Now That You Are Pure 11
[X] I'll try to be weird in a constructive way.
"I'll try to be weird in a constructive way."

FINCHER: "Well... I suppose that's best. Don't want to stifle your creativity or all, we're all just trying to get by. I should try being less uptight about it, too. This morning was, uh, not a great time to be pushed."

"I'm sure we can get on if we try."

FINCHER: "Maybe if-"

The wagon shudders to a halt. You hear a distant horse whinney.

FINCHER: "Ah, piss. One of the ones up front must have gotten jammed again. Well, duty calls. Sit tight, boss, it'll only be a few more hours."

She rises and moves to jump down from the wagon.

[ ] Let her go.
[ ] Wait, can you untie me if I promise to stay in the wagon?
[ ] Wait, I can help out.
[ ] Wait, can I have some water?
[ ] Wait, you forgot the gag.
 
Now That You Are Pure 12
Now that we're reliably getting a couple of votes within a few minutes regardless of how unreasonable the hour is, I'm going to institute a rule that nobody can get the first response vote twice in a row, just to keep things fair and fresh.

[x] Wait, you forgot the gag.

"Wait, you forgot the gag."

FINCHER: "Sorry boss, I can't- wait, what?"

"The gag. Can I have it back?"

Fincher looks suspicious.

FINCHER: "Why do you want the gag?"

The voices are silent. Your brain offers no answers on this subject.

"I dunno, I haven't thought about that."

THOUGHT GAINED: The Prisoner's Dillemma.

FINCHER: "Uh, alright. Fine."

You hear someone shout for Fincher from outside.

FINCHER: "In a minute!" she shouts back. "Alright, c'mere, boss."

She picks the gag off the sack of straw where it was discarded and holds it up, as though to make absolutely sure she didn't mishear you. You nod confirmation, your stiff neck stinging painfully again.

You accept as she delicately returns it, the damp cloth pushing your tongue down once more. Again, you note the minty fragrance of her. She awkwardly leans over you as she reties the folded cloth around the back of your skull. The moment stretches on like a soprano's sustained high note.

Finally, it is done. She leans back to examine her work, not meeting your eyes.

FINCHER: "Well, I've got to... bye."

You mumble a farewell through the gag as she departs and makes herself scarce.

INTEGRITY: You have no idea how to feel about this and neither does she.

A few minutes pass before the wagon resumes its motion. You settle into the straw sack you are sat upon and think about how to pass the time on your journey, restricted as you are.

[ ] Contemplate books you have read and try to recall useful information.
[ ] Meditate and try to recall useful skills.
[ ] Dream and try to chase your memories.
 
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Now That You Are Pure 13
[X] Meditate and try to recall useful skills.

Meditation, that's the ticket. You know how to do that. Your brain hardly functions anyway, it shouldn't be difficult to vacate it.

PRESENCE: Are you sure about that? Do you think you can stifle so vibrant a soul?

CRAFT: What's in these boxes? Hay, definitely. Water in those barrels from the way they are wobbling with the motion of the cart. Oh, is that a box of nails rattling there? I think it is.

NAVIGATE: Where are we, anyway? I bet if we think about it we can reconstruct a map of our movements. We must be somewhere south of where we started.

SAGACITY: What time is it? It must be about the same time it was you woke up yesterday. Do you realize you have slept three times in one day? You really need to stop getting into fights that you fall asleep after.

No, no, none of that. You're going to just try to focus on nothing.

Nothing, nothing nothing... nothing. Yep, nothing at all. This sure is a lot of nothing.

You realize you are thinking about your voice talking about thinking about nothing and curse yourself.

SAGACITY: I'm sure that's not how it works. You're supposed to focus on your breathing, aren't you?

Okay, let's try that.

You breath in, and out. And in, and out. And in, and out. An in... and out. And in and out. And... in and out.

Occasionally you think of how dry your throat is, or how there is a crick developing in your back, or how you would be more comfortable with your legs adjusted a little, but you put each of these thoughts out of your mind in turn. Time passes.

