[X] Embrace - The reward for taking a human life shall be the embrace of all who surround one. Taking the life of another marks one as an experienced, powerful and worldly person, who is to be joined to the community and sought as a partner of marriage.

[X] Glory - The reward for taking a human life shall be the glory of a great deed done. Taking a life is a valorous achievement, for in the contest between two men of skill is the greatest challenge of all, and deserves recognition for the achievement.

[X] Sing of Spears - You sing and speak of a great battle, of the warfare that the Blooded of the Kin to Air made upon the Fishing People; of your great deeds, of the bright-cutting blade of Lugalkam from the land where the gods live.

Mongols!
 
Cause the truth can at times be dreadfully boring :whistle:

Also I been up way to long and am getting loopy.

[X] Embrace - The reward for taking a human life shall be the embrace of all who surround one. Taking the life of another marks one as an experienced, powerful and worldly person, who is to be joined to the community and sought as a partner of marriage.

[X] Glory - The reward for taking a human life shall be the glory of a great deed done. Taking a life is a valorous achievement, for in the contest between two men of skill is the greatest challenge of all, and deserves recognition for the achievement.

[X] Sing of Spears - You sing and speak of a great battle, of the warfare that the Blooded of the Kin to Air made upon the Fishing People; of your great deeds, of the bright-cutting blade of Lugalkam from the land where the gods live.

Murder all the things plan is a go. (unlikely to win but is fine with it)
 
He of Many Teeth and Tongues
Golden-Hair, sometimes called Moon-Hair by her youngest great-granddaughter, sat at the head of her family's cook fire as it burned down to golden-red ashes. Dinner was warm in her family's belly, and smiles on their faces, as the stars shone down with their silver light. It warmed her old heart to see them so happy in these troubled times, almost lifting her spirit right out of her body and causing her cheeks to ache. The space for her oldest grandson was empty, for he had gone with that energetic Fire Defeats-Many, but she knew he would be back. The signs all said so, and the other matrons agreed, in their own ways.

With a chuckle bubbling on her tongue as she listened to her children chatter, she clapped once. Everyone went silent, even the smallest, and turned to look at her. They knew it would be the time for stories now, and that you would start as you always did. You would set the theme for the night with your story, and then your children would share their own, from oldest to youngest. You did always smile fiercely at whatever adventures the youngest got themselves into.

She took a breath, and then began to speak in her low and rhythmic croak, her hand taking up a stick adorned with bones and other rattling things to set the pace.

"We all know know the story of Clever-Hunter," Rattle,"He who could outsmart nine men and twenty wolves." Rattle, rattle.
"But tonight under his star I shall tell you another story."

Rattle.

"Long ago, in the time of the ancestors of ancestors, Clever-Hunter after wedding his wife," Rattle, Rattle. "The beautiful Sun-Braid, went on a journey to gift her a fur for the winter." Rattle, "For three days and three nights he searched and searched and searched, until hunger took his belly."

Rattle, thump-rattle. Her family joins her now, at the appointed time.

"There was naught to be found!" Rattle! "Not but the little tracks, left by little cunning Rabbit." Rattle, thump-rattle.
"Clever-Hunter spoke to the Land and the Wind, for he was wise in their speech." Rattle.

"And so he asked them 'Oh Land, oh Wind, where has the Rabbit gone?'" Rattle, thump-rattle.
"'I have searched for three days and three nights and found naught but his tracks!' He cried." Rattle.

"'How will I find a fur for my warm Sun-Braid if I am hungry?" Rattle, thump-rattle.
"Wind and Land heard his plight, and so Wind leaned down and whispered in one ear, while Land rose up and rumbled in the other." Rattle.

"'I, the Wind, will speak in your ear and tell you when to look, for Rabbit is swift and crafty.'" Rattle, thump-rattle.
"'And I, the Land, will guide your feet so you do not get lost, for Rabbit is tricksy and cunning.'" Rattle.

"And so it was, for a day and a night Wind whispered in Clever Hunter's ear and Land guided his way." Rattle, thump-rattle.
"On the dawn of the fifth day, Clever-Hunter found the burrow of Rabbit." Rattle.

"Clever-Hunter could not fit down the hole, and so he went about the place, seeking the things Rabbit could not resist." Rattle, thump-rattle.
"And he gathered the tasty tubers and leaves Rabbit loved, and he crushed them up and spread them about." Rattle.

