0. Quest Mechanics and Details
0
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                         NOTICES
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Cacophonous Interlude is NOT active
  (the QMPC does NOT hear what you write right now)
Next story update : Sometime in July would be nice
Next vote closing : TBD
Progress toward next update : 3,146 words
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Anything I post that's not in text blocks or in spoilers
may be understood to be said by the QMPC, with the
exception of the Collaboration Post
  (see Collaboration Post for details on itself)
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Players do not need to use code blocks or spoilers
outside of cacophonous interludes

If you use code blocks, please limit yourself to 32 lines
and your lines to 57 characters, so that people on mobile
can read them without scrolling within the code block
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This is not meant to be Plagiarism Quest.

You're not discouraged from using outside reference
material or quoting other sources.  When you do, please
cite your sources in spoilers or a code box.
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 I have added some players who contributed a fair amount
the last two times as thread collaborators who can update
   the collaboration post. If you'd like to update the
collaboration post too, contact me by PM and we'll talk
                        about it.




Check the Collaboration Post and read the latest story post in the Threadmarks to get a rough idea of where things are at.

If you're not already involved in the game, portions of either of these may be difficult to follow. But you can skip to the line that says "B R E A K" in the latest threadmarked story post and skim from there to get an idea of what's going on.

If there's no corresponding Closing The Vote post in the Informational threadmarks for the latest story post in (normal?) Threadmarks, then the game is in a cacophonous interlude and the QMPC will hear what you post, unless you do so with spoilers or code boxes. The NOTICES portion at the top of this post should also tell you if the game is in a cacophonous interlude.

So you can engage with other players, make suggestions, ask questions, and propose plans and you can compose a message to the QMPC all whether or not the game is in a cacophonous interlude. And once it is, you can vote and/or send a message to the QMPC by creating a post in the thread.

If you want to vote, simply do so as you would in other quests on this board. You may look at other players' votes to see how yours should be formatted. And you may check the tally to see that yours are counted as you intend them.

If you want to send a message to the QMPC, though, keep in mind that they are a creature of their time. They may not understand what you mean if you don't take the time to make it clear. This game rewards and demands work from its players. When a player wants to introduce a concept or tool or technology to the QMPC, that player will probably need to expend effort to explain it carefully, and take into consideration the limits of the QMPC's understanding of the world.

I think this is similar enough to Graeber's 'interpretive labor' that we can use the term colloquially to describe what is being asked of players. Put yourself in the mind of the QMPC and ask yourself how such a person can be made to understand what you want to tell them.

The QMPC has different values than we do. They have different assumptions about the world and objects and forces within it. Their goals may not align directly with number-go-up or color-get-big gaming agendas. But they want something, and will listen most attentively to players that tell them how to get more of or closer to what they want.
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                    Collaboration Post!
  1. The Quest Master posts story updates that have 3 parts.
    • Quest Master Player Character responses to player posts made during the last cacophonous interlude
    • An update by the QMPC following a break of varying length but usually some number of years, covering what the character believes is worth mentioning
    • Requests by the QMPC for direction on a number of issues, which the players will provide in the form of votes
  2. Following each story update, players posts are audible to the QMPC until voting is closed.
    This is the cacophonous interlude.
    • Players may convey any information they can represent in text.
    • No images, sounds, or hyperlinks will get through (this is my limitation, not a limitation of the game, so please do not try to transcend it with clever protocol tricks).
    • Players may use spoilers or code blocks to communicate with each other without doing so in ways the QMPC can hear.
  3. When votes are tallied, the QM collects player posts so that it may be known what the QMPC heard.
    • Votes are tallied in the conventional fashion. So only votes in the most recent post by each player are counted. [X] marks what the player is voting. And only identical write-ins accumulate.
    • Some votes are querying the players for their preference, in which case the only suboptimal answer is that which does not accurately reflect the preference of the players who nonetheless chose it (I don't think these kinds of misunderstandings can be helped).
    • Other votes are intended as puzzles where there is a choice the QM believes would best meet what they believe to be the goals of the players.
      • However, in these sorts of votes the QM has in mind a choice that would provide the players with what the QM thinks they most want, but which is not listed in the available votes.
      • In this way, clever write-ins are encouraged.
  4. QM reads player posts, researches their suggestions, checks notes for precedent, determines what the QMPC thinks they already know on the topic, what they're right or wrong about, how likely they are to engage with the topic, how likely the QMPC's followers are to follow-through in the matter, and finally what the result is going to be later on.
  5. QM composes QMPC's responses to player posts made during the cacophonous interlude and updates their notes.
  6. When narrative benefits from uncertainty and chance, QM devises tests for QMPC or other characters and makes those tests using die rolls on a post made just for that purpose.
    • Skill or attribute tests will be made with a largely undocumented homebrew modification of the Burning Wheel system, mangled to suit the format of this game. (The Burning Wheelis a good system and I encourage you to check it out.)
      • Tests may be a contest between two characters or against a static target with tiered results.
      • The rules being used and followed will be described in each post in which tests are made by die rolls.
      • Normal mortals count 7s and better as successes.
      • Heroic characters and characters who are otherwise innately magical count 6s and better as successes.
      • Demigod characters and characters who otherwise possess some spark of divinity count 5s and better as successes.
      • New gods and characters who have otherwise stolen the power of Old Gods count 4s and better as successes.
      • Old Gods count 3s and better as successes.
      • Sorcery and other magic skills lower the threshold of success by 1 to a minimum of 3 only when they are the skill being tested, not when they provide a bonus to other skills. Players may note that Old Gods' threshold of success does not improve when they use magic.
      • Bonus dice provided by Kahl's Warhorses and any incendiary devices more complicated than a burning arrow reroll 9s & 10s and keeps successes. These same bonus dice cancels successes on 1s & 2s, rerolls those, and additional 1s & 2s cancel additional successes. More 1s, 2, 9, or 10s mean more rerolling and more successes or cancelations, but only in the manner of the original die. That is, a 1 or 2 that comes up when a 9 on a bonus die is rerolled don't cancel successes or lead to further rerolling.
    • Research project results are determined by percentile dice with results falling into 5 tiers.
      • Uh oh: something has gone horribly wrong
      • Nuh uh: failure, but the boring kind
      • Huh: partial success
      • Uh huh: full success
      • Whoa: superior special case success
    • When players expect a test to be coming up -- for example if they vote for an invasion or to send a diplomat to manipulate a foreign leader -- they can improve the odds of the test turning out the way they want by providing the QMPC with advice specific to that matter. If the advice is not mistaken or outright bad, there will be at least a chance it will help. That is, decent advice adds dice.
  7. QM composes the QMPC's post-break update, player vote questions, and player vote options.
  8. GOTO 1
The QMPC is intended to be the only character the players will interact with in this game. (It's kind of possible that the players could maneuver the QMPC to surrender control of the Astute Cacophony to another character, but unlikely.)

