Sardonyx: Scion and Trinity Continuum

Their write-ups for Sekmet and Wesir/Osiris intrigue me.
 
Personally, I'm liking the write up for Sobek.

One of the first things I thought of was some monster or another trying to go after an orphanage of his and running face first into the Crocodile God of the Nile.

It amuses me.
 
I like the character progression. It seems to favour quick experience gain and quick spending of the accumultad experience. It should take only short time for you to get to top off some thing and then spread. I especially like skills and birthrights being significantly cheaper than attributes.
 
I'm wondering ... since the books are broken up into Hero, Demigod, and God, I guess that means we're not going to be able to do anything with our Scions past the Hero-level?

Anyone have any fun campaign/character ideas so far?

I like the idea of running a game at least initially centered around a traveling Lucha group, whose wrestlers are half-humans and various flavors of human who might be able to become Scions. Obviously, they wouldn't be limited to one pantheon (even if the leader of the group has the patronage of one of the Teotl) and there would probably be some tragic event that pushes at least some of them into becoming active Scions.

I really want this book to come out already. ;_;
 
I'm wondering ... since the books are broken up into Hero, Demigod, and God, I guess that means we're not going to be able to do anything with our Scions past the Hero-level?
If it's anything like the 1st Edition then the assumption is that your Scion will slowly grow in power until they become an actual God themselves.
Thing of it like the books in a trilogy rather than stand-alone novels.
 
I'm wondering ... since the books are broken up into Hero, Demigod, and God, I guess that means we're not going to be able to do anything with our Scions past the Hero-level?

Anyone have any fun campaign/character ideas so far?

I like the idea of running a game at least initially centered around a traveling Lucha group, whose wrestlers are half-humans and various flavors of human who might be able to become Scions. Obviously, they wouldn't be limited to one pantheon (even if the leader of the group has the patronage of one of the Teotl) and there would probably be some tragic event that pushes at least some of them into becoming active Scions.

I really want this book to come out already. ;_;
Last time the scions ascended closer to divinity so you could use them in all 3 books while you gathered legend and mythological significance.
 
I'm wondering ... since the books are broken up into Hero, Demigod, and God, I guess that means we're not going to be able to do anything with our Scions past the Hero-level?
Scion is constructed as way to divinity, so you should be able to go all the way to god once the books are out. It should be noted, there should be jump from "heroic mortal" tier to Scion present in publuisahed books already, which should help with future guesses as to how it will work.
 
Meet Vera Wolff, Scion of Loki and Literally James Bond's Coworker. :p
(picture by @Guessmyname)
Yeah I think you mentioned her before! Nice art, dude!

I've got a rough character idea that I'm really excited about.


Cauac Antonio Hartez
Concept:
MLB Player Fallen From Grace
Divine Patron: Mictlantecuhtli
Calling: Judge/Sage? Not sure
Purviews: Beasts (Owls & Bears), Stars, Epic Might

Dunno if three Purviews is doable for a character just starting at the Hero level, but they're all Purviews I'll grab eventually.

Cauac Antonio Hartez (or Tony, as he prefers to be called) was an up-and-coming baseball player from Los Angeles. He was really popular with the Mexican community of Los Angeles and it looked like he was going to play for the Dodgers. Then, he's out celebrating his contract at another city with his brother and shit goes down.

They're in the wrong area, his brother is drunk, and the local PD gets involved. Even though they're both unarmed and they both attempt to cooperate, his brother ends up dead and he ends up with a couple of bullet wounds. A trigger happy cop gets acquitted after Tony's brother is dragged through the mud for not being a saint, Tony loses his contract, and that would have been the end of it. More or less, the story of how he becomes a Scion involves knocking around some dirty cops and then avenging his brother's murder.
In my mind his thing is like ... looking out for the dregs and failures of society? Something like that? Punishing wicked men in power who prey on the most vulnerable? He's not meant to be a 100% good character, he's not afraid to kill or sacrifice people if they get in his way. Eventually I'd like to add the Fortune/Prosperity Purviews to his sheet in Demigod/God.

I also really like the idea of baseball motifs for his boons and stuff. Dunno what the Stars Purview currently entails, but I hope it'll allow for Tony to throw little balls of star fire like baseballs. And Epic Might + mystical baseball bat = knocking monsters into space. :p

I chose Bear because like that's just the animal that comes to mind when you first see him. Owls because of their association with death in Mexico. Ideally, at some point he'd be able to assume some form between an owl and a bear. An owlbear, if you will. ;)

Dunno if Judge is the right calling for him. And I'm stuck on if his whole "punishment of wicked men in power" thing is more appropriate for the Chaos or Order purview.
 
