[X] Athletics - Reaction speed, motor control, speed and agility, and how to recognize them. Know how to be faster.

Found this thing from the Awards thing going on and am glad that I did.

Regarding the story, I do hope that our "We have an Infiltrator" thing was correct and we didn't just thoroughly burn bridges with our Kim equivalent.
 
Lots of extra votes for Athletics, but I did say in my last post that the next post would be the deciding one. We're locked in for Physique.

Regarding the story, I do hope that our "We have an Infiltrator" thing was correct and we didn't just thoroughly burn bridges with our Kim equivalent.

While I was very concerned about this at the time, I have since settled on the idea that everyone is probably more or less used to the idea of Dragon-Bloods going on weird rants and aggressive rampages from time to time due to limit break. It wasn't great for our relationship with Fincher and her unit, but it's probably salvageable.
 
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Now That You Are Pure 14
[x] Physique - Might, muscle, health consciousness and an appreciation of these traits in others. Know how to be stronger.

Alright, Physique, you're up.

PHYSIQUE: You mean we're escaping?

No, I'm just pledging to be a little more health-conscious in future. Settle down.

PHYSIQUE: Your body will bide its time, until it is needed again.

You sit and wait, not that you have a lot of choice. The rain continues, and gets heavier. You have no way of knowing how much time has passed, but surely it must have been a few hours already. The wagon stops and starts several times.

Just as you are almost bored enough to actually consider escape, the covering of the wagon is pulled aside and you see two familiar faces. Brindle stands at the threshold while Tulip hauls herself up on the wagon. Both of them are soaking wet. You can hear raindrops plinking off Brindle's helmet like fingers drumming on an iron pan. Tulip's improvised camouflage cloak is saturated with water, plastered over her broad shoulders.

TULIP: "Afternoon, lady. Talonlord asked me to set you loose, we've arrived at the manse. Just sit tight while I get you out of these."

Why do people keep telling you to sit tight? That's what you are literally being forced to do.

Tulip deftly unknots the bonds holding your legs together and stows the ropes in a bag. Freedom does nothing to return feeling to your limbs, but you twitch your toes inside your boots to begin to restore nervous control. She draws a long knife and leans past you to slice the rope holding your wrists. You involuntarily fall forward a few degrees, released from the sitting position you were forced into.

Finally, Tulip pulls loose the knot tying the gag in place and pulls it free.

TULIP: "Didn't know you were gagged in here, lady. That's rough."

"You get used to it," you croak.

She shrugs, rises and clambers down from the wagon. Brindle sets a bag on the edge.

BRINDLE: "Got a spare rough-weather cloak for you, lady. The rest of your clothes have dried, but they won't stay that way for long out here."

"Thanks, Brindle."

TULIP: "We'll wait outside to escort you, lady. Don't be too long."

She lets the wagon covering swing shut, leaving you alone again.

You take stock of your situation. Damage to skin from the ropes around your wrists is surprisingly minimal, you can hardly even see or feel the burns. You have your clothes, including your boots and Fincher's spare tunic, but all your extra gear, including weapons, seem to have been confiscated. After a few stretches, you stand. Your protesting muscles fall in line.

PHYSIQUE: Finally, freedom!

You examine the cloak Brindle left.

CRAFT: Sturdy, well designed, but not expensive. It's knee-length, heavy wool, reinforced with a leather lining at the shoulders and hood. Standard legion gear. They are normally dyed with madder, but this one is charocal grey.

WAR: That signifies an engineer. Makes sense that it's a spare, Fincher's adjunt engineers don't seem to have made it.

NAVIGATE: It'll get sodden and heavy after too long in the rain, but it should do a good job of keeping you dry until then.

You don the cloak, raise the hood and head outside.

The first thing you notice is that you are much higher up than you expected. You can see the road the caravan has taken, snaking down through rocky chasms and cliffs. While you have been waiting impatiently, half a mountain has been climbed, and in rough weather as well. The rain casts the landscape in a pallor, obscuring whatever muted colours might be found in the island's foliage.

Your feet immediately chill as muddy water enters through holes in your boots.

BRINDLE: "Dismal place, isn't it?"

"Yeah, that's a word for it."

TULIP: "Come on, we're supposed to take you to the talonlord."

There are other legionaries nearby, though they pay you no mind, busying themselves with their tasks of hauling supplies and animals up the hill. You spot another familiar face nearby; Orison is coaxing one of the Raigi warhorses to follow him. It doesn't look like he's seen you.