The QMPC is a small, evil woman who knows magic and has not died, despite looking like she probably should have at some point. She goes by the name Bianca the Undying. Her early life took place in the Paleolithic, in which she has said that she traveled around quite a bit and came to understand the malleable nature of populations of people and animals and even the land itself. At some point she was trapped underground, to her displeasure. She remained trapped for a very long time.

When Bianca got out, she found her way to a community of eight tribes living pastoral and agrarian lifestyles in the local Copper Age. She made these people hers and they relied on her for magically enriching their fields so that they did not need to slash, burn, and move around a bit, unlike their neighbors. Bianca and her followers formalized their relationships into the Eight Ways Pact. Later, another tribe joined Bianca's followers bringing small horses and the Bronze Age and their pact was updated with a ninth directive.

Bianca has an agenda that requires her to have more power than she does right now. She believes that achieving divinity will get her that power.
 
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1.a. I am not make from spun glass, folks.
1a
Oh, and keep in mind that the #1 way to drive our wonderful Loser away is overwhelming them with information, so lets all try to keep things to one or two central topics per turn.
I'll likely be providing advice on how to interpret the rest of us, riding herd on any, ahem, unruly individuals who show up, and trying to keep the subject from wandering off from what our listener needs to know.
I know about what we shouldn't talk too much: explaining advanced mathematics concepts surely can wait for a long time. I say this truly not only because I'm bad at math ( xD ), but because to LoserThree this would be probably very tiring, and for the quest not very useful.
I appreciate y'all's concern, but burnout is a systemic problem that requires systemic solutions, solutions I can implement from this side perfectly well.

But how are we gonna be heard? Will the 3 most voted be heard, the 3 first to speak or will it be random?
Good question.
  1. Advisorial posts will only be accepted during voting periods.
  2. Advisorial posts will first be ordered by [X] [Cacopony] UserName 'signal boost' votes.
  3. Unboosted advisorial posts will next be ordered according to the main character's interest in the topic of those unboosted advisorial posts.
  4. Unboosted, less enticing advisorial posts will last be ordered randomly.
  5. I will respond to whatever number of these posts I have time and resources for responding to; that number will vary.
 
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Okay.

So tallies aren't editable or spoilerable. Good to know, I guess.

Anyway, I'm not locking this in until sometime tomorrow, despite Bianca's commanding lead. I meant to give the whole weekend for the vote and I'll stay that course.
 
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I appreciate y'all's concern, but burnout is a systemic problem that requires systemic solutions, solutions I can implement from this side perfectly well.


  1. Advisorial posts will only be accepted during voting periods.
  2. Advisorial posts will first be ordered by [X] [Cacopony] UserName 'signal boost' votes.
  3. Unboosted advisorial posts will next be ordered according to the main character's interest in the topic of those unboosted advisorial posts.
  4. Unboosted, less enticing advisorial posts will last be ordered randomly.
  5. I will respond to whatever number of these posts I have time and resources for responding to; that number will vary.
*blinkblink* To be clear, I meant more preventing a repeat of the Apricot incident. Or the business with nuclear bombs.

Hello, Bianca. We, of course, are the astute cacophony, and of the voices of the cacophony I am the one that works to limit our tendency towards folly, madness, providing information of little practical use, and taking two years to mention something we should've discussed at the first opportunity. As such, you probably won't hear me much directly. For the moment, thought, I am going to do some testing of how exactly our input translates into what you hear. Please tell me how each of the following sentences sounds compared to the Astute Cacophonies normal speech, and compared to normal human speech.

Test 1: this is how we normally speak.

Test 2: We normally use this tone for slight emphasis.

Test 3: We normally use this for strong emphasis.

Test 4: This modification of tone isn't easily explained.

