I give greeting to all you brave souls who followed along as the story of five broken, doomed children reached its completion. Each was taken, in their own time and in their own way, toward that alluring nightmare realm beyond the thorns. To Arcadia, whose songs resound with unearthly beauty and chaotic terror! Arcadia, filled with delights immeasurable and torments unending! Arcadia, where the only law is the will of insane gods beyond the scope of our tiny, stagnant world!

In that place they shattered, for it is only in madness that some semblance of sanity might be preserved beneath the tender ministrations of the Gentry. Each fulfilled a role given to them lest they incur the wrath of their mistress. So it was they languished for years, slowly becoming something more and less than merely human. Base flesh cannot survive there, and much like their sanity it too had to be broken in order for them carry on.

But those of keen eye and sharp wit have likely noticed hints this is not the end for these five. That, perhaps, they might escape from Arcadia so wonderful and so monstrous. Indeed it is so! Soon enough we shall return to the Rose Garden and observe what they have made of their lives, witness new triumphs and tragedies settle upon the weathered bedrock of the old.

For now, however, let us make do with a taste of what is to come.

Ryan Carrigan, now a priest within the sprawling city of Chicago, is approached by a mother most distraught. Mrs. Smith worries for her daughter, Anna, who sleeps too much and is barely there even when awake. The child screams most terribly at night, but no doctor can determine anything wrong with her. At her wits end, Mrs. Smith all but begs the good Father Carrigan to help.

Naturally, he agrees.

But Ryan has gained at least some awareness since his time as a callow youth. He does not rush off to the child's aid alone, ill-prepared and without a plan. Instead he ventures toward a small, out of the way bar where two friends as close as siblings often frequent. Penny (played by @mothematics) and Bart (played by @TenfoldShields) respond to Ryan's request for a meeting, and between them they determine something may be trying to possess her. There is some consternation expressed by Bart at to how they will all get inside to examine poor Anna, but Ryan is a priest and Penny a doctor. Between them is more than enough authority to smooth over the man's sad lack of credentials.

With a promise that each will be on their best behavior, the good Father Carrigan brings them with him to look after Anna. Her mother waits in the wings, distressed and anxious, but is forced to leave for her employment beckons and she will do her daughter no good by losing her job. Ryan attempts to wake Anna so they might converse, but the girl is too deep in her slumber. Penny looks over the child to see if she might find what has gone unnoticed by lesser doctors, but can discover no physical ailment. It is only when Bart, so surprisingly perceptive, spots the makings of a half-made spell that the pieces begin to fall into place.

Harsh and vicious are the battlegrounds of high school, terrible anguish that seems to never end! Whispered words can topple even the mightiest, send the foundations of happiness and contentment tumbling down until all that is left are the ruins of status in the social hierarchy. How useful, then, to be able to perceive what others think of you before such dread occurrences.

Such is the spell Bart finds, or at least the skeleton of one. In truth, it is little more than images of yon barrier of thorns, a foul insectoid creature resembling a louse, and a cobbled together means for the spirit to leave the body. But if the vessel is empty, then what might wander inside? Such are the questions our intrepid band ask themselves, and determine they must venture into dreams in order to rescue Anna from the consequences of ill-judgement.

Penny and Bart invite Ryan to their hollow, and there they begin the laborious process of wandering that dangerous road outside the realm of waking. Penny leads, and with a solid anchor they find there way beyond the veil after some hours. First are Penny's dreams, filled with thoughts of love that refuses to shake free even after so much time and pain. Such images fill Bart with unease, but Ryan averts his gaze and carries on behind Penny. None of this is, after all, his business.

They emerge within a wretched facsimile of a school, of a time when Anna kissed a boy at a concert while drool rain falls down upon the musicians and cliques gossip as they will. To one side is a hole from which vines filled with thorns emerge, a clear sign of intrusion and confirmation of their fears.

Pulling forth a bible from the very essence of dreams, Ryan calls out for Anna to stand firm. He proclaims that the Lord is a merciful god, and that He has given her everything she needs to save herself. The world freezes beneath the power of his words, frost overtaking even the rain of slime as all things pause.

Save for a single girl, who turns around to reveal a familiar insect face. It chitters and threatens, trying to stay warm as it defends this verdant feeding ground. But even as Ryan rebukes this foul creature and Bart steps forward with gun in hand, Penny is already before it with an aura of horrid authority. The blood of the Gentry runs through her, after all, and this is reflected in her bearing. Impersonating a monster greater than the one before them could ever be, Penny sends it fleeing back into the Hedge. But such things take a toll, and she wants nothing more than to run from this dream.

