Aldi J. Laborn - Chronobreak
My backup character in the very likely event that Shinji bites it.​
Character Type: Monster, Magus, Master
Command Seal Aesthetic: Snakes
Affiliation: The Metaxas, Chaldea
Gender: Male
Birthday: October 31st
Place of Origin: New York City, New York, America
Likes: Attractive people, drawing his friends, chocolate covered nuts
Dislikes: Being ignored, wet socks
Natural Enemy: Shoe laces, pants

Basic Information



Name: Aldi J. Laborn
Age: 28
Magi Bloodline: The Metaxas
Biography

Aldi J. has lived a calm life. He was born into a happy family, at least as far as magi go. Mom sometimes tried to go to far with her experiments,
but Dad was always there to protect him. He was born with power that outstripped most other magi, but he was a simple soul, unsuited for the politics
of the Mages Association, which was left squarely in the hands of his older sister, the future head of their family, and the person who he had to
protect above all others. Aldi has no desires for greater power, and so it was easy to lead him into learning skills meant to support his sisters
rule of their family. He was taught in the Art of Healing, Projection, Soul Surgery, Hypnotism, and combat, which would help him sustain his sisters
life and swiftly ends the ones of the scum who would threaten her. He had a normal childhood besides that, and grew up to be a legitimate medical
practitioner to even further amplify his magic.

However, there was an inherent contradiction in his choice of profession. He learned how to save lives, but not all lives could be saved
with the resources available to modern man. However, a magus could certainly preserve the lives that technology could not save, and so his dream of
going to far off lands to offer his services for free could not be a reality, because every time he made the conscious decision to let someone die
because the mystery of magic had to be conserved he felt like he was dying. He still feels that guilt, that knowledge that the Art is ultimately a waste
unless the ultimate power is grasped.

Instead, he became a doctor solely for magi and other residents of the Moonlit World, earning him a lot of
goodwill with both his essential service and friendly personality. Eventually, his family was paid a good sum of money to have him go and work for an
association known as Chaldea, and he's been there for the past two and half years as part of their medical division. He doesn't understand the
mechanics of most of what they do, but that doesn't matter, he can find his own ways to kill time. His most pressing issues is asking himself whether
or not sleeping with a Servant is a really bad idea or a really good one.
Parameters


Strength: A++
Endurance: A++
Agility: B
Magical Energy: B
Luck: D

Elemental Affinity: Flesh
Origin: Love

Magical Circuits: A
Quality: C
Magical Skills & Abilities

Magecraft: Healing, Chimera, Spiritual Surgery, Projection, Formal Craft, Bounded Fields, Hypnotism, Elemental

Magic and Psychic Mutations:
Name: Mystic Eyes of Petrification
Rank: A
Target: Anti-Unit
Result: Those who possess Rank C or lower in Mana (for the human, not Servant scale) will be immediately petrified, while those of higher ranks can be made vulnerable through damage and the use of other magics. Those with Rank B or higher won't be petrified, but will sustain "pressure" from the Eyes and receive a one rank-down to all parameters. The entire body of the target will be affected, including clothing and weaponry, "killing them while alive" as they are turned to stone.

Name: Blood of Monsters
Rank: A
Target: Self
Result: Aldi J. cannot be classified as a human, and his official records are fabrications. He bleeds black instead of red, and his body can withstand stress that would leave others chunky salsa on the wall. Aldi's physical parameters are raised, and he does not register as human. He has a penchant for devouring human flesh and blood, but can resist the urge through force of will (and substitute flesh).

Mystic Codes:

Name: Heaven's Wrath
Rank: B
Target: Anti-Army
Result: This staff is meant to reduce the cost and raise the volume of Aldi J. primary means of ranged attack, a sea of lightning meant to fry offenders
to crunchy, delicious crisp. The staff shocks anyone who isn't him when it is touched. This weapon grows in power when within a rain, sand, or ash
storm, changing colors as appropriate and gaining extra effects, like improved knockback.
Possessions
Videogame consoles, doctor stuff, notebooks, personal library, drawings, personalized exercise gear, miscellaneous incognita, antique camera, photo
albums, lots of writing utensils, beauty supplies, fabulous wardrobe,

 
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Alright. Can't promise you won't regret this, but...

Basic Information






True Name: Enkidu, the Chain of Heaven
Class: Lancer
Weapons: Formed at will
Armor: Formed at will
Biography


Bio: The Chain of Heavens crafted by the gods to try and bring that Keystone back under their grasp. It was disrespecting them, which was basically the opposite to what it was supposed to do. The weapon was mindless until a woman by the name of Shamhat granted it a soul. Upon receiving awareness and a soul, its purity was lost.

After that, it observed the king it was supposed to bind, until he grew to be the terror the gods saw, before moving in to confront him. However, it was not for the reasons of the gods. After being reworked so thoroughly, Enkidu had the opportunity to define new objectives. It saw this king, above god and man, looking down on those he ruled over, and decided they would confront him, not to subjugate him, but to give him an equal. Rather than remove his arrogance, they would remove his loneliness.

After a long battle, the goal was indeed accomplished. Even that proud king had to admit that if it had continued, both of them would have ended up dead. Even if Enkidu didn't quite realize it until they were eventually told flat-out, the two of them became friends. The Chain of Heaven's path changed to support humanity, and they and Gilgamesh went on many adventures. With Gilgamesh so happy, he was a better king for his people, and they were happy to see this.

The two went on many adventures together, but everything has to end. It was not with the great ruler of the Cedar Forest, Humbaba, nor was it with the terrifying force of nature, Gugulanna. No, Enkidu's downfall was due to the gods. Killing that which should not be killed and throwing its ass at the useless goddess that set it upon the land caused a great curse to be set, which Enkidu took the brunt of. Even though their body remained unmarred, with the soul gone, it was but an empty shell.

Parameters

Strength: ?
Endurance: ?
Agility: ?
Magical Energy: ?
Luck: ?

Class & Personal Skills

Class Skills:


~~~Magic Resistance~~~
Rank: ?

The ability to resist magic of varying kinds. Enkidu's is a bit unique, as it doesn't have a defined rank. Rather, it's just as adjustable with Transfiguration as everything else is. There's a bit of a baseline, at D rank, but most of its strength depends on what they've set the Mana usage to. It can vary from just blunting spells slightly, to just completely cancelling out any hostile magecraft that touches him.

However, since their Mana rank also influences fuel efficiency (Read: Using less magical energy to do shit) and one of Enkidu's primary attitudes towards combat is efficiency, the Mana rank is normally quite high. So it tends more towards the latter effect.

Personal Skills:
~~~Transfiguration~~~
Rank:A

The ability to change the form in depth. Parameters and skills can be adjusted up to the limits of magical energy supplied, as well as shape and size. Changing of the class container is technically possible, but Chaldea's containers can be called... Somewhat low-ranking, compared to the possibilities. As such, there's a serious risk of just breaking the container and vanishing if he tried that, so Enkidu would rather not.

The form can be changed to pretty much any degree, so long as they knows what they're doing, at little cost. Parameters, however, have a bit of a limit. Enkidu has a limit of "Creation Points" that are determined upon being summoned. As a Servant of Chaldea, the total is 30 points, which can be used as such:
[A: 7] [B: 6] [C: 5] [D: 4] [E: 3]
It's not exactly enough to make everything into As. On the other hand, as they can change with a thought, there aren't many times when it matters all that much. Enkidu could shift Luck from E to A on reaction if Cu decided to Gae Bolg, for example, if they knew about the Luck check.


~~~Presence Detection~~~
Rank: A++

Presence Detection lets one, as the name might imagine, sense the presence of others. Enkidu, synchronizing with the land, is capable of utilizing this skill at the highest level, able to feel the presence of others, past Presence Concealment if they're nearby, the rough status of their Saint Graph, even the earth itself. How does water feel as it laps against the shore of a lake? Enkidu knows. The range of this goes on for miles, though it doesn't pierce Presence Concealment in the entire area.

~~~Perfect Form~~~
Rank: A

Enkidu's body is made of divine clay, which is rather unique to them. No matter the damage it takes, that body will never crumble. Damage to the soul is another matter, however. Outside of a truly awe-inspiring Noble Phantasm, it is the only way to cause permanent damage.
Noble Phantasms

~~~Enuma Elish: O Humans, Let Us Restrain The Gods~~~

Rank: A++
NP Type: Anti-Purge

Drawing upon incredible reserves of magical energy from all sources available, Enkidu changes their form, becoming a lynchpin of light, a single divine weapon. The form varies upon the need at hand, but the most common one uses the mass of magical energy to become a great chain, thousands of smaller variants of the whole streaming behind it. The main body pierces the foe, before all chains move to bind the weakened target, leaving anything that could survive the initial strike, even a god, bound helplessly.

Of course, there are other forms. For example, there's little use in binding a blast of energy. If something like that were strong enough to warrant this Noble Phantasm's use, a different form would be taken.