"Hiding himself in the bole of a tree Clever-Hunter waited, patient like the trees, his spear ready to fall upon Rabbit." Rattle, thump-rattle.
"The sun was nearly gone before Rabbit, who could no longer resist, stuck out his little nose." Rattle.

"'Sniff, sniff,' he went. 'Sniff, sniff, sniff' did his little nose go." Rattle, thump-rattle.
"Out popped his tall ears, and so Clever-Hunter became as silent as a stone, and nary a piece of him moved." Rattle.

"Rabbit hopped out of his burrow, and he hopped here and he hopped there and he hopped all about, wary, for he was a cunning Rabbit." Rattle, thump-rattle.
"But! He was not cunning enough, for when he leaned down to sup of the leaves..." Rattle.

Rattle, rattle, rattle, thump, thump, thump!


"Clever-Hunter sprang like Wolf, and was upon him, his spear like the Lightning!" Cheers accompanied the rattle, thump-rattle.
"But Rabbit is swift! And so the spear like lightning could not catch him." Groans accompanied the rattle of Golden-Hair's stick.

"Clever-Hunter was not dismayed, for he knew of Rabbit's swiftness, but also his cowardice." Rattle, thump-rattle.
"And so when Rabbit ran, Clever-Hunter was upon him, like Wolf and his prey." Rattle.

"Away and away they ran, Clever-Hunter's spear hanging like a star in the sky." Rattle, thump-rattle.
"That dread star fortold his doom, Rabbit knew, for he could not run forever and would tire." Rattle.

"They ran for the night, and the day, and into the night again." Rattle, thump-rattle.
"Over the hills and the rivers and the far hills and far rivers and back again." Rattle.

"Until his doom came, and Rabbit was spit upon Clever-Hunter's spear!" Rattle, thump-rattle. The cheers were happy, but also anticipatory.
"Clever-Hunter raised his spear, and thanked Lightning for his spear's swiftness." Rattle.

"Clever-Hunter howled his triumph, like Wolf, and thanked him for his strength." Rattle, thump-rattle.
"Clever-Hunter raised his hand to the Wind, and thanked him for his wise words." Rattle.

"Clever-Hunter lowered his head and kissed the Land, and thanked him for his steady hand." Rattle, thump-rattle.
"Then Clever-Hunter laid Rabbit's body over Fire and thanked Rabbit for his life." Rattle.

"With a fully belly, Clever-Hunter climbed the steady Tree and laid his head in its boughs, and he rested." Rattle, thump-rattle
"But he rested too long, through the day and into the night." Rattle.

"He awoke with the breath of death on his eyes and its howl in his ears." Gasps ring in the circle, rattle, thump-rattle.

"There beyond his tree the terrible destroyer of men loomed beyond." Rattle.

"All that glimmered in the dark and the dust was His many evil teeth and lying tongues." Rattle, thump-rattle, thump!

"'Fool! Fool! Fool! Lazy and indolent!' roared Wolven Dream." Golden-Hair cried, her voice thick and rumbling when speaking as Wolven Dream.

Rattle, thump-rattle!

"Clever-Hunter sprang from his tree, his strength so great that its springy boughs tossed him like Wind across the River and to the next." Rattle, thump-rattle.

"Wolven Dream howled and hollered and shook the earth with his steps, a mighty rattle-rattle, rattle-rattle!"
"But Clever-Hunter was blessed with the swiftness of Rabbit and his own cleverness. He leapt from tree to tree and they went rattle, thump-rattle!"

"So they ran and ran and ran, for three days and three nights, deeper and deeper into the lands of Old Bear." Rattle-rattle, rattle-rattle.
"Clever-Hunter had a plan, for he knew Old Bear would be hungry and irritable." Rattle, thump-rattle.

"Wolven Dream, with his thundering passage crushing trees and disturbing the beasts." Rattle-rattle, rattle-rattle.
"But Clever-Hunter was silent, and so Old Bear would be furious at Wolven Dream for disturbing his feast." Rattle, thump-rattle.

"Crash and thunder! Leap and leap again! Deeper and deeper and deeper, until Clever-Hunter saw Old Bear's tracks." Rattle-rattle, rattle-rattle!
"And so he whispered on the Wind, proudly claiming 'That you will never catch me Wolven Dream, for I am friend to all!'" Rattle, thump-rattle.

