You Are: A sector admiral of a strained imperium.

[X] Evade. Keep your distance and shoot both of them to pieces. While neither enemy vessel is incompetently handled they have no speed advantage and you are far superior to either.
 
[X] Evade. Keep your distance and shoot both of them to pieces. While neither enemy vessel is incompetently handled they have no speed advantage and you are far superior to either.
 
[X] Evade. Keep your distance and shoot both of them to pieces. While neither enemy vessel is incompetently handled they have no speed advantage and you are far superior to either.

I'd rather have an easy victory over these guys. We'll earn some PC and won't risk having to sink any wealth into repairs/readiness or replacing marines if they suicide before we finish capturing a ship.
 
[X] Evade. Keep your distance and shoot both of them to pieces. While neither enemy vessel is incompetently handled they have no speed advantage and you are far superior to either.
 
[X] Evade. Keep your distance and shoot both of them to pieces. While neither enemy vessel is incompetently handled they have no speed advantage and you are far superior to either
 
@uju32 The Valinor Regency has a total population of about 16 billion over 5 systems, even their capital world has significantly inferior fixed defenses to those of Chuang Mu and their economy overall is probably only about 20% larger than that of the single system Chuang Mu polity (before you mangled it), despite having over twice as many people. They were near peer powers who have fought each other at least twice in the past.

That said their equipment and augmentation is not that far behind Imperial standard. If you try to board say, the Rabdos? You are trying to board a ship with a Prowess 15 captain and Experienced crew, no special advantages for equipment or augmented noble officers.

Most NASP senior officers 'average' at Prowess 7 rather than 10 due to the lack of noble level augmentation, geneering and equipment. Valinor senior officers average at Prowess 11 despite having inferior geneering and augmentation to regular NASP officers (New Australia's entire population is geneered, not to anything like the level of a noble, but still heavily). This is because they are perhaps insane murder cultists with stringent mental conditioning and a willingness to subject themselves to rigorous discipline and training far beyond anything most Imperial nobility would ever consider.

That said the Prowess 15 'War Bishop' is probably the highest or second highest Prowess individual in their entire navy. Ranca is still better than him and whilst she is likely in the top dozen swordspersons in the Imperial Navy she is not the best.

If she was not benefiting from noble tier enhancement and with access to noble level gear though? He would be better than her. He can certainly slaughter an average 2 meter tall Imperial noble military officer without any risk to himself because he is just that good at swording.
 
That said the Prowess 15 'War Bishop' is probably the highest or second highest Prowess individual in their entire navy. Ranca is still better than him and whilst she is likely in the top dozen swordspersons in the Imperial Navy she is not the best.

If she was not benefiting from noble tier enhancement and with access to noble level gear though? He would be better than her. He can certainly slaughter an average 2 meter tall Imperial noble military officer without any risk to himself because he is just that good at swording.

...right. How about we blow up his ship, and board the other one?
 
This is because they are perhaps insane murder cultists with stringent mental conditioning and a willingness to subject themselves to rigorous discipline and training far beyond anything most Imperial nobility would ever consider.
...
I'm taking notes here. Just in case we do manage to become God Emperor or Pirate King or whatever. I'm not seeing the downside.
 
@Packrat
If we had chosen the prowess option at character creation, how would you have explained a commoner with inferior augmentation being one of the best combatants in the empire. Would we have looked like a monstrosity? or something else?
 
[X] Coup de Main. Evade, blow one of them apart, then cripple the other before launching an assault using marine shuttles where you try to seize their ship before they are able to suicide. They will be much less eager to blow themselves up without a capital ship alongside to trade for. Almost nobody has actually captured a Valinor Regency warship before and these medium cruisers are extremely potent. Prestigious and valuable.
 
@Packrat
If we had chosen the prowess option at character creation, how would you have explained a commoner with inferior augmentation being one of the best combatants in the empire. Would we have looked like a monstrosity? or something else?
I'd guess you would have been either a master of dirty tricks, or a martial savant raised in an ancient sword style, complete with brooding eyes and a penchance for dramatically calling your attacks.
 
Wow, the title didn't grab me but actually reading this and it as pretty good.

Not sure how well I'll keep up with the spreadsheeting, but it seems like things have been going pretty good so far.

Anyway, honestly, I'm not super sure why capturing one of these is a big deal, but I just got here after all. If it we me, I'd sink them both--especially with the commander of this force being a killbeast.
 
Sane option Evade is in lead. 28:20 Fun option is some what far behind.

Wow, the title didn't grab me but actually reading this and it as pretty good.

Not sure how well I'll keep up with the spreadsheeting, but it seems like things have been going pretty good so far.

Anyway, honestly, I'm not super sure why capturing one of these is a big deal, but I just got here after all. If it we me, I'd sink them both--especially with the commander of this force being a killbeast.

Just because we can use a lot of money and political points.
 
Yeesh. Imagine how we powerful we would have become after getting those noble gene upgrades.