Ryan convinces her to stay, for the hole must first be mended if Anna is to recover. As Penny begins with thread and needle, he confronts Bart on her state of being. The wolfish rake has claimed Penny is doing better, that she is doing well in her new relationship and has found stability. What, then, this barely restrained flight? To this Bart can only give reassurances, backed with a subtle menace that Ryan's worries begin to overstep.

The conversation tabled for the time being, Ryan adds more ice to the dream to soothe the wounds while Bart spills his blood to help speed the healing. Between this and the thread closing the ragged edges of the hole torn open by thorns, the three manage to restore Anna's dream and thus her soul.

With this success they take their leave, meeting back at the bar where our fateful alliance began. Mrs. Smith calls the good Father Carrigan to inform him Anna has recovered, and a rare smile breaks across his face. He tells the others of the good news, and Penny soon absconds to answer the call of her girlfriend while Bart and Ryan enjoy a small repast as reward for good deeds done.

A trifling story, you say? Perhaps this is so, but a fine introduction nonetheless to the changes that have been wrought among faces so familiar and yet now so very different. Even more, a young girl has been released from the grip of a fate most appalling! There is nothing trifling in that.

But such is perhaps better expressed by another, who takes pen to paper to honor these deeds after learning of them over a weekly repast.

A child's life is saved
This humble proclamation rings softly
across lands where all eyes are turned down
and all are deaf barring that which pleases them
But there are those who do not shy away from the plaintive cry of a mother
desperate for aid with tears streaming down her face
Three heroes, each filled with quiet courage, walk the perilous road of dreams
where they find a soul broken by what does not belong
Ice, thread, and blood
These are the tools they use to make right this injustice
before leaving as suddenly as they arrived
with naught but the dust left by their footsteps
to mark their passage
So it is a child's life is saved
As are we all
-Protectors of Innocence


This is not a beginning, dear friends! No, we have not yet come back to the Rose Garden to sample its delights and flinch from its miseries. This is nothing more than a mere glimpse at what is to come now that we have moved past confusing childhood and ventured into the no less bewildering world of adults. But soon we shall return. Yes, soon we shall return to wander those paths with all their flowers and thorns.

Do stay with us in the meantime, won't you?
 
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Because "rewind a round" powers are literally Satan, I rewrote Contracts of Omens 4.

ORACULAR VISIONS (••••)

Casting her eyes to the skein of the Wyrd, the changeling picks out a single target's thread and attempts to follow it forwards to inquire on what may - or may not - be.

This clause may only target a given character once per day. Further attempts automatically incur a dramatic failure.

Cost: 4m, 1wp
Dice Pool: Intelligence + Wyrd
Action: Instant
Catch: The changeling conducts auguries using a sacrificed animal.

Roll Results

Dramatic Failure: As far as the character knows, they recieve an accurate vision of the future. However, it is wrong in several major aspects and will lead them down the wrong path.
Failure: The changeling gets a vision of the future, but the contents of the vision are trivial and/or inconsequential.
Success: The changeling must declare a target for this spell. One success allows the changeling to ask one question about the target's future. Additional successes allow follow-up questions or questions about how the future seen might be changed. Information from this spell comes in flashes of visions - for example, if the changeling asks if she will be attacked tonight, a positive answer might take the form of a vision of her waking from sleep as someone kicks in the door. Interpretation is always left up to the player rather than the Storyteller, and this clause cannot answer moral questions (such as whether a child will be a "good man") - only provide snapshots that allow the changeling to make their own judgement.

Futures seen with this clause are always only possibilities in the skein of the Wyrd, and the very act of scrying the future might change it. The Storyteller should provide honest answers based on her best knowledge of what will be happening in-game at the time of the questions being asked, but player action - or the intervention of supernatural powers - may always make such visions inaccurate.
Extraordinary Success: On top of the extra successes, the changeling is also made aware of one event or happening that she did not ask questions about. This may not even involve the target, but will always be important to the changeling.

Suggested Modifiers
Modifier: Situation
-8: The changeling only has a description of the target.
-4: The changeling has met the target and knows what they look like.
-2: The changeling has a part of the the target's body, such as hair, blood, or fingernail trimmings, or can see them.
+1: The target is present and requests that the changeling try to read their future.
+2: The changeling knows the target's true name
+2: The changeling spends at least an hour trying to divine the future using a traditional means
 
So there was families of ghoul that passed down being ghouls ,revenant I think was the name, so I was thinking if a Xenomorph was born outta one it would get what ever Discipline they could use.
 