I̦f̴͇̗̺͈ ̪͝y̤̱̣͎̺o̘̼u͍͓̜ ̗͉̗͘ḫ̹é͉̫͇̙̫̼ar͎͍ ͚͎̘͚t͏̫̲̩̥̤̩̦hi̠͘s͏ ̼̠̦̖͝ḿ̞̥̤̜̩o̺̪̗̕d͈̪i̴͕̮̹̠̗ͅf̭̤͔̥͠i̷c̶̩̩a̰t̫͢io͓̟̣n̩̘͖͍̳̰̜͘ ̡̘̝̙a̙̹̺̬ͅǵ̱̗̤̺̲̹͎a̩͕̺͚̲̝͠i̷̞̙n̗̹͍͟,͏̻͉̻̱͕ ̫̮̠t̯͍͓̪he̘͉͎r̙̰̳̬̤̰e̡͎̣̮̙̥͕ ̱̠̭̣̺i͏̯̦̲̼̹̮s̴ ͔͟a͍̰̻ ̸̠̼̦͓m͉̖̪͉ọ͙̠̘̺͘de̞̼͖͚͜r̡̟̺̮̮̘̫̹a͏̪̻̘͖̪t̗̬̤e̷̼̠̬͚̼ ͉̥̦̠̬͎͞c̶̮̯̝h͉̘̪̟̘a͙̟n̦̥͔͎̼͉͞c̠̝͚͞e t̰͚͈hą͎t̞̠͇̀ ͍̭̼͖͖͙t̪͕̲̤͔̜͢h̢̜͓̞̣e̤͖ ̯̻͕͉̼̳s̢̠p̴̙̯͕e̷̩à̦͕̘̩͇̝̺k̗͖̮͚̫e͍͈̟̠͖̲̰r̞̯̖͉̬̕ ̡̠͓̪is̺̤̬ ̯̙̘̯͖͘ͅͅt̘r͎̦͟y͕̤͇̩͕͖̹i͕̥̘̲n̟͈̯͙͕̕g ͓͕t̢̮̥̻͎̟o͕̩̟̪̖ͅ ͔͚̞̮͎͡e̷̤̼v̶̝̹̯̬̰o̹̞̥̞̼k͉͉͍͠e̫ ̘̲̟̠t̢̠͎͕he͈̜̖̹̙̠ͅ ̸̜̜̝̥s͘p̻̦̰͚ͅe̛̗͎̼͔̪̯ȩ̟̝c̶͉̹͇̠͔͖̙h̲̪̳ ̸̥̥͚͚̳o̭f̵̣̠̰̜̥ ̻̤̖̀s͔̦̮̻̦̭͔o̞m͇̫͖̀e͍͢t͍̞̤͚h̜͓͔͓̝̬̀i͕̠̜̬̪̯͈n͎̲͎̟̣g̗͈ ̶̩̳ț̵͍̰͕h̴̩͕á̫̤̻t̪̰͉͓͕ ̭́s͔̭͎h͔̀o̶̪̤̬̮̟͓͍u҉̲̝̭l̪̞͚͔̕d̞̙̥̥͚ ̕n̯̼̘͇̦͝o̻̙̤̲t̸͓̙̺ ̵͙͓̜e̘̪̟̼͍͔̜x̬̞͇̰̞͞i͍͔͕͇͚s̪t̮̱͟ ̭̭̳͖̪̳̖a̘̻nd͢ a̶̯͙̜ ͏̗̩̩̣͓s͍̹m̢̩̬͓̺a̷͙̥l̨̲̼̼̺l̵̥̲̳̲͉ ͕̘͚͚c̸̯̩͍͓h͈͚̦̞̞a̼̞͉̪͝n̪͔c̙e͖̲̬̬̱ ̲̰͡s̴̻̟͍̦͖͓̣o̝̜̩̯̥͠m͙͡e̡͕̝̺̻ͅͅt̮̪h̗i̟̟̼͇̮n̻̱g͈͈̳͟ ̲̘͕h̪̩̬̞a̜s̱̙͉͔̹͢ͅ ̶̬̫̥g̻͉̣̩͈o͔̪͠ͅn̶̥̖̯̰̺͉͎ḙ̷̫̬̤ ̷̺̤̠͈̰ś̗̭̱e͖̳̕r̯͓i͉̻͞o̙̫̯u͓̯̫s̢̩̼̰͓l̵͖̖͙͇y̲̠ ͕̻̹̪̯̠w͞r̹̲̜͍͈̯o̷̜̤̫n͔͓g̴̰̼͓.̥


In terms of wisdom I can provide myself, I can speak of codifications of some parts of 'common sense', as well as (likely) a few other things I'll think of before now and then.

Oh, and one other thing: for some obscure reason, we use the term germ to describe some types of living entity of extremely small size, not wheat germ, the part that grows into a new plant.)
 
What was the apricot incident?

This was in relation to cyanide based gold refining. Silver719 mentioned it, with cyanide previously having been mentioned as being in apricot kernels. I (Adref on the SB forums) estimated at least 840 times the mass of gold in apricot kernels as being required, *after* the trees were planted.

Which might actually not be that bad, depending on apricot kernel and apricot flesh prices.

But synthesis of it is better.
 
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[X] Bianca the Undying

The world will kneel for its own good. I for one welcome our undead overlord with the capacity to launch nukes. What could possibly go wrong?
 
I'm saying that these kinds of forum tend to overly focus on technology, when it's only a small part of what makes a civilization work.

Arguably philosophy, ethics are kinds of trchnologirs themselves, however not in the sense that SV or SB take it.

Hell the scientific method is methodological materialism, and not only that.

So yes, I'm not saying that it'll be useless to teach tech, but I wouldn't focus soloey on it.


Also for the quest's enjoyment, reading transcribed wiki articles isn't too exciting, while butting heads with another society and the morality of an immortal god-queen is far more interesting.

She often wouldn't even understand cited wiki articles, it's better to explain with simpler words, and about this, I try to remember (obviously I use wiki as a very important source). Many words and concepts 100% obvious to our 10-year-old children need to be explained from scratch.
 