Speaking of, I wonder how our tactics and strategy will improve once we upgrade ourselves.
Comparatively little? Being able to think faster, or having a few more points of IQ is unlikely to have the kind of massive effect on mental skills that top-flight genegeneering and low-profile cybernetics has on physical capability. Being able to react a few dozen milliseconds faster, or ignore the fact that you're bleeding out for an extra half-minute, or exert an extra fifty or so pounds of force is pretty huge in personal combat, but it doesn't do much for your ability to plan long-term or do three dimensional vector math for dozens of sources on the fly.
 
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@Generallymyself As a Prowess 18 commoner you would have probably been of noble descent from a line fallen into poverty, or some kind of freak of nature, but also some kind of terrifying sword savant and a veteran of dozens of fights to the death both in duels and combat.

You would probably have had your rank at least in part due to people being too scared not to promote you, you would have had the option of bullying through social and political opposition due to the fact everyone was terrified you would put them in a position where they had to challenge you to a duel to preserve their honour then inevitably spend the next six months in hospital or die.

@invictus1829 There would be no Tactics or Strategy upgrades after being rebuilt as a noble. That said you did just make a roll of 18 in Tactics in this engagement. You have a not impossible chance of getting a Tactics increase once it is done.

Also for those considering trying to capture a ship. These medium cruisers are roughly cost 50. Generally you get 1.5x the Political Capital for capture over destruction as well as prize money, it would probably be 2x or 2.5x for Valinor Regency ships though because of them being insane fanatics who blow themselves up.

Edit: @Akritedes that is basically it. Especially with enhancing somebody who is already an adult. They can guarantee that a baby will be born highly intelligent and with various traits that optimize them developing to learn fast and not suffer any major mental issues, etc. But they cannot alter an existing adult brain all that much beyond the high level augmentations you already have.

Making somebody really tall, strong and fast is 'comparatively' easy though. If still very, very expensive if you want to look like a Greek deity from the process and live another sixty years instead of becoming the short lived and not very comfortable Murdertron 3000.

Further Edit: @Satar Tactics 24 would have meant... Well, good enough at commanding a ship that you could beat Current Reinhard in an equal ship near 100% of the time. But without quite the level of supernatural ability to always jump in perfectly positioned to wreck the shit of whomever you are fighting?

Also they do not have a War Pope. They have a Pope Regent, who is commanded to take temporal rule of the galaxy in advance of The True King taking personal charge of the heavens.
 
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@Packrat we could've been Tactics 24 right out of the gate. What would that have looked like?

Edit: Also can we become the Valinor War Pope?
 
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The Valinor Regency has a total population of about 16 billion over 5 systems, even their capital world has significantly inferior fixed defenses to those of Chuang Mu and their economy overall is probably only about 20% larger than that of the single system Chuang Mu polity (before you mangled it), despite having over twice as many people. They were near peer powers who have fought each other at least twice in the past.
So once we get done with the Arslan, we probably want to perform a driveby shooting on their orbital infrastructure.
Only loot if we capture freighters that will carry loot away, because you can't trust them not to attempt yo put bombs in the tribute.
And if we lost a warship to post-surrender attack, we'd have to nuke a city in reprisal.

Prefer to avoid the situation arising.
...right. How about we blow up his ship, and board the other one?
This.
Fortunately, he's only Strategy 11 Tactics 10. Hence his dhip should get targeted first, on the principle of cutting out the weak one.
Wow, the title didn't grab me but actually reading this and it as pretty good.
Not sure how well I'll keep up with the spreadsheeting, but it seems like things have been going pretty good so far.

Anyway, honestly, I'm not super sure why capturing one of these is a big deal, but I just got here after all. If it we me, I'd sink them both--especially with the commander of this force being a killbeast.
It's Speed 8, Firepower 4, Durability 3. Same speed as a standard BC.
Our light cruisers are Speed 7 Firepower 3 Durability 2. Our heavy cruisers are Speed 5 Firepower 6 Durability 5.

Capturing one of these is an intelligence windfall that gives us a leg up on updating our cruiser class ships before we get a rematch with the NASP in a couple years. We get a look at some of the goodies their Sol Sphere backers slipped them.
IMO, that's why it's important.

The prestige is pretty nice as well.
Adhoc vote count started by uju32 on Oct 6, 2018 at 7:45 PM, finished with 94 posts and 49 votes.
 
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Capturing one of these is an intelligence windfall that gives us a leg up on updating our cruiser class ships before we get a rematch with the NASP in a couple years. We get a look at some of the goodies their Sol Sphere backers slipped them.
IMO, that's why it's important.
In fairness, while the tech is still important to get a look at due to different implementation, it's probably the same tech used in the captured Strike Cruisers. They have the same additional points over a standard LC, just different distribution. The Medium goes for 1 Speed, 1 Firepower, 1 Durability, and 1 Marines while the Strike has 3 Speed and 1 Marines.
 
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