbreakers we can agree with the other warrior-society to fuck those guys first.

Though from their appearance so far I guess they have comparable penalties to diplo.
 
Meh, I though since the plainsmen are clearly traitors and oathbreakers we can agree with the other warrior-society to fuck those guys first.

Though from their appearance so far I guess they have comparable penalties to diplo.
If they go for the joint attack on the Sowing People, then yes, that's fine under the Mandata. Capitulating and consenting to having a fifth of your army enslaved isn't.
 
[X] Do something else
-[X] When the Chosen returns, make him an offer. Since you were both played against the other by the sowing men, you will show them the consequences of trying to trick their betters
-[X] Together follow the river down to strike at the Great Hearth, punish the plainsmen and claim tribute for Makar and their ancestors alike
-[X] If the Chosen doesn't accept decide on the battle plan once you see his army
 
If they go for the joint attack on the Sowing People, then yes, that's fine under the Mandata. Capitulating and consenting to having a fifth of your army enslaved isn't.
If that vote wins there could be some arguments for it.

First that our warriors here are also our best foodsource and it's their duty to return in sufficient numbers to do so.
If that requires surrender so be it, the tribe comes first.

Another point is that we get 4 Pops for one, so clearly even the enemy recognises their value.

What's the worst that can happen? Army disobeys and we have to fight anyway, but without Sparrow's leadership?
 
If that vote wins there could be some arguments for it.

First that our warriors here are also our best foodsource and it's their duty to return in sufficient numbers to do so.
If that requires surrender so be it, the tribe comes first.

Another point is that we get 4 Pops for one, so clearly even the enemy recognises their value.

What's the worst that can happen? Army disobeys and we have to fight anyway, but without Sparrow's leadership?
Instability. Resentment. Negative civ ideals forming. Etc.

The usual stuff when you run afoul of your own values.
 
[X] Do something else
-[X] When the Chosen returns, make him an offer. Since you were both played against the other by the sowing men, you will show them the consequences of trying to trick their betters
-[X] Together follow the river down to strike at the Great Hearth, punish the plainsmen and claim tribute for Makar and their ancestors alike
-[X] If the Chosen doesn't accept decide on the battle plan once you see his army

[X] Try to flee. You still have a day before his warriors are in Riverbend.
-[X] Flee immediately to keep as large a distance to the pursuers as you can.
 
@Satar, @Walker Of Chaos, @Kirron 999, @DragonParadox, @Duesal, @One Autumn Leaf, @sunrise, @Lunamoto, @MasterDrakus, @Bookreader, @Ritos, @Star, @RandomDwarf, @Orisha91, @Mortenkam, @nat_401, @Brogatar, @Tomcost, @thefoolswriter, @Korporati, @Donkey Hote

I usually don't like mass tagging, but we have GM-info on the consequences of this vote on the page above this post, please read it before the final decision.

I just have but thanks for the heads-up anyway.
 
[X] Do something else
-[X] When the Chosen returns, make him an offer. Since you were both played against the other by the sowing men, you will show them the consequences of trying to trick their betters
-[X] Together follow the river down to strike at the Great Hearth, punish the plainsmen and claim tribute for Makar and their ancestors alike
-[X] If the Chosen doesn't accept decide on the battle plan once you see his army

alright here we go...hopefully this works out and we can take out the plains people...I mean we did just kick the ass of a entire village of mobs...that has to count for SOMTHING.
 
Given how this vote flip-flops, I'm not sure if I should provide more or less hints / context for the discussion. :confused:
 
The Chosen is still here, right? We have the option to kill him after all. So why don't we just offer to march against the Sowing People now, instead of waiting until he returns with his army? If he refuses then we can book it back home as originally planned.

We have confirmation that surrendering our pops has negative consequences, and the consensus was that running was a better option than agreeing to the deal. So I'm not seeing the reason to wait until we can no longer run to make the offer.
 
[X] Do something else
-[X] When the Chosen returns, make him an offer. Since you were both played against the other by the sowing men, you will show them the consequences of trying to trick their betters
-[X] Together follow the river down to strike at the Great Hearth, punish the plainsmen and claim tribute for Makar and their ancestors alike
-[X] If the Chosen doesn't accept decide on the battle plan once you see his army
 
[X] Do something else
-[X] When the Chosen returns, make him an offer. Since you were both played against the other by the sowing men, you will show them the consequences of trying to trick their betters
-[X] Together follow the river down to strike at the Great Hearth, punish the plainsmen and claim tribute for Makar and their ancestors alike
-[X] If the Chosen doesn't accept decide on the battle plan once you see his army
 
[X] Do something else
-[X] When the Chosen returns, make him an offer. Since you were both played against the other by the sowing men, you will show them the consequences of trying to trick their betters
-[X] Together follow the river down to strike at the Great Hearth, punish the plainsmen and claim tribute for Makar and their ancestors alike
-[X] If the Chosen doesn't accept decide on the battle plan once you see his army
 
Actually how would retreating gel with the Mandate's assumed superiority?
That would be peachy. The Mandate doesn't force you to be arrogant idiots. It does give you an inclination and mechanical incentive to be arrogant dicks, but not to be blind to the realities of the world.