~~~Age of Babylon: Wisdom of the Land~~~

Rank: E-A++
NP Type: Anti-Unit (Self)

Description:

Enkidu's second Noble Phantasm, though the one used more often. Enkidu walks with humanity, the wisdom of history engraved into their body. In other words, they possess the knowledge on how to create anything drawn from human ingenuity. Their own body, divine clay capable of taking on any form, gives them all the materials they need to actually create it as well.

Almost anything can, therefore, be created, from games to medicine to Mystic Codes to, most importantly, a wide array of Noble Phantasms. That said, Enkidu is a Noble Phantasm of the gods itself. Using magical energy to create and activate another is usually a bit of a waste; more cost for less benefit. Against a wide-ranging body of foes, an Anti-Army Noble Phantasm might be useful, but even then, just creating and shooting a storm of swords, chains, and lances typically does the job just as well for a lower cost.

A note: While they will create chains and shoot daggers from their own body in normal combat if the foe's strong enough to warrant it, it doesn't take long to synchronize with the land. If one keeps an eye only on Enkidu, they may miss the blades shooting up from underneath them.


Also. It isn't on the sheet here or in canon, but I feel like noting it.


The whole synchronizing with the planet thing is indeed a thing. Communicating with animals, with the forest, and being understood and listened to... Well, you can see it.

There is a reason Terran is allowing OP characters. It has yet to be revealed, and will not be revealed till relevant. But yeah, Enkidu is broken. Much like Gil, though technically banned him for being OP and a Dick that really wouldn't work for someone. Ways to nerf Enkidu that I can think of off the top of my head:
Give them a subpar master
Limit them to Beyond Camelot Only (Summoned after Camelot)
Have some explanation of why they are weakened
Demi Him (Though this probably would just have Enkidu overwriting the poor human)
Have him ranked down hard ala EXTRA
 
There is a reason Terran is allowing OP characters. It has yet to be revealed, and will not be revealed till relevant. But yeah, Enkidu is broken. Much like Gil, though technically banned him for being OP and a Dick that really wouldn't work for someone. Ways to nerf Enkidu that I can think of off the top of my head:
Demi Him (Though this probably would just have Enkidu overwriting the poor human)
Yeah, like half of Enkidu's shtick is the whole "i'm a shapeshifter with shapeshifty powers" thing. Put him in a body that isn't literally made of mud and that's gonna go a long way to nerfing him.
 
Nina Gauthier(Archer Napoleon) - BoundaryPhantasm
Basic Information



Name: Nina Gauthier
Race:Human
Base Servant: Napoleon Bonaparte
Class: Archer
Weapons: A giant cannon that possesses form changing capacity
Armour: Light

Biography


Nina Gauhier was a second generation magus that was indirectly gotten herself involved in a sub-category Holy Grail War when she was 12. She can't remember much of what had happened during the two weeks when she was involved during that war but all she knew she was save by a servant who proclaims himself as The Man Of Possibility.

Nina Gauhier ended up joining Chaldea Security Organization when a recruiter from Chaldea came upon her doorstep wishing for her to join their Organization as she posses a unique property.

Said property was that she was once posses by a Heroic Spirit and become a Pseudo-Servant for a short time. Chaldea hopes that by using Nina they could resummon the Heroic Spirit that once posses her.

During the summoning attempt, rather than succeed in re-summoning that spirit, said attempt resulted in her fusing with that spirit again and ended becoming a Demi-Servant. Despite the failure of the summoning attempt, Nina strangely decided to remain with Chaldea and choose to serve Chaldea as one of their Servants.

While many never figure out her motive for doing so, her reason for doing so was simple. She wishes to see that man again, the man that once who save her life and gave her a second chance in life.

Parameters

Strength: C
Endurance: C
Agility: A
Magical Energy: A
Luck: A

Class & Personal Skills


Class Skills:
~~~Independent Action~~~
Rank: B
Target: Self
Result: The ability to operate without master support for up to two days. As Nina is a demi-servant, Independent Action instead grant Nina a great reserve of magic energy that she can call upon for whatever reason if she needed it. Under Independent Action and with no master support, Nina can utilize her NP once and can continue operations at peak performance for a short time after utilising her NP.

~~~Magic Resistance~~~
Rank: C
Target: Self
Result: The ability to resists magic. Cancel spells with a chant below two verses. Cannot defend against magecraft on the level of High-Thaumaturgy and Greater Rituals

Personal Skill:
~~~Fire Support (Cannon)~~~
Rank: B+
Target: Unit
Result: The sound of explosion always been a sound that smoother Nina soul. Hearing the sound of something especially the sound of a problem being blown up, always bring a smile to her face. Seeing the problem being blow up will lift her spirit greatly. Nina can call upon fire support no matter where she is or how impossible the situations is. With her Fire Support (Cannon), Nina will not be easily outgunned.

~~~Item Construction~~~
Rank: D
Target: Self

Result: Since her youth, Nina had been interested in tinker with stuff. Talking apart of things and finding ways to improve upon them. Nina is capable of construction of magical tools of simple design but she specialises in upgrading and improvements. Any tools that can strengthen and improve upon through she will struggle with tools that contain great Mystery.


~~~Imperial Privilege~~~
Rank: A
Target: Self

Result: The ability to acquire Skills that are essentially impossible to possess can be obtained for a short period of time. Nina is capable of acquiring any skills she desires as long she understand the basic idea of the skills she desires to acquire. She is however limited to only one skill per time and her usage of those skills will only be around an experienced user, In Essentials, the rank of skills she could acquire is around Rank B the highest.


Noble Phantasms

Noble Phantasms

~~~???~~~

Rank: A

Target: Anti-Army

Result: The firing of a laser beam that resembles a rainbow in motion, Despite not knowing the real name of this NP, Nina is capable of unleashing the full damage output of this NP. During the usage of this NP, whatever guns that Nina is using, it will transform into a huge cannon.

 
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Ayako Fujimaru - Brightflame
Basic Information



Name:Ayako Fujimaru
Age:22
Magi Bloodline: None
Biography

A girl with no past, a tragic soul that was meant to die before her life even began. She has no memory of her life besides visions of a home burning around her and the blurry faces of a once happy family, she can not remember the joys she felt in life nor the tragedies, or perhaps she was never able to feel such experiences before. Somehow, this girl has now found herself in Chaldea by pure chance, or perhaps it was fate that brought her here.

As far as she knows, her true life began when she felt the sensation of a small creature licking her cheek.
Parameters



Strength:C
Endurance: B
Agility: C
Magical Energy: C+
Luck: D

Elemental Affinity: Ether and Fire

Origin: WIP

Magical Circuits: C
Quality: B
Magical Skills & Abilities

Magecraft: None

Magic Crest Spells: None

Possessions




Name: Chaldean Uniform
Rank: D
Target: Anti-Army (Self)
Result: Despite appearing to be a regular uniform worn by members of Chaldea, this particular one appears to have been enchanted by some unknown Magus for an unknown reason. The enchantment allows those who wear it the ability to support their allies in three separate ways:

First Aid: This ability allows the user to cast some form of healing Magecraft on a single ally, Magecraft that can heal anything from minor to major wounds. It cannot heal anything that would be considered fatal however.

Momentary Reinforcement: This ability allows the user to use Magecraft to improve an ally's strength, making them be able to fight harder and longer than they would normally be able to.

Emergency Evasion: This ability allows the user to use Magecraft to greatly increase the agility of an ally, to the point where said ally could be able to dodge almost anything.
 
Basic Information



Name:Ayako Fujimaru
Age:22
Magi Bloodline: None
Biography

A girl with no past, a tragic soul that was meant to die before her life even began. She has no memory of her life besides visions of a home burning around her and the blurry faces of a once happy family, she can not remember the joys she felt in life nor the tragedies, or perhaps she was never able to feel such experiences before. Somehow, this girl has now found herself in Chaldea by pure chance, or perhaps it was fate that brought her here.