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She often wouldn't even understand cited wiki articles, it's better to explain with simpler words, and about this, I try to remember (obviously I use wiki as a very important source). Many words and concepts 100% obvious to our 10-year-old children need to be explained from scratch.

It was a figure of speech mostly
 
It was a figure of speech mostly

When you must use at least some simpler words and explain "obvious" concepts, instead of copy-pasting everything, you can also teach yourself about deeper understanding of many matters. That fact can be pretty surprising at times, you learn to appreciate reality though this game/fiction.
 
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I'm saying that these kinds of forum tend to overly focus on technology, when it's only a small part of what makes a civilization work.

Arguably philosophy, ethics are kinds of trchnologirs themselves, however not in the sense that SV or SB take it.

Hell the scientific method is methodological materialism, and not only that.

So yes, I'm not saying that it'll be useless to teach tech, but I wouldn't focus soloey on it.


Also for the quest's enjoyment, reading transcribed wiki articles isn't too exciting, while butting heads with another society and the morality of an immortal god-queen is far more interesting.
it bears mentioning that too much butting heads will definitely impact our ability to have things done
 
1.b. Closing the Vote and Spoiling Some Stuff
1.b.
As you can tell from the tally at the end of this post, the mummy wins by a whole lot. Now that that's done, I can address some things about the choices that might not have been clear without feeling like I'm influencing the vote and fouling up the craft of this work.

Bianca the Undying… is the only villain truly free to enact most of her agenda, greatest political power.
I find myself pretty much in agreement with everyone else who has mentioned Bianca's position as absolute monarch/deity as the deciding factor for their vote.
Y'all might want to reread Bianca's introduction. It's possible I wasn't as clear as I thought I was. But I think y'all might be filling in some degree of, "god speaks, people obey," thing that is neither present in the text nor, in fact, in the time period being fictionalized.

Zorella is only like some sort of hated provincial governor, there is city in her land, but it's pretty well balanced...

Bianca can conquer stuff. For herself, not for the theocratic state that protects her/religion that she serves, like Zorella.
Perhaps to know what someone is capable of, one might look at what they've already accomplished. And in Zorella's case, exclusively of these three, that list includes conquest. Like, most of her past 'conquest-like' activities were more devastating than overtaking. But she has taken over at least one kingdom, the one that's currently her satrapy.

I cannot emphasize the importance of Zorella having control over a proper state.
Yeah, I'm not certain of why this wasn't more clear to everyone.

Of the three, Zorella without a doubt has the greatest ability to make immediate changes. Bianca has sub-city-state tribesfolk to work with, who don't really have the infrastructure for control even if they had fanatical devotion (which they don't all have). And while Oran could totally arrange for this or that crew of craftsfolk or merchants or whatever to build 'the thing,' in order to make changes to the bureaucracy of the city, kingdom, or empire he has to expend a lot of political capital.

I mean, I'm sure this is going to be fun for all of us. But unlike last time, Bianca isn't the right choice for a speedrun.

And additionally, magic is a thing and we're one of the big boyos. Pay attention to it lest we met our end via meddlesome paladins.
I can't tell if this is a reference to the end of my old story or not. But have a laughing face.

[X] Oran the Wise… would give us more than one protag and would be kind of fun
Just to let y'all know, it is possible for any of the main characters to lose control of the Locus of Cacophony so that it passes into the hands of another. But, yes, it would be inevitable for Oran -- not Greatness -- in ways it wouldn't be for Bianca. Zorella isn't as immortal as Bianca, but she's much less mortal than Oran is.
 
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Yeah . . .xD

As the first Bianca put it, "I suppose our neighbors will shortly be submerged in preserved apricots. (From that business with the apricot seeds. 840/1 ratio, indeed)
I regret nothing. NOTHING!

Although I might have had Apricot and Almond mixed up when I first brought up Arsenic and I just didn't want to change it back
 
2. Who Should Be First Chief of the Nine Nations
2
"Is it- Ah, good. No, no. Hush now. Hush, hush… How do I… Ah-HAH! Yes, that's how the spell is gagged. I couldn't hear myself think over the racket.

"Now, then. As I think you know, I am BIanca, called the Undying for entirely literal reasons. The people of the Nine Nations believe me to be a goddess, one that has taken a special interest in their wellbeing. In truth, I aspire to divinity, and have not yet reached it. Stories of the time of my birth and of the current age as well tell that gods new and old can be slain and from their flesh can new gods be made. The gods new and old know this, of course, and do not make themselves easily found or fought. So I continue to puzzle after the manner in which I will achieve my apotheosis.

"More immediately, the First Chief of the Nine Nations recently died as a result of a disagreeable meal, or perhaps poison. As sometimes happens, the leadership of the tribes were unable to choose a new First Chief for themselves and have come to ask me what should be done.

"The Eppam tribe is one of two that choose no chieftain for themselves, only appointing a temporary warchief in times of conflict. Instead, they are governed by a council of elders. It is a rare thing that any of their number are chosen as First Chief and for good reason: they are rarely experienced in leading alone. The people do not remember, but one of their warchiefs was chosen as First Chieftess hundreds of years ago and she did just fine. But there really isn't anyone in the tribe suitable right now and I think they only put forward Aklot the Red Hammer as a tribute to him. He is too old and nearly deaf besides.

