Sorry, kinda hit a block on what to do next in the story...
 
@UbeOne , @Hannz ? Anybody want to continue? This RP is still running.
I'd suggest we finish early with the fighting and let the whole group escaped to whatever base Oda has. Letting one of two days pass IC for the whole group to get to know each other a little more.
A banquet or a party where everyone drinking and socializing is surprisingly common in these kind of historical drama, afterall. The banter, discussion of ideas...etc All those stuffs. Don't just let the RP consisted of fights after fights, @BlackThief12
 
Oh come on! Everytime!

Just because I intend to grab a jet-powered sldgehammer and a minigun that shoot grenade, and I'm munchkining? This is munchkinism!
 
I'm only thinking 8-12 foot at most, not a walking building
2-2,2m would be the limit, I think.
Just because I intend to grab a jet-powered sldgehammer and a minigun that shoot grenade, and I'm munchkining? This is munchkinism!
Why don't you add chainsaw shot-gun and blackhole reactor for the sake of it? And a top-tier sound system, too.
Then again, consider my character's super mode schtick is moving at lightning speed and throwing lightning bolts of doom around. That's probably not too far-fetched.
 
2-2,2m would be the limit, I think.
That would work, though 2.5 would be idea.
Why don't you add chainsaw shot-gun and blackhole reactor for the sake of it? And a top-tier sound system, too.
Then again, consider my character's super mode schtick is moving at lightning speed and throwing lightning bolts of doom around. That's probably not too far-fetched.
Definitely some kind of Uber-Sound System. What's the purpose of a giant murderbot if it can't blast heavy metal on demand?
 
You're making your own character instead of using someone like say, Ieyasu Tokugawa or Liu Bei?
 
Well, yeah. I never really liked any of the character in Dynasty Warrior excepted for Lu Bu. I was going to pick him, but why would I when I can be Nuclear-powered robo-Lu Bu?
 
Munchkinomatic= Giant Murderbot
Probably overboard.
Name: Giant Murderbot
Appearance:

"Target Accquired. Commence Protocol 1a: Pummel and Loot."

Universe of Origin:
A world where science went ball off the wall.
Powers and Skills:
  • Weapon Mastery: Giant Murderbot's has an passable database on all weapons technique, but its favorite and most comprehensive list is on the use of rocket powered warhammers. It's immense size, however, make all weapons very awkward to wield.
  • Super Strength and Speed: Giant Murderbot's powerful servos, drivetrains, and hydraulics give it enough strength to lift and throw cars a fair distance e. While normally ponderous, it can engaged primary thrusters to move at 80km/h for 1 second. The thurstes requires 2 minutes of recharging and can only engage for 30 times before needing to cool off for 2 hours.
  • Super Endurance: Its hyper-alloy platings offer superb protection, allowing the Giant Murderbot to takes direct hits from HEAT shells or stepping on Anti Tank mines with only minor damages. The alloy insulate and withstand heat up to 2500 degree Celsius, very resistant to corrosion, and, thank to redundant electronics and surge protectors, is very well protected against electricity . It is also incredibly heavy.
  • Actually decent agility: Micro thrusters mounted in strategic locations help compensating for its movement, enabling agility normally found in baseline humans. They also factor in its super strength shown above and play a crucial role in using its signature weapon.
Equipment:
  • Rocket Hammer: A crude, yet effective weapon. The Rocket Hammer is a 300 kg block of depleted uranium encased in metal with three thrusters. Even a glancing blow is not pleasant. Thank to the thrusters, the Hammer swing extremely fast, but is unusable without the micro-thrusters compensating for the massive momentumn.
Trivia
  • Height: 2.5 meters.
  • Weight: 1.5 tons.
  • Normal Speed: 0.7m/s
 
Last edited:
Probably overboard.
Name: Giant Murderbot
Appearance:

Universe of Origin: A world where science went ball of the wall.
Powers and Skills:
  • Weapon Mastery: Giant Murderbot's has an impressive database on all weapons technique, but its favorite and most comprehensive list is on the use of rocket powered warhammers.
  • Super Strength and Speed: Giant Murderbot's powerful servos, drivetrains, and hydraulics give it enough strength to lift and flings cars or act as a substitute locomotive. It can also move at a top speed of 70km/h unhindered.
  • Super Endurance: Its hyper-alloy platings offer superb protection, allowing the Giant Murderbot to easily shrug off direct hits from HEAT shells or stepping directly on Anti Tank mines. The alloy insulate and withstand heat up to several 3000 degree Celsius, extremely resistant to corrosion, and, thank to a conductive outer layer over an insulating underlayer, create a Faraday Cage effect. It is also incredibly heavy.
  • Actually decent agility: In defiance to the common wisdom that something so heavy moving so fast is going to corner like shit, a series of powerful mirco-thrusters mounted in strategic locations help the Giant Murderbot maintains some degree of grace in its movement. These also factor into its super strength described abovet, so disabling them will reduce its effectiveness.
Equipment:
  • Rocket Hammer: A crude, yet effective weapon. The Rocket Hammer is a half-ton block of depleted uranium encased in metal with three thrusters, normally seen propelling jets, fixed to the back. Even a glancing blow is not pleasant.
Trivia
  • Height: 2.5 meters.
  • Weight: 1.5 tons.

Looks way too OP compare to others here.
What is its possible weakness?
 
...We're just a couple of humans with a couple of powers in comparison. Your robot is certainly overboard.
 
Yep, and I have no idea how to fixed it. Any suggestion?

Cut down its agility and weapon mastery, or its durability so people can actually harm it?
Limited power output means it can't be in battle mode for long?
Either that or make some kind of intentional drawback in its design?
My character can boost himslef with Raijin Mode(more power, a lot more speed and more zappy) at the cost of his own life force and likely faints after 3 min use of it, not to mention other side effect.
 
Cut down its agility and weapon mastery, or its durability so people can actually harm it?
Limited power output means it can't be in battle mode for long?
Either that or make some kind of intentional drawback in its design?
My character can boost himslef with Raijin Mode(more power, a lot more speed and more zappy) at the cost of his own life force and likely faints after 3 min use of it, not to mention other side effect.
I cut it down into something more of glacier now. What do you think?
 
A flaw I see here, and not sure whether or not it count as a flaw, is this thing cannot escape or retreat. It move at half the leisure walking pace, can burstmove but not reliably enough for anything but engaging. Its size and weight make transporting it via vehicle extremely difficult

So, in a scenario where, let's say, there's an army on its heel, its only option is to stop and fight said army to the death.
 
Oh jesus.

Wait until we get our hand on a Gunmen, you'll be glad that you added.
 
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