"Wolven Dream could not stand to be denied, and so he howled and howled in rage." Rattle-rattle, rattle-rattle!
"Old Bear answered with his own deep roar, almost causing Clever-Hunter to miss his next leap." Rattle, thump-rattle!

"'Who dares!? Who dares disturb my feast!?' The furious Old Bear thundered from threes, his massive head rising above the trees as he gazed upon his lands." Rattle-rattle, rattle-rattle.
"'I so dare Old Fool!' Howled Wolven Dream, for he was arrogant and feared not the Old Bear." Rattle, thump-rattle.

"Knowing his time was short, Clever-Hunter used the last of his strength and leaped over three rivers and a hill." Rattle-rattle, rattle-rattle.
"The Wind cushioned his fall, and the Tree hid him in its roots, where he could listen to the terrible battle between the Old Bear and Wolven Dream." Rattle, thump-rattle.

"The roaring and the thundering was fit to deafen him, and his heart was beating like thump-thump, thump-thump!"
"This cacophony and shaking of the earth went on for another three days and three nights, growing fainter and fainter." Rattle.

"Until all was silent, and like Rabbit, Clever-Hunter peeked out of his burrow, and beheld trees tossed hither and tither, far and wide." Rattle, thump-rattle.
"The great Tree he hid beneath was all that stood for five rivers and two hills all around him, untouched by the spirit's passing." Rattle.

"As Clever-Hunter beheld the destruction, Wind whispered in his ear, and pointed to him a distant glimmer." Golden-Hair's shakes of the rattle begin to slow. Rattle.

Thump-rattle.


"Clever-Hunter walked and walked and walked, climbing over toppled trees and wading through two rivers, before he came upon a most magnificent sight." Rattle.
"There at his feet was the Old Bear, his blood making his pelt shine like the sun." Thump-rattle.

"'This is good! It is only slightly less beautiful than my dear wife!' Exclaimed Clever-Hunter, and so he approached to take the pelt." Rattle.
"But the Old Bear was not truly dead, not yet, and so his breaths made Clever-Hunter freeze." Thump-rattle.

"'Old friend, my life is over, my wounds to heavy, please take what I may give so that Wolven Dream may not take you' the great Old Bear rumbled." Rattle.
"Clever-Hunter, being a friend to all things with his clever tongue, accepted and took from Old Bear what he would give." Thump.

"Rolling the great pelt up and setting it astride his shoulders Clever-Hunter turned about to the setting sun and began his long journey home." Rattle.

"But, that story will be for another time."

Golden-Hair gave her rattle one final shake as she spoke. The story rattle was then passed to her eldest daughter, her first child, and the stories continued.
 
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[X] Rejection - The reward for taking a human life shall be the rejection of those who know one. Taking a life befouls the body with dangerous power, thus one must be rejected and treated as a murderer in daily life, for they hold great power of death in their hands.
[X] Sing of Stone - Stone sings of his travel, and of the deeds that he accomplished in his journey; the swift strokes of his spear duel, the wrathful victory over the wolf he faced, and his return and bringing the Kin to Air to the Blooded.

Just this once, kill the fighting build.
 
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[ ] Shame - The reward for taking a human life shall be the shame of community and one's fellows. Taking a life is tantamount to becoming like a wolf, destroying the works of man and taking their heartsblood. There is no greatness or joy, but sometimes, a wolf must hunt.

So, uh. I'm not really sure what to make of this one. It is well reasoned based off of what the Kin know and believe but I honestly think it a bit of a stretch. I can't point to any society which had this during our time, for example. I also can't really think of any synergies except with Rejection, and essentially turning our warriors into criminals, which won't stick cause they got the pointy objects.

[ ] Embrace - The reward for taking a human life shall be the embrace of all who surround one. Taking the life of another marks one as an experienced, powerful and worldly person, who is to be joined to the community and sought as a partner of marriage.

Helps Fire's marriage prospects, and also something which has been developed before in history. This means that status is linked directly with how many people you can fight and defeat, though not entirely always kill, especially amongst the Kin. Supportive of a Big Man or possibly Big Woman figure. Also has synergy Glory. As others have noted very stereotypical battle veneration.