INTEGRITY: This isn't for you.

What do you mean?

INTEGRITY: These breathing exercises, they don't speak to your soul. Nothing deeper is communicated. The mindfulness will not come this way.

Well what do you suggest?

INTEGRITY: Try the water barrel. Focus on its movements. Feel them inside yourself.

You watch it intensely. The barrel sways in the opposite direction to the movement of the cart, wobbles to right itself. Through the opaque beams of waxed wood you feel the ripples and eddies of the liquid within, struggling to maintain an equilibrium of motion. In your minds eye you see the swaying of your flask, rocking gently back and forth on the white grass where Fincher tossed it.

You feel fog, a diffuse haze in its totality, grey cloud sullen and forboding. You see it condense into a perfect sphere and drop under its own weight, spiraling with oily surface tension, like molten glass being turned. It falls, this sphere, from great height, and you see the land below as though it is your own eye falling, a dark serpentine road, flanked by pale trees and jagged mountains, populated by dozens of huddled scarlet figures. You see a carriage, far below, and reach for it. You hear the first raindrop fall onto the roof of the canopy above you, immediately followed by another, and a dozen more, fading to a steady hiss of rain.

You hear Fincher shout a curse from outside, but you try to ignore that.

You reach out beyond the mountains and feel the sea, the waves of the surface barely hinting at the mighty and majestic motions of the depths, a living, numinous arabesque. Its beauty impels you to dive deeper.

INTEGRITY: No. Not there. Look closer.

You feel a drop of moisture on your cheek. Are you cut? Is the canopy leaking? Has the beauty of your experience drawn a tear from you? It doesn't matter. You feel in it the same motions, the intricate reciprocal shift of liquid flow.

You look deeper. You feel your heartbeat. You feel the flow of blood, the subtle thrum of the interstitial fluid threading your musculature. You feel it move in response to your thoughts.

Your mind plays lightly over your blood flow, quickening it, slowing it. You pinch and push here and there, testing the odd sensation of quickening and slowing your heartbeat in response to your active thoughts rather than physical activity. You touch the carotid artery experimentally.

SAGACITY: Don't-

You black out, just for an instant. Your vision swims with bruised shadows, sound blurs in your ears, like the echoing of a gong.

SAGACITY: You have just given yourself a very small ischemic stroke. Please don't touch the brain, I need that.

Okay, no touching the brainstem. You experimentally pull at your muscular fibers. Your arm tenses and relaxes. It feels quite different to ordinary muscular movement, as though you are actuating different clusters of muscle and tendon than would respond to more conventional motions.

PHYSIQUE: I LIVE.

Wait, what? Who are you?

PHYSIQUE: I'm Physique, baby. I am the voice of the body, and let me tell you, yours is in need of a voice. Have you seen what you have done to this thing?

It's not that bad.

PHYSIQUE: Not that bad? It's a wreck. A shambles. There are holes all over it. Someone has reattached this arm twice. How much water did you drink today? When was the last time you ate protien?

I had s-

PHYSIQUE: Eat more, immediately! We are in desperate need of gains.

ATHLETICS: Not so fast!

Wait, who are you?

ATHLETICS: I govern physical reactions, motor skills and agility! Putting on too much weight won't be great for me, so don't listen to that other guy!

AWARENESS: I don't know who these guys are and I think Athletics is kind of trying to muscle in on my turf.

PHYSIQUE: I am the only one who will be doing the muscling here.

INTEGRITY: It seems some of your skills were dormant all this time. Possibly because you have neglected your physical body somewhat.

Well, hopefully they can get up to speed soon enough.

ATHLETICS: Wait, are we tied up? How did this happen? This is terrible!

PHYSIQUE: Flex! Escape! No bond can hold your fully realized self!

Alright, you should probably try to arbitrate here.

Choose one ability to specialize in.

[ ] Athletics - Reaction speed, motor control, speed and agility, and how to recognize them. Know how to be faster.
[ ] Physique - Might, muscle, health consciousness and an appreciation of these traits in others. Know how to be stronger.

