How Would You Prefer To Handle Unit Design?

  • Just let the QM do it.

    Votes: 15 30.0%
  • Just choose which techs to use.

    Votes: 23 46.0%
  • Choose which techs and extra features to use limited by size, cost, and upkeep.

    Votes: 9 18.0%
  • Choose individual (fictional) systems to equip units with. Limited by size, cost, upkeep, etc.

    Votes: 2 4.0%
  • None of these.

    Votes: 1 2.0%

  • Total voters
    50
  • Poll closed .
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Considering that we aren't going to take any armour actions any time soon, the latter is much more important than the former.
This is an assumption I intend to overturn. Armoured vehicles are the kings of ground warfare. I understand where you're coming from, but increased quality of troops doesn't really help when your soldiers' expertly-made bullets are bouncing off the armoured shell of a tank.
 
This is an assumption I intend to overturn. Armoured vehicles are the kings of ground warfare. I understand where you're coming from, but increased quality of troops doesn't really help when your soldiers' expertly-made bullets are bouncing off the armoured shell of a tank.
Spaceships are the winners of all warfare, so fuck BOTH trees :D
 
Armour expansion like air force expansion will come after we do the recruit from militia expansion and we will want to upgrade the armour factory level before then so we get a 50% discount instead of the current 75%.

Ideally we get all of our factories to Excellent, just have to fit them into unrestricted slots.
 
Posting tally
Adhoc vote count started by King50000 on Dec 11, 2018 at 1:58 PM, finished with 69 posts and 25 votes.

  • [X] Plan Trade and Psionics
    [X] Plan Void Stalker's Nemesis
    -[X][UNRESTRICTED] XCOM Psionics (Cost 200, Chance of Success 75%)
    -[X][UNRESTRICTED] Expand Factories: Armour x2 (Cost 1000, Chance of Success 90%)
    -[X][FINANCIAL] Investigate Trade Opportunities: United Kingdom x3 (Cost 400, Chance of Success 80%)
    -[X][DIPLOMATIC] Japanese Military Alliance x3 (Cost 400, Chance of Success 80%)
    [X] Operation Rising Dawn
    -[X] Recruit From Militia
    -[X] Advanced Small Arms:
    -[X] Sell Electronics to Central Africa:
    -[X] Japanese Military Alliance:
    [X] Plan Open Arms
    -[X] XCOM Psionics (2x)
    -[X]Argentine Alliance (2x)
    -[X]Trade with Sphere Members
    -[X]Japanese Military Alliance (2x)
    [X] Good enough for government work
    -[X] Recruit From Militia
    -[X] Expand Factories (Munitions) (2x)
    -[X] Trade with Sphere Members (2x)
    -[X] XCOM Psionics (2x)
    [X] Monroe's ghost.
    -[X] Recruit From Militia
    -[X] Sell Consumer Goods to Argentina (x2)
    -[X] Sell Electronics to Central Africa:
    -[X] Argentine Alliance (x3)
    [X] Monroe's ghost.
    [X] Operation Rising Dawn
 
-Japan
--Minor Fuel Shortage, paying Australia for exclusive exports.
--Importing Food from USA
--War with PRC.

Shouldn't this say they are importing oil/fuel from the USA?

[] XCOM Psionics (3x) (1) (85%) (800)

Could we maybe do the CAU pilots actions in one of the slots? XCOM is nice but with the Munitions snycing with new pilots might help them more.

I did consider investigate trade UK but would want to boost that 90% at 1600 and that was just too much without cutting munitions factory. Maybe next turn in the unrestricted slot.

I would suggest Germany instead they will give more info on France and the rest of Europe. They will also need industrial goods at least if not food as well.
 
Could we maybe do the CAU pilots actions in one of the slots? XCOM is nice but with the Munitions snycing with new pilots might help them more.
The xcom action unlocks xcom integration which gives us both a research slot and hero units that can among other things boost our CoS for some actions. As it is I am hoping that the munitions is enough to tilt things in the CAU favor if they are not already that way.