As for this situation from a Mandata view, you've been lured into a trap by Brushcrest to die on the savages spears. Extracting yourself from that situation is a sane choice.

But let's be broad a bit here and offer some IC context to all proposed plans so far:

- March upon Makar:
The Mandate is all for it, since you are ultimately going to prove that your ancestors can totally beat up their ancestors. However, Sparrow is fully aware that this is a hail-Mary move. If it succeeds, it should end the Makarites as a threat, but it's very likely he and his whole army will die in the aftermath. But death isn't that bad when you can bring glory to the ancestors with it, so he would go for it. Strategically, it's a total gamble. You would be setting the anthill on fire and see what happens. Might be good. Might be bad. Will definitely be interesting to watch.

- Flee:
The Mandata is peachy with it, since you came, kicked some ass, and only walk out when it's clear that you are both trapped and fighting for nothing but lies. Had you stared this war on your own without Brushcrests prompting, the Mandata would have trouble with it, as this would mean you've bitten off more then you could chew and proof of fallibility is no good thing for a Mandate holder. Sparrow is decently confident in the option, but there is the risk that this is exactly what the Chosen wants to happen and that the army would flee right into a trap. Strategically it's a gamble, as you could get off with your full army intact and thus no losses at all, or you can loose everything to a well executed ambush.

- Accepting the Deal:
Mandate says no, so you would pay for this on that front. Sparrow is fine with it, seeing it just as another way for his warriors to give their lives for the good of the tribe. He will likely be received unkindly in Greenvalley for it. Strategically, it's a decent move, since it gets you a net gain of 3 pops and those could well be worth the temporary instability, especially if the Sowing People Confederation and the Makar stick around, thus gravely limiting your raiding targets in the future.

- Joined Attack on Brushcrest:
The Mandate thinks this is a great idea, as you would punish those traitorous low-landers. You have no real beef with the Makarites, so nobody on your side would care, and the Makarites are a warrior culture, so they wouldn't be uninclined to let that little spot of war and murder slide since you've proven yourself someone worth knowing. It's however the greatest gamble, as there is no telling what the Chosen's true motives are and thus if he would go for it or not. And even if he accepts, it's hard to say if you can win against the whole Confederation force.
 
[X] Do something else
-[X] When the Chosen returns, make him an offer. Since you were both played against the other by the sowing men, you will show them the consequences of trying to trick their betters
-[X] Together follow the river down to strike at the Great Hearth, punish the plainsmen and claim tribute for Makar and their ancestors alike
-[X] If the Chosen doesn't accept decide on the battle plan once you see his army
 
[X] Do something else
-[X] When the Chosen returns, make him an offer. Since you were both played against the other by the sowing men, you will show them the consequences of trying to trick their betters
-[X] Together follow the river down to strike at the Great Hearth, punish the plainsmen and claim tribute for Makar and their ancestors alike
-[X] If the Chosen doesn't accept decide on the battle plan once you see his army
 
[X] Do something else
-[X] When the Chosen returns, make him an offer. Since you were both played against the other by the sowing men, you will show them the consequences of trying to trick their betters
-[X] Together follow the river down to strike at the Great Hearth, punish the plainsmen and claim tribute for Makar and their ancestors alike
-[X] If the Chosen doesn't accept decide on the battle plan once you see his army
 
[X] Do something else
-[X] When the Chosen returns, make him an offer. Since you were both played against the other by the sowing men, you will show them the consequences of trying to trick their betters
-[X] Together follow the river down to strike at the Great Hearth, punish the plainsmen and claim tribute for Makar and their ancestors alike
-[X] If the Chosen doesn't accept decide on the battle plan once you see his army
I guess no one is going for Civ killing today. Is sad.
 
[X] Do something else
-[X] When the Chosen returns, make him an offer. Since you were both played against the other by the sowing men, you will show them the consequences of trying to trick their betters
-[X] Together follow the river down to strike at the Great Hearth, punish the plainsmen and claim tribute for Makar and their ancestors alike
-[X] If the Chosen doesn't accept decide on the battle plan once you see his army
 
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