Revolution in the Old World (Warhammer Fantasy CK2)

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Revolution in the Old World

Congratulations Comrade! By unanimous vote of the Communist...
OP

Spktr Alpha

A somewhat insane Sci-Fi lover
Location
Here
Revolution in the Old World

Congratulations Comrade! By unanimous vote of the Communist Association you have been selected to become our Chairman! Together with Dear Leader you both will lead us and the Proletariat to victory! GLORY TO THE REVOLUTION!

Where is the (Glorious) Communist Association established!?
[ ] Kislev

The Revolution must start somewhere and that somewhere is this frozen shithole!
+Isolated
-Isolated
[ ] Bretonnia
The land of Knights. A land of oppressive Nobles who will SOON face the IRE of The People!
+Not Kislev
-The Filthy Bourgeoisie are everywhere!

Who are you Chairman!?
[ ] The Worker

You have worked in the emerging industry and have taught how to work the many machines alongside forming Labor Unions.
+10 Learning
[ ] The Farmer
As farmers you tend to your land together as a collective group. Unlike those fat landowning pigs.
+10 Stewardship
[ ] The Soldier
By Soldiers! For Soldiers! Militairies Sans Frontieres!
+10 Martial

Your gender is irrelevant for men AND woman are EQUALS in a TRUE Socialist Society .... but still: Are you a man or a woman?
[ ] Man
[ ] Woman

Magic and Religions are but Opium for the Masses! SCIENCE is the way of the future! Who leads the Mighty Academy of Sciences!?
[ ] Uncle Bourbon the Drunken Alchemist

He is also the supplier of Alcohol for your (Communist) Parties!
>Alchemy Tech Tree
[ ] Giovanni the Crazed Craftsmen
To be fair its not everyday you see a Clock maul a Doombull to death.
>Mechanical Tech Tree
[ ] Franklin Stein the Bloodthirsty Physician
At least he provides affordable healthcare...
>Biological Tech Tree
[ ] Mr. Necoho
He is most certainly not a God! Why would you even THINK of such superstitious nonsense!?
>???

Who leads the People's Revolutionary Army!?
[ ] Ivan the Horrible

What sick man sends Babies to fight me!? - Ivan bullying a Chaos Lord
+More choppy
-Less Shooty
[ ] La Bomba the Killer Queen
An Estalian that gets offended if there isn't even one leveled building at the end of a fight.
+More shooty
-Less choppy


A/N: Because Stalin did nothing wrong (Except Everything)
 
Character Sheet
Character Sheet
Name: ???
Rank: Chairman
Nationality: Bretonnian
Species: Human
Gender: Female
Bio: A former Factory Worker of Bretonnia's Limited Industry. Unanimously elected Party Chairman of the Communist Association.
Bonus: Worker: +10 Stewardship

Martial:
Diplomacy:
Stewardship: +10
Intrigue:
Learning:

Other Characters
Name: La Bomba, The Killer Queen
Rank: General of the People's Revolutionary Army
Nationality: Estalian
Species: Human
Gender: Female
Bio: A crazed Pyrotechnomaniac and Serial Arsonist who is offended if not one building is leveled per battle.
Bonus: Gunpowder Weaponry Access
--
Name: Professor Giovanni
Rank: Academy of Science Director
Nationality: Tilean
Species: Human
Gender: Male
Bio: A Mad Scientist with an expertise in mechanical technologies.
Bonus: Mechanical Technology Tech Tree unlocked
--
Name: ???
Rank: Dear Leader
Nationality: ???
Species: Human?
Gender: Male
Bio: The glorious leader of The Revolution! That is all you need to know!
Bonus: He is our Dear Leader.
--
Name: Skarbrand
Rank: PRA Private
Nationality: Khorne
Species: Khorne Daemon
Gender: Male
Bio: A Mighty Daemon Warrior who has seen the light of socialism! He himself says that "Khorne can suck Skarbrand's balls"
Bonus: Murderblender. RAEG
--
 
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Faction Sheet
THE GLORIOUS PEOPLE'S REVOLUTIONARY COMMUNIST ASSOCIATION
OBJECTIVE:
Conquer Mousillon
-Control all Five Major Towns (2/5)
-Capture Castle Mousillon


TERRITORY
Comradegrad - The Capitol of our Socialist Republic!
Proletariat-Town - Mutant Safe-Haven. Provides Mutant Options & Units.
Collectivist-opolis - Fishing Village with experimental shipyard.