As far as she knows, her true life began when she felt the sensation of a small creature licking her cheek.
Parameters



Strength:C
Endurance: B
Agility: C
Magical Energy: C+
Luck: D

Elemental Affinity: Ether and Fire

Origin: WIP

Magical Circuits: C
Quality: B
Magical Skills & Abilities

Magecraft: None

Magic Crest Spells: None

Possessions




Name: Chaldean Uniform
Rank: D
Target: Anti-Army (Self)
Result: Despite appearing to be a regular uniform worn by members of Chaldea, this particular one appears to have been enchanted by some unknown Magus for an unknown reason. The enchantment allows those who wear it the ability to support their allies in three separate ways:

First Aid: This ability allows the user to cast some form of healing Magecraft on a single ally, Magecraft that can heal anything from minor to major wounds. It cannot heal anything that would be considered fatal however.

Momentary Reinforcement: This ability allows the user to use Magecraft to improve an ally's strength, making them be able to fight harder and longer than they would normally be able to.

Emergency Evasion: This ability allows the user to use Magecraft to greatly increase the agility of an ally, to the point where said ally could be able to dodge almost anything.

Edit: Lol, I obviously suck at saying what I want to say.
Right, after talking to another GM, I realized that Ayako was still technically an NPC, and is takeable. However, the GMs (Especially @Rowknan) have a pre made backstory for her. If you could contact us on discord or OOC thread, we can talk there
 
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Artoria Pendragon (Ruler)
Basic Information


True Name: Artoria Pendragon
Class: Ruler
Weapons: Excalibur
Armor: Medium/Heavy
Biography

Snippet Collection for now:
Before grabbing it, Merlin appeared before Artoria and tells her to think things over before taking it. "You will no longer be human after taking hold of that sword." He said. "I will become something more than human." Artoria stated, "I will become the people's guide, and lead them to a brighter future. I will not become inhuman, Merlin." With this statement, Artoria cemented her path in kingship. No longer would she be the unemotional king, but rather, a king akin to Solomon; The Wise One.

When Artoria discovered Morgan's treachery, she immediately ordered her knights to arms. "Morgan will not accomplish her goals. She will not cause the downfall of Camelot." She said. Finding Morgan at her castle, Artoria engaged her in battle, both with magecraft and sword. The battle was short, and Morgan lost as soon as Artoria was able to get into close range. "I am sorry, Sister. But I cannot allow you to destroy all that I have built, just on a petty grudge."

Artoria was horrified when she discovered what Morgan had wrought. Her daughter, to be the downfall of her kingdom? In her fury, Artoria nearly struck her child down, but one thing prevented her from doing so. The child, who looked so much like her, was crying in fear; yet was not flinching, nor was she closing her eyes. Sheathing her sword, Artoria took the child, and raised her to be her eventual heir. "You will be called Mordred young one. You will succeed me should I fall, and I will raise you with the love and care my heir deserves. In this moment of weakness, I have nearly broke the code. Never again shall it happen."

Upon her return to Camelot, Artoria found Mordred on the throne, answering the people's questions; just as Artoria had instructed her to do. "You have done a good job, my child. Unfortunately, I must ask the others to leave the room while I discuss matters with them." As her order was carried out, Mordred only looked at her mother in confusion. "Father?" she said, once the room was cleared, "Why do you wish to talk to me?" "Daughter, I have come to you with grim news. While the Romans that where planning to invade have been neutralized, Rome has sent more, with the Sword Emperor Himself accompanying them. Gawain and Lancelot, along with their knights and armies hold them off at the beachhead, though it will not last for long." Artoria takes a deep breath. "My beloved daughter, I must ask of you: will you follow me to the end? Will you fight for the kingdom that I have built?" "Need you even ask father? I will always be with you. You have always been honest with me, and have only told me to wait, should you be unable to answer. I will follow you, and die with you, should that be your plan."

It always ended in Camlann for Artoria. Fighting to the death against the Roman legions, with Caliburn broken, unable to handle the sheer prana output needed to deal with two Roman Legions. In her final moments, the Fae sent Excalibur, the Sword of Promised Victory was in her hands, having received it from the Lady of the Lake when she was raising Mordred. Artoria died saving her kingdom, unleashing the full power of Excalibur, and overpowering it with her Prana, and when that extinguished, her Od. As she laid dying in a tearful Mordred's arms, Artoria reflected on her life, and found no problems with it. I do not have a single regret. This is the path I have chosen, and should it end here, I have no regrets. Her last words to Mordred where; "Live well my daughter. Lead our Kingdom well. I am proud of you." With her last words, Excalibur faded away, returning to the realm of the Fae, and the sword's sheath; Avalon remained to help guide Mordred.
Parameters

Strength: B+
Endurance: A
Agility: B
Magical Energy: A
Luck: B

Class & Personal Skills

Class Skills

Magic Resistance
Rank: A
Target: Anti-Magic
Results:
Cancel spells of A-Rank or below, no matter what High-Thaumaturgy it is. In practice, the Servant is untouchable to modern magi, so it would not be an exaggeration to title the Servant a 'Magus Killer'.

True Name Discernment
Rank: B
Target: Anti-Unit
Results:
If summoned as a Ruler, during a direct encounter, a Servant's true name and entire status information will be automatically revealed. In regards to Servants with concealment abilities, a Luck Check is required to bypass those abilities.

Personal Skills

Mana Burst
Rank: A
Target: Self
Result:
King Arthur uses this Skill mainly for defense and high-speed movement. Executing large-scale body reinforcement through Mana Burst is only possible with King Arthur's immense magical power. While he/she herself possesses average physical strength, he/she managed to defeat countless enemies by strengthening all of his/her actions with his/her excessive magical energy. This Artoria has reached the peak of what she is capable of with Prana burst, able to almost react to new combat situations before they happen when combined with her instincts.

Charisma
Rank: B
Target: Anti-Army
Result:
Having B Rank in this Skill is sufficient to lead a nation as its King. The morale of military forces she commands is extremely high.

Military Tactics
Rank: C+
Target: Anti-Army
Result:
Particularly when waging a Defensive War, Artoria gains a high battle tactics bonus. This is due to her multiple campaigns in defending Camelot and Britain from the Saxons and Romans.

Instinct
Rank: A
Target: Self/Anti-Unit
Result:
At Rank A, it is essentially in the realm of predicting the future. Through this ability, it is possible to negate the penalties inflicted by visual and auditory interference to a certain extent.
Noble Phantasms

Excalibur, The Sword of Promised Victory
Rank: A++
Target: Anti-Fortress
Result:
"Yes. Let's put an end to this."
"The breath of the planet gathers. The torrent of life shines. Take this! "Excalibur"!!"
(Same as all the Excaliblasts)
 
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Basic Information

With Cloak and Crown

True Name: Artoria Pendragon
Class: Ruler
Weapons: Caliburn and Excalibur (With the Proto Appearance, but not mechanics)
Armor: Medium/Heavy
Biography

Snippet Collection for now:
Before grabbing it, Merlin appeared before Artoria and tells her to think things over before taking it. "You will no longer be human after taking hold of that sword." He said. "I will become something more than human." Artoria stated, "I will become the people's guide, and lead them to a brighter future. I will not become inhuman, Merlin." With this statement, Artoria cemented her path in kingship. No longer would she be the unemotional king, but rather, a king akin to Solomon; The Wise One.

When Artoria discovered Morgan's treachery, she immediately ordered her knights to arms. "Morgan will not accomplish her goals. She will not cause the downfall of Camelot." She said. Finding Morgan at her castle, Artoria engaged her in battle, both with magecraft and sword. The battle was short, and Morgan lost as soon as Artoria was able to get into close range. "I am sorry, Sister. But I cannot allow you to destroy all that I have built, just on a petty grudge."

Artoria was horrified when she discovered what Morgan had wrought. Her daughter, to be the downfall of her kingdom? In her fury, Artoria nearly struck her child down, but one thing prevented her from doing so. The child, who looked so much like her, was crying in fear; yet was not flinching, nor was she closing her eyes. Sheathing her sword, Artoria took the child, and raised her to be her eventual heir. "You will be called Mordred young one. You will succeed me should I fall, and I will raise you with the love and care my heir deserves. In this moment of weakness, I have nearly broke the code. Never again shall it happen."

Upon her return to Camelot, Artoria found Mordred on the throne, answering the people's questions; just as Artoria had instructed her to do. "You have done a good job, my child. Unfortunately, I must ask the others to leave the room while I discuss matters with them." As her order was carried out, Mordred only looked at her mother in confusion. "Father?" she said, once the room was cleared, "Why do you wish to talk to me?" "Daughter, I have come to you with grim news. While the Romans that where planning to invade have been neutralized, Rome has sent more, with the Sword Emperor Himself accompanying them. Gawain and Lancelot, along with their knights and armies hold them off at the beachhead, though it will not last for long." Artoria takes a deep breath. "My beloved daughter, I must ask of you: will you follow me to the end? Will you fight for the kingdom that I have built?" "Need you even ask father? I will always be with you. You have always been honest with me, and have only told me to wait, should you be unable to answer. I will follow you, and die with you, should that be your plan."

