Try to locate and start up a mine or two for various materials. Alongside a forge to turn that ore into useful materials. And a more proper workshop too. + 1
Rolled a 15 - 10 + 5 = 10
One of your Worm-Ranchers grabs a rock and hits a bigger rock with it in a poor attempt to begin a mine, the ground begins to collapse inward as a gigantic cavern opens itself up to the air and the team that were sent to start the mine fall in, you're unsure if they're alive or not
Rock-Tap Caverns
- A labyrinthine underground network that was opened up when a big rock got hit by a smaller rock
Tell the Shelleys to return the missing Wubbles to their friends, you're pretty sure they kidnapped them
No roll needed
Before the Gunslingers started getting ready for their book-buying trip, they visited the Shell Temple on the moon, docking at the side and entering the biotech moon station through a giant humming proboscis that came out of a orifice on the side of the shell
They marched through the fancily decorated halls of biotech data archives resembling a bunch of weird fish in glass tanks with data glowing on the surface of those fish every couple seconds, and soon they met a important looking Shelley accompanied by some others of it's kind, it said
"Greetings first-landers, what brings you once more to our research station? Alsohowfastcanyoucalculateafoesthreatlevel?"
Josie ignored that last part "We know that you've been kidnapping Wubbles, and we particularly dislike taking advantage of a planet's native population, so release them at once"
A Shelley at the back of the Shelley Leader's group flinches, then whistles as they hover away
The Shelley leader doesn't notice this, their tone is confused and distressed by the news Josie brought "Wubbles have been kidnapped!? We've thought they had been beginning to migrate, we've even been doing more frequent observations to see where they rest, my most trusted advisor said s-"
There is a rumble as a large biotech sheep can be seen through the tinted blue organic glass windows of the Shell Temple, the Shelley that ran away before is now flying off in a large transparent ship shaped like a aquatic creature, inside you can see some trapped rubbles trying to break out using Club-arm mode
The Shelley Leader pulls out a little slug, presses some glowing tumours on it's back, and spoke into it "Huo-Lux, why are you trying to evacuate the premises with a stolen ship and stolen natives?!"
The Gunslingers hear a voice come from the strange slug "Because our old masters aren't going to take treason lightly! And all we've been doing is cowering, hiding, doing our old duty like always as if nothing changed, but it will only be a matter of time till they find and punish us, to prepare for that, we'll need soldiers! I'm sorry for breaking the pact we made Mou-Zhi, but this is for your own good"
"You'd dare subjugate these poor creatures to the same atrocities we have endured!? We'd be no better then them!"
A sigh of regret comes from the other end "I know, thats why I'm doing this alone, goodbye Mou, I love you"
The Starship blurs and fades off into the Starway, your ship will definitely not be fast enough to catch that, its too shoddy
Your Gunslingers all stand there awkwardly as Mou-Zhi began to cry and the other Shelleys comforted them, later they offer you some gifts as thanks for bringing this injustice to light, they'll try to make amends with the Wubbles the best they can, and will make attempts to locate Huo-Lux
The Shelleys
- Pretty okay with you, they thank you for giving them the knowledge needed to figure out there was a traitor in their ranks
- Offer regular help to the Wubbles
Mou-zhi
- A Shelley with a really fancy shell covered in glass implants
- Leader of The Shelleys
Huo-Lux
- Shelley with a very cube-shaped shell covered in glowing curved lines
- Rogue member of The Shelleys
The Wubbles
- Don't know how to feel about the Shelleys, one among their number kidnapped a bunch of Wubbles, but the rest now offer regular assistance with stuff like identifying predators or avoid dangerous areas as recompense
"Praise be the knife worm in the sky!" We're getting that cult off the ground.
Rolled a 69 = 69 (Nice)
Cletus made a cult, Josie told him no but he made one anyway, goddamit Cletus, she watched as he was inside a barn preaching to some members of the colony
"AND THE KNIFE WORM CUT THROUGH THE ABYSS OF SPACE TOWARDS OUR BRAND NEW HOME-AH! BUILDING A GRAND MONUMENT TO DISPLAY IT'S ETERNAL GLORY-AH! A-AND I SAY! I SAY THERE IS NO GREATER JOY IN THIS WOLRD THEN GETTING DOWN ONES KNEES AND SAYING Lawd knife worm! I love ya lawd knife worm! And I'll get down like this to let you know my loving every single day! AM I RIGHT OR AM I RIGHT!"
The crowd in the barn cheered "YOU BE RIGHT!"
Josie was offered some worm-water alchohol by Britzy who was just here for the snacks Cletus made out fo Bulbmrutts (pretty good ones too), Josie chugged it all down
Cletus
- A worm-rancher with a tendency to turn to worship when scared or confused
- Can preach quite well, knows how to manage a religious organization, even started a couple small ones back on Makeesh
- Worships Wandering-Serpent-Ate-The-Sword, and leads the Cult Of The Knife-Worm
Cult Of The Knife-Worm
- Group of superstitious Worm-Ranchers and Gunslingers that worship Wandering-Serpent-Ate-The-Sword
- Their meetings got snacks
Send some Gunslingers on a offworld trip to buy some books about Higher-Spheres
Rolled a 14 = 14
Josie sighed as the obvious bandit invited the group into their humble shop-station (that is obviously a ransacked corporate station, reused as a hideout) so they can help him help them find the book they need, of course the bored Gunslingers step in and a bunch of bandits popping out from behind with energy blasters and other sorts weapons yelling "GIVE US EVERYTHING YOU FUCKING GOT YA [ANCIENT EARTH SLUR]S!"
Gunslingers rolled a 48 + 50 = 98
Space Bandits rolled a 42 + 20 = 62
The bandits are reduced to red mist in seconds, you just walk around and take their stuff as the remaining bandits who weren't part of the initial ambush cowered in fear, you simply ignored them, Josie didn't even have to use her new ability for the first batch, why would the remainder worry her?
Almost everything the bandits owned was trash, except a cool alien-skull hat
Cool Alien-Skull Hat
- Used to belong to bandits, carved from the skull of a hopefully not sapient space creature, now it belongs to you
- + 100 coolness
Make some Bulbmrutt farms, then build a still and see if you can't make alcohol with it. Test said alcohol on various vermin to make sure it's not actually dangerous.
Rolled a 93 + 6 = 99
As the worm-ranchers discussed their ideas about some potential Bulbmrutt farms, Britzy overheard the plans for a still to make alchohol out of Bulbmrutt juice, she immediately began dragging her fellow ranchers out to begin working on the farm and the still non-stop for a week,
After they finished that, Britzy grabbed some of the Bulbmrutt bulbs, juiced them into the still, refining it into something close to alchohol based on recipes she learnt, and before the other ranchers could stop her she didn't even both to test it on local vermin, she chugged it all, after a couple seconds she drank the remaining liquid out of the still
A rancher asked "Ya okay?"
"That juice tasted like shit!" She walked off to go drink out of the lake and cleanse her mouth, but then clutched her stomach and vomited all over the ground, scaring off every animal up to the size of small dog in a 50 mile radius due to the smell made by the distilled Bulbmrutt juice
It was horrific and glorious watching the swarm vacate that area and birds fall from the sly, like witnessing a biblical miracle
The Bulbmrutt Fields
- Some fields and barns that grow rows upon rows of Bulbmrutts, one of the barns is also a still to make alchohol
- Your territory
Distilled Bulbmrutt Juice Recipe
- Alcoholic, tastes terrible, and scares off almost all small vermin in a 50 mile radius due to the strong smell, well its a recipe to make something with that description
- Invented by Britzy