"The Zouchaud chieftain is nearly a youth. His children still suckle. He is healthy and mighty, but both of these traits can be lost quickly to illness or mishap. But he is a proficient raider by boat or chariot, to judge from his loot. And his tribe claims he is an exceptional warleader. I think perhaps he might be the next First Chief, or perhaps the one after if the next two pass quickly. But he has only seen two winters as chieftain. He is not ready to be First Chief now.

"The Naumo tribe has led by Utroffa since she was still in her youth, unwed and unproven. I know not what madness led to her choosing as a chieftess. But I think her mother or aunt meant to use her to govern from the shadows and made charlatans of their oracles to that end. Now Utroffa's children have weaned children of their own and to my knowledge she leads her people competently. When men are First Chief not only their children but also their brothers, nieces, and nephews benefit from their position, if they govern well, and acquire positions of power as warleaders, trade bosses, and council members. But when a woman is First Chieftess, it is her husbands who benefit in this way. Typically, the husbands of the First Chieftess find themselves at cross-purposes less often than do the brothers of the First Chief, and that can make things easier for me. Also, none may choose their brothers, but I am told Utroffa chose all her surviving husbands for herself.

"The Gawdtha chieftain is too old. He is spry for his age and wise as well. But some winter soon will take him. And then we will be right back where we are. There are times when a brief First Chief is good, but this is not that time. The Nine Nations need stability, or they would not be coming to me with these questions in the first place.

"Among the tribe of Tash are those who have taken slaves of others of the Nine Nations, in violation of the Nine Ways Pact. They live by the mercy of their fellow tribespeople and fellow tribes, but Tash finds no favor in my sight while those oath-breakers still breathe. They are only mortal and will pass soon enough.

"Like the Eppam, the Bima Nolco have no chieftain suitable for selection as the First Chief as they have no chieftain, only a 'first elder.' Among them, no one is permitted to lead for more than three winters. They make exceptions for warleaders, but wars of more than three winters are rare enough that they might once again be unaware of that. There has never been a First Chief from the Bima Nolco. Nonetheless, they make do and their flocks and herds are the the most numerous.

"The Burgeck make no secret of their desire to change the ways of the people of the Nine Nations. I have rebuffed their claims to priesthood thus far; there is no need for mortal interpretation of my will or intersession while I am right here to answer for myself. With the influence their chieftain Raezl would wield as First Chief, it would be much more troublesome to restrain their ambitions. Still, Raezl is easily among the most capable candidates. And while the people often believe they have always lived as they now do, I know differently. Spoked wheels and viable chariots were not in use when I first came to these people.

"The Sleomjash tribe stand apart from the others. Though they come to speak the language of the people more and more each generation, there remain many words from the tongue they spoke when they arrived with chariots and horses. It is my preference that the people are not aware that at one time there were only Eight Nations bound together by the Pact. Haronno of the Sleomjash is suitable as First Chief. If he were not Sleomjash I think he would already have been selected. He is known to be just and strong willed and the people find him pleasant to look on.

"Chief Va of the Lan tribe is afflicted with greed, but his greed has brought wealth to his tribe. The Lan not only raid their neighbors who are not of the Nine Nations, but some of their number have traveled far away to trade gemstones from the north for riches from the south. And Va is said to have gone further and returned with more than any now living. The people do not accurately remember their ancestors, though, and I the man now remembered as Forrews the Wanderer did not travel as much as they believe. It is possible that Va has seen more of the world than any of the people who ever returned to their tribes.

"Of Va, Haronno, Raezl, Utroffa, whom should I choose to lead the Nine Nations as First Chief until death or dishonor?"
[ ] Utroffa of Naumo
[ ] Raezl of Burgeck
[ ] Haronno of Sleomjash
[ ] Va of Lan
[ ] Write in


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Voting will close 2019-03-05 1800 GMT. I'd
like things to move fast for the first week
or more.
 
Remember to also vote [X] [Cacophony]
UserName if you want to increase the odds
that Bianca will hear one particular user's
post, even or especially while we're in
Questions and Answers mode, as I think we
will be for a little while.
State Actions will use the modified version of the company system from Reign that I used in the previous game. Bianca and the First Chief will both be taking actions, some in the background, which will add bonuses or maluses when the time comes to test State Actions.
 
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Your Divine Majesty. I would bow before you, but I'm afraid that I lack proper body for that. I must thank you for talking to me/us. You can assume that my name, name of this voice, because we are many, is Black Cat.

Your Divine Majesty... What exactly are Gods? Aren't you so superior in comparison to mortal men as to be one in many ways even today, even if you lack some pleasures that "true" gods enjoy? Maybe you are even wiser than some of the "true" gods? I believe that you are not exactly lying when you say that you are God to your people. It depends how we define that word, after all.

I also believe, Your Divine Majesty, that you should slowly centralize power and rule your tribes much more directly.

Do you know how many people live among your tribes?

About recent politics, well...
Sleomjash could integrate his tribe better with the whole society, and maybe he would be more properly grateful to you, Your Divine Majesty? On the other hand, greed of the Chief Va of Lan is good, as trade will be only more and more important soon, and cities, larger and larger settlements will develop. This is a pretty hard decision, but decision is needed...

[X] Va of Lan.

[X] [Cacophony] liberty90



Could I also teach you something useful, if you can spare a short while? I apologize, Your Divine Majesty, but I consider this important, also for your future power. This is truly more consistent with current issues than you may think at first.

I would like to explain to you an alphabet, writing, and the arabic numbers. Believe me, these things will be useful.

You said that Burgeck, in their arrogance, would like to impose themselves as your priests. Bureaucrats directly selected by you would be much better than priests: people that could directly talk about your will without weird interpretations and need for idiotic ritualistic shows. But for proper bureaucrats, you and they would need to know secrets of writing, so that they could write to you about everything important in your land, and understand written orders from you.