It always ended in Camlann for Artoria. Fighting to the death against the Roman legions, with Caliburn broken, unable to handle the sheer prana output needed to deal with two Roman Legions. In her final moments, the Fae sent Excalibur, the Sword of Promised Victory was in her hands, having received it from the Lady of the Lake when she was raising Mordred. Artoria died saving her kingdom, unleashing the full power of Excalibur, and overpowering it with her Prana, and when that extinguished, her Od. As she laid dying in a tearful Mordred's arms, Artoria reflected on her life, and found no problems with it. I do not have a single regret. This is the path I have chosen, and should it end here, I have no regrets. Her last words to Mordred where; "Live well my daughter. Lead our Kingdom well. I am proud of you." With her last words, Excalibur faded away, returning to the realm of the Fae, and the sword's sheath; Avalon remained to help guide Mordred.
Parameters

Strength: B+
Endurance: A-
Agility: B-
Magical Energy: A++
Luck: EX

Class & Personal Skills

Class Skills

Magic Resistance
Rank: A++
Target: Anti-Magic
Results:
Cancel spells of A-Rank or below, no matter what High-Thaumaturgy it is. In practice, the Servant is untouchable to modern magi, so it would not be an exaggeration to title the Servant a 'Magus Killer'.

True Name Discernment
Rank: B
Target: Anti-Unit
Results: If summoned as a Ruler, during a direct encounter, a Servant's true name and entire status information will be automatically revealed. In regards to Servants with concealment abilities, a Luck Check is required to bypass those abilities.

Personal Skills

Mana Burst
Rank: A+
Target: Self
Result: King Arthur uses this Skill mainly for defense and high-speed movement. Executing large-scale body reinforcement through Mana Burst is only possible with King Arthur's immense magical power. While he/she herself possesses average physical strength, he/she managed to defeat countless enemies by strengthening all of his/her actions with his/her excessive magical energy.[

Charisma
Rank: A
Target: Anti-Army
Result: Can be said to have achieved the greatest level of popularity as a human being.

Military Tactics
Rank: C+
Target: Anti-Army
Result: Particularly when waging a Defensive War, Artoria gains a high battle tactics bonus. This is due to her multiple campains in defending Camelot and Britain from the Saxons and Romans.

Instinct
Rank: A-
Target: Self/Anti-Unit
Result: At Rank A-, it is essentially in the realm of predicting the future. Through this ability, it is possible to negate the penalties inflicted by visual and auditory interference to a certain extent.
Noble Phantasms

Excalibur, The Sword of Promised Victory
Rank: A++
Target: Anti-Fortress
Result:
"Yes. Let's put an end to this."
"The breath of the planet gathers. The torrent of life shines. Take this! "Excalibur"!!"
(Same as all the Excaliblasts)

Caliburn, The Golden Sword of the Victorious
Rank: B+
Target: Anit-Unit, Anti-Army
Result:
"I'll put an end to this."
"Sword of Selection, grant me power! Cleave the wicked! "Caliburn"!"
Similar to Saber Lily's Caliburn, Artoria (Ruler)'s Caliburn breaks when releasing its true name. When Released, Caliburn expels light that burns evil, and is more effective on evil enemies.

Seiba?


 
Miho Takamura/Inari Ookami (Alter-Ego)
Seiba?


Well, thinking on her a bit, I want to refine Seiba quite a bit more before I use her.

So have another one that might be a thing.

Basic Information


Write ins: She has brown hair.
True Name: Miho Takamura/Inari Okami
Class: Alter-Ego
Weapons: Yumi (Japanese Bow)
Armor: Shrine Maiden outfit with Lacquered leather plates (Light/Medium)
Biography

A young shrine maiden in Feudal Japan, Takamura Miho maintained the Fushimi Inari-taisha shrine from 1621 to her death in 1641. During her life, she heard of the Shimabara rebellion, and while angered at the rebellion against the shogunate, was saddened at the loss of innocent life. She spent several days in the shrine, praying to Inari Ookami for the innocent's passage unto their heaven, impressing the androgynous God/Goddess with her lack of prejudice towards another religion. Much like Amaterasu, Inari was curious how humans thought, and while he/she did not wish to experience being human, they did wish to communicate with one. Miho happened to be the perfect candidate, being the one that was praying to them the most at the time. Sending one of their Zenko (A messenger of Inari; Always white), Inari waited for Miho's response.
"Inari Sama, why have you called me?"
"Because humans intrigue me, child. Tell me, why do you struggle day by day when your body will fail in the end. Why do you continue to exist?"
"Because Inari Sama, there is something beautiful in experiencing life only once, and having a finite time to exist. I personally think that being immortal would be boring. A chore, if you will."
"I see. I wish to experience this. How would I go about doing so?"
"I offer you my body, as I know you cannot create a truly human form. You may experience life through my body, though I ask only that you let me control myself from time to time."
"Very well then. We shall do as you suggest."
With that, an aspect of Inari became a mortal human, taking the body of Takamura Miho. Unlike Amaterasu, Inari experienced both the joys and sorrows of life, maintaining a shrine dedicated to themselves.
I wish this would never end. The simple joy of experiencing day to day life, without a care for other divine beings. Of enjoying the simple things.
Sadly, this was not to last. A wandering Ronin came to the shrine, possessed by an evil spirit. He was aiming slaughter the people at the shrine, and with Miho as its only defender; due to early training as a daughter of a feudal lord; It was soon to happen. The ancient Yumi she kept saw its first use in anger in over a decade, causing the Ronin a fatal wound before the man slew her. In her last moments, Inari comforted her, appearing before her as a Arctic fox.
"Why do you accept this so readily Miho?"
"Because Inari sama, I have done my duty. I have protected your shrine; and the people who worship here. I am still young, but I have always known that I would die young. This world does not suit me, and I welcome my passing. May we meet again in another life, Inari Sama."
Overcome with a foreign emotion (grief), Inari only wished to remember the woman who had let them experience something entirely new.
"You will always be at my side, Takamura Miho. I declare that when someone sees me, I will take your form. Should I ever be summoned, I will call you from your rest, and you shall become my host as you where in life. With my divine authority, I declare myself your patron. May your soul rest in my realm for the rest of eternity."
When summoned, Miho Takamura has the personality she had in life. Quite, yet quite willing to speak her mind, especially on things she is passionate about. While she is an introvert, Miho does enjoy talking with those she calls friends. She loves sushi, teriyaki, and tempura. When Inari takes over, they prefer mochi, ramen, and tonkatsu.
Parameters

Strength: B
Endurance: B
Agility: B
Magical Energy: A
Luck: C

Class & Personal Skills

Class:

Territory Creation
Rank: B
Target: Self/Land
Result:
Miho can create a small Shinto shrine dedicated to Inari. While in the shrine, all allies healing is increased, and eastern magi gain a rank in magical energy. Caster class servants with item construction also gain a rank in the skill, though only the eastern servants benefit from this in practice.

Independent Action
Rank: B+
Target: Self
Result:
It is possible for a Servant to stay in the world for two days without a Master. However, this is the ideal value achieved by maximally conserving mana and avoiding battle and Noble Phantasm usage. For Miho Takamura/Inari Ookami, it is possible to engage in light combat periodically while achieving the ideal value.

Presence Concealment
Rank: C+
Target: Self
Result:
Hides one's presence as a Servant. Suitable for spying. The rank of Presence Concealment drops considerably when preparing to attack. This does not apply to Miyuki's preparations to attack, and vice versa with Miho's preparations for attack when Miyuki is using it.

Personal:

Eye of the Mind (True)
Rank: B
Target: Anit-Unit
Result:
Capable of calm analysis of battle conditions even when in danger and deduce an appropriate course of action after considering all possibilities to escape from a predicament.

Familiar (Foxes)
Rank: A+
Target: Anti-Unit
Result:
Allows Miho/Inari to call a Zenko (a white messenger fox of Inari) of up to three tails to either fight for Miho, or a companion. She generally has one or two with her at all times.