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Anyone have any fun campaign/character ideas so far?

I don't have much of a concrete idea at the moment, but I do have a prototype idea bouncing around in my head.

It's a story we've all seen before and no doubt see again. Zeus is out and about, a mortal woman catches his eye and not long after a child results. Hera finds out and as per usual, is greatly unamused and takes her anger out on the mortal and child. I'm not sure yet of the exact details, but Hera's vengeance eventually sees the mortal woman dead. After a variety of difficulties, some prompted by Hera, some mundane, the child is eventually placed into an orphanage.

Here is where the story changes, because the man that runs this orphanage is no mortal man but Sobek, Crocodile God of the Nile. He recognizes the divinity of the child's blood and when Hera comes to make life difficult, Sobek meets her and makes it quite clear that he is a protector of children, regardless of who they are or where they come from.

What follows is a fair bit of intra-Pantheon difficulties that is ostensibly settled when Sobek Adopts the child as his own.

Hera, of course, still sees the child as yet another of Zeus's bastards and Sobek's aggressive interference didn't win any points either. So she wants the child dead twice over. Once to punish Zeus and once to spite Sobek.

Zeus is of two minds on the subject. On the one hand, his child is safer than normal from Hera's wrath, protected broadly by the Netjer and more personally by Sobek. On the other hand, Sobek being the charmingly aggressive shit that he is certainly didn't get into Zeus's good books at any point in the proceedings. He expects that in time, his child will return fully to the Theoi after they come into their power. After all, why they want to stand besides some muddy river crocodile when they could be recognized as a child of the King of the Gods?

Sobek's thoughts on the matter can be pretty much summed up as "My kid, fuck off."

As for the Scion themselves, I'm not sure. I'm still figuring things out. My initial thought is of a liminal deity, one who stands between the Theoi and Netjer. But I'm not completely sure.
 
I don't have much of a concrete idea at the moment, but I do have a prototype idea bouncing around in my head.

It's a story we've all seen before and no doubt see again. Zeus is out and about, a mortal woman catches his eye and not long after a child results. Hera finds out and as per usual, is greatly unamused and takes her anger out on the mortal and child. I'm not sure yet of the exact details, but Hera's vengeance eventually sees the mortal woman dead. After a variety of difficulties, some prompted by Hera, some mundane, the child is eventually placed into an orphanage.

Here is where the story changes, because the man that runs this orphanage is no mortal man but Sobek, Crocodile God of the Nile. He recognizes the divinity of the child's blood and when Hera comes to make life difficult, Sobek meets her and makes it quite clear that he is a protector of children, regardless of who they are or where they come from.

What follows is a fair bit of intra-Pantheon difficulties that is ostensibly settled when Sobek Adopts the child as his own.

Hera, of course, still sees the child as yet another of Zeus's bastards and Sobek's aggressive interference didn't win any points either. So she wants the child dead twice over. Once to punish Zeus and once to spite Sobek.

Zeus is of two minds on the subject. On the one hand, his child is safer than normal from Hera's wrath, protected broadly by the Netjer and more personally by Sobek. On the other hand, Sobek being the charmingly aggressive shit that he is certainly didn't get into Zeus's good books at any point in the proceedings. He expects that in time, his child will return fully to the Theoi after they come into their power. After all, why they want to stand besides some muddy river crocodile when they could be recognized as a child of the King of the Gods?

Sobek's thoughts on the matter can be pretty much summed up as "My kid, fuck off."

As for the Scion themselves, I'm not sure. I'm still figuring things out. My initial thought is of a liminal deity, one who stands between the Theoi and Netjer. But I'm not completely sure.
Sounds fun, I like Sobek's mindset. :V

But, here's a little something that can theoretically spice things up further depending on how much you're willing to strech the Mantle system:

When Zeus first lost to Typhon back in ancient greece, we know a lot of gods fled to egypt and took animal forms, the Netjer is one of the iconic pantheons that have animal gods.

Suddenly, after Sobek adopts Zeus' kid, several of the more absent Netjer take a more prominent role and quite a few Theoi have been more elusive.
 
Just checked in on this thread and saw the writeup. @Revlid, would you mind telling me if there's any way I could get in contact with the writers of the Deva? I really liked it and would like to send a thank you message.
 
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Yes, I'm Lula there as well.

… and here, apparently.