Vampire Corruption: Non-existent
Chaos Corruption: Non-existent

=ECONOMIC DEVELOPMENT COMMITTEE=
RESOURCES:
Production* : 4
Wealth**: 7
*Money is but a representation of Labor.
**Such Materialism is shameful comrade but it is a resource we cannot abandon ... for now.

Production Income: 1 Base + 4 Five-Point + 2 MJP + 2 Power Tools + 2 Farm Assc
Wealth Income: 1 Base + 2 Five-Point + 2 Farm Assc

UPGRADES/POLICIES
Five-Point Plan (Public Transit, Recycling Drive, Rationing, Community Gardens, & Postal Service): +4 Production, +2 Wealth per turn due to productivity boost and resource savings.
Farmland Cleared - Agriculture Development Options unlocked.
Mandatory Job Placement - Every citizen must work in some way to contribute to society. +2 Production. (Poverty erased.)

INSTALLATIONS
EDC HQ: +1 Stewardship Action
Farmer's Association: A governing assembly for Farmers. (+2 Production, +2 Wealth a turn)

=THE ACADEMY OF SCIENCE=
TECHNOLOGY:
Repeater Firearms - Firearms that use multiple barrels to fire multiple shots quickly.
Automaton - Constructs animated by clockwork and guided by mechanical computers to perform tasks.
Mechanical Computers - Computational Engines that use clockwork to perform mathematical and logical insurrections.
Ornithopter - Pneumatic and Clockwork technology that provides flight by flapping wings like a bird.
Power Tools - Tools that are mechanically self-powered using Clockwork. Can be Weaponized. (+2 Production a turn. Unlocks Weaponized Power Tools. Automation Technologies)
Phosphex - Toxic, Acidic, and Incendiary all rolled into the same liquid. Able to burn through anything. The perfect drink.
Submersibles - Ships that are able sail underwater.
Ballooning - Lighter-than-air flight using gas-filled balloons.

INSTALLATIONS
Acadaemy of Science HQ: +1 Learning Action
Chemical Research Laboratory - Laboratory to research Chemicals. Most definitely not a front for a Kvas distillery. (Unlocks Alchemy Tech Tree)

=THE PEOPLE'S REVOLUTIONARY ARMY=
UNIT TYPES:
Repeater Rifleman - Ak-47s Repeater Rifles for everyone! (Missile Infantry. Rapid Fire. Armor Piercing. Fire on the move.)
Grenadiers - Men skilled (and insane) enough to use Grenade Launchers. (Missile Infantry. Splash and Fire Damage.)
Automaton - Large brutish clockwork golems used for labor and war. (Monstrous Infantry. Large. Armored. Construct. Slow.)
Cannon - Its a Cannon. (Artillery. Good Range. Armor Piercing. Anti-Large. Splash Damage)
Organ Gun - It is honestly just a bunch of small guns on a cart. Why does everyone think only the Dwarves can make one? (Artillery. Armor Piercing. Good Range. Anti-light. Rapid Fire.)
Communist Spawn - Communist Spawn. NOT Chaos Spawn. Doesn't ANYONE see the Hammer and Sickle!? (Monstrous Infantry. Unbreakable. Damage Dealer. Anti-Infantry. Causes Fear.)
Crazy Ivans - Because a Flagellant Serial Arsonist/Bomber is worse than a regular flagellant. (Unbreakable. Missile Infantry. Fast for Infantry. Expendable. Vigor. Frenzy. Flaming Attack. Splash Damage. Anti-Large.)
Horse Guard - Multi-purpose Light Cavalry armed with Rifle and Sword. (Light Cavalry. Rapid Fire. Fire on the Move. Armor Piercing. Very Fast. High Morale)
Foot Guard - Seasoned armored Rifleman and Swordsman. (Heavy Missile Infantry. Armored. Rapid Fire. Anti-Large. Fast for Infantry. High Morale)

NAVAL UNIT TYPES:
Turtle - Barrel-like Mini-Submarine. (Small. Submarine. Grappler. Special Bomb Attack.)

CURRENT FORCES:
Rifleman x 92
Grenadiers x 20
Automaton x 5
Cannon x 3
Organ Gun x 2
Communist Spawn x 30
Horse Guard x 20
Foot Guard x 20

CURRENT NAVAL FORCES:
Turtle x 5

INSTALLATIONS
PRA Headquarters: +1 Martial Action

UPGRADES/POLICIES
People's Militia - Militia Garrisons
>Bretonnian Settlements - Men-at-Arms & Peasant Bowman
>Imperial Settlements - Free Company Militia & Empire Archers
>Kislevite Settlements - Kossar Axmen & Kossar Bowman
Commissars - Political Officers that ensure discipline, loyalty, and also lead men into battle. (Military Morale Bonus)
Molotovs - Bottles of Kvas and Phosphex used as firebombs. Burns EVERYTHING. (Molotovs: Special Missile Attack. Splash Damage. Flaming Attack. Magical. Ignores Armor.)

