mothematics
How wide is the concept of "you"?
- Location
- the bottom of a coffee cup
- Pronouns
- She/Her
Couple thoughts for you here, not sure they'll change your mind, but hopefully they're at least a new perspective.I get that, I just don't think that's really appropriate. Like, confronting yourself is definitely in theme, from Nova dragging Hikaru down in her own darkness, to Sae Sawanoguchi drowning in her own wonders. But external Queens you can go on vision quests too...
That's a Wizards journey. Dream questing to face abstractions of your own worries and troubles, to find abstract exemplars really REALLY isn't magical girl theme space. It's not bad theme space, but it's a wizard's. The magical girl version is always that you had the answer all along inside your own heart, your enemy is yourself (with a couple different versions for what self we're talking about), and it's basically never a self initiated journey.
And the last one is really the sticking point for me. Because it means that all the work going into these Queens should at most show up, like once in an entire campaign. Because enemies-confronting-you-with-your-own-weakness-and-throwing-you-into-a-spiritual-journey-they-think-will-destroy-you-but-really-strengths-you is specific enough that it should only happen once. And I really don't think the Queens should have any place or purpose outside that one.
I tend to think of magical girls as being the hyperfeminine to the superhero hypermasculine; I've remarked before that superheroes are drag kings [1]: that is to say, they are performances of gender in the extreme. Magical girls being so similar to superheroes, it then holds that they're performances of extreme femininity as a source of power. Part of what differentiates this from the idea of the superhero as the hypermasculine is that magical girls are specifically girls - they haven't grown up yet. So magical girls in this sense are about performing as-of-yet unrealized womanhood as a form of empowerment.
The Queens are flawed, older answers that aren't of the Princesses' generation, but that also means that they necessarily have another role. A very simple, very important one for girls: they're not just older societal paradigms, they're (literal) role models.
Some girls have bands and music that they obsess over, emotional rock stars that teach them how to sing about love and about despair. Some have friends who teach them about loyalty and pain. Some have adults that demonstrate how life can be worth living to help people. All of them are to be idolized; emulated; and ultimately found restraining. What I'm saying is, the emotional attachment to the Queens matters, because they're things that you have to try and be like, because sometimes what a girl needs is to try and be someone else, on her way to being an adult. And ultimately she has to outgrow it. [2]
In that sense, I think questing after the Queens for answers is just approaching your idols - your favored celebrity, the cool girl in school you ask for advice once in a blue moon - and getting an answer. It's the mundane made mythic. The idea that it's out of line for a magical girl, then, when it's just a refraction of what being a real girl is like - which is what magical girls are about - strikes me as close-minded. I can imagine Usagi having a vision from the echo of Princess Serenity, you know? It's not a big stretch.
(And even if it were, would that really matter? Genres can stand to wobble a little; it doesn't really kill the idea of "you are a magical girl" to go on a vision quest because wizards do it. So do plenty of culture heroes across the world that are distinctly non-wizardly. I wouldn't say that magical girls are so far from cultural heroes anyway, on a conceptual level.)
[1] Taking the converse of this is delightfully interesting, as well. I think there's about as much distance between a man and a superhero of masculinity as there is between a man and a woman, or a girl and a magical girl - they're near Platonic constructs of social approach, power and influence. If you want to Miracleman it, magical girls are the goddesses of womanhood, literally, spiritually, physically above - new deities for and of girls, which then begs the question of what that actually means. The closest explorations in these grounds that I've seen of this are from @Aleph's Sailor Moon fanfic and @open_sketchbook's anarcho-feminist punk magical girl RPG. Both are pretty cool actually.
[2] Of course, that would mean that the ultimate end-state of a Princess is to become her own Queen - and I definitely support that, after having chatted up @EarthScorpion about it.
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