This is a consequential decision, please vote.
 
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Now That You Are Pure 14
[x] Physique - Might, muscle, health consciousness and an appreciation of these traits in others. Know how to be stronger.

Alright, Physique, you're up.

PHYSIQUE: You mean we're escaping?

No, I'm just pledging to be a little more health-conscious in future. Settle down.

PHYSIQUE: Your body will bide its time, until it is needed again.

You sit and wait, not that you have a lot of choice. The rain continues, and gets heavier. You have no way of knowing how much time has passed, but surely it must have been a few hours already. The wagon stops and starts several times.

Just as you are almost bored enough to actually consider escape, the covering of the wagon is pulled aside and you see two familiar faces. Brindle stands at the threshold while Tulip hauls herself up on the wagon. Both of them are soaking wet. You can hear raindrops plinking off Brindle's helmet like fingers drumming on an iron pan. Tulip's improvised camouflage cloak is saturated with water, plastered over her broad shoulders.

TULIP: "Afternoon, lady. Talonlord asked me to set you loose, we've arrived at the manse. Just sit tight while I get you out of these."

Why do people keep telling you to sit tight? That's what you are literally being forced to do.

Tulip deftly unknots the bonds holding your legs together and stows the ropes in a bag. Freedom does nothing to return feeling to your limbs, but you twitch your toes inside your boots to begin to restore nervous control. She draws a long knife and leans past you to slice the rope holding your wrists. You involuntarily fall forward a few degrees, released from the sitting position you were forced into.

Finally, Tulip pulls loose the knot tying the gag in place and pulls it free.

TULIP: "Didn't know you were gagged in here, lady. That's rough."

"You get used to it," you croak.

She shrugs, rises and clambers down from the wagon. Brindle sets a bag on the edge.

BRINDLE: "Got a spare rough-weather cloak for you, lady. The rest of your clothes have dried, but they won't stay that way for long out here."

"Thanks, Brindle."

TULIP: "We'll wait outside to escort you, lady. Don't be too long."

She lets the wagon covering swing shut, leaving you alone again.

You take stock of your situation. Damage to skin from the ropes around your wrists is surprisingly minimal, you can hardly even see or feel the burns. You have your clothes, including your boots and Fincher's spare tunic, but all your extra gear, including weapons, seem to have been confiscated. After a few stretches, you stand. Your protesting muscles fall in line.

PHYSIQUE: Finally, freedom!

You examine the cloak Brindle left.

CRAFT: Sturdy, well designed, but not expensive. It's knee-length, heavy wool, reinforced with a leather lining at the shoulders and hood. Standard legion gear. They are normally dyed with madder, but this one is charocal grey.

WAR: That signifies an engineer. Makes sense that it's a spare, Fincher's adjunt engineers don't seem to have made it.

NAVIGATE: It'll get sodden and heavy after too long in the rain, but it should do a good job of keeping you dry until then.

You don the cloak, raise the hood and head outside.

The first thing you notice is that you are much higher up than you expected. You can see the road the caravan has taken, snaking down through rocky chasms and cliffs. While you have been waiting impatiently, half a mountain has been climbed, and in rough weather as well. The rain casts the landscape in a pallor, obscuring whatever muted colours might be found in the island's foliage.

Your feet immediately chill as muddy water enters through holes in your boots.

BRINDLE: "Dismal place, isn't it?"

"Yeah, that's a word for it."

TULIP: "Come on, we're supposed to take you to the talonlord."

There are other legionaries nearby, though they pay you no mind, busying themselves with their tasks of hauling supplies and animals up the hill. You spot another familiar face nearby; Orison is coaxing one of the Raigi warhorses to follow him. It doesn't look like he's seen you.

[ ] Approach Orison.
[ ] Leave him alone, he's busy.
 
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Now That You Are Pure 15
[X] Approach Orison.

Alright, here goes. Activate apology mode.

"Just a moment, I need to talk to Orison."