Oh jeez, I didn't realise you were on SV as well. It's just, Revlid showed me a quote of a post you made earlier
hellrazoromega, I'm writing four still-worshipped pantheons (Devá, Shén, Loa, Òrìṣà) and I'm nervous about all the same things you're nervous about. My primary motivation for joining this project was to leverage my academic and personal experience with those religious traditions to ensure they were depicted in a respectful and evocative manner. I will not do a perfect job, but I will damn well try.

When we create fiction, we have to walk the line between representation and appropriation. If we err too far in one direction, we end up depicting only safe, dead things which don't mean anything important to the people out there who never get to see themselves depicted in speculative fiction. If we err too far in the other direction, we take things that are important to real cultures and accidentally or purposefully reinforce the structures that make life hard for them. Scion errs on the side of representation, but to avoid going over the deep end into appropriation, we have to draw as directly as possible (within a lot of frustrating but inevitable creative constraints) on real experience from those pantheons' adherents, their sacred texts, etc. If we screw it up, we will hurt real people. If we succeed, then some kid whose family practices a religion no one has heard of, who's spent their life being misunderstood and made fun of because of something central to their life, will get to pick up this game and open it up and say, "When they made this game, they were thinking of and talking to people like me."

And I just wanted to say: mission accomplished. It was amazing and you're amazing and I love it. It really, really means a lot to me that you cared enough to do this and learn and listen and I loved the writeup for so, so many reasons. It's just orders of magnitude better than what came before and the fact that things are getting better with regards to this kind of stuff really gives me a lot of hope.

For one, it doesn't monofocus on the Trimurti + Aryan side of the pantheon and it was awesome to see Kartikeya there as well since he's super popular in my home state and usually doesn't ever get mentioned in any contemporary work borrowing from Hindu myth. In the same vein, talking about the alternative viewpoints on Ravana was also pretty cool.

Also, I'm not sure how to say this but it feels good to not have your mythology subordinated to another (usually Abrahamic) and treated like its not as valid and just added in for flavour. I've gotten kind resigned to seeing this sort of thing in fiction so finally finding something that averts this trend is just so damn refreshing. And just the respect in general. It's nice.

And thank you for not mentioning Kali. I'd like her to be there as a goddess but later, not as the first impression. After Indiana Jones... yeah.

And thank god you actually mentioned the astras. That was just so bizarre in the 1E. I couldn't even be annoyed, I was just completely confused. Why would you even do a thing about Hindu myth and then completely fail to mention astras? And I'm super hyped to see these things statted up so I can be a big dumb nerd with my friends beating up titans with ancient magical superweapons. This edition feels like it'll actually let me play out my bedtime stories instead of grinding them up into a garish paintjob, slapping it over existing mechanics and calling it a day.

And also how you call out how super fucked up a lot of India's heritage is. In this time with things as they are, people kind of cling to this stuff, even though a lot of it is garbage. Like people praising the horseshit that is "Vedic Math" or (and this was a real debate that I had to actually do in the 21st century with someone I previously thought of as a sane person) defending the caste system as "efficient."

One of my fondest memories of the Jaipur lit festival was attending a panel where these men were talking about the Kama Sutra and praising it and this amazing Keralan woman just kept on reading out all of the hilariously fucked up stuff in it and laughing while the others tried to defend it. Some people in India try to cling to the past in desperation for cultural definition and I'm glad you to drew a line in the sand and said, "No, this was wrong" and did it really smoothly in a way that relates my life to my heritage.

Like, this is something I'd be happy and proud to show to my family, y'know? I want them to see the finished product, which basically never happens with anything like this.

P.S.

"come at us, bro." I will have to work that into every game I play.

P.P.S.

After listening to your sample of the rap-Illiad, I'm also going to have to run a game where the players discover the most major duels in the Mahabharata were fought as sick rap battles.

Thank you so much.

EDIT: Just reread the Titan part holy fucking shit I could play as a reincarnation of freakin Indrajit trying to take back Lanka oh my fsdfhi0asdfop. I've never been so hyped for anything in my life, I can't stop smiling and it feels like I might actually burst from giddy excitement.
 
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Storypath: Core System Preview
So the core system preview is out.
Storypath KS Preview.docx
The biggest change seems to be calculation of atributes. Personally I would allow different favored approach for different arena to offer variability to characters. I do like complications as mechanic,
Scale wording is something i hate, instead flat bonus it is mathematic manipulation,that was not present before. This is annoying if you wnat to do a lot of cross scale and as you will utilize scale a lot this is imo crap busywork.
 
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