[X] "I think my parents had some kind of connections."
[X] See stuff unique to Midchilda, the beach, park and amusement parks are similar wherever you go.
[X] "I honestly don't know the details."
[X] See stuff unique to Midchilda, the beach, park and amusement parks are similar wherever you go.
-[X] Bring a camera and act like a tourist.
"I honestly don't know the details." You say with a shrug.
"Oh, right; Your background check said you were orphaned at a young age." The friendly captain says sheepishly. Then a thought seems to occur to him. "You know, there's a chance that your... family are from somewhere in Administered Space. If you'd like, I can see if I can social: 18+15=33; ???: 97
The thought is sweet, but- "Thank you, but I'm not interested in reconnecting with long-lost family or anything." You say with a smile and a shake of your head. "I have Eliza and a lot of opportunity in my future. If I want a family, I'll make one myself."
You're confused for a moment as the TSAB-man coughs and turns his head, cheeks flushing. You turn to look at Eliza, who's face is red and seems to have spaced out somewhat. You quickly replay what you'd just said before softly smacking your forehead. "You know what I meant!"
--- Luck: 3-25=-22 Crit Failure!
A short trip to a trans-continental teleportation station, finds the two of you standing in front of a humongous artificial canyon.
Seriously; your scans show that it's several kilometers across and more than a couple deep.
"And this, ladies and gentlemen, is The Great Scar." The perky tour-guide that your group is following explains.
It was Eliza who had suggested seeing the sight of one of the biggest local battle during the Belkan Wars.
You'd actually read about this place; two local warlords were fighting on the ground (and sky) while their fleets fought in the space over the planet. While the space battle was fairly even, the ground battle was less-so, and would have been a complete route, if one of the warlords hadn't diverted one of his ships to bombard the enemy.
The Great Scar was created when the ship fired it's main gun into an enemy fortification. Thankfully, it wasn't at full power, or the fallout would have been catastrophic. As it is, one of the first things that the TSAB had to do upon it's founding was to use some minor terraforming to fix some of the damage done to the planet.
They'd kept most of the landscape as it is; although if that was as a memorial or for future tourism you couldn't say.
Still, as you and Eliza take in the sight of the massive chasm, you can't help but imagine how that battle must have happened. The light of spells, the clash of Belkan devices, the explo-
Both you and your companion give a start as you feel the sudden build-up of energy. Eliza, Barrier!
Yes, Master! "Barrier!"
The other tourists give a start a the olive-colored barrier appears around them. Followed by screams as an explosion goes off across the canyon, followed by a shockwave making everything shake.
"Everyone, please remain calm." The guide tries to restore order over the panicking shouts around you.
But that's all background noise, because you and your partner are staring across the way at the humongous wolf-like monstrosity that has appeared.
And you can feel it's malevolent gaze directly on you.
What will you do?: [] Charge the beast to hopefully distract it from the civilians.
[] Gain some altitude, move away from the tour-group and attempt to blast the thing from a distance. [] Play defensive to evacuate the civilians to safety. Bad Idea (Tactics)
[] Write-In.
Note: I'll give bonuses to well-written stunts.
---
GM's notes: Hey, you know those drawbacks you guys took? Surprise!
Sorry for the delay, BTW. I got bit by a plot-bunny that wouldn't let me write this until I wrote something else first. For anyone interested, I'll probably upload it to my ADD Stories Repository after I fix it up a bit.
[X] Gain some altitude, move away from the tour-group and attempt to blast the thing from a distance.
charging something you know nothing about is just a dumb idea as sticking your hand in a very suspicious dark hole that has a sign that says free stuff.
A volley of your shooting-class attacks zooms toward the lupin lost-logia's location. Unfortunately, the thing moves surprisingly fast for it's size, and manages to dodge most of the mana-blasts.
You manage to dodge most of the shots, but one manages to land a hit to your side, shattering Eliza's hastily-raised shield spell. A spike of pain registers in your side, as your barrier jacket fails to completely negate the force of the attack.
The lupine horror lands gracefully on the other side of the canyon, legs already in motion. It looks like it's going to try to make another attack.
What will you do? [] You're onto it's tricks now, It won't catch you by surprise again! [use a buster attack as it zips by while avoiding it's attacks; high-risk, high-reward]
-[] Use a cartridge for a power-boost.
-[] Save the cartridge.
[] Maybe a change of plan is in order.
-[] Lower your altitude so it can't keep jump directly at you and still land on the cliffsides.
-[] Raise your altitude so that it can't reach you.*
*Note: this will lower your accuracy and damage & risks losing the things attention.
-[] (Write-In)
Also, would you like to rename your spell names? Current Names:
-Shooter [little shots used for harrassing]: 'Phantom Spark'
-Buster [beam designed to pierce/weaken shields]: 'Phantom Light'
-Breaker [powerful attack designed to destroy fixed fortifications]: 'Apparition Break'
-Shield [a spell to protect yourself]; no-name
No actual vote on this one, just discuss among yourselves if you want to change/name them or not.
---
GM's Notes: Sorry again about the delay. In my defense: I was practically bedridden over the weekend. -_-;
On a completely unrelated note: no invisitext today. Weird.
[X] You're onto it's tricks now, It won't catch you by surprise again! [use a buster attack as it zips by while avoiding it's attacks; high-risk, high-reward]