- Location
- The Hague
- Pronouns
- He/Him
Controversial gaming opinion: video games are good.
I don't think he's better but I do find the pro-femshep side to sometimes be obnoxiously loud on the matter. Like real rude at times, implying Meer can't act or whatever. Total rubbish. It's fine to prefer one to the other and all that but don't throw shit on the actor, he gave a good performance.
Is that truly controversial thoughHere's one, I find most MOBA games to be boring and excruciatingly slow with LoL being among the worst.
Oh, another occured to me. MOBAs would better without a last-hit mechanic, it's an unnecessarily finicky mechanic that only serve to prevent those unwilling to devote their lives to the game from enjoying it.Here's one, I find most MOBA games to be boring and excruciatingly slow with LoL being among the worst.
Here's one, I find most MOBA games to be boring and excruciatingly slow with LoL being among the worst.
Interestingly, as a MOBA player myself (Started with Smite and went to Dota 2), I perfectly understand how and why folks have that opinion. It's definitely a niche genre.
Overwatch seems kinda boring and over-priced. Between it and Battleborn, Battleborn seems like the better game.
Edit:
Oh, another occured to me. MOBAs would better without a last-hit mechanic, it's an unnecessarily finicky mechanic that only serve to prevent those unwilling to devote their lives to the game from enjoying it.
Play Smite. Stand in lane. Git gold. Done!Oh, another occured to me. MOBAs would better without a last-hit mechanic, it's an unnecessarily finicky mechanic that only serve to prevent those unwilling to devote their lives to the game from enjoying it.
Edit:
Oh, another occured to me. MOBAs would better without a last-hit mechanic, it's an unnecessarily finicky mechanic that only serve to prevent those unwilling to devote their lives to the game from enjoying it.
Hard mechanics that serve a purpose in their difficulty are perfectly okay.
Actually, let me turn that into a really unpopular opinion: games are not for everyone. I don't mean that in the way that not everyone should be able to play games, but that different types of games do and should appeal to different niches. Dota is ridiculously deep and rewarding if you like a game you can dig into for decades even if the basic mechanics take all of a day to really learn. CoD is a much more shallow experience which relies on twitch reflexes. There's no need to make Dota into CoD or CoD into Dota and you lose the essence of what makes them fun if you do. If you come up against a popular game that frustrates you, realize you might just understand why its mechanics work the way they do and that you're not the target audience.
Gold and XP serve vastly different purposes. Gold comes from the trickle + last hits, forcing action and rewarding actually getting in and last hitting while XP is passive. It lets you scale characters differently, some being reliant on levels (they might be able to just offlane and hang around the XP zone even if they get no last hits) or others on gold (they absolutely need to be in the fray killing creeps). The fact that levels also serve as a gatekeep for skills is also important, as it means that there are times you want a member of a trilane to go roam because you both get the threat of a roamer and more XP for a support (who is not last hitting).Last hitting exists to allow players to predict each other's actions when their farming, and to force farm heavy champions to get relatively close to the enemy at predictable intervals. That's not to say MOABs don't have a bunch of legacy mechanics that make things too complicated for the sake of it. I still don't see the point of having Gold and EXP. They're both "things you get from kills that make your character scale up."
These aren't particularly unpopular though? Most people prefer FFT over FFT:A, EQ over EQ2, a sizable chunk prefer DeS over DaS (I'm one) and the GCube controller is considered to be a classic.The GameCube controller was only two button placements away from being the best Nintendo controller ever.
Final Fantasy Tactics > FFT:Advance.
Demon's Souls > Dark Souls
EverQuest > EverQuest 2.
I personally cannot play classically styled CRPGs, but that's more of a taste thing than anything else.I feel like this entire thread should go in the unpopular opinions thread.
But until it does, I suppose I'll share my own.
Baldur's Gate 2 doesn't hold up at all.
See I never got to play it when it first came out, but everyone said it was amazing, and so when they released the enhanced edition years later I picked it up.
I got a very slow game in terms of pacing, plot, and actual gameplay. With dull graphics. Now dull graphics aren't the killer.
The fact that it takes forever to get anything done is.
I could very easily see Gerard Butler as Kratos, as long as he looks good bald. I'm not sure I've ever seen him bald.I've always felt that God of War would've been a better movie than it was as a video game.
On that note, ever since I saw 300, I've needed Gerard Butler as Kratos.
At least in Dota, EXP affects your skills, and Gold allows you to buy items. Since skills are static and have different interactions with items, you have two separate banks. Your EXP improves your skills, and you use gold to buy items that are synergistic with your character.I still don't see the point of having Gold and EXP. They're both "things you get from kills that make your character scale up."