[ ] Glory - The reward for taking a human life shall be the glory of a great deed done. Taking a life is a valorous achievement, for in the contest between two men of skill is the greatest challenge of all, and deserves recognition for the achievement.

This is another road for authority through battle. In this way we encourage people to excel for martial deeds and it linked with everything besides Shame, its anti-pode, gives you some variety of Martial hero. Specifically Glory plus Rejection, glorifies your heroes, but sets them aside somewhat like setting them on a pedestal. This is in a way able to advance into something like the Greek and Arthurian heroes, in that these guys came before, and it is not their time anymore, once more time passes. Right now it would set them aside as figures of respect, idols of a sort.

[ ] Rejection - The reward for taking a human life shall be the rejection of those who know one. Taking a life befouls the body with dangerous power, thus one must be rejected and treated as a murderer in daily life, for they hold great power of death in their hands.

I've already discussed the synergies I see in this, but there is some other stuff to see here. This also comes by itself with a strong aura of respect and acknowledgement of the Blooded's power. This is something of a kind of authority in and of itself, the acknowledged threat of arms in a primitive fashion.


[ ] Sing of Spears - You sing and speak of a great battle, of the warfare that the Blooded of the Kin to Air made upon the Fishing People; of your great deeds, of the bright-cutting blade of Lugalkam from the land where the gods live.

[ ] Sing of History - A woman, who is among those taken from the Fishing People named Ash-thohe Kush-uy, has learnt of the tongue of the Kin to Air, and will sing to you, of the past of the Fishing People, and the hill that their camp stands on, and the struggles of their ancestors and the blessings of the river being.

[ ] Sing of Stone - Stone sings of his travel, and of the deeds that he accomplished in his journey; the swift strokes of his spear duel, the wrathful victory over the wolf he faced, and his return and bringing the Kin to Air to the Blooded.

I'm not of very much opinion with these.
 
[X] Sing of History - A woman, who is among those taken from the Fishing People named Ash-thohe Kush-uy, has learnt of the tongue of the Kin to Air, and will sing to you, of the past of the Fishing People, and the hill that their camp stands on, and the struggles of their ancestors and the blessings of the river being.
 
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[X] Shame - The reward for taking a human life shall be the shame of community and one's fellows. Taking a life is tantamount to becoming like a wolf, destroying the works of man and taking their heartsblood. There is no greatness or joy, but sometimes, a wolf must hunt.

[X] Glory - The reward for taking a human life shall be the glory of a great deed done. Taking a life is a valorous achievement, for in the contest between two men of skill is the greatest challenge of all, and deserves recognition for the achievement.

For taking the life of someone has some complex consequences, and so while warriors/soldiers are due their recoginition, killing never ought to be easy, even if it is necessary.

[X] Sing of History - A woman, who is among those taken from the Fishing People named Ash-thohe Kush-uy, has learnt of the tongue of the Kin to Air, and will sing to you, of the past of the Fishing People, and the hill that their camp stands on, and the struggles of their ancestors and the blessings of the river being.
 
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[X] Shame - The reward for taking a human life shall be the shame of community and one's fellows. Taking a life is tantamount to becoming like a wolf, destroying the works of man and taking their heartsblood. There is no greatness or joy, but sometimes, a wolf must hunt.
[X] Glory - The reward for taking a human life shall be the glory of a great deed done. Taking a life is a valorous achievement, for in the contest between two men of skill is the greatest challenge of all, and deserves recognition for the achievement.
[X] Sing of History - A woman, who is among those taken from the Fishing People named Ash-thohe Kush-uy, has learnt of the tongue of the Kin to Air, and will sing to you, of the past of the Fishing People, and the hill that their camp stands on, and the struggles of their ancestors and the blessings of the river being.

Shame + Glory => trying to honor their accomplishment while lamenting the loss?
 
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Two very poignant quotes by General Lee and the Arthur Wellesley:

"It is well that war is so terrible, otherwise we should grow too fond of it."

"Believe me, nothing except a battle lost can be half so melancholy as a battle won."
 
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What makes a nomad truly happy?

The greatest happiness a nomad can experience is when he vanquishes his enemies, when he chases them before him, when he robs them of their wealth, when he sees those dear to them bathed in tears, when he clasps to his bosom their wives and daughters.

