Look Upon My Works
You are Air, and you are troubled. The order of the world is no longer as it should. Disorder rules the spirits of the people, families break their agreements, sons and daughters wed those they should not and animals revolt in fear. It is your duty to guide the people, and the other elders advise you that it is no longer sufficient to stay in this home of your ancestors, and your ancestors' ancestors. You do not think it is time to travel although you have heard the arguments against your position. You know well enough, the stories of how your ancestors' ancestors traveled to this place which your people have called their home ever since, and you know even better the dangers that await in the world outside the valley.
Surely, the anger of the river and mountains and land will cease with proper appeasement, as they have done before and will do again. That is simply the way of the world.
You sit in the tent of the elders, upon a slight stool carved of wood and covered with soft wool as fit of a figure of your age. Here, the elders before you discussed the grievances of their families and resolved with discussion and the wisdom of age, what the vigour and vim of youth was unsuited to. Before you has come a young man, he is a hunter and brings with him more of his kind; younger, but hunters all. He wears upon his shoulders, a cloak of wolven pelt, and although he was not permitted to bring it here, he left his fine spear with a tusken tip outside your tent, for it is unbecoming of a hunter to bear weapons in the sight of his elders. The hunter's name is Fire Defeats-Many.
"The bounty of this land is leaving," he begins, before continuing in a voice simultaneously concerned and full of the anger of youth, "we have barely caught half of that which we usually do; the great river is drying and the fish have long since swam upwards, gone from this place. Even the trees and bushes dry to nothingness like the river, and their once-bountiful branches are now like naked skeletons. We starve, and so do our children and wives; the elders must do something, or we shall all come to starve and become pickings for the vultures!"
Around him, the younger hunters give their mumbled assent; their anger and resentment is clear. They are hungry, and the great reserves of youthfulness allow for even greater anger, to the point of foolishness. A hungry hunter would rather curse the mountains at his own hunger, than listen to the guidance of his elders. So it falls upon your shoulders to ensure that cool heads prevail, and that the traditions are not upset by hasty action. To anger the mountains, and river and lands more than you have already done for them to visit this great wrath upon you would only be foolish.
You send the hunters out of the tent, and the eldest of you, who is named Sun begins the deliberation. To break with tradition would be most unseemly of you and the elder council, but it is important that action is taken. Thus, after hours and days of conversation; horse-trading, sometimes literal and sometimes not and deliberation over these most important issues, the council reaches a decision. No one is satisfied completely, but happiness brings complacency, and complacency brings weakness. Your spirits are the better for it, and your sons and daughters will know that you did what you did in the name of the people.
What Does The Elder Council Decide?
This vote will shape the general shape of the quest, and as such, is an important vote that can and will have great impact.
-[ ] Appease - When the ancestors of your ancestors were still among the hunters in their youth, and ran in the steppe with wolven cloaks upon their shoulders, the beasts fled the land for many days, until their own elders performed a great sacrifice and bid the young hunters and women dance in circles around a great bonfire for an entire day. And in the dark of the night, the beasts returned to the valley, as they had before. The river, mountains and land were satisfied. The valley is hard to satisfy, however; sometimes sacrifice and celebration are not enough, you are aware that it may simply result in a more hungry people with even less to do.
-[ ] Trade - When the ancestors of your ancestors were poor of game to hunt, and of low means, they went out beyond the valley, to the highlands beyond it where they would trade their wolven cloaks and return with riches and strange meat with no equivalent on the valley. Thus, the people were preserved in a time of need. Not all people want to trade, however, and if they saw your plight, they might be moved to consider you an easy target of raids, rather than a partner for trade. It is not the first time that the people outside the valley grow cold and indifferent to your plight, after all.
-[ ] Raid - When the ancestors of your ancestors found that the valley had grown sparse and that the hearts of the other peoples beyond, had grown cold and their minds had grown scheming like the wolf, from which the cloak that the hunters wore on their shoulders came, they took their spears and their slings and took from them their game and foreign brides, which they returned to the people and celebrated with. Success is not assured, however, and a failure would slay many hunters that could also have gathered food, as well as make you a target for their own raids.
-[ ] Wander - It is not in your way to travel, but even the ancestors of your ancestors came here from far away. You would have to suffer the many tribulations that they themselves suffered through, but perhaps, beyond the valley and away from the river, mountains and land, another hope for your people lies. If you fail to find any such hope, however, you are no better off than when you started, and must seek and search through hundreds of tribulations until you are all dead or find something.
After days of deliberation, the members of the elder council leaves the tent to tend to their families, and to ensure that the limited food is dispersed amongst those who need it as it should be. Then you gather the people together, and announce the decision reached, well-knowing that your actions you have taken will be told of in the future, to the children of your children, when you have become the ancestors of their ancestors and your names are forgotten or spoken of in reverent tones. Such is the way of the people, so it has always been and so it will always be.
What Sex Are You?
This vote determines how the traditions of who forms the elder council have always been, it is such an important part of shaping your culture, and its legacy will be felt for long.
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[ ] Male - It has always been tradition for the old men of the families to assemble in the tent of the elders, where those who can no longer hunt and fight meet to deliberate upon the future. The hunt is not easy, and many never reach an age like yours, they die from wounds, curse, disease or simply in duel with another hunter like themselves. Those who do survive might end up simply dying of an exhausted body, and sitting in the tent of the elders is thus a just reward for a life well led and lived.
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[ ] Female - It has always been tradition for the old women of the families to assemble in the tent of the elders, where those who have led their families well, now continue to lead the entire people. Childbirth is hard work, and many die in the infancy of their burgeoning families, or exhaust themselves to death over caring for a thankless family. And even if they do survive these many labours, the valley might simply cut a woman's life down with disease. Those who live to sit in the tent of the elders receive their just reward for a life well led and lived.