The Witch King is here. Seven millennia he has harried your people, like a rabid wolf gnawing on a limb, and now he is within reach. It is folly to hope that he might perish by chance in the chaos of battle; if there is to be any chance of slaying him, it will require a focused effort, and such things have been tried before. Malekith is canny; he will be no easy quarry. But if he could be slain…
[ ] – Tyrion has long sought to cross blades with Malekith, but the Witch King has denied such a battle at every turn – and with good reason. If he could be run to ground… (Spends 1 Tyrion charge)
[ ] – The last time the High Loremaster duelled the Witch King, it ended with the power of a Goddess unleashed, and Malekith judging that casting himself into the Realm of Magic was the lesser risk. Teclis yearns to settle the matter for good. (Spends 1 Teclis charge)
[ ] – To even allow Malekith to lay eyes on the Everqueen is both an unconscionable risk and tantamount to blasphemy, but it cannot be argued that, surrounded by her Handmaidens and in the fullness of her power, Alarielle is one of the greatest concentrations of force in your army. Too, there is a certain poetry to allowing the oldest and most supreme of authorities to make the final rebuke to this pretender and his horrors. (Spends 1 Alarielle charge)
[ ] – The fledgling Guild of Mistblades have spent a lifetime crossing blades with otherworldly horrors, and their mistress has already shown an aptitude for leading them to be where they shouldn't. Consider this a final test. (Spends 1 Mistblades charge)
[ ] – You feel an overwhelming urge to just drop a dozen dragons on top of this problem… Oh. Oh no. This must be how Caledorians feel all the time! (Spends 1 Dragons charge)
[ ] – The Witch King has rightly earned his name, but even he isn't a match for five or six of Saphery's archmagi at once, and even if they can't kill him they can keep him from shredding a more martial champion with screaming black fire. (Spends 1 Mages charge)
[ ] – Okay, Eltharion isn't a Witch-King, and griffons are not dragons. But there's a lot more of them than there are of him, and they work together a damn sight better, too. (Spends 1 Flyers charge)
[X] - What? Don't be absurd. Skirmishers are no match for the Witch King! (1 Light Infantry charge already spent)
The First Sorceress is here, Queen Mother of Naggaroth and some say the ultimate architect of Ulthuan's woe. Morathi is if anything an even more elusive quarry than her son, wreathed in a latticework of daemonic bargains and intimately aware of her vulnerabilities – she will flee rather than fight, if sorely pressed, but to slay her might deal unfathomable damage to Naggaroth's stability… And, truthfully, driving her to flee might be victory enough.
[ ] – Morathi is not precisely a novice at this 'waving sharp objects at people' business, but the last time she was caught in a duel with a highborn of Ulthuan, she fled. Why not have Tyrion try his luck? (Spends 1 Tyrion charge)
[ ] – Teclis wants a rematch. Strictly speaking he's probably not the First Sorceress's equal, but then, she doesn't have Destiny loading her dice. (Spends 1 Teclis charge)
[ ] – A thousand and one dark blessings are no match for seven thousand years and counting of a Goddess' chosen bloodline. Alarielle will see the First Sorceress' body riddled with flaming arrows. (Spends 1 Alarielle charge)
[ ] – From what you know of her, it is unlikely that Nagaithenlin truly desires her own rematch, for she seems to desire little of anything. But Morathi fled from her before, and that may be enough. (Spends 1 Mistblades charge)
[ ] – Once again, an overwhelming urge to throw up your hands and shout for dragons. Nine Gods, is it any wonder Caledorians are conceited? (Spends 1 Dragons charge)
[ ] – There is not a spellcaster in the realm who can match Morathi blow for blow. Ten or twenty at once, on the other hand… (Spends 1 Mages charge)
[ ] – Historically, the Sisterhood of Ghrond's answer to being stuck on the wrong end of a cavalry charge has been 'don't', and Morathi is (hopefully) unlikely to feel any differently. Force the issue. (Spends 1 Heavy Cavalry and/or Light Cavalry charge)
[ ] – As below, so above: Getting stuck on the wrong end of a diving griffon is pretty unhealthy too. (Spends 1 Flyers charge)
[ ] – The Swordmasters of the White Tower have studied for centuries in the shadow of some of the greatest spellcasters of the realm, and would be downright eager for a shot at hacking Morathi apart.
The docks of Tor Dynal are a hive of activity, Naggarothi ships making berth and sailing out. Taking them, in whole or in part, could restrict or deny Malekith his path of retreat – to do so would commit you to a most terrible slaughter on both sides, for ever will a beast fight hardest with its back against the wall, but should you wish to deal Naggaroth a mortal blow, now is the time to decide upon how.