Such is how it was and such is how it will be. Thus has spoken Random Member!
 
[X] Shame - The reward for taking a human life shall be the shame of community and one's fellows. Taking a life is tantamount to becoming like a wolf, destroying the works of man and taking their heartsblood. There is no greatness or joy, but sometimes, a wolf must hunt.
[X] Glory - The reward for taking a human life shall be the glory of a great deed done. Taking a life is a valorous achievement, for in the contest between two men of skill is the greatest challenge of all, and deserves recognition for the achievement.
[X] Sing of History - A woman, who is among those taken from the Fishing People named Ash-thohe Kush-uy, has learnt of the tongue of the Kin to Air, and will sing to you, of the past of the Fishing People, and the hill that their camp stands on, and the struggles of their ancestors and the blessings of the river being.
 
[X] Shame - The reward for taking a human life shall be the shame of community and one's fellows. Taking a life is tantamount to becoming like a wolf, destroying the works of man and taking their heartsblood. There is no greatness or joy, but sometimes, a wolf must hunt.
[X] Glory - The reward for taking a human life shall be the glory of a great deed done. Taking a life is a valorous achievement, for in the contest between two men of skill is the greatest challenge of all, and deserves recognition for the achievement.
[X] Sing of History - A woman, who is among those taken from the Fishing People named Ash-thohe Kush-uy, has learnt of the tongue of the Kin to Air, and will sing to you, of the past of the Fishing People, and the hill that their camp stands on, and the struggles of their ancestors and the blessings of the river being.

Sure. Let's see what this does.
 
I wasn't going to vote, but... like.

Why, Shame and Glory?


[X] Glory - The reward for taking a human life shall be the glory of a great deed done. Taking a life is a valorous achievement, for in the contest between two men of skill is the greatest challenge of all, and deserves recognition for the achievement.

[X] Sing of Spears - You sing and speak of a great battle, of the warfare that the Blooded of the Kin to Air made upon the Fishing People; of your great deeds, of the bright-cutting blade of Lugalkam from the land where the gods live.
 
[X] Shame - The reward for taking a human life shall be the shame of community and one's fellows. Taking a life is tantamount to becoming like a wolf, destroying the works of man and taking their heartsblood. There is no greatness or joy, but sometimes, a wolf must hunt.

[X] Sing of History - A woman, who is among those taken from the Fishing People named Ash-thohe Kush-uy, has learnt of the tongue of the Kin to Air, and will sing to you, of the past of the Fishing People, and the hill that their camp stands on, and the struggles of their ancestors and the blessings of the river being.
 
I wasn't going to vote, but... like.

Why, Shame and Glory?


[X] Glory - The reward for taking a human life shall be the glory of a great deed done. Taking a life is a valorous achievement, for in the contest between two men of skill is the greatest challenge of all, and deserves recognition for the achievement.

[X] Sing of Spears - You sing and speak of a great battle, of the warfare that the Blooded of the Kin to Air made upon the Fishing People; of your great deeds, of the bright-cutting blade of Lugalkam from the land where the gods live.

Because it's a weird combination, and I want to see what happens?

Also, I think the Embrace + Glory + Spears combo is kind of boring.
 
Because it's a weird combination, and I want to see what happens?

Also, I think the Embrace + Glory + Spears combo is kind of boring.
Like, I can understand going for it because it looks interesting.

But here's the thing. This is a contradictory cultural set up, with none of the supporting cultural ideology and structural tools, like for in example Taoism, that can actually handle a contradiction and make something positive out of it. And Taoism is a good example of when such things develop, post major religions rising and sedentary life.

Additionally, when you put a warrior class in some kind of Shame arrangement where they are somehow tarred, they won't stay tarred forever. They are the ones with the military power, which means the actual ability to physically force whatever it is they want if some how stuck in a tarred position where it is their only recourse.

It may not happen immediately, but it sets the stage for something extremely complicated and rather nasty to untangle.
 
Like, I can understand going for it because it looks interesting.

But here's the thing. This is a contradictory cultural set up, with none of the supporting cultural ideology and structural tools, like for in example Taoism, that can actually handle a contradiction and make something positive out of it. And Taoism is a good example of when such things develop, post major religions rising and sedentary life.

