- Location
- LEO
Someone has to bite the bullet, and get removed if possible. We don't want to gamble with every man, woman, and child for a slim chance.
Someone has to bite the bullet, and get removed if possible. We don't want to gamble with every man, woman, and child for a slim chance.
With interstellar range? Nope. That would require interstellar FTL-communication.
It's already been 6 years, right? Sure why not. We need the parts, and we definitely need some other screening ships or disposable drones.
Projects for proposed modifications will be added once requested. Expect extremely high research cost, though. You probably (definitely) don't have the budget for that kind of thing yet.@Driven by Apathy
Can we do genemod research now? If so, do we have any idea what kind of mods are available and what they cost?
How much would a scaled down Heavy Industry Plant cost? Like; 1:10's scale?
We've been here 10 years. It'll be at least 50 researching and building Tier III industry.It's already been 6 years, right? Sure why not. We need the parts, and we definitely need some other screening ships or disposable drones.
Is there a shipboard version of the Juvenat Facility we can research, and if there is what must we do to research it, and how much cargo space does it take up?
Is there a shipboard version of Heavy Industry we can research, and if there is what must we do to research it, also what form does it take (ship type or cargo space filler)?
If that's how it works, and if the cargo space requirement isn't too onerous, then I'd advocate for developing and constructing shipboard Juvenat before we go off looking for a new planet.Spaceborn versions cost 50% more to design and build. This goes for everything. Design experience transfers.
We can stuff the normal version into cargo, but it won't work untill we unpack it again.
I refer you to the rules. Specifically, this bit:@Driven by Apathy
I have 3 questions:
Is there a shipboard version of the Juvenat Facility we can research, and if there is what must we do to research it, and how much cargo space does it take up?
Is there a shipboard version of Heavy Industry we can research, and if there is what must we do to research it, also what form does it take (ship type or cargo space filler)?
Can we take either version of the Satelites, or the Volkite turrets, or the Camouflage systems with us when we leave, (or would we have to research and build a portable version?) and if we can take them as-is, how much cargo space do they take up?
The satellite swarms will take up 1 cargo space each. The camouflage systems 5 cargo spaces each. The volkite turrets will also take up 1 cargo space. We're talking small anti-infantry pop-up turrets on the outside of your buildings here, not large structures.Driven by Apathy said:All items, be they immaterial such as new designs, or tangible such as battlecruisers, will have their cost quantified in effective man hours. Shipboard facilities will require + 50% development & construction cost. You can also disassemble most planetary facilities and take them with you as cargo, though they won't be operational while stored this way.
If that's how it works, and if the cargo space requirement isn't too onerous, then I'd advocate for developing and constructing shipboard Juvenat before we go off looking for a new planet.
Your shipboard light industry requires 100 cargo spaces. Assume that heavy industry requires at least twice that. I haven't decided yet how much exactly.How much space do the big factories take, or do we not know that yet?
100% of the cost of the ground version for conversion from ground to shipboard.
And Juvenat? I remember it being undecided before, is there a final number yet?You shipboard light industry requires 100 cargo spaces. Assume that heavy industry requires at least twice that. I haven't decided yet how much exactly.
10 cargo spaces.And Juvenat? I remember it being undecided before, is there a final number yet?
Our medium term goal should be to create some kind of mobile mining/factory ship. Right now we are going to need to find a suitable planet to build this hypothetical mothership.
I like it, but 2 things:
If that's how it works, and if the cargo space requirement isn't too onerous, then I'd advocate for developing and constructing shipboard Juvenat before we go off looking for a new planet.
Then we could load up on Fuel and Food, and spend 11 consecutive Years looking for a better planet to more permanently settle.
Only if you chose to.@Driven by Apathy
I have a question regarding searching for a new planet. Do we travel a significant distance while searching?
Essentially, if we search a whole bunch for 5 years, don't find anything we like enough to settle there and decide to come back to where we started, is the return trip 5 years long, 1 year, 0 years, what?
Stealth satellites don't hide your ship.Considering that we are aware of several old Federation colonies and outpose and also possess stealth satalites to check things out doesn't seem to be that big an issue.