I think a lot of the concepts, as stated above, could work in Star Wars. You just have to be willing to cause radical changes to the universe.
More subtly, you would just need to create a completely alien faction to the universe, which embodies those ideas. The
Yuuzhan Vong, for example, were pure biopunk in a galaxy full of Used Future and Raygun Gothic.
This may sound like a bit of a cop-out answer, but to expand on what
@IgnusDei is saying above, I really think it's just a matter of presentation - you can introduce almost anything in an organic and compelling matter that makes sense in-universe if you are willing to change the fundamentals of the universe (as
@IgnusDei mentioned above) which doesn't have to be a bad thing - and can in fact greatly enrich the setting - shaking things up and introducing new dynamics which keep the universe fresh and engaging. Part of what makes the Yuuzhan Vong such a great weave in the Star Wars tapestry is how uniquely alien and distinctive they are from the rest of the setting both narratively and conceptually (in sci-fi).
I think the crux of the issue here is (at least traditionally) Star Wars has been more of a science fantasy than classical science fiction setting, hybridising prominent fantastical elements (eg elaborate magic system, family destiny, perhaps most relevant to this discussion - medieval stasis - etc) withing a science fiction setting (galactic scale space opera). And as the former has had a tendency to be the focus of the narratives while the latter serves more as a background (in the majority of cases with some notable exceptions as I'll elaborate). This means that sci-fi aspects of the setting tend to be less important than the setting's fantastical/mystical aspects and thus the capability/implications of even sci-fi concepts already present in-universe to impact/add to the story are neglected.
Now I'm not saying this is always the case - Thrawn being perhaps the most significant/popular example of a great Star Wars character entirely from the setting's fantastical elements and whose storylines are in part so memorable and interesting because of how they bring the sci-fi of Star Wars into the forefront as opposed to just being the backdrop or setpiece for the real narrative at play. I'm not even saying its a bad thing that the fantasy of Star Wars often takes precedent - Sith intrigue, Jedi adventures and Force philosophy are among my favourite aspects of the Star Wars universe to explore and they help really make Star Wars distinct from and far more developed in this arena compared to other space opera settings with ambiguous psychics constrained/utilised only by plot convenience after which they vanish as if never present, to begin with.
But it is undeniable that Star Wars has been operating under a fantasy first, sci-fi second policy in most of its works, and I think that this unbalance while can be explained as the aesthetic/style of the setting has at least to some degree hurt its storytelling/narrative potential. Which is a shame because one of Star Wars' greatest strengths for me (as well as space fantasy in general) is how it can take the best of both worlds to gives a setting magnitudes more depth, complexity and flexibility as well as broadening horizons in terms of being a storytelling/narrative space.
Part of why I loved the Yuuzhan Vong so much is because they strike this balance so well, alien and existentially threatening both from a fantasy perceptive (worshipers of pain, entirely disconnected to the Force and the struggles between its rival sects and practitioners, or at least connected to it in such an alien way that Force users struggle to comprehend let alone utilise) and a sci-fi perceptive (overwhelming powerful extragalactic invaders whom hate and actively seek to destroy the technological and socioeconomic basis of galactic civilisation and replace it with their utterly alien biotechnology and in equal measure alien and horrifying brutal caste society with heavy theological overtones driven by a
Blue and Orange Morality both to the Star Wars galaxy and the audience) and thus impactful and relevant to the Star Wars universe in its entirety, not just to the hero and their entourage (there is a reason after all that KOTOR introduced the recurrent idea that the galaxy's average citizen doesn't see much difference between the Jedi and Sith, at best apathetic to their eternal conflict or at worst actively resentful of the collataral damage their forever war causes for the masses). I don't think they would have been nearly as effective an outside context problem otherwise.
And I hope that going forward Star Wars can use the Vong's example of how they can expand instead merely retread the universe, there's so much existing let alone theoretical potential that right now that Disney is letting go to waste, although they seem to be on the right path judging by
The Mandalorian and hopefully
The High Republic.
But if I had to choose a sci-fi concept I didn't think works in Star Wars or at least I can't think of a way to make it work without
extreme-extreme changes is weaponising hyperspace without restrictions (and seemingly at odds with the lore as to how they actually work), a can of worms unfortunately already opened by
The Last Jedi, making space combat obsolete other than suicide drones consisting of nothing but a simple intelligence and a hyperdrive capable of killing planets. Even if in the overwhelming percentage of such attacks fail its much more cost-efficient than a fully staffed, top of the line space navy.
Now I think it
could work but it strips what has been such an integral part of Star Wars, perhaps what its title most literally describes, for almost no new storytelling opportunities in return. And for this development to be not even techno-babbled away but subsequently completely ignored is honestly borderline insulting particularly to its most dedicated fans.