I'll have the recap for the first true session of In the Rose Garden up this week, but for right now I'm just going to share something Rylie would have written after Eileen passed away. She was an old woman even back in 1985, and sadly didn't live to see group's eventual escape from Arcadia. Eileen quickly became a favorite for all of us in the campaign, and we're going to miss her going into Season 2.


Grief comes in waves that crash upon the shore of my self
and wash away these walls I have set
to guard my heart
I am laid bare, as I always was with you
by nothing but the memory of your smile
But I do not bend under this weight
The warmth of your arms, the laughter of your wisdom
These, and so much more, give comfort on nights that seem ever colder
For him, and for me, there were none more loving or more true
This world could not contain the fullness
of what you held within yourself
Gentle strength unbroken
even by the evils within and without
stealing away that which is good
We are less for your passing
and all I can do is remain, standing upon the promontory in vigil
I wait for us both
for the ones who are lost
-Farewell
 
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second session of season 2. a nice tight little finisher to the reunion.

9 fucking hours
 
It's scribbled on the wings, in cheap Biro. It's his handwriting, but you've never seen it so sloppy.

It's an address in Las Vegas, which when you check it up online turns out to be a motel on the edge of town. And there's a warning.

"Double cross. Trinket sellers sold me out. They know what I am. Watch out. Look for the Market. Deposit box with Mr Clean. Pay in fruit for key.
Help."

You know Hamid is often dealing with the shady underside of the world. But if you're reading this note right, some trinket-sellers have double crossed him. Sold him out to people who were looking for something like him. That can't be good. At best, they're some of the sorcerers or warlocks who've worked out way to draw power from the body of a fetch. They'll cut him to pieces, and use him piece by piece as a source of power.

At worst… well, your mind can come up with horrible suggestions about who might want to get their hands on Hamid. And what she might want to do with him.


And now, my friends, we return in truth to The Rose Garden. Directed, as always, by the esteemed @EarthScorpion.

Following a letter form help from Hamid, the Fetch of @Havocfett's character Hammy, a convergence of powers settles on Las Vegas. With a trunk full of Goblin Fruit and stomachs full of coffee and junk food, Penny (played by @mothematics), Bart (played by @TenfoldShields), and Ryan (played by yours truly) make their way to the motel indicated in Hamid's letter. Someone is waiting for them there, a face none of them have seen in quite some time. Kayla, played by @Aleph, had received a similar letter and saw in a vision that she would meet with the group here. A vision she knew would be true.

After so much time in Arcadia none of these people are as they once were. Ryan is as much ice as flesh, a walking embodiment of arctic power. Penny is a patchwork of scars and stitches, all covered by tattoos. Bart is man and beast, both intermixed so seamlessly it cannot be seen where one ends and the other begins. Kayla's eyes have been replaced with moonstones, and her beauty is great enough to make poets weep.

Ryan is the first to recognize Kayla, memories returning to him. Kayla does not respond to his words, however, and instead there is a tearfully awkward and painful reunion in the parking lot as Penny breaks down and Kayla tries to keep from joining her. Bart attempts to comfort Penny, and Ryan suggests they really should get away from this public space. Bart does not appreciate Ryan's bluntness, and Ryan mostly ignores Bart's obvious animosity.

Which sums up much of their relationship, when you get right down to it.

Eventually the group convenes at a McDonalds, where matters proceed to go exactly nowhere until Ryan forces the issue and gets everyone talking. Brief summaries of what each has been doing since they escaped Arcadia are exchanged, and while the tension between Penny and Kayla does not *vanish* it is at least placed in the background as the group get to work on finding out exactly what happened to their friend.

Their first issue is getting past a locked door. Ryan manages to get the key by impersonating a manager, while Bart goes out to speak with some crows. He learns Hamid hasn't been at the motel for quite a few days, which gives them a rough idea of when he was taken. Inside of the room the group begins to uncover just what happened. Between Kayla's oracular magic and Bart's keen investigative skills, they find Hamid's personal computer and cellphone. Unfortunately they have no means of accessing the computer, but they clean up the room and make their way to the Goblin Market to follow up with Mr. Clean.

On the way to the market Ryan and Kayla have a conversation in her car. After smalltalk and deflections, Ryan gets to the point of why he wanted to ride in Kayla's car and have this conversation. He is worried about Penny, and doesn't believe either he or Bart can help her. After a disastrous breakup Bart found her half dead just a week ago, and Ryan isn't sure she will survive holding to this pattern. Kayla doesn't want to get involved, but after laying on the guilt Ryan managed to get a Pledge from her. She will stay with the group for the span of a moon and do her best to help Penny, and in return Ryan will grant her a major boon.