Edit also a failure there is likely to draw the French to respond and I would like to at least be doing the recruit militia so that we can expand our own forces to respond in that event.
 
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Just so I know, Were going to unleash psionics to the public right? I want Magic Powers on EVERY STREET CORNER, IN OUR HOMES, OUR WORK PLACES AND OUR MILITARY!
:p
It isn't impossible.
Huh. Woulda thought they had enough of 1 given all the many alien corpses and the fact that we, yanno, won.

2 is interesting but unless the Ethereals are born with Ethereal knowledge I don't see how they can learn of their military strategy via them. Unless it's on a more primal level they're trying for.

3 I guess makes kinda sense?

4 is very understandable why they'd need living specimens for it.

Side note, it'd be fun to see a American Muton VS Krogan fight. And imagine if we really do end up making some for mixing into our own forces and get into a kerfluffle with the Turians that ends up with ground combat. I imagine hilarious reactions to realizing that A: We've got our own versions of krogan and that B: They fucked with a multi species group.

Buut I can see how alien clone legions might not be in the cards given the very very very large moral issues involved.
1. XCOM is of the opinion that one can never be too prepared. Better to uncover any surprises now rather than during a second invasion.
2. The new Ethereals inherit the combined knowledge of the original captives via mind link.
Well, then we could just not make them clones. XCOM has breeding programs, not cloning programs. Which means they have enough males and females of each species to create a stable and viable gene-pool. If the Mutons, when free from Ethereal control, are just like any other species, we can just raise them to be loyal friends and allies to the Human Race, and encourage their Martial culture to get Volunteer Legions of Muton Soldiers.
The genetically engineered slave race does not a functioning society make. They're like sci-fi orcs. Using the Mutons as soldiers is possible, albeit guaranteed to be controversial. Turning them into a viable client state is not.
Yeah but I thought that was shattered with the temple ship. At least in our area. Hmm. Interesting thought, a broken hivemind's remnants in a psychic plane randomly available to the remnants of the race that had it. That'd be a cool point for a setting.
While the Ethereals are a collective, they also appear to be individuals. They seem to have some sort of species wide mind merge. The ethereal device seems to indicate that Ethereals need physical boosters to maintain the connection at long range. Killing the Uber Ethereal would have killed all the local Ethereals except for the captives, which were cut off from the network. Destroying the temple ship probably cut them off from the main collective.
 
Edit also a failure there is likely to draw the French to respond and I would like to at least be doing the recruit militia so that we can expand our own forces to respond in that event.
If France wants to have a serious go at the USA, it will require a massive and noticeable build-up of naval and air power. They need to be able to physically get troops into US soil, if they want to have any kind of military impact on the US, and given the fact that the US is essentially the only remaining naval power, they can't do that right now.

Even if we literally sent diplomats to piss in their morning coffee and croissants and they declared war immediately, they would need years of crash-building programs for air and naval assets to even try military action. And if they did declare war, they'd also just give the US an excuse to declare debts to France null and void. France will not push for immediate war against the US on its own unless overwhelmingly provoked and given no other options. In the event they ever do decide to pursue a war with the US, it will be after they've spent years sucking up to their neighbors for allies and funding, and spent a massive amount on trying to build an air and naval fleet capable of making and sustaining an invasion of North America.

Their only other option is to risk building and launching enough ICBMs and praying that no one else takes this as a signal to kick-start WW3.5: Post Aliens Nuclear Edition. Whether they use atomic warheads on their ICBMs doesn't really matter, because everyone will see a swarm of missile launches and rightfully assume the worst.
 
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And this is assuming we don't get another bout of Xenophobia from a bad second contact if we get to the ME cross. Cause it'd refuel any hatred that may have lessened over time.

Not if there are Muton soldiers fighting on the ground and aboard spaceships to defend human lives. That would probably lessen any lingering xeno-hatred towards the Mutons or any other species who took part in the combat, even if the Xenophobia towards whatever species fucked with us would remain.
 
The xcom action unlocks xcom integration which gives us both a research slot and hero units that can among other things boost our CoS for some actions. As it is I am hoping that the munitions is enough to tilt things in the CAU favor if they are not already that way.