[ ] Approach Orison.
[ ] Leave him alone, he's busy.
 
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Now That You Are Pure 15
[X] Approach Orison.

Alright, here goes. Activate apology mode.

"Just a moment, I need to talk to Orison."

TULIP: "Orders are-"

"Hey, Fincher told me to apologise to Orison. That counts as an order, right?"

Tulip shares a glance with Brindle. He nods to her.

TULIP: "Okay lady. Don't go far."

You trudge towards the scalelord, avoiding the puddles and potholes in the dark road.

ORISON: "Best not be approaching me from my blind spot, lady. I might be feeling defensive."

He turns towards you. You can see the dull blue bruise where your knuckles impacted his brow.

"No bandage?"

ORISON: "No blood. It was a clean hit, if nothing else."

"I'm sorry."

He shrugs, face impassive.

ORISON: "For what, lady?"

INTEGRITY: It's not a dismissal. He's testing you.

[ ] For hitting you, of course.
[ ] For getting carried away with a wild idea.
[ ] For treating you as an acceptable casualty.
[ ] For not giving you the first punch.
[ ] I'm just sorry generally.
[ ] Actually I don't know why I'm sorry.
 
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Now That You Are Pure 16
[X] For treating you as an acceptable casualty.

"For treating you as an acceptable casualty."

He cocks his craggy head to the side, considering your words. He pats the mane of the nervous horse gently.

ORISON: "How old do you reckon I am, lady?"

NAVIGATE: He does have a world-weary air to him.

SAGACITY: Hair is fully grey, face is heavily lined. I would guess sixty, fifty with hard living.

PHYSIQUE: NORMAL
5 5
CHECK PASSED

PHYSIQUE: Look at this guy, he's huge! Muscle loss to sacropenia is moderate at most. Fifty max.

"I'm going to say fifty."

ORISON: "Yeah, that's right, fifty this summer. Sixteen years past optional retirement, ten years from mandatory."

WAR: Term before optional retirement is twenty years for a mortal. He's been in the legion since he was fourteen years old, more than two thirds of his life.

ORISON: "What I'm saying is I've been working around the dragons a long time, for a mortal. I know you've got these..." he seems to be judging his words carefully "these bouts, when you're not yourselves, or you're too much yourselves, and you do things you wouldn't the rest of the time. We're all like that, I guess, but the dragons are like that the most. Things like this, they happen more than most would think."

The horse is calmed, he starts leading it on, up the path.

ORISON: "Good apologies though, those are rarer. So let's say no more about it."

EMBASSY: I think that went pretty well.

Your eyes follow from him to the path ahead. Over the sharp tips of the pale trees and through the haze of rain you can see something massive looming, though it is hard to make out. Could this be Thazaniel?

Closer to the ground, you spot three other wagons of various sizes aside from the one you were held captive within. You also spot some short-wooled sheep, being herded along the side of the road.

WAR: Looks like the legion found a more fully stocked farm to raid while you were sleeping.

You head back to Tulip and Brindle, who accept you back without comment.

"Lead on."

The caravan is moving again, slowly rounding a snaking turn around the edge of a cliff pass. It takes you and your escort a few minutes to make it to the front of the caravan, where Fincher is on foot next to the lead wagon, trying to lead it around the more treacherous expanses of mire in the road.

She looks up as you approach.

FINCHER: "Afternoon, boss. You look... clean."

"You don't."

Her wheat-blonde hair is plastered to her skull by the driving rain, but it hasn't really done much to wash off the dirt, it has just smeared it into vertical rivulets down her face and soaking uniform.

FINCHER: "Well, not all of us get to be transported in the luxury of the supply cart." She looks to Tulip and Brindle. "I'll take her from here."

The two legionaries depart, Brindle offering you a quick bow first.

FINCHER: "I think Brindle likes you," she chuckles.

"Likes me how?"

FINCHER: "We're probably the first Dragon-Bloods the boy's seen, and the voyage didn't give me much chance to show off amazing martial feats. Figure he's got a touch of hero-worship after you charged into combat on the beach. He spoke up a few times to defend you while you were out, you know."

"Seems like a nice kid."

FINCHER: "We're all kids to you, right? Even Orison. Listen, let's not get into that. I got you up here because some legion scouts found us."

"From Mei?"

FINCHER: "Yeah. We're almost at the redoubt camp outside the the manse. We're going to have to make a report together."

