Both.

It's called both the Elder Dark and the Elder Darkness. It's an interesting shift from the more common assumption that the light is good and the dark is evil.
I think it is fitting. In this universe, humanity was a hidden, ancient shadow, cast over the entire galaxy from one system. And it still is in a way. The burning, searing Light made its way through that shadow, but could not unveil it fully, as darkness was the resting state of the galaxy.
I wonder if these evolved humans refered to themselves as the Dark or not.

Also, I wonder if that "biotic" volus from me2 got to be born a dragon in this universe.
The dragons have the biotic(god) trait, and when he was high on that eezo drug, the trippy comment of "I am a biotic god" could of been a glimpse into thid universe.
 
Also, I wonder if that "biotic" volus from me2 got to be born a dragon in this universe.
The dragons have the biotic(god) trait, and when he was high on that eezo drug, the trippy comment of "I am a biotic god" could of been a glimpse into thid universe.
No, but in this verse those claims aren't as ludicrous as they were in canon.
The most lovable squats in the Mass Effect universe with a society built on business. Also the race that spawned the Biotic God, though his claims are up for debate.

So you know that Biotic God guy? Well... his claims aren't actually as up to debate as they should have been, you see, thanks to the Prothean Empire's run in with Humanity in the Lucid Sea, they had to expand slightly differently. And because of that Irune and it's surrounding systems had slightly more importance to the Empire than it would have originally. So when the Light of Ruin hit, the local Prothean Garrison did not go quietly and the Volus are still getting after effects from all those reaper cores that got popped over those planets. That's some high-quality shit right there that is.

Technology derived from studying Light of Ruin Artifacts:
  • Spiked Biotic Potential: due to the uneven distribution of extremely high-quality element zero being dumped into the atmosphere of multiple worlds that later became the first volus colonies, volus biotic potential has become something of an interesting phenomenon in the galaxy. Namely, they don't tend to get biotics... until they do. And when they do get biotics, it tends to spike into the "powerful" to "absurd" range on the rest of the galaxy's scales.
 
So wait, volus biotics come in two varieties, 'not a biotic' and 'asari matron'?

That must've interesting on a social level when biotics started showing up among the volus.
 
... You know. This never actually occurred to me.

Now I'm tempted to make a side story where a Salarian goes to Covenant space, and just stumbles into all this really weird shit and everyone around him is treating it as... normal. Like little platforms that let him talk to the big guys face to face without forcing them to stoop or something.
NGL, I'd love to read that XD
Very fish out of water, almost literally in this case with the Salarians
 
So do the Volus have the unstable, high-level psyker problem of Warhammer?

I mean in the sense of unstable apha and above. (Yes, biotics are not psychic, but I think there is a point were it gets dangerous for an unprepared body).
 
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So do the Volus have the unstable, high-level psyker problem of Warhammer?

I mean in the sense of unstable apha and above. (Yes, biotics are not psychic, but I think there is a point were it gets dangerous for an unprepared body).
Well, the primary problem with Psykers is that uncontrolled ones tend to rip big holes in reality from which Horror From Beyond slip through and start doing their thing. That's not a problem in ME, since there's no warp.

Rather, I expect any accident would just involve some poor fucker exploding walls (and people) without meaning to. Bad, but nowhere near AS bad.
 
... You know. This never actually occurred to me.

Now I'm tempted to make a side story where a Salarian goes to Covenant space, and just stumbles into all this really weird shit and everyone around him is treating it as... normal. Like little platforms that let him talk to the big guys face to face without forcing them to stoop or something.


A Salarian, an Asari and a Turian walk into a Covenant bar on an Island. The Salarian gets into a debate on the logic of shackling AI's to better serve the Galactic Society, the Asari tells the tales of her Goddess Athame, the Turian is getting twitchy. Meanwhile the rest of the bar:

 
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Inserted tally
Adhoc vote count started by Crystalwatcher on May 23, 2020 at 12:52 AM, finished with 682 posts and 37 votes.