Core of the Goddess/God
Rank: B
Target: Self
Result:
A composite skill comprising Divinity and resistance of mental interference, the rankings of both cases of course equal the rank of this skill. In addition, the figure will not change no matter how much time passes or how many calories are consumed, unless an improvement to the Saint Graph is made, in which case it can still be changed in appearance between the states.

Rice Harvesting
Rank: A
Target: Self
Result:
A When the need arises, rice can be harvested as a matter of course. A bountiful harvest is merely a prayer away.
Noble Phantasms

Hibike, Watashi no Shinko, Watashi no Kenshin (Resound, My Faith, My Devotion)
Rank: A
Target: Anti-Unit
Result:
The noble phantasm representing both Miho's life, and her final moments. The Faith and Devotion caused Inari grief after her death. The final shot against the Ronin. To activate, Miho must be protecting either a location dedicated to Inari, or be defending those that are truly innocent (Children, those who have committed no wrongs). When activated, Miho fires a single arrow at her target, "which will always hit, and always be fatal." (Note that this is a misnomer. The arrow itself is not always fatal, but rather, causes the fatality of the target eventually).
Just so everyone knows: I'm not a 100% sure that the lore is right with the God/Goddesses abilities to do the things Inari does in her bio. Please direct questions towards her to me via Discord, and if you have suggestions on how to fix it up, message me on the server.

Edit one: Cleaned up some stuff, and added her second Noble Phantasm: Hibike, Watashi no Shinko, Watashi no Kenshin.

Edit two: Cleaned up Skills based on Loremaster Advice. Removed 1st NP.
 
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Alexis Russo - BoundaryPhantasm
Basic Information


Name: Alexis Russo
Age: 22
Birthday: July 21
Magi Bloodline: N/A
Biography


Alexis Russo is a victim of a Dead Apostles attack on her hometown when she was young. It was only thanks to a timely arrival of the Executors of the Church that was she survived the ordeal. The ordeal, however, had left its mark on her.

Her entire hometown had been destroyed by the Dead Apostles and had to be purged in order to prevent the undead from spreading. She only avoided the fate of her hometown because she was defended by an Executors who in the close future adopt her as her granddaughter proving she was clean and not infected by the Dead Apostles that attacked her hometown.

It took years to for her to recover but she eventually recovers under the care of her adopted grandfather who also resigns himself from the Church over the intervening years. When she was 15, Alexis Russo decided to join the Church and become an Executors of the Church. Her reason was joining was simple. She wants to prevent the tragedy that happens to her from ever happening again and no one else had to go through what had happened to her.

When she was 19. Alexis was deployed to investigate a remote location of Africa and terminate the Dead Apostles that had hidden there. While there, Alexis got herself involve with a subcategory Holy Grail War that was initiated by the Dead Apostles she was hunting. She barely walk away from that war with her life.

When she was 22, hearing that Chaldea was recruiting Master candidate and the Church wanted someone to keep on eye on Chaldea, Alexis volunteered herself to be that person.

And that was how Alexis ended up at Chaldea as a master, with a mission from the Church and with a personal wish of her own she sought to fulfil at Chaldea.

Parameters


Strength: B
Endurance: C
Agility: B
Magical Energy: A
Luck: C

Elemental Affinity:Unknown
Origin:Unknown

Magical Circuits: B
Quality: B

Magical Skills & Abilities


Magecraft : Formalcraft
Magic Crest Spells: N/A

Possessions


Name: Black Key
Standard Armament of the Executors of the Church
Rank: C
Target: Unit
Result: Deal powerful damage to demons and vampires and inflicting wounds that are impossible to heal with normal means. Against servants, Black Key is unable to deal fatal wounds to servants unless it had been reinforced to be able to do so.

Name: Custom Made Battle Uniform
A custom battle uniform that is designed to have a futuristic feel to it.
Rank: A
Target: Unit
Result: This uniform is capable of allowing its user to perform Reinforcement on themselves or any target of their choosing. It also had built in healing spells that allow its user to perform emergency heal. A small mana battery is built serve as an emergency reserve of energy.

Name: Custom Made Broadsword
A pair of custom made broadsword.
Rank: C
Target: Unit
Result: The pair of broadsword is designed deal heavy damage against spiritual enemy, including the likes of a servant, Reinforcement can be applied to it to strengthen its attacking power and blade length.

 
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Caren Ortensia(Amakusa Shirou) - Nanimani
Okay, sheet mostly done.
Except I have no idea what to name the NP. Nothing as perfect as Lord Chaldeas/Lord Camelot comes to mind.
A friend gave me a subtitle, and a GM gave me the main title, so nvm, I'm good now.

Basic Information


Name: Caren Ortensia
Race: Human
Base Servant: Amakusa Shirou Tokisada
Class: Ruler
Weapons: Black Keys, katana
Armor: None
Biography



Daughter of one Kirei Kotomine, though she doesn't actually remember him. After her mother committed suicide, he rightly thought "I am in no way qualified as a father" and sent her to live with her mother's family. Despite both working for the Church, they haven't met each other in the course of fulfilling their duties either. Neither, indeed, will they, what with the guy being dead and all.

Her body possesses a rare attribute, sympathetic wounds opening up when near those possessed by demons. As such, she bears great value for the Church as a kind of radar to assist with exorcism. Wounds start opening up from nowhere on her skin? There be a demon around. It's a bit painful to have one's value only be expressed with pain, but it is also a way to help save people, by serving to help locate demons that would eventually threaten them. As such, it's not like she's forced into the role; she volunteers gladly.

Recently, she was praying, as one might expect she does frequently. As one might expect does not happen frequently, she received a Revelation. There was somewhere she had to go. The Counter Force was stacking the deck in Chaldea's favor, and a Servant who would give up control for the sake of humanity that would also point the host towards Chaldea was summoned into a human body.

And really, what was Caren going to do? Not answer the call? She may not have known how she knew that Chaldea was to save humanity, but she knew it regardless. And, knowing that, she had to help.

Parameters

Strength: C
Endurance: C
Agility: B
Magical Energy: A
Luck: B
Class & Personal Skills



Please, separate class and personal skills.

~~~Magic Resistance~~~
Rank: A
The ability to resist magic. As a Ruler, Amakusa bears Magic Resistance of a high rank as most of the like do. Spells of all kinds are simply nullified when used against him. So too, are they nullified when used against the one that contains him.

~~~True Name Discernment~~~
Rank: B
Ruler can see the true name and parameters of any Servant she comes across. However, some are capable of hiding this information. A Luck check is requried to actually get the deets with them.

~~~God's Resolution~~~
Rank: C
Rulers are meant to rule. In other words, they receive Command Seals. However, at Amakusa's low rank, the number ends up rather small. Indeed, Ruler only has three Command Seals, the same as any Master. Once hooked up to the FATE system, they could be used on other Servants of Chaldea, or she could just use them to give herself a surge in power.

The boost they could give to an action is potent, but they're very much a limited resource.


Personal skills

~~~Revelation~~~
Rank: A
The voice of God is heard. Can be called a similar skill to Instinct, granting knowledge of what one should do. However, in addition to genuine precognition during battle, this assists with pretty much anything. Set a goal, and you are answered with what to do in pursuit of said goal.

It's rather difficult to explain what they feel or hear; it's not something as simple as literally hearing a voice speaking to them.

~~~Charisma~~~
Rank: C-
A composite skill for leading a military force, including the general charisma to lead them, as well as the tactical skill to direct them well. Amakusa's ability falls... rather far below that of a king. However, Ruler can forge powerful bonds with those that share the same aims, putting together a decent force. In addition, it's possible to make allies believe the content of Revelation, if not necessarily its source, without basis.

~~~Baptismal Rite~~~
Rank: B+

Magecraft formed in the style of the Church, mostly useful against spiritual bodies. Ruler's faith is strong enough to offer her own body as a demon-detecting radar, despite the wounds and pain any success brings. Considering the form is based on faith, that makes the ritual very effective. Perhaps more importantly, however, Amakusa Shirou's arms are a gift from God. Even without Ruler's knowledge, they will passively increase the effectiveness of Baptismal Rites when brought together in prayer.