TULIP: "Orders are-"

"Hey, Fincher told me to apologise to Orison. That counts as an order, right?"

Tulip shares a glance with Brindle. He nods to her.

TULIP: "Okay lady. Don't go far."

You trudge towards the scalelord, avoiding the puddles and potholes in the dark road.

ORISON: "Best not be approaching me from my blind spot, lady. I might be feeling defensive."

He turns towards you. You can see the dull blue bruise where your knuckles impacted his brow.

"No bandage?"

ORISON: "No blood. It was a clean hit, if nothing else."

"I'm sorry."

He shrugs, face impassive.

ORISON: "For what, lady?"

INTEGRITY: It's not a dismissal. He's testing you.

[ ] For hitting you, of course.
[ ] For getting carried away with a wild idea.
[ ] For treating you as an acceptable casualty.
[ ] For not giving you the first punch.
[ ] I'm just sorry generally.
[ ] Actually I don't know why I'm sorry.
 
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Now That You Are Pure 16
[X] For treating you as an acceptable casualty.

"For treating you as an acceptable casualty."

He cocks his craggy head to the side, considering your words. He pats the mane of the nervous horse gently.

ORISON: "How old do you reckon I am, lady?"

NAVIGATE: He does have a world-weary air to him.

SAGACITY: Hair is fully grey, face is heavily lined. I would guess sixty, fifty with hard living.

PHYSIQUE: NORMAL
5 5
CHECK PASSED

PHYSIQUE: Look at this guy, he's huge! Muscle loss to sacropenia is moderate at most. Fifty max.

"I'm going to say fifty."

ORISON: "Yeah, that's right, fifty this summer. Sixteen years past optional retirement, ten years from mandatory."

WAR: Term before optional retirement is twenty years for a mortal. He's been in the legion since he was fourteen years old, more than two thirds of his life.

ORISON: "What I'm saying is I've been working around the dragons a long time, for a mortal. I know you've got these..." he seems to be judging his words carefully "these bouts, when you're not yourselves, or you're too much yourselves, and you do things you wouldn't the rest of the time. We're all like that, I guess, but the dragons are like that the most. Things like this, they happen more than most would think."

The horse is calmed, he starts leading it on, up the path.

ORISON: "Good apologies though, those are rarer. So let's say no more about it."

EMBASSY: I think that went pretty well.

Your eyes follow from him to the path ahead. Over the sharp tips of the pale trees and through the haze of rain you can see something massive looming, though it is hard to make out. Could this be Thazaniel?

Closer to the ground, you spot three other wagons of various sizes aside from the one you were held captive within. You also spot some short-wooled sheep, being herded along the side of the road.

WAR: Looks like the legion found a more fully stocked farm to raid while you were sleeping.

You head back to Tulip and Brindle, who accept you back without comment.

"Lead on."

The caravan is moving again, slowly rounding a snaking turn around the edge of a cliff pass. It takes you and your escort a few minutes to make it to the front of the caravan, where Fincher is on foot next to the lead wagon, trying to lead it around the more treacherous expanses of mire in the road.

She looks up as you approach.

FINCHER: "Afternoon, boss. You look... clean."

"You don't."

Her wheat-blonde hair is plastered to her skull by the driving rain, but it hasn't really done much to wash off the dirt, it has just smeared it into vertical rivulets down her face and soaking uniform.

FINCHER: "Well, not all of us get to be transported in the luxury of the supply cart." She looks to Tulip and Brindle. "I'll take her from here."

The two legionaries depart, Brindle offering you a quick bow first.

FINCHER: "I think Brindle likes you," she chuckles.

"Likes me how?"

FINCHER: "We're probably the first Dragon-Bloods the boy's seen, and the voyage didn't give me much chance to show off amazing martial feats. Figure he's got a touch of hero-worship after you charged into combat on the beach. He spoke up a few times to defend you while you were out, you know."

"Seems like a nice kid."

FINCHER: "We're all kids to you, right? Even Orison. Listen, let's not get into that. I got you up here because some legion scouts found us."

"From Mei?"