Additionally, when you put a warrior class in some kind of Shame arrangement where they are somehow tarred, they won't stay tarred forever. They are the ones with the military power, which means the actual ability to physically force whatever it is they want if some how stuck in a tarred position where it is their only recourse.

It may not happen immediately, but it sets the stage for something extremely complicated and rather nasty to untangle.

There's so little supporting cultural ideology because this is still foundational; we're nowhere near supporting complex philosophy like Taoism.

Regardless, I think you're overstating the negativity attributed to warriors by Shame. Your argument applies to literally any vote or combination of votes that contains Shame or Rejection and might as well just be, "This will be bad later, so we shouldn't vote for them." I don't find that to be a very compelling argument.
 
[X] Shame - The reward for taking a human life shall be the shame of community and one's fellows. Taking a life is tantamount to becoming like a wolf, destroying the works of man and taking their heartsblood. There is no greatness or joy, but sometimes, a wolf must hunt.

[X] Glory - The reward for taking a human life shall be the glory of a great deed done. Taking a life is a valorous achievement, for in the contest between two men of skill is the greatest challenge of all, and deserves recognition for the achievement.

[X] Sing of History
- A woman, who is among those taken from the Fishing People named Ash-thohe Kush-uy, has learnt of the tongue of the Kin to Air, and will sing to you, of the past of the Fishing People, and the hill that their camp stands on, and the struggles of their ancestors and the blessings of the river being.

The way I see it...
Killing is shameful, but glorius to me suggest an interesting paradox-that to kill is shameful but if you can succeed on the field of battle, and make kill after kill after kill? What it does is make Warriors a seperate form of advancement in terms of respect and honor to other paths-basically saying if you're a good warrior then Great! But also makes it so the average person doesn't want to be a warrior, and it also I think will do a solid job of carving out a place for warriors, forming a social niche instead of the possibility of a warrior going 'I have the biggest muscles and the best spear, and lots of experience with killing, I WILL RULE!' Because he'll both have been sated by the glory of those kills, but more importantly it will have been something HE chose, instead of something he simply felt 'made to do' at least in theory.
 
[X] Shame - The reward for taking a human life shall be the shame of community and one's fellows. Taking a life is tantamount to becoming like a wolf, destroying the works of man and taking their heartsblood. There is no greatness or joy, but sometimes, a wolf must hunt.

[X] Sing of History - A woman, who is among those taken from the Fishing People named Ash-thohe Kush-uy, has learnt of the tongue of the Kin to Air, and will sing to you, of the past of the Fishing People, and the hill that their camp stands on, and the struggles of their ancestors and the blessings of the river being.

[X] Sing of Stone - Stone sings of his travel, and of the deeds that he accomplished in his journey; the swift strokes of his spear duel, the wrathful victory over the wolf he faced, and his return and bringing the Kin to Air to the Blooded.


Adhoc vote count started by Chrestomanci on Aug 20, 2018 at 11:27 AM, finished with 374 posts and 12 votes.

  • [X] Glory - The reward for taking a human life shall be the glory of a great deed done. Taking a life is a valorous achievement, for in the contest between two men of skill is the greatest challenge of all, and deserves recognition for the achievement.
    [X] Sing of History - A woman, who is among those taken from the Fishing People named Ash-thohe Kush-uy, has learnt of the tongue of the Kin to Air, and will sing to you, of the past of the Fishing People, and the hill that their camp stands on, and the struggles of their ancestors and the blessings of the river being.
    [X] Shame - The reward for taking a human life shall be the shame of community and one's fellows. Taking a life is tantamount to becoming like a wolf, destroying the works of man and taking their heartsblood. There is no greatness or joy, but sometimes, a wolf must hunt.
    [X] Sing of Spears - You sing and speak of a great battle, of the warfare that the Blooded of the Kin to Air made upon the Fishing People; of your great deeds, of the bright-cutting blade of Lugalkam from the land where the gods live.
    [X] Embrace - The reward for taking a human life shall be the embrace of all who surround one. Taking the life of another marks one as an experienced, powerful and worldly person, who is to be joined to the community and sought as a partner of marriage.
    [X] Sing of Stone - Stone sings of his travel, and of the deeds that he accomplished in his journey; the swift strokes of his spear duel, the wrathful victory over the wolf he faced, and his return and bringing the Kin to Air to the Blooded.
    [X] Rejection - The reward for taking a human life shall be the rejection of those who know one. Taking a life befouls the body with dangerous power, thus one must be rejected and treated as a murderer in daily life, for they hold great power of death in their hands.
 
