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The Stolen Lands have, for time immemorial, resisted any and all efforts at settlement. Rumours speak of people vanishing in the night, buildings and settlements torn apart by wandering monsters and impossible storms, and other, more fanciful things. But despite the seeming impossibility of such an endeavour, the Stolen Lands have a mystique about them that will always draw the brave, the curious, and the foolhardy. After all, why else would you have come?
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Imoen and ten companions find themselves stranded on Golarion, in the country of Brevoy. Trying to get back home, they may just end up founding a kingdom on the way.
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