They don't need munitions they need pilots and training. The biggest advantage that the CAU has right now is the Air Force we are supplying. The guns are still one tier below France's. The augmentations are in to few numbers to turn the war for them. They need every advantage they can get. If it fails yeah France becomes a problem but they still can't touch us.
 
1. XCOM is of the opinion that one can never be too prepared. Better to uncover any surprises now rather than during a second invasion.
2. The new Ethereals inherit the combined knowledge of the original captives via mind link.

New Ethereal: *Is born* 'Wow, existence, I wonder what-' *inherits memories of losing to XCOM and various experimentations* 'Ah hell.'
 
The genetically engineered slave race does not a functioning society make. They're like sci-fi orcs. Using the Mutons as soldiers is possible, albeit guaranteed to be controversial. Turning them into a viable client state is not.

Oh I don't mean give them their own like nation. Just try and integrate them into human society, in whatever fashion that may take. I don't imagine Mutons would ever do much other than fight in the armed forces or take up mercenary work, but they'd be useful. Especially if we can counter-genetic-engineer any ork-like 'needs' to fight out of them.
 
The genetically engineered slave race does not a functioning society make. They're like sci-fi orcs. Using the Mutons as soldiers is possible, albeit guaranteed to be controversial. Turning them into a viable client state is not.
Can we PR spin it as sacrificing xenos for the more important Human lives? I mean their mindless warriors so...
 
I'm trying to remember what quality boosts we've gotten for our air force so far.

+1 from factories (should be included in trade)
+1 from XCOM (may be teachable)

+ 0 from no conscription
+ 1 from training action? (Every stable country should have already achieved that)

I'm probably forgetting something. Assuming I'm not though, it seems to me that sending pilots to train CAU and increasing the quality of munitions we send them will have the same level of influence on the quality of their airforce. The differences are that one pisses off France more, while the other also improves the CAU infantry and armour quality and improves their supply throughput.
 
Oh I don't mean give them their own like nation. Just try and integrate them into human society, in whatever fashion that may take. I don't imagine Mutons would ever do much other than fight in the armed forces or take up mercenary work, but they'd be useful. Especially if we can counter-genetic-engineer any ork-like 'needs' to fight out of them.
Mutons do not need to fight. They're just incapable of pretty much anything else. "And yet, they are incapable of brilliance, of independence… they will never be more than primitive warriors… serving only to fight, and die, as did those who came before them."
Can we PR spin it as sacrificing xenos for the more important Human lives? I mean their mindless warriors so...
Maybe, but have you considered how this attitude would affect your relations with less genocidal aliens? I don't think "xenos exist solely for the benefit of the superior humans" would go down well in Citadel space.
 
Maybe, but have you considered how this attitude would affect your relations with less genocidal aliens? I don't think "xenos exist solely for the benefit of the superior humans" would go down well in Citadel space.
I have, I was just asking. I don't plan to really utilize them beyond experimentation personally.
The only case i'd think using this spin would be a good time is if we get a bad second contact, in which case it won't matter anyways. Then we send hordes of Cloned Mutons to ravage their lands.
 
I'm trying to remember what quality boosts we've gotten for our air force so far.

+1 from factories (should be included in trade)
+1 from XCOM (may be teachable)

+ 0 from no conscription
+ 1 from training action? (Every stable country should have already achieved that)

I'm probably forgetting something. Assuming I'm not though, it seems to me that sending pilots to train CAU and increasing the quality of munitions we send them will have the same level of influence on the quality of their airforce. The differences are that one pisses off France more, while the other also improves the CAU infantry and armour quality and improves their supply throughput.
That's all. The baseline is Green. Training upgrades it to Trained. XCOM increases it to Experienced. High quality boosts planes to Veteran.
 
Mutons do not need to fight. They're just incapable of pretty much anything else

That's from the Ethereals' perspectives though, who are very much into psionics and psitech. It could be they could be perfectly suited to various jobs like any human, just not ever pisonic and probably not as tech inclined as a people as humans, but may get rare geniuses, like humans.
 
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