[X] Embrace - The reward for taking a human life shall be the embrace of all who surround one. Taking the life of another marks one as an experienced, powerful and worldly person, who is to be joined to the community and sought as a partner of marriage.

[X] Glory - The reward for taking a human life shall be the glory of a great deed done. Taking a life is a valorous achievement, for in the contest between two men of skill is the greatest challenge of all, and deserves recognition for the achievement.

[X] Sing of Spears - You sing and speak of a great battle, of the warfare that the Blooded of the Kin to Air made upon the Fishing People; of your great deeds, of the bright-cutting blade of Lugalkam from the land where the gods live.


To consign battle to the realm of shame, disgrace or any other social stigma is to consign the whole tribe to a form of pacifism that is either suicidal or a guarantee of total and absolute cultural stagnation and technological and economical stagnation at that.
for you see, if being a warrior is not strongly desirable or at least honourable, then no one in his right mind would want to be a warrior.
and a society especially a nomadic one, hell an ancient one, that is not thoroughly militarised, is not a society that can survive the passage of time and peoples.
furthermore, in the rare case where some would actually want to be warriors, do you think that such people would hold sufficient loyalty and familiarity with the wider tribe that ostracises them? would they not turn whenever it is convenient, or take over for that matter?

as for rejection rather than shame, to consign warriors into a caste separate from other, unreachable but glorious, is that not setting a divine aristocracy? a power structure distinct, separate and greater than all others, one that is insular and distant? this does not tribal links strengthen nor does it support familialism, indeed it has a certain individualistic streak to it that is detrimental to a nomadic or even ancient life.

now, as for embrace and glory, why should these be acceptable options? nay preferable options?

well, let us address the first and most obvious of the detractors, the argument that such things have been tried to death on SV. now my question is, are we on the same fucking forum? for as far as I know, and I have been reading civ quests extensively, martial honour and glory were at best cartoonishly stupid done, the intricacy and complexity and effects of martial glory and honour was never addressed in full, with rare exceptions. indeed SV is rather notorious for being space hippie communists.

now for the explanation of why accept and glorify battle prowess and the act of killing (not murder mind you, the two are biblically distinct).

First of, as a nomadic society, historically all adult men and some women of the tribe ought to know how to fight, its a natural part of adulthood in such societies that all must be capable of defending his family, his kin, his clan, his tribe.
indeed, successfully defending the tribe or adding to its honour and glory, reaffirms ones status within the tribe and makes him a worthy peer, furthermore it allows for those lesser members of the tribe, like slaves or captives or even foreign visitors to become one with or gain respect and acceptance within the tribe by shedding blood for it, or in its defence.
indeed the most common way for slaves to become full tribe members was by defending the tribe when other tribes attack.

lastly, glory in battle was the biggest engine of social mobility and advancement throughout history, a modern soldier will earn a ribbon for great deeds, in the past, he would earn a kingdom or the chance for his descendants to earn one. to stigmatise or not have a concept of glorious combat, basically kills the biggest social mobility factor in a society.



lastly, for the song, things that a culture incorporates into its mythology are great events and peoples, things that ought to be remembered, and this was the first true battle and meeting of an empire that our tribe has had. t2is a thing of legend, it is nonsensical to not incorporate it, and incorporating it, gives a drive towards wanderlust, and adventure for the people, to seeks new peoples and artifacts, to battle and earn glory, its a tale of motivation and great events, of struggle and the spoils that it begets, and the fate of those who do not emerge victors.


to sing of a hunter who earns his pelt, is to consign huntsmen to greater societal standing than victorious warriors, or indeed it deems battle insiginifcant.

as for the song, much like learning the language of a defeated no longer existing people, its useless, nay it is contrary.
thes peoples are one of us, they have shed thier old selves and become kin of air, what passed for their spirits and myths is dead, to bring it up and accept it is to acknowledge what they once were, it is to create a distinct group within the people, rather than a seamless people, furthermore, it casts a shadow over the glory of our own acts and the decision of the warrior, for what these people became of equal standing to what we are.
 
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