Let's explain then. An alphabet
is a set of symbols, called letters, which can be used for writing the words of a particular language.

Writing is, shortly speaking, the skill or activity of producing words on a surface, words that you can see later, instead of remembering everything.

Now, I will try to be brief in my explanation, as I understand that you think mainly about the more direct matter of governance now, but please, Your Divine Majesty, listen to my words. I assure you that this will be important later, also for centralizing power and lording over your mortals.

Under alphabetic writing system, all notable sounds have a different symbol assigned. Thanks to this, you can write all words with the use of only 26 symbols, or so. Hear these sounds: a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z. Give each of these sounds very simple but unique symbol, and you could write any word imaginable. I mean, I'm not sure that you hear all of these things properly, but you should understand basic premise, yes? One sound - one very simple picture - or rather very simple symbol. There is not many short sounds in human speech. Only about 26 or maybe 28 pictures are needed, symbols that can be carved, painted or written in other fashion anywhere and create whole words, and then stories, or records of your Divine Will, or store other information. These symbols can and should be simple like circle or two lines, so that writing could be fast and easy.

There is also hierographic writing, when there is one symbol for one word, not one symbol for one sound. But obviously to write properly with such a thing you would need to remember thousands of separate symbols, not 26, so this is harder to learn and less practical.

It's good to also use separate symbols for numbers. Nothing - zero. Then symbols for one, two, three, four, five, six, seven, eight, nine. You can use these ten symbols to write any number possible in a very fast and efficient way. For example, ten would be written as "one, zero". Eleven as "one, one". Twelve as "one, two". 52 as "5, 2". 76 as "7, 6". 89 as "8, 9". Even great numbers, like 1463. "1, 4, 6, 3". 1501 as "1, 5, 0, 1". 1600 as "1, 6, 0, 0" - one thousand and six hundred and nothing more at all, this is why "0, 0". Two 0 so that you can understand that this is 1600, not 160, or 16. 60 is written as "6, 0". 70 as "7, 0". 700 as "7, 0, 0". 600 as "6, 0, 0". 6000 as "6, 0, 0, 0". 60 000 as "6, 0, 0, 0, 0".

Please, consider these matters. Thank you for speaking to me/us, Your Divine Majesty.

I would also like to talk about diseases. While some diseases may be magical or somehow mysterious in other ways, many diseases are caused by living creatures that are too small to be seen, smaller than the smallest worm - we shall call them germs.

Such creatures slowly eat dead corpses and try to eat living people, though bodies of living people usually are well capable of defense against most of these predators.

Still, it's possible to slow spread of such diseases.

Sources of water should be well separated from human waste, that is usually full of germs. People should clean their hands with clean water before touching food and eating.

If possible and if there is enough clean water, people should clean their bodies once per day, or if impossible, at least once per week.

If you need to have very clean water and kill even more germs, boiling works to kill these, but obviously boiling all water would be unpractical, so you can use this for cleaning wounds or other special cases.

Before raw plants are eaten, said plants should be cleaned with clean water.

Obviously, water that was once used to clean things is now dirty, may be full of germs, and shouldn't be used again.

Clean-looking water is not always truly clean, as I said, germs are very small. CLEAN LOOKING WATER IS NOT ALWAYS FULLY CLEAN. Better than something obviously dirty, but still.

Sexual relations with ill people, or touching ill people too much, can also spread not all but many diseases.

When a person is ill, he or she should be provided with great amounts of clean water to drink, if possible such person shouldn't be around other people too much, and should be allowed to rest.

Thanks to coughing and sneezing germs can travel from one nearby body to another without need for waste or touching.

If possible, it would be good to burn corpses of dead people, fire kills almost everything.

Wounds and childbirth allow germs much easier access to the body than healthy skin and easier one than even mouth and eating, so very clean water that was recently boiled though is no longer too hot should be used to clean wounds.

Do not use clothes that were worn by a very ill person that died, burn these clothes, or if you need something very much, boil that in water at least.

Simple surgery.
If you need to open a living human body and want that person to have a higher chance of survival, use only knives and other tools that were boiled for a long time. Sometimes, when a hand is very diseased and rotting from previous wounds, eaten by germs, but the rest of the body is still fine, cutting said hand can save a life. Many such people would die from blood loss, but if you manage to stop blood loss, and your tools are clean, there is some possibility that he or she may live. Even with dirty tools somebody can live sometimes, but then it's more dangerous and people die even more often. Clean tools and very clean clothes or rags are very, very important.

Sewing wounds.
You can use a needle with an attached length of thread (but only properly and recently boiled ones and only used for such surgery) for sewing wounds.

Blood and body, circulatory system included.
Blood is used by the body to transport many complicated things to all parts of the body, things needed to live and to defend against germs. These things are provided to the blood by breathing, eating and drinking water. Heart allows said blood to move. A human mind is in the brain, but without blood, brain dies very fast, you cease to see and move almost instantly at least without magic, and thus person dies.

Thanks to lungs healthy air is useful for the blood, thanks to stomach and guts food is useful for the blood, and then liver and kidneys try to remove bad things and poisons from the blood - if liver is not in good shape, or poison is too bad, person can die even without germ disease. These mysteries are very simplified here, about details you could talk for days.

Healthy kidneys filter about a half cup of blood every minute, removing wastes and extra water to make urine. The urine flows from the kidneys to the bladder.