  • [X] Plan Vanitati Latinae Canentes
    [X] One Year Plan v1.1
    [X] One Year Plan
    [X] Plan Vanitati Latinae Canentes (without torture)
    [X]Treasures of the Lost
    [X] The Badlands
    [X] Transient Paradise (6 Turns)
    [X] Advancement Through Imperfection (1 Turn)
    [X] The Halo (1 Turn)
    [X] The Unknown World (IX)
    [X] The Beacons (Repeatable)
    [X] Refuge in Audacity
    [X] The Hounds of Hell
    [X] Snakes On A Boat
    [X] Blessings of Athame
    [X] Revised Indexing Protocols
    [X] The Database
    -[X] Ruin Killers (86)
    -[X] Spiritruns (2)
    -[X]Ruin Killers (50)
    -[X] Spiritruns (50)
    [x] Plan Desperation
    -[x] The Badlands
    -[x] Treasures of the Lost
    -[x] Advancement through Imperfection
    -[x] The Unknown World (IX)
    -[x] Ive's Grand Larceny
    -[x] Welcome to the Playground
    -[x] The Hounds of Hell
    -[x] Ponder the Earth
    -[x] Snakes on a Boat
    -[x] The Database
    [x] The Star of Creation- will we keep this secret or is everyone going to know we have it?
    [X] Grand Xenocide Metacon
    -[X] The Metacon Hordes
    -[x] The Badlands
    -[X] Battle Tactics, and Tap Dancing
    -[X] The Pirate Queen
    -[X] The Covenant War Machine
    -[X] Legions of Metal
    -[X] Open Season (Focus 1 Turn)
    -[X] Transient Paradise
    -[X] The Halo (Repeatable)
    -[X] Stairway Beyond Heaven - 10,800 Industrial Output
    -[X] The Hunt
    -[X] Grand Theft Metacon
    -[X] CR007 The Scanner (Bug Problems)
    -[x] The Unknown World (IX)
    -[x] Welcome to the Playground
    -[x] The Hounds of Hell
    -[X] Refuge in Audacity
    -[X] Blessings of Athame
    -[X] Revised Indexing Protocols
    -[X] The Star of Creation
    -[X] Construction: 275 Spirit Run (41,250 Energy)
    -[X]Construction: 50 Ruin Killers (25,000 Energy)
    -[X] Construction: 1 Dreadnought (5000 Energy)
    [X] One Year Plan
    -[x] The Badlands
    -[X] The Hordes
    -[X] Data Mining
    -[X] Transient Paradise
    -[x] Advancement through Imperfection
    -[X] Stairway Beyond Heaven
    --[X] 9,100 IO
    -[X] The Hunt
    -[X] Grand Theft Metacon
    -[X] The Beacons
    -[x] The Unknown World (IX)
    -[X] Honor the Spirits
    -[X] Blessing of Athame
    -[X] Refuge in Audacity
    -[X] Revised Indexing Protocols
    -[X] Warforms
    -[X] Heaven
    --[X] Ruin Killers (including all 46 on back order)
    -[X] Delirium
    --[X] Spiritrunners
    -[X] East Mirror
    -[X] Shadow Frame 142/400
    --[X] 8 Dice
    -[X] Digidaptive Combat Systems 482/1,000
    --[X] 9 Dice
    -[X] A Mass Relay (With Obvious Meta Results)
    [X] Plan Vanitati Latinae Canentes
    [X]Treasures of the Lost
    [X] The Badlands
    [X] Transient Paradise (6 Turns)
    [X] Advancement Through Imperfection (1 Turn)
    [X] The Halo (1 Turn)
    [X] The Unknown World (IX)
    [X] The Beacons (Repeatable)
    [X] Welcome to the Playground
    [X] The Hounds of Hell
    [X] Snakes On A Boat
    [X] Blessings of Athame
    [X] Revised Indexing Protocols
    [X] The Database
    -[X] Ruin Killers (86)
    -[X] Spiritruns (2)
    -[X]Ruin Killers (50)
    -[X] Spiritruns (50)
    [X] One Year Plan v1.1
    -[x] The Badlands
    -[X] The Hordes
    -[X] Data Mining
    -[X] Transient Paradise
    -[x] Advancement through Imperfection
    -[X] Stairway Beyond Heaven
    --[X] 9,100 IO
    -[X] The Hunt
    -[X] Grand Theft Metacon
    -[X] The Beacons
    -[x] The Unknown World (IX)
    -[x] The Hounds of Hell
    -[X] Honor the Spirits
    -[X] Blessing of Athame
    -[X] Refuge in Audacity
    -[X] Revised Indexing Protocols
    -[X] Warforms
    -[X] Heaven
    --[X] Ruin Killers (91, including all 46 on back order)
    --[X] Spiritrunners (2)
    -[X] Delirium
    --[X] Spiritrunners (150)
    -[X] East Mirror
    --[X] Spiritrunners (50)
    -[X] Shadow Frame 142/400
    --[X] 8 Dice
    -[X] Digidaptive Combat Systems 482/1,000
    --[X] 9 Dice
 
... There seems to be a problem.

Namely there's three versions of the same plan and they're all different with the exact same name.

@Razor One since your version is the oldest and you chose the name first, which version do you want to go with? I'd choose myself but I'm way too salty about what happened the last 40 pages to be honestly neutral on choosing which to go with.
 
Namely there's three versions of the same plan and they're all different with the exact same name.
Well, one of those is just the first plan without Cerberus's Playground. I'm not sure what the third version is tho.
I checked and the first and third one are the same plan. It's just that since Razor One didn't mark the parts below the plan name with "-" to indicating that the parts of the plan were under that plan name, instead making them different votes. So the tally program counted Razor One's vote as one and everyone else voting for that plan that were using only the plan name as a separate one.
 
Seems I was beaten to the punch, but my vote and the majority vote are counted separately because I apparently cannot into formatting. Apologies for being slow in coming here, work's been a dog to me lately.

Just in case there's any residual confusion, the version that the majority voted for would be the version I'd pick.

I'll try to not fumble the formatting next time I craft a vote to make things easier. :oops:
 
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