With Baptismal Rites of this level, even Servants can be sublimated, assuming their nature is one susceptible to exorcism.
Noble Phantasms

~~~God's Salvation: O Lord, I Surrender Myself to Thee~~~
Rank: E-A
Target: Anti-Unit/Anti-Army

Amakusa Shirou's arms, individually, are D rank Noble Phantasms that offer passive benefits. Eye of the Mind, a body free from aging, and increasing the power of Baptismal Rites. However, one gift is not particularly valuable in the context of the Grand Order, Eye of the Mind is more than a little redundant when the Servant already bears Revelation, and Baptismal Rites are not something that can be called a Noble Phantasm.

The true power of the arms is that when brought together, they form a Skeleton Key to any thaumaturgical foundation, essentially allowing the user to do anything any kind of magecraft is capable of, but on the scale of a Noble Phantasm. Unfortunately, Caren is not aware of the specifics of this. Rather, what comes when you put together your hands, as the last resort of a Christian? Of course, praying to God.

So Ruler brings her hands together with this Noble Phantasm to offer up a prayer of salvation. Please, save this child, or please, protect us. Strike down our foes. Only vague direction is given, and specific effects cannot be created with that lack of control. Still the arms are activated, and something comes in response to that prayer.

Essentially "GM-sama, please help me!"

Other notes:
So, I feel like I explained Caren's body enough in the sheet, so that's fine. Should be noted it's not just the typical kinds of demon the Church deals with. Angra counts, for example.

Doesn't seem like there's a spot to mention things more important than regular weapons but not Noble Phantasms, so I'll do it here.

Holy Shroud of Magdalene. It's a thing she has. She can activate it to wrap a make target, even a Servant, ankle to shoulder, forcefully binding them. However, while bound, the target cannot be subject to violence. Try to hurt them, the Shroud loses its power, letting them get out of it.
 
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Archer Oda Nobunaga - Noob5674
I gave up on trying to adjust a Servant into a different role, so I'mma just take a servant that's already been made
Basic Information


True Name: Oda Nobunaga
Class: Archer
Weapons: a small katana, and a lot of muskets
Armor: None/Light
Biography

The King of Innovation, legendary warlord of the Sengoku and Azuchi-Momoyama Periods of Japan, and the Demon King of the Sixth Heavens, Oda Nobunaga was a skilled and brutal general.
But, she wasn't always the Legendary Strategist before then. Hell, she was quite a brat, even lashing out during her father's funeral, until her mentor decided to set her straight. By killing himself...hmmm.

Well, either way, after that, there was still the matter of others beginning to challenge her for her father's inheritance. After some fighting, they were dealt with.

And such, she turned her focus from her family issues to the issue of the political side of the country. Which is to say, to the war that has made the entire country its battlefield.

And in her first battle, it was her with 3 thousand troops, versus 10 thousand. Needless to say, it was thought to be one-sided, so the enemy leader decided to celebrate. That was a fucking stupid idea and made it their downfall and Nobu won.
This set her foot in the war in stone, to unify the country by force. And would involve conquering multiple territories. This made her out to be a monster in the eyes of others and a True Demon King.

As for why she was known to be the Destroyer of Shintoism and Buddhism and what solidified her as a Demon King, she set fire to the Temples of many monks, just out of the fact of not wanting to deal with the nonsense that is the warrior monks.

Fast forward through her many campaigns, she eventually finds herself betrayed by her general and was cornered in a temple with her men. Deciding that she would not have them defile her body once she's dead, she told her men to set the place ablaze and died from that instead.

After her death, others took the foundations she laid and eventually succeeded in her dream and unified the country.
Parameters

Strength: C
Endurance: B
Agility: C
Magical Energy: B
Luck: B

Class & Personal Skills

Class Skills
~~~Independent Action~~~
Rank: B
Target: Self
Result: It is possible for her to stay in the world for two days without a Master. However, this is the ideal value achieved by maximally conserving mana and avoiding battle and Noble Phantasm usage.
~~~Magic Resistance~~~
Rank: B
Target: Self
Result: Cancels spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for her to be affected.

Personal Skills
~~~Military Tactic~~~
Rank: B
Target: Self
Result: Having led her armies with exceptional decision and tactics, she had conquered many territories and had set her dream into motion with decisive military exploits and as such, has this skill.

~~~Charisma~~~
Rank: B-
Target: Self
Result: Having B Rank in this Skill is sufficient to lead a nation as its Commander. However, because the rank is B-, there is an unevenness in its effect.

~~~Demon King~~~
Rank: A
Target: Self
Result: Distorting her abilities and appearance, Nobunaga is unique in that it was something she called herself in life, allowing her to effectively receive the skill of 'Innocent Monster' and control it at will, without any demerits that would normally come with it.

And by that, it basically means she can alter her appearance from being a small child to having a prominent bust.

~~~Tenka Fubu - Innovation~~~
Rank: A
Target: Anti-Divinity
Result: An alteration of Innovation, this skill effectively grants modifiers leaning more in her favor the higher the opponent's rank in Divinity or Mystery or the more that opponent is a Heroic Spirit who is a guardian of the establishment.

Thanks to it, Nobunaga boasts an absolute advantage over Heroic Spirits and Noble Phantasms with Divinity and Mystery. However, it has little to no power over Heroic Spirits of the modern era with little Mystery. And not only that, but the effects of her Noble Phantasms drop accordingly.

Noble Phantasms

~~~Three Thousand Worlds~~~ 'An unending storm of flames and metal…'
Rank: E-A
Target: Anti-Army
Result: The dream that Nobunaga had and of her most prominent strategy, 'Three Lines of Fire', this NP allows her to summon up to 3 thousand arquebuses around her and fire at will. They disappear discharging their rounds, but others can be summoned at will and fired in a constant barrage similar to her volley fire system she had created.

Of course, she normally summons only 10 or so in most combat scenarios, since such an act of summoning 3 thousand guns and firing would not only be exhausting on her master but also it'd effectively put all of them on Cooldown to reload, which takes about a few seconds each. Since her 'Three Lines of Fire' strategy was also famed for defeating the strongest cavalry of the Warring States, it shows a greater effect on Servants with Riding Skills.

However, due to her Skill, 'Tenka Fubu - Innovation', this NP has both an increasingly powerful effect on those of high divinity/mystery, and also a mild effect on those of low divinity/mystery.
Effectively, it can go from simply matchlock guns (As if it were normal ones fired by normie people) to extraordinarily effective. And if it were to be used against a Rider with high Mystery/Divinity around them...it'd be devastating.
~~~Demon King of the Sixth Heaven~~~ 'Set fire to the Heavens.'
Rank: E-EX
Target: Anti-Divine
Result: A manifestation of her fame as the Destroyer of Buddhism and Shintoism, this NP is a Reality Marble of Flames reminiscent of her act of setting Mount Hiei aflame and other horrific acts, it brings forth a living hell where the Divine and Mysterious are brought down to their knees.
Just as with 'Three Thousand Worlds' this too is affected by 'Tenka Fubu- Innovation', but if I were to describe it, it would be even more closely tied to the skill.

For those who are of more modern Servants/Masters, this RM is simply a bit hot for them. However, for those of High Divinity/Mystery, this RM not only puts them through an unbearable amount of heat, but it also applies a pressure upon them that makes it difficult to even keep existing inside, much less fight back.
 
I gave up on trying to adjust a Servant into a different role, so I'mma just take a servant that's already been made
Basic Information


True Name: Oda Nobunaga
Class: Archer
Weapons: a small katana, and a lot of muskets
Armor: None/Light
Biography

The King of Innovation, legendary warlord of the Sengoku and Azuchi-Momoyama Periods of Japan, and the Demon King of the Sixth Heavens, Oda Nobunaga was a skilled and brutal general.
But, she wasn't always the Legendary Strategist before then. Hell, she was quite a brat, even lashing out during her father's funeral, until her mentor decided to set her straight. By killing himself...hmmm.

Well, either way, after that, there was still the matter of others beginning to challenge her for her father's inheritance. After some fighting, they were dealt with.

And such, she turned her focus from her family issues to the issue of the political side of the country. Which is to say, to the war that has made the entire country its battlefield.

And in her first battle, it was her with 3 thousand troops, versus 10 thousand. Needless to say, it was thought to be one-sided, so the enemy leader decided to celebrate. That was a fucking stupid idea and made it their downfall and Nobu won.
This set her foot in the war in stone, to unify the country by force. And would involve conquering multiple territories. This made her out to be a monster in the eyes of others and a True Demon King.

As for why she was known to be the Destroyer of Shintoism and Buddhism and what solidified her as a Demon King, she set fire to the Temples of many monks, just out of the fact of not wanting to deal with the nonsense that is the warrior monks.

Fast forward through her many campaigns, she eventually finds herself betrayed by her general and was cornered in a temple with her men. Deciding that she would not have them defile her body once she's dead, she told her men to set the place ablaze and died from that instead.

After her death, others took the foundations she laid and eventually succeeded in her dream and unified the country.
Parameters

Strength: C
Endurance: B
Agility: C
Magical Energy: B
Luck: B

Class & Personal Skills

Class Skills
~~~Independent Action~~~
Rank: B
Target: Self
Result: It is possible for her to stay in the world for two days without a Master. However, this is the ideal value achieved by maximally conserving mana and avoiding battle and Noble Phantasm usage.
~~~Magic Resistance~~~
Rank: B
Target: Self
Result: Cancels spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for her to be affected.

Personal Skills
~~~Military Tactic~~~
Rank: B
Target: Self
Result: Having led her armies with exceptional decision and tactics, she had conquered many territories and had set her dream into motion with decisive military exploits and as such, has this skill.

~~~Charisma~~~
Rank: B-
Target: Self
Result: Having B Rank in this Skill is sufficient to lead a nation as its Commander. However, because the rank is B-, there is an unevenness in its effect.