FINCHER: "Yeah. We're almost at the redoubt camp outside the the manse. We're going to have to make a report together."

PRESENCE: Finally, a chance to ply our oratorical skillls!

INTEGRITY: She's tense. She's not looking forward to this report.

[ ] Why are we making a report together?
[ ] Are we making this report to Mei?
[ ] You seem nervous.
[ ] Did you find out how many survived?
 
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Now That You Are Pure 17
[X] You seem nervous

"You seem nervous."

FINCHER: "That obvious, huh? Move over to the side."

She ushers you over to the side of the cart while she carefully guides the horses around a murky puddle.

FINCHER: "Yeah, they said standing orders were to bring any incoming Dragon-Blood up to command to report in person. But you didn't get on so well with dragonlord Mei last time you spoke, and you apparently have some history. I don't know what was going on but I'd never known her to be as angry as she was when was arguing with you. I didn't see any of it, but apparently it was bad."

"Why are you worried about that? Is she going to blow up at you for helping me?"

FINCHER: "What? No, I'm worried for you."

"Aw, Fincher. Good to know you're looking out for me."

FINCHER: "I just mean I'm worried she's not going to be, you know, objective, now that she's in charge of the situation. And I guess I'm a little worried that she's going to blame me for everything that's gone wrong."

[ ] Wasn't she in charge before?
[ ] What can you tell me about her?
[ ] Who else can we expect up there?
[ ] Maybe it would be best if I struck out on my own.
 
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Now That You Are Pure 18
[X] What can you tell me about her?

"What can you tell me about her?"

FINCHER: "Dragonlord Mei? She's an outcaste legion officer like me. Some call her Shadowless Mei. Fire aspect, veteran officer, renowned hero. She's third dragonlord, but she has seniority which gives her leadership of the forward flight, so she's ranked only under the general and her second in the eighth legion."

"And personally? How well do you know her?"

FINCHER: "She's not my immediate superior, so I don't know her that well, but she's the one that picked me for this assignment. Visited the Stair in my last semester as a guest lecturer. She's pretty amazing. Intense, brilliant. Kind of terrifying."

[ ] Do you know anything about her history?
[ ] Why do you think she was angry at me?
[ ] Do you think I could take her in a fight?
[ ] Do you, you know, like her?
 
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Now That You Are Pure 19
[X] Do you, you know, like her?

"Do you, you know, like her?"

FINCHER: "Sure, she's a great officer, from what time we've had to work together. I respect her a lot."

"No, I mean like like," you accompany these words with an exaggerated but gentle elbowing to her ribs, which catches her in the shoulder because of your height mismatch.

Fincher flushes immediately on cue.

FINCHER: "Fuck, boss, are you trying to get me in trouble?"

"I dunno, I just want to know what kind of dynamic I'm walking into here. Is she just literally hot or also figuratively hot?"

She snorts with laughter.

FINCHER: "I'm pretty sure if I expressed an interest that way she would literally burn me alive, either for the nerve of asking or from the experience after she accepts. But for fuck's sake, don't tell anyone I said that."

[ ] Do you know anything about her history?
[ ] Why do you think she was angry at me?
[ ] Do you think I could take her in a fight?
[ ] That's enough about Mei.
 
Now That You Are Pure 20
[X] Do you think I could take her in a fight?

"Do you think I could take her in a fight?"

FINCHER: "No."

"Wow, you didn't even have to think about that, that's crushing."

FINCHER: "No, I didn't have to think about it. I've seen her fight. Any range, any tactics, any weapon. If she wants you dead, at least we won't have to build you a pyre."

INTEGRITY: She's been thinking this through. She must think such a fight is a real possibility, and she's worried about you.

"I'll be fine, Fincher. I haven't survived all this for no reason."

FINCHER: "If you say so, boss. Just don't push her too much. I've never known her to get really angry, and I don't want to see it."

[ ] How does she fight?
[ ] Do you know anything about her history?
[ ] Why do you think she was angry at me?
[ ] That's enough about Mei.
 
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