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But aren't Benediction of archgenesis, Rain of doom, and total annihilation big, sweeping, effects?
Total Annihilation had a range of less than a thousand feet, and utterly destroyed everything in that AoE, no save, just die. Benediction of Archgenesis grows plants out to 500 miles. Rain of Doom can melt small cities over hours, or wreak hideous damage and destruction on large cities without actually completely covering them.But aren't Benediction of archgenesis, Rain of doom, and total annihilation big, sweeping, effects?
Yeah, I'd allow that in my game. Seems like an epic enough improvement, while drawing strongly from mythical source material and not shattering the setting the way "I add 50,000 more loyal slaves to my cult-army" does.An Adamant Circle mind control spell would probably not be more powerful than the sapphire circle love spell, but it would probably propagate throughout the descendants of the initial person it's cast upon. that way a adamant circle sorcerer could be able to bind a whole bloodline to them, but if that bloodline was full of, say, dragon blooded, you for sure wouldn't get all of them and they'd know that an evil sorcerer had enslaved their family.
It's more that elementals can't really do that? Like, if you found a species that could generate new materials, sure I guess, but Creation doesn't have Sorcerers refilling mines nor elemental slaves toiling in grand magical autocracies which makes me think you aren't going to find an elemental that can do this. You'd be better off probably finding a new mine?Question. Can you simply task bind elementals to refill the mine you have, or is it better to just make a sorcerous working?
Question. Can you simply task bind elementals to refill the mine you have, or is it better to just make a sorcerous working?
Wait. You don't know about 3e's new sorcery system?
Well, my friend, you've missed out!I know a few very vague tidbits I've picked up here and there, but I've never looked at a 3e sourcebook. I bailed out when the 3rd edition corebook was being kickstarted.
That's why I don't comment on stuff like "Sorcerous Workings", for instance; I get the distinct impression that those are not at all like what existed in 2e. Or dice mechanics in general. But I didn't expect them to make big changes to the elemental fluff.
There is a demon that can produce gems and precious metals ex nihilo, which have been put to significant use in Inksgame.It's more that elementals can't really do that? Like, if you found a species that could generate new materials, sure I guess, but Creation doesn't have Sorcerers refilling mines nor elemental slaves toiling in grand magical autocracies which makes me think you aren't going to find an elemental that can do this. You'd be better off probably finding a new mine?
Like, for the effort put into binding a ton of elementals as miners, you could probably just bind a ton of greenmaws and vrackti or whatever and just go in and steal someone else's mine, and set up your own little mini nation around it.
Also a Rod of Verdant Minerals can cause any metal to grow as is it were a plant.There is a demon that can produce gems and precious metals ex nihilo, which have been put to significant use in Inksgame.
I honestly would just make them not grow enough, and also it's because they're lava monsters oozing molten gold or something. Dangerous and difficult, and not super worth it.There is a demon that can produce gems and precious metals ex nihilo, which have been put to significant use in Inksgame.
Honestly, I'd say that making an elemental that can generate valuable materials, especially ores and the like, is possible but requires a lot of thaumaturgical knowhow and/or specialized Sorcery. The people who have cracked the formula guard it jealously so that they can maintain their monopoly.
Yeah but like, Exalted is the kind of setting where discovering an ancient Canteen of Endless Water is the kind of thing that you can found a city on because hey, free fresh water, power for waterwheels, these are big deals. If you can summon lava monsters that ooze molten gold then, okay, that might be dangerous and difficult, but it is still a big fricking deal that gives you a lot of strategic power, the kind of thing you could build a nation around, and this is the sort of story the Exalted should be totally on board with telling.I honestly would just make them not grow enough, and also it's because they're lava monsters oozing molten gold or something. Dangerous and difficult, and not super worth it.
No, I totally agree, I just am saying that it should be hard enough to make it a rare, important thing that defines the story of the area, rather than like, something every Sorcerer ever does, and now no one mines gold because every kingdom has magic gold elementals, you know?Yeah but like, Exalted is the kind of setting where discovering an ancient Canteen of Endless Water is the kind of thing that you can found a city on because hey, free fresh water, power for waterwheels, these are big deals. If you can summon lava monsters that ooze molten gold then, okay, that might be dangerous and difficult, but it is still a big fricking deal that gives you a lot of strategic power, the kind of thing you could build a nation around, and this is the sort of story the Exalted should be totally on board with telling.
Mm, that did not come across well. "I honestly would just make them not grow enough ... Dangerous and difficult, and not super worth it." mostly sounds like you think it should be something that's possible but like, nobody sensible would do it if they could get materials naturally.No, I totally agree, I just am saying that it should be hard enough to make it a rare, important thing that defines the story of the area, rather than like, something every Sorcerer ever does, and now no one mines gold because every kingdom has magic gold elementals, you know?
No, my bad. I just don't want it to result in "Why doesn't every kingdom hire a Sorcerer to summon one of these for endless gold, why is gold valuable at all". Hence "it's