Ah, and arteries and veins are parts of the same circulatory system for the blood. Arteries may look empty after death because blood then goes mainly to veins, but if you cut artery of the living person, there will be a great deal of blood. When I said "thanks to lungs healthy air is useful for the blood" this means that part of air known as oxygen is transported from air to blood in the lungs. Veins are blood vessels that carry blood toward the heart, arteries are blood vessels that take blood away from the heart to all parts of the body. Most arteries carry oxygenated blood, most veins carry deoxygenated blood. Oxygenated blood is bright red, deoxygenated blood is darker, almost blackish-red.

There are many such details, but these details are very complicated, I'm not sure that I should constantly talk about such details. Questions are welcome.

Oxygen is also used to sustain fires, not only by living things. Without proper air, there is no fire.

Willow bark and fevers.
Fever and higher body temperature exist to help a body against germs, but too high body temperature can accidentally kill a person. Willow bark, if you boil this bark in water and drink said thing afterward, can sometimes help to combat dangerous fever. This can be also useful against very small but irritating pain, like headaches.

Sand water filter.
When I think about this, there is a way to clean water, if said water is not very dirty, without boiling. Boiling is still useful, because this way is less good. Sand water filter. Amount of sand as tall as a tall man, water above. Water slowly moves through sand, and water below should be much cleaner, even if not completely clean.

Slow sand filters work through the formation of a gelatinous layer of good (for humans) germs that eat bad (for humans) germs, in the top of the fine sand layer.

Slow sand filters slowly lose their performance as the top layer thickens and thereby reduces the rate of flow through the sand. You need then to remove said top layer to expose a new layer of clean sand.

More about sterilization.
More methods of germ removal, besides boiling and water filters: great heat, hot steam, fire. Germs are alive and can be killed. There are also poisons that could work, but many of these are dangerous also to humans.

Balancing theories of perfect health with common sense and things that you have in the real world.
Water should not be withheld simply because the available water is potentially unsafe, a proper amount of water for the body takes precedence, especially in the cases of people ill from diarrhea when too much water is removed from the body and this is often the main cause of death. Common sense should be used, not all health advice can be always used in practice from lack of resources, but WHEN possible, then remember said advice.

Pit latrine.
Pit latrine, or dry toilet, can be used to collect human feces in a deep hole in the ground. Human waste enters the pit through a drop hole in the floor, which might be connected to a toilet seat or squatting pan for user comfort. When properly built and maintained, pit latrines can decrease the spread of disease by reducing the number of human feces in the environment. This decreases the transfer of germs between feces and food by flies. Light should be prevented from entering the pit to reduce access by flies. This may require the use of a lid to cover the hole in the floor when not in use. The distance from water should be decent, at least like 32 average human feet.

Soap.
If you know how to make soap, then cleaning hands with soap and water is much better than water alone. Strictly speaking, soap does not kill germs but allow these creatures to be much easier washed away.

Cathole.
Cathole is a small pit for human feces that can be dug by travelers or warriors when there is no proper latrine or toilet anywhere nearby. This is a basically small hole that is not very good against isolating feces from water, but certainly much better than nothing, much better than people simply defecating around their camp. As many principles from the pit latrine should be used as possible, but of course, in such cases, there is no time to create properly deep pits. Basically, fresh human waste should never simply lie uncovered.

Sanitary sewer.
A sanitary sewer or foul sewer is an underground pipe or tunnel system for transporting dirty water full of germs and/or water contaminated with human waste away from the settlement. Remember, if you even create such a system, to end said tunnels in some sort of useless wetland or very large useless field, instead of contaminating river. Seas are also big enough to properly dilute everything, rivers usually are not.

Flush toilet with a plumbing trap.
Best when combined with a sanitary sewer, flush toilet disposes of human waste (urine and feces) by using water to flush it through a drainpipe to another location for disposal. A typical flush toilet is a bowl which is connected to a drain. After use, the bowl is emptied and cleaned by the rapid flow of water into the bowl. Drainpipe connected under the bowl should have a trap for some water, this means that drainpipe should go down and then back up, so that there is always some water that can prevent unpleasant sewer smell from entering the room. Properly constructed flush toilet may be a great luxury, with much less unpleasant smell than a dry toilet, but said luxury is not essential for health.

A flush toilet may be pour-flushed. This type of flush toilet is flushed by pouring in some water from a container, bucket or something. Or more complicated machinery to flush water may be used, but I think that for now, this is enough information about cleanliness.

Lead.
Lead is a mild and very slow poison. When lead is in contact with food or water that is used for drinking afterward, children are stupider and less inclined to obey rules and old people may slightly faster die. These effects are usually not very strong, but impossible to reverse.

Nutrition.
You cannot eat only bread and be healthy, people that are able to eat diverse foods are healthier, as different parts of the body need different things to work properly. Especially children need diverse foods to develop properly.

Dissection.
I suggest you to open a few bodies of dead people to see for yourself how human body looks inside. This is also an excellent form of training for sewing wounds and some surgery.

Oxygen and carbon dioxide.

Humans and most animals use oxygen from air and then remove from their bodies, by moving air out of the lungs, carbon dioxide. Plants, on the other hand, use carbon dioxide and then add to air oxygen, that is useless for plants.

Black soil, proper use for otherwise useless human waste.
You can create fertile, good for growing plants soil by adding a mixture of charcoal, bone, broken pottery, compost and manure to the otherwise relatively infertile soil. To create compost, you need a heap of wet organic matter (also called green waste), such as leaves, grass, and food scraps, and wait for the materials to break down after a period of months. After a year or so there shouldn't be any too dangerous germs in waste, things are broken to simpler stuff good for plants. Human waste must not be used directly to help plants but is safe to use after sufficient composting.
Adhoc vote count started by liberty90 on Mar 4, 2019 at 7:42 PM, finished with 103 posts and 3 votes.