[ ] – Some Reaver Knights should be able to ride around the worst of the fighting and cause some chaos in the ports. This kind of improvised chaos among the back lines is a specialty of theirs. (Spends 1 Light Cavalry charge)
[ ] – Should some of your knights be able to smash through the enemy, have them ride onwards to do whatever damage they can to the ships. (Spends 1 Heavy Cavalry charge)
[ ] – Hoist the Eagle's Claws onto the inner wall and start lobbing Deathfire pots into the port. Reach out and torch someone. (Spends 1 War Machines charge)
[ ] – Dragons and ships go together like fire and screaming Druchii. It's a match made among the Cadai. (Spends 1 Dragons charge)
[ ] – Mages have always been a respected part of Ulthuan's navy, which means they have a great deal of experience in reducing seaworthy ships into broken piles of timber. Why not let them demonstrate? (Spends 1 Mages charge)
[ ] – Eltharion says your flyers have the speed to race ahead of the battle and make a hash of any plans for retreat. Shredded rigging, torn sails, some general mayhem, it'll be fun! (Spends 1 Flyers charge)
[ ] – Recently, Malekith tried to blow up part of your fleet with shadowy warriors. Well, you didn't bring any magical superweapons, but you have enough Deathfire to show him how it's done. (Spends 1 Light Infantry charge)
The Fist of Malekith hovers above the city. If not dealt with, it will rain bolts and spells down upon your army, but, the Witch-King's personal Black Ark will be well defended, and require a formidable force to occupy, let alone capture or destroy. As callous as it sounds, it may be better to simply trust in the cover of the city streets, and absorb whatever casualties result.
[ ] – Expecting Tyrion, an elf who can neither fly nor wield any appreciable magic, to lead an assault on a flying castle seems… Improbable. Which, historically speaking, probably means he's perfect for the job. (Spends 1 Tyrion charge)
[ ] – 'Flying castle', meet 'a dozen dragons'. I'm sure you'll get on like a house on fire. Hopefully literally. (Spends 1 Dragons charge)
[ ] – Considering all the work that goes into them, Black Arks are about as magic-resistant as they can be. Fortunately, you have a lot of mages. Pour it on. (Spends 1 Mages and/or Teclis charge)
[ ] – Load the Eagle's Claws with stone balls and commence counterbattery shooting. It won't cripple the thing, but it should hopefully do a lot to mitigate its ability to cripple you.
[ ] – "Thirty griffon knights" doesn't quite impress like saying "thirty dragons" does, but the difference is remarkably slim. (Spends 1 Flyers charge)
[ ] – Nagaithenlin has this interesting habit of getting places she really shouldn't be able to, and bringing friends along. Well, in for a penny in for a crown… (Spends 1 Mistblades charge)
The Death of Hope has been floating above Tor Dynal practically since this war began, a terrible sentinel roosting over the Druchii's malignant nest. It is a Black Ark in the fullness of its power, and poses a considerable danger to your troops - but if it could be crippled, or better yet captured, it would send a fierce message to your enemy.
[ ] – Expecting Tyrion, an elf who can neither fly nor wield any appreciable magic, to lead an assault on a flying castle seems… Improbable. Which, historically speaking, probably means he's perfect for the job. (Spends 1 Tyrion charge)
[ ] – 'Flying castle', meet 'a dozen dragons'. I'm sure you'll get on like a house on fire. Hopefully literally. (Spends 1 Dragons charge)
[ ] – Considering all the work that goes into them, Black Arks are about as magic-resistant as they can be. Fortunately, you have a lot of mages. Pour it on. (Spends 1 Mages and/or Teclis charge)
[ ] – Load the Eagle's Claws with stone balls and commence counterbattery shooting. It won't cripple the thing, but it should hopefully do a lot to mitigate its ability to cripple you.
[ ] – "Thirty griffon knights" doesn't quite impress like saying "thirty dragons" does, but the difference is remarkably slim. (Spends 1 Flyers charge)
[ ] – Nagaithenlin has this interesting habit of getting places she really shouldn't be able to, and bringing friends along. Well, in for a penny in for a crown… (Spends 1 Mistblades charge)
The Anlec Ascendant lists in the skies above Tor Dynal, its ravaged walls home to extensive scaffolding that speaks of the terrible damage dealt to it outside Tor Achare. It is unlikely that it will play any real part in the battle, but the unprecedented opportunity of falling upon a crippled Ark represents a treasure trove of spoils.
[ ] – Expecting Tyrion, an elf who can neither fly nor wield any appreciable magic, to lead an assault on a flying castle seems… Improbable. Which, historically speaking, probably means he's perfect for the job. (Spends 1 Tyrion charge)
[ ] – 'Flying castle', meet 'a dozen dragons'. I'm sure you'll get on like a house on fire. Hopefully literally. (Spends 1 Dragons charge)
[ ] – Considering all the work that goes into them, Black Arks are about as magic-resistant as they can be. Fortunately, you have a lot of mages. Pour it on. (Spends 1 Mages and/or Teclis charge)
[ ] – Load the Eagle's Claws with stone balls and commence counterbattery shooting. It won't cripple the thing, but it should hopefully do a lot to mitigate its ability to cripple you.
[ ] – "Thirty griffon knights" doesn't quite impress like saying "thirty dragons" does, but the difference is remarkably slim. (Spends 1 Flyers charge)
[ ] – Nagaithenlin has this interesting habit of getting places she really shouldn't be able to, and bringing friends along. Well, in for a penny in for a crown… (Spends 1 Mistblades charge)