=BUREAU OF SOCIALIST STUDIES=
INSTALLATIONS
Bureau of Socialist Studies Headquarters: New Ideology development options

UPGRADES/POLICIES
Nationalism - Loyalty to a Nation
Bretonnia Sympathizer Network: A network of Communist Sympathizers within Bretonnia who will provide information and material support to the People's Republic. (Information and Resource network in Bretonnia)

=THE SECRET POLICE=
Secret Police: limits enemy infiltration and Vampire & Chaos Corruption
 
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[X] Plan: In mother Kislev you no lead revolution, revolution LEADS you!
-[X] Kislev
-[X] The Worker
-[X] Man
-[X] Mr. Necoho
-[X] La Bomba the Killer Queen

More shooty and a mystery box? Whats not to love!
 
[X] Plan: In mother Kislev you no lead revolution, revolution LEADS you!
-[X] Kislev
-[X] The Worker
-[X] Man
-[X] Mr. Necoho
-[X] La Bomba the Killer Queen
 
[X] Liberte! Egalite! Fraternite!
-[X] Bretonnia
-[X] The Worker
-[X] Woman
-[X] Giovanni the Crazed Craftsmen
-[X] La Bomba the Killer Queen


TIme to kill great knights in extremly unchivalrous ways.
Will the successor of French King Arthur die because someone put a bomb in his latrine? Unlikely but desirable.
Will a giant mechanical spider from Giovanni's workshop climb over mighty castle walls? Also unlikely, but desirable.
 
[X] Liberte! Egalite! Fraternite!
-[X] Bretonnia
-[X] The Worker
-[X] Woman
-[X] Giovanni the Crazed Craftsmen
-[X] La Bomba the Killer Queen

 
Frozen ice mage communism
-[X] Kislev
-[X] The Worker
-[X] Woman
-[X] Giovanni the Crazed Craftsmen
-[X] La Bomba the Killer
 
[X] Liberte! Egalite! Fraternite!
-[X] Bretonnia
-[X] The Worker
-[X] Woman
-[X] Giovanni the Crazed Craftsmen
-[X] La Bomba the Killer Queen


What more beautiful way to destroy the Bretonnian nobility than through bombarding them with firearms and artillery operated by workers and peasants?
Plus combining the Worker with Giovanni seems to maximize the mechanical technology advantage, meaning we can more effectively enact a FIVE YEAR PLAN of rapid industrialization to match the Empire.
 
[X] Plan: In mother Kislev you no lead revolution, revolution LEADS you!
-[X] Kislev
-[X] The Worker
-[X] Man
-[X] Mr. Necoho
-[X] La Bomba the Killer Queen
 
[X] Plan: In mother Kislev you no lead revolution, revolution LEADS you!
-[X] Kislev
-[X] The Worker
-[X] Man
-[X] Mr. Necoho
-[X] La Bomba the Killer Queen
 
[X] Plan: In mother Kislev you no lead revolution, revolution LEADS you!

So like by as we avoid a family named joestars I think we should be good.
 
[X] Liberte! Egalite! Fraternite!
-[X] Bretonnia
-[X] The Worker
-[X] Woman
-[X] Giovanni the Crazed Craftsmen
-[X] La Bomba the Killer Queen
 
[X] Plan: In mother Kislev you no lead revolution, revolution LEADS you!
-[X] Kislev
-[X] The Worker
-[X] Man
-[X] Mr. Necoho
-[X] La Bomba the Killer Queen

Make sure to always insult and poke fun at the Bretonnian Kingdom.

Also.....I see nothing wrong with magic, hell anyone with a brain would use it...but this is warhammer so...chaos. Oh well we just need to follow the lead of the Lizardmen's magic.

The real question is if we should follow the lead of a personality cult since that could lead to our character becoming a god due to the nature and power of the warp. You know what, fuck that! Marxism all the way through.
 
[X] Plan: In mother Kislev you no lead revolution, revolution LEADS you!

Of course we need a Rasputin in our Red Kislev. :V (this will not end well.)
 
[X] Plan: In mother Kislev you no lead revolution, revolution LEADS you!
-[X] Kislev
-[X] The Worker
-[X] Man
-[X] Mr. Necoho
-[X] La Bomba the Killer Queen
 
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