  • [X] Haronno of Sleomjash. The best person should be used in my opinion.
    [X] [Cacophony] liberty90
    [X] Haronno of Sleomjash
    [X] [Cacophony] Silver719

Adhoc vote count started by liberty90 on Mar 5, 2019 at 2:27 AM, finished with 31 posts and 8 votes.
Adhoc vote count started by liberty90 on Mar 5, 2019 at 7:50 AM, finished with 41 posts and 14 votes.
Adhoc vote count started by liberty90 on Mar 5, 2019 at 8:15 AM, finished with 41 posts and 14 votes.
Adhoc vote count started by liberty90 on Mar 5, 2019 at 8:35 AM, finished with 43 posts and 15 votes.
 
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Hello, Blanca!

To start with, some disclaimers. First off, no individuals among us have any control over what may get said to you. Nothing we say is inherently true, and all 'advancements' we propose should be tested first before being implemented if at all possible. 'Trust but verify' is very much the phrase of the day, here.

Secondly, most if not all of our advice comes from a place with absolutely no understanding of the nature of Gods, Divinity, or Magic beyond the purely hypothetical and philosophical. In fact, what defines something as being a God, how are you Undying when compared to their supposedly immortal and eternal nature still being notably fallible? How does magic work, from a Caster's standpoint? And, most importantly, can magic Introduce or Remove energy from an isolated system?

Lastly, our understanding of purely mundane technology allows us to achieve feats that would be considered magical to many. You might not understand many of the concepts we'll explain, and if that's the case feel free to speak up. I don't know if any of us have a background in Education, but I know a fair number of us don't.

Now, on to the topic at hand. I personally would select Haronno, both because he seems competent and because having a Sleomjash as First Chief would likely go a long way to alleviating any issues with his tribe being a relatively new member of the pact. That said, I would also advise you encourage the Zouchad Chieftain to spend some more time with the Gawdtha chieftain. His relative youth would make him more receptive to the Gawdtha chief's wisdom, especially if the elder has the reputation you have given us. The Gawdtha Chief's influence in this early stage could smooth out any wrinkles in the development of the younger Chieftain, and make him an easy pick when the next choice for First Chief rolls around.
 
[X]
Haronno of Sleomjash: My dear lady, People can often act like sheep, if you want stability, a clever mind, and a pretty face is often all that's needed to get people to fall in line. So pick Haronno, he is well liked, attractive, and you yourself have dubbed him suitable. What reason is there to not choose he? None of any merit.

With that out of the way, would you mind sharing the state of affairs of your area, local magic's and their works, and the capabilities of you and your people, we come from places far off, and there are many things beyond one little rock, and rules are often subject to change depending on where you are.


[X] [Cacophony] Ninjafish:
 
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No, but sounds and , should be. A, B, C, D sounds different than abcd and 60 different than 6, 0. Obviously her "A" can look whatever she likes. Representation of one sound is important, not that.
 
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Hello, Bianca. We, of course, are the astute cacophony, and of the voices of the cacophony I am the one that works to limit our tendency towards folly, madness, providing information of little practical use, and taking two years to mention something we should've discussed at the first opportunity. In terms of knowledge of my own that may be of interest to you, I have relatively little directly, but I have studied, to a extent, the other time the Astute Cacophony advised a immortal named Bianca who wished to become a god. I know what went wrong last time, and strive to prevent repeats of such things.

In regards to advice as to who shall be the next first chief, I have nothing to say that hasn't already been said. I think Haronno is the wise choice, and agree with the one who said the Zouchad Chieftain to spend some more time with the Gawdtha chieftain, for the same reasons as the previous speaker.

[X] Haronno of Sleomjash

[X] [Cacophony] Silver719

For the moment, thought, I am going to do some testing of how exactly our input translates into what you hear. Please tell me how each of the following sentences sounds compared to the Astute Cacophonies normal speech, and compared to normal human speech.

Test 1: this is how we normally speak.

Test 2: We normally use this tone for slight emphasis.

Test 3: We normally use this for strong emphasis.

Test 4: This modification of tone isn't easily explained.

u̲͓̬n͓t͚͎͙̤̣̗̳̀h̞͍͔e̙̪̕ͅṣ̙͇͙̫͚̼u̜͉̜͕̞͎̖n͓t͙͍h̘̖̠̜e̪̞͓̦s̥̲̣͘u̬̝̠̳̣̯n̵̬̯̦t̬̩̜̹̮͍̻ḥ͎̗̟͕̻̮e͏͍̜s̞̻̲͇̘̥̺u̺̭͍

I am quite curious of how these four changes will sound from your perspective. We are currently unaware of how some of the odder aspects of our, for lack of a better word, writings sound to you, which may make some of the things others say sound quite odd.

Oh, and a few other things: for some obscure reason, we (of the Astute Cacophony) use the term germ to describe some types of living entity of extremely small size, not wheat germ, the part that grows into a new plant. Also, what neighboring tribes, countries and empires are you aware of, and are any of them threats? Also, does it ever get cold enough for water to become solid? (like stone). Also, how common are trees, and what sort of tomb were you sealed in? I ask these last few questions because there is a high chance the material aspects of your world are very similar to the material aspects of the world the Astute Cacophony is familiar with, and if we can determine your location we can tell you some interesting locations.
 
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