The local Market is a madhouse, as befits a crossroads where so many come to gamble. Anything can be found for sale here, and the buyers are as eclectic and strange as the sellers. Most are Hobs, but even some of the Gentry have some to peruse the wares. Penny is, unfortunately, mistaken for one of these and gains more attention than anyone would care for. Even still, they eventually find their way to a rundown bar. They ask for Mr. Clean, who is told he will need to pay in Goblin Fruit for doing business there. He, in turn, demands Goblin Fruit from the part for his time.

Penny, at this point very much out of patience, uses her Gentrified Bearing to her advantage and intimidates Mr. Clean and the proprietress so completely that they agree to do business free of charge. From Mr. Clean they are given a strange box which will only open if given Goblin Fruit. The group feeds it, and inside is a note detailing Hamid's itinerary in case anything went wrong with the deal he was arranging. He met at a coffee shop in the mortal world to set up a meeting with a cabal of sorcerers from San Francisco in order to get very specific information.

The trail set, our merry band ventures to said coffee shop where Bart proceeds to flirt with the cashier, Juan, while Penny and Kayla attempt to converse. Bart's ventures go favorably, and he learns that there is a group snatching up Changelings and Sorcerers for parts and figures they interfered with Hamid's meeting. Bart also manages to get the man's phone number, both for strategic purposes and also to hopefully arrange romantic liaisons in the future. The conversation between the two women is... mixed, and Ryan wisely stays out of it.

Then comes a hit squad, most likely the snatchers, and Penny decides to let loose with a localized storm that tears through the coffee shop and sends their pursuers flying. The group runs as a hulking monster in body armor chases after them, fleeing into the hedge. Before the hulk can burst through the door to follow them, Hammy appears driving in a *very* altered version of the Queen's limo and gets them all to safety.

Now reunited in truth, the group settles down to work over what they've learned after much shouting, cursing, and consuming of drugs by certain members to alleviate the first two activities. They go over what they've learned, which is that Hamid was arranging a meeting that went poorly thanks to outside interference. Bart gets a call from Juan who gives him a little more information about the Snatchers. Apparently they cut up Changelings, Hobs and Sorcerers for parts both for profit and personal enhancement. The reactions from the group are mostly a mixture of disgust and anger.

Kayla takes it upon herself to do some deep divination in order to figure out where Hamid has been taken while the boys reminisce. Penny stands outside with her, impressed by the power still remaining in Kayla's oracular abilities despite leaving Arcadia. She learns where Hamid is located, as well as some of the people involved and what resistance they might face. She also sees the entire venture ending in fire, which is more than a little concerning.

The group gathers near the warehouses Kayla saw in her vision, and Penny takes the time to look over Hammy. The man has seen better days, his torso a mess of wires, metal and a small nuclear reactor. Penny is a doctor, and she says she can give him better range of motion and alleviate the pain. After she looks him over Bart attempts to speak with her about Kayla, which immediately turns into an argument as he tries to convince her being around the other woman might not be the best idea. This doesn't go particularly well, with Penny responding she cannot get over her.

Meanwhile, Kayla and Ryan are on the roof holding a conversation. It begins with hostility and ends with quiet appreciation of the other. Ryan speaks of his goals for a Changeling society, free of fear and persecution. In pursuit of that, he vows to destroy these Snatchers. Kayla wonders just where his desires truly end, and if he will not doom himself and any involved with him. Ryan states he will not wage war on the Gentry and merely wishes for a place to belong, and Kayla wishes him well but does not wish to be a part of such grand designs. She leaves him on the roof, where he broods alone, and returns to the room just as Penny is finishing a rant and pretends she heard none of it.

Evening approaches, and the group makes their way to the warehouses. They decide to go in quietly for as long as possible, with Bart and Ryan going on ahead. Penny performs great feats of magic to aid the party in stealth, and calls a storm to cover their tracks after they break Hamid out. There is a close call with a guard, but they manage to sneak past him and find a side door. Such barriers are little use against Ryan, who effortlessly rips it off its hinges.

Inside, the group prepares for confrontation as Bart scouts alone. There he is discovered by a guard and a dog, who wishes to know who he is and what he's doing there. A quick conversation convinces the dog to switch sides, and Bart dispatches the man quickly and adopts the hound as a pet.

Deep within the warehouses are Hobs and other Hedge beasts shackled with iron and kept behind plexiglass cells. This includes a baby dragon, which Kayla takes it upon herself to try and free while the others look for Hamid. They find him drugged and strapped to a gurney, missing pieces of his body. The group responds, poorly to this.

