The Fourth Monado
S U B A R A S H I I
- Location
- Away
*looks at plans for wave 2 characters*
*cackles madly*
*cackles madly*
I just realized that there's no Telepathy on Sky's sheet, which means nobody except maybe Fluttershy can understand you until... I don't know, Nirvinia picks up the PokeSpeak language. Shouldn't take longer than it took Santana to learn modern English.
*looks at plans for NMM vs. Celestia fight which may/may not be happening*
*cackling harder*
Oh you sweet summer child...Eh, I'm not scared. NMM is probably no higher than level 40. It's just type advantage that I need to be aware of.
Eh, I'm not scared. NMM is probably no higher than level 40. It's just type advantage that I need to be aware of.
She's probably Dark/Psychic. You should have learned Signal Beam.
I'm just setting up a Special QuestShe's probably Dark/Psychic. You should have learned Signal Beam.
[Cackling]
[Spoiling plans]
[Having NPC vs NPC be a giant focus]
Hm.
*keks harder*Considering Dialga: God of Time is only level 48, I think that's a safe assumption to make.
Well that's why we switch out to Guilmon. He's like... dragon steel or some shit right?
Considering Dialga: God of Time is only level 48, I think that's a safe assumption to make.
*shuts up*Yeah, and there's a random wild Volcarona that's level 70.
I dunno man, I'm seeing a lot of symptoms of "Sweet Summer GM".
Like that.
Well, according to the Wiki he's actually Demon Dragon type. Which if anything would be Dark/Dragon. Also, Guilmon X is a Child/Rookie Level Digimon. NMM, in Digimon terms, is likely something like an Ultimate/Mega with a powerup Mode Change going. For reference, Digimon power-scaling is highly exponential, and NMM is probably about 3.5 levels higher than me when anything more than about 1 level higher would have a very good chance of killing me without much difficulty.Well that's why we switch out to Guilmon. He's like... dragon steel or some shit right?
She ain't home, then. And her Alchemy things are going to react.
She ain't home, then. And her Alchemy things are going to react.
Good thing you didn't critfail, or else the traps would have released Poison Joke
They aren't anything dangerous: just noisy flashbangs and chemical irritants.Ok... legit curious. Where were the traps? Shouldn't there have been a spot check before trap triggering?
Flexibility, simplicity, something else I won't tell you? All of them, really.Just making sure you actually have a reason; why did you decide to go with d100 rolls to decide everything?
I ask because I see it a lot when people just want to have a degree of randomness without actually thinking about what it means for a play-by-post game. It's not exactly a solid mechanic on its own.
Note: Like, of the six rolls you just asked for, only one of them had anything to do with the player characters capability. The rest were just deciding facts about NPC location and action.
*whisles*
And the Diamond Dogs panic on sight. Joy.DC 85 for Reactions, huh?
Well, it's to be expected from them.
Edit: Not big surprise.