~~~Demon King~~~
Rank: A
Target: Self
Result: Distorting her abilities and appearance, Nobunaga is unique in that it was something she called herself in life, allowing her to effectively receive the skill of 'Innocent Monster' and control it at will, without any demerits that would normally come with it.

And by that, it basically means she can alter her appearance from being a small child to having a prominent bust.

~~~Tenka Fubu - Innovation~~~
Rank: A
Target: Anti-Divinity
Result: An alteration of Innovation, this skill effectively grants modifiers leaning more in her favor the higher the opponent's rank in Divinity or Mystery or the more that opponent is a Heroic Spirit who is a guardian of the establishment.

Thanks to it, Nobunaga boasts an absolute advantage over Heroic Spirits and Noble Phantasms with Divinity and Mystery. However, it has little to no power over Heroic Spirits of the modern era with little Mystery. And not only that, but the effects of her Noble Phantasms drop accordingly.

Noble Phantasms

~~~Three Thousand Worlds~~~ 'An unending storm of flames and metal…'
Rank: E-A
Target: Anti-Army
Result: The dream that Nobunaga had and of her most prominent strategy, 'Three Lines of Fire', this NP allows her to summon up to 3 thousand arquebuses around her and fire at will. They disappear discharging their rounds, but others can be summoned at will and fired in a constant barrage similar to her volley fire system she had created.

Of course, she normally summons only 10 or so in most combat scenarios, since such an act of summoning 3 thousand guns and firing would not only be exhausting on her master but also it'd effectively put all of them on Cooldown to reload, which takes about a few seconds each. Since her 'Three Lines of Fire' strategy was also famed for defeating the strongest cavalry of the Warring States, it shows a greater effect on Servants with Riding Skills.

However, due to her Skill, 'Tenka Fubu - Innovation', this NP has both an increasingly powerful effect on those of high divinity/mystery, and also a mild effect on those of low divinity/mystery.
Effectively, it can go from simply matchlock guns (As if it were normal ones fired by normie people) to extraordinarily effective. And if it were to be used against a Rider with high Mystery/Divinity around them...it'd be devastating.
~~~Demon King of the Sixth Heaven~~~ 'Set fire to the Heavens.'
Rank: E-EX
Target: Anti-Divine
Result: A manifestation of her fame as the Destroyer of Buddhism and Shintoism, this NP is a Reality Marble of Flames reminiscent of her act of setting Mount Hiei aflame and other horrific acts, it brings forth a living hell where the Divine and Mysterious are brought down to their knees.
Just as with 'Three Thousand Worlds' this too is affected by 'Tenka Fubu- Innovation', but if I were to describe it, it would be even more closely tied to the skill.

For those who are of more modern Servants/Masters, this RM is simply a bit hot for them. However, for those of High Divinity/Mystery, this RM not only puts them through an unbearable amount of heat, but it also applies a pressure upon them that makes it difficult to even keep existing inside, much less fight back.
NOBU NOBU NOBUUUUUUU!
 
I gave up on trying to adjust a Servant into a different role, so I'mma just take a servant that's already been made
Basic Information


True Name: Oda Nobunaga
Class: Archer
Weapons: a small katana, and a lot of muskets
Armor: None/Light
Biography

The King of Innovation, legendary warlord of the Sengoku and Azuchi-Momoyama Periods of Japan, and the Demon King of the Sixth Heavens, Oda Nobunaga was a skilled and brutal general.
But, she wasn't always the Legendary Strategist before then. Hell, she was quite a brat, even lashing out during her father's funeral, until her mentor decided to set her straight. By killing himself...hmmm.

Well, either way, after that, there was still the matter of others beginning to challenge her for her father's inheritance. After some fighting, they were dealt with.

And such, she turned her focus from her family issues to the issue of the political side of the country. Which is to say, to the war that has made the entire country its battlefield.

And in her first battle, it was her with 3 thousand troops, versus 10 thousand. Needless to say, it was thought to be one-sided, so the enemy leader decided to celebrate. That was a fucking stupid idea and made it their downfall and Nobu won.
This set her foot in the war in stone, to unify the country by force. And would involve conquering multiple territories. This made her out to be a monster in the eyes of others and a True Demon King.

As for why she was known to be the Destroyer of Shintoism and Buddhism and what solidified her as a Demon King, she set fire to the Temples of many monks, just out of the fact of not wanting to deal with the nonsense that is the warrior monks.

Fast forward through her many campaigns, she eventually finds herself betrayed by her general and was cornered in a temple with her men. Deciding that she would not have them defile her body once she's dead, she told her men to set the place ablaze and died from that instead.

After her death, others took the foundations she laid and eventually succeeded in her dream and unified the country.
Parameters

Strength: C
Endurance: B
Agility: C
Magical Energy: B
Luck: B

Class & Personal Skills

Class Skills
~~~Independent Action~~~
Rank: B
Target: Self
Result: It is possible for her to stay in the world for two days without a Master. However, this is the ideal value achieved by maximally conserving mana and avoiding battle and Noble Phantasm usage.
~~~Magic Resistance~~~
Rank: B
Target: Self
Result: Cancels spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for her to be affected.

Personal Skills
~~~Military Tactic~~~
Rank: B
Target: Self
Result: Having led her armies with exceptional decision and tactics, she had conquered many territories and had set her dream into motion with decisive military exploits and as such, has this skill.

~~~Charisma~~~
Rank: B-
Target: Self
Result: Having B Rank in this Skill is sufficient to lead a nation as its Commander. However, because the rank is B-, there is an unevenness in its effect.

~~~Demon King~~~
Rank: A
Target: Self
Result: Distorting her abilities and appearance, Nobunaga is unique in that it was something she called herself in life, allowing her to effectively receive the skill of 'Innocent Monster' and control it at will, without any demerits that would normally come with it.

And by that, it basically means she can alter her appearance from being a small child to having a prominent bust.

~~~Tenka Fubu - Innovation~~~
Rank: A
Target: Anti-Divinity
Result: An alteration of Innovation, this skill effectively grants modifiers leaning more in her favor the higher the opponent's rank in Divinity or Mystery or the more that opponent is a Heroic Spirit who is a guardian of the establishment.

Thanks to it, Nobunaga boasts an absolute advantage over Heroic Spirits and Noble Phantasms with Divinity and Mystery. However, it has little to no power over Heroic Spirits of the modern era with little Mystery. And not only that, but the effects of her Noble Phantasms drop accordingly.

Noble Phantasms

~~~Three Thousand Worlds~~~ 'An unending storm of flames and metal…'
Rank: E-A
Target: Anti-Army
Result: The dream that Nobunaga had and of her most prominent strategy, 'Three Lines of Fire', this NP allows her to summon up to 3 thousand arquebuses around her and fire at will. They disappear discharging their rounds, but others can be summoned at will and fired in a constant barrage similar to her volley fire system she had created.

Of course, she normally summons only 10 or so in most combat scenarios, since such an act of summoning 3 thousand guns and firing would not only be exhausting on her master but also it'd effectively put all of them on Cooldown to reload, which takes about a few seconds each. Since her 'Three Lines of Fire' strategy was also famed for defeating the strongest cavalry of the Warring States, it shows a greater effect on Servants with Riding Skills.