Meanwhile, Kayla is doing her best to free the captured wyrm. She manages to convince it she's there to help and gets its muzzle off, but has trouble with the rest. As the group comes back, they take in her progress and move to help. After some effort, Ryan manages to snap the iron chains and the dragon is free to take out its very justified anger on its captors. The group decides at that point it is time to leave and makes for the vans in the motor pool.

Hammy takes the wheel and swiftly loses any pursuit in the rain while Penny does some quick surgery to remove the tracking chip in Hamid's neck. Kayla states she wishes to remain with the group for a time, and Penny lets out a squeak of joy that sends her blushing as the newly formed motley makes for Chicago.

Days later, they come to Penny and Bart's Hollow where they set Hamid down to rest and in general try to decompress after such harrowing activities. Morgan, Hamid's wife, is called and they wait for her to arrive. Half an hour later she does, and Hamid wakes up in quite a bit of pain and not much soothed by the fact that the place he was being held captive was set on fire.

Hamid explains just what he's been working on so intently all these years. He's been trying to figure out the deal that brought the Queen from Europe to America, and he believes he's close. 2015 is approaching, and he wants to prevent more children from being taken as this cycle of thirty years comes again. But he is injured, missing an eye, kidney, and leg. He can't follow up on leads any more to locate this deal and break it somehow. He asks the group to help him so that no one else will have to suffer.

Penny's first reaction is to yell emphatic denials even as Ryan and Bart agree to help. After a moment Hammy voices his desire to join in the endeavor, while Kayla remains silent as she waits to see what everyone will decide. Penny is terrified, and brings up just how badly they all were defeated and broken the last time they attempted to work against the Winter Queen. Harsh words are said, but before the argument can grow too out of hand Hamid mentions if his plan works they will never directly confront the Queen at all. Penny is not mollified, and tries to convince the others not to go along with this.

They do not back down, and Penny finally relents. She cannot lose her friends, not again, and even if she wants nothing to do with Cheam or the Queen agrees to help. Hamid says he will inform them of any further leads to follow up on, and everyone settles in to rest and recover from the week's exertions.

But when Kayla awakens the next morning she finds herself unable to meet her gaze in the mirror. She quickly realizes this is a ban, a mystic taboo she cannot overcome without great effort, and that it means her own powers have begun to grow once more after so much interaction with the supernatural. Tears fall from moonstone eyes as she realizes what this means, and knows that her quiet life has truly come to an end.

A new chapter has begun for these five. Children no longer, they have each grown strong from their trials and escape from Arcadia. But so too have they taken on new burdens, and their weight threatens to crush them all as it slowly gathers atop their shoulders. Will they be able to overcome, and gain some measure of justice for what was done to them? Or will they shatter beneath the unyielding pressure of their shared history?

Only time will tell as we follow their adventures In the Rose Garden.
 
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Bart gets a call from Juan who gives him a little more information about the Snatchers. Apparently they cut up Changelings, Hobs and Sorcerers for parts both for profit and personal enhancement.
I'm assuming that 'personal enhancement' here is in the Cheiron Corp. sense, with them grafting bits of Hedge-flesh onto themselves as mystical "cybernetic" augmentations. That seems like a good way to end up with iron allergies of your own, honestly, and I'd worry about getting saddled with geasa or other compulsions from partaking of the hobs' nature.


But he is injured, missing an eye, kidney, and leg.
Hopefully, there's some sort of goblin fruit or pledge that can help with those.

Wait a minute...

glances at @Winged Knight's sig

The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again.
Lords of Magic? I used to love that game. First time I've seen anyone else be aware it ever existed.
 
I'm assuming that 'personal enhancement' here is in the Cheiron Corp. sense, with them grafting bits of Hedge-flesh onto themselves as mystical "cybernetic" augmentations. That seems like a good way to end up with iron allergies of your own, honestly, and I'd worry about getting saddled with geasa or other compulsions from partaking of the hobs' nature.
we were memeing about them being changeling cheiron corp yes :p
 
Now now, they might also have been grinding up goblin fruit and selling it as dick-enlargening serum over the internet.

It might even work. Sort of. If you don't mind the phrase "one-eyed giant" being uncomfortably literal.
 
Today in Inaccurate ITRG (IITRG), two lesbians and their pet dog go on a walking holiday to the Maine coast, make friends with a bookseller, and get run out of town by the mayor after getting involved in a family feud.
 
i can confirm this is an accurate representation that in no way betrays the basic nature of what happened
 
And in side stories in IITRG this week:
  • A priest went around looking where to buy drugs and then bullied a post graduate until she was in tears.
  • A drug addict drove from San Fransisco to New York in less than a day, then scored with his ex who is also kind of his current.
 
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