PRESENCE: Finally, a chance to ply our oratorical skillls!

INTEGRITY: She's tense. She's not looking forward to this report.

[ ] Why are we making a report together?
[ ] Are we making this report to Mei?
[ ] You seem nervous.
[ ] Did you find out how many survived?
 
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[X] You seem nervous

@Crumplepunch love your work with this quest though I have a bit of off topic question.

If you ever make a werewolf: the forsaken quest in this style, how would the thoughts be affected by the Gauru form?
 
I've never played Forsaken and it must be fifteen years since I've played Apocalypse. I honestly don't remember enough about the forms to be able to answer you.
Well I played the game myself but from what little I heard about the game apparently the werewolves in forsaken is slightly more lucid in they warform than the apocalypse counterpart. (A low bar to cross I know.)
 
Now That You Are Pure 17
[X] You seem nervous

"You seem nervous."

FINCHER: "That obvious, huh? Move over to the side."

She ushers you over to the side of the cart while she carefully guides the horses around a murky puddle.

FINCHER: "Yeah, they said standing orders were to bring any incoming Dragon-Blood up to command to report in person. But you didn't get on so well with dragonlord Mei last time you spoke, and you apparently have some history. I don't know what was going on but I'd never known her to be as angry as she was when was arguing with you. I didn't see any of it, but apparently it was bad."

"Why are you worried about that? Is she going to blow up at you for helping me?"

FINCHER: "What? No, I'm worried for you."

"Aw, Fincher. Good to know you're looking out for me."

FINCHER: "I just mean I'm worried she's not going to be, you know, objective, now that she's in charge of the situation. And I guess I'm a little worried that she's going to blame me for everything that's gone wrong."

[ ] Wasn't she in charge before?
[ ] What can you tell me about her?
[ ] Who else can we expect up there?
[ ] Maybe it would be best if I struck out on my own.
 
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Now That You Are Pure 18
[X] What can you tell me about her?

"What can you tell me about her?"

FINCHER: "Dragonlord Mei? She's an outcaste legion officer like me. Some call her Shadowless Mei. Fire aspect, veteran officer, renowned hero. She's third dragonlord, but she has seniority which gives her leadership of the forward flight, so she's ranked only under the general and her second in the eighth legion."

"And personally? How well do you know her?"

FINCHER: "She's not my immediate superior, so I don't know her that well, but she's the one that picked me for this assignment. Visited the Stair in my last semester as a guest lecturer. She's pretty amazing. Intense, brilliant. Kind of terrifying."

[ ] Do you know anything about her history?
[ ] Why do you think she was angry at me?
[ ] Do you think I could take her in a fight?
[ ] Do you, you know, like her?
 
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Now That You Are Pure 19
[X] Do you, you know, like her?

"Do you, you know, like her?"

FINCHER: "Sure, she's a great officer, from what time we've had to work together. I respect her a lot."

"No, I mean like like," you accompany these words with an exaggerated but gentle elbowing to her ribs, which catches her in the shoulder because of your height mismatch.

Fincher flushes immediately on cue.

FINCHER: "Fuck, boss, are you trying to get me in trouble?"

"I dunno, I just want to know what kind of dynamic I'm walking into here. Is she just literally hot or also figuratively hot?"

She snorts with laughter.

FINCHER: "I'm pretty sure if I expressed an interest that way she would literally burn me alive, either for the nerve of asking or from the experience after she accepts. But for fuck's sake, don't tell anyone I said that."

[ ] Do you know anything about her history?
[ ] Why do you think she was angry at me?
[ ] Do you think I could take her in a fight?
[ ] That's enough about Mei.
 
I assume we'll learn why she's called Shadowless sometime soon.

Hopefully she's not specialized at subterfuge and she actually did kill those legion scouts for some nebulous reason.
 
Another possibility for her being called Shadowless is that she emnates a small amount of light at all times that prevents her from casting a shadow. Which could be some form of fire aura, but would nonetheless probably be a sign that she has something else going on.
 
Just a recommendation, but you may want to put some tags on this thread, I for one only managed to find this quest by getting lucky and a lot of people who would be otherwise interested in this may not.
 
Just a recommendation, but you may want to put some tags on this thread, I for one only managed to find this quest by getting lucky and a lot of people who would be otherwise interested in this may not.
Ditto to that, would recommend you name the tag DiscoQuest for the most eye-catching results and be fitting tribute to its one of its inspiration.
 
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