However, due to her Skill, 'Tenka Fubu - Innovation', this NP has both an increasingly powerful effect on those of high divinity/mystery, and also a mild effect on those of low divinity/mystery.
Effectively, it can go from simply matchlock guns (As if it were normal ones fired by normie people) to extraordinarily effective. And if it were to be used against a Rider with high Mystery/Divinity around them...it'd be devastating.
~~~Demon King of the Sixth Heaven~~~ 'Set fire to the Heavens.'
Rank: E-EX
Target: Anti-Divine
Result: A manifestation of her fame as the Destroyer of Buddhism and Shintoism, this NP is a Reality Marble of Flames reminiscent of her act of setting Mount Hiei aflame and other horrific acts, it brings forth a living hell where the Divine and Mysterious are brought down to their knees.
Just as with 'Three Thousand Worlds' this too is affected by 'Tenka Fubu- Innovation', but if I were to describe it, it would be even more closely tied to the skill.

For those who are of more modern Servants/Masters, this RM is simply a bit hot for them. However, for those of High Divinity/Mystery, this RM not only puts them through an unbearable amount of heat, but it also applies a pressure upon them that makes it difficult to even keep existing inside, much less fight back.
 
Rider Iskander - Dovathsith
More Servants for the Throne!
Immediately came to mind when Darius appeared.

Basic Information



True Name: Iskander
Class: Rider
Weapons: Sword
Armor: Medium
Biography

Rider's True Name is Alexander the Great, the King of Conquerors , summoned as the adult aspect known by the name Iskandar rather than the youthful aspect known as Alexander. Known by many names, Alexander, Iskandar, and Alexandros, he was the young prince of the small kingdom of Macedonia in the 4th Century BC, said to have been the son of Zeus in many stories despite absence of clear evidence.He was known as a "peerless pretty boy" who was noticed by many sages, such as Aristotle, as a prodigy. During this period of his life, he spent much of his time training as a soldier, studying philosophy and political sciences, and reading great legends. While he bloomed with many talents, he approved of every and all possibilities, able to be called the "personification of possibilities" itself. Though considered beautiful, his self-recognition in being the child of Zeus granted him strength, reducing his boyish looks over time. He later encountered the Gordian Knot, cleaving the rope with his sword and taking the divine bulls offered to Zeus by King Gordius as his own for use with his chariot.

Starting with succeeding the throne of Macedonia in Greece at the age of twenty, his conquest quickly subdued the neighboring countries and became the leader of Corinth. His eventually eyed his ambitions towards the straits, seeking to extend his reign into Persia. Sweeping through from the far west with his army, none underestimated it, rumors of its might spreading through countries long before the army's arrival. As his army's great morale overwhelmed even the most devoted of warriors, they were even more shocked when he spared them, told them of his goal, and returned dominion of the lands to the nobles. He exclaimed to them that: "My goal is the end of the world. My destination is the furthest border of the East. I want to behold Oceanus with my own two eyes. I want leave my footprints at the beach beside that endless sea." Though they thought his words folly, many were rekindled to the dreams of their youth, setting off after Alexander to join his conquest. During the conquest of Persia, Alexander came to view Darius III and his Athanaton Ten Thousand as a worthy rival, blocking Alexander's path numerous times. The name Iskandar was given to him by the Arabs and the Persians. Due to Darius' immense height, after finally conquering the Persian Empire, Alexander required the footstool of Darius' throne to be swapped with a table to properly sit on it despite his own great height. This played a part in history recording Alexander as being short.

After Persia and with a goal of the most extreme eastern edge of Asia, they marched through Egypt and through western India during the "great eastern campaigns." Marching without end, they crossed boiling deserts, passed over chilling, snow-capped mountains, and forded billowing rivers. They fought savage beasts and fought for their lives through numerous unknown foreign tribes displaying alien weapons and battle strategies. Although an innumerable number of soldiers died, they kept their great morale to the end, holding proud smiles and listening to the sounds of the ocean they sought in their hearts, despite never reaching it. In the end, he brought about the largest empire in history to date and became the "great king who built the era known as the Hellenistic civilization." He reached the success of a great hero in just ten years after beginning his conquest, but soon died after living only a period of thirty years. His dying words, "Leave everything to the strongest." ended up splitting it apart instead. His campaign to the East went as far as India. There, his troops and generals complained of fatigue, and so he turned back to Babylon, where he suddenly passed away. Following his death, the empire split into four warring factions that "quickly disappeared into the sands of history."
Parameters

Strength: B
Endurance: A
Agility: D
Magical Energy: C
Luck: A+

Class & Personal Skills

Class Skills
~~~Riding~~~
Rank: A+
All vehicles and all creatures up to the level of Phantasmal Beast and Divine Beast can be used as mounts. However, that does not apply to members of the Dragon Kind.

Of course, becoming a Servant has only strengthened that ability of his.
~~~Magic Resistance~~~
Rank: D
Cancels Single-Action spells. Magic Resistance of the same degree of an amulet that rejects magical energy


Personal Skills

~~~Charisma~~~
Rank: A
Can be said to have achieved the greatest level of popularity as a human being, capable of leading armies and empires.

~~~Military Tactics~~~
Rank: B
Leading his troops to victory in many battles while alive, Iskander's ingenuity and military exploits have transformed into this Skill.

~~~Divinity~~~
Rank: C
Despite the absence of clear evidence, according to many stories, it is said that he is the son of Zeus, the King of Gods.
Noble Phantasms

~~~Gordius Wheel~~~Wheel of Heaven's Authority
Rank: A+
Target: Anti-Army
Result:
Crystalised from both Iskander's claim to divine lineage and his exploit with the Gordian Knot, The Gordius Wheel is a large antique war chariot with two prows that is led by two Divine Bulls with rippling muscles. Its dimensions are greater than that of an average truck and it has two large, curved sickles on its sides used to demolish surrounding obstacles and hurl the debris at enemies. The bulls and the chariot tread atop lightning strikes, manifestations of Zeus, allowing it to also move through the air just as easily as it travels atop the ground.

~~~Ionioi Hetairoi~~~Army of the King
Rank: EX
Target: Anti-Army
Result:
The trump card of the King of Conquerors, it summons a Reality Marble that embodies Alexander the Great's dreams and philosophies as a king and the bond formed with his subjects, his life sublimated as a Noble Phantasm. Like how Saber's Excalibur can be called the physical actualization of her ideals as a king, Ionioi Hetairoi is the actualization of Alexander's commanding abilities and his kingship. It is an irregular Reality Marble compared to those used by others. Normally, only a magus or something beyond normal reality like Demons are capable of materializing the environment inside their minds, and as Alexander is neither, reproducing it alone is impossible for him. It comes about through the combined efforts of his personal guard who all shared his dreams and pledged allegiance to him after many victories and defeats, even after death and becoming Heroic Spirits on their own as well. They and their king recreate the land in which they once marched and shared many joys and sorrows, as it is imprinted upon the heart of each soldier, allowing them to bring about a sand-filled expanse roaring with hot and dry desert winds under the scorching sun and cloudless, clear skies without anything to obscure the everlasting horizon. This Noble Phantasm drags the enemies into a terrain that has no obstacles on the desert battlefield. It also maximizes the Charisma of the King of Conquerors Iskandar.
 
*sees the above post* OMG OMG WE HAS THE FREAKING KING OF CONQUERORS HERE???!!!!

Um, I mean... cool!
 
So I tend towards RPing characters who are nice, happy, maybe a little naive. Is it fun playing assholes who seek conflict? Cause I see that a lot.

Being completely genuine here. I know tone's hard to get across in just text.
 
So I tend towards RPing characters who are nice, happy, maybe a little naive. Is it fun playing assholes who seek conflict? Cause I see that a lot.

Being completely genuine here. I know tone's hard to get across in just text.
From what I can tell, some people just want to watch the world burn.
 
So I tend towards RPing characters who are nice, happy, maybe a little naive. Is it fun playing assholes who seek conflict? Cause I see that a lot.

Being completely genuine here. I know tone's hard to get across in just text.
A variety of characters makes for variety in storytelling. If everyone apped nice people there'd be a certain degree of sameness.

Plus, in a setting like the Nasuverse its generally assumed most PC-able characters types are a certain degree of asshole anyway. Ancient heroes with differing moral standards, amoral Magi, etc.


I mean, the actual answer is closer to 'Not everyone is you; they have varied tastes and interests' but anyway.
 
A variety of characters makes for variety in storytelling. If everyone apped nice people there'd be a certain degree of sameness.

Plus, in a setting like the Nasuverse its generally assumed most PC-able characters types are a certain degree of asshole anyway. Ancient heroes with differing moral standards, amoral Magi, etc.


I mean, the actual answer is closer to 'Not everyone is you; they have varied tastes and interests' but anyway.
Fair enough. I was just wondering.
 
I can understand the appeal of such a character, and they do have their place. It's just a matter of the GM's making sure things don't go too far. But so long as things are handled, I can see the fun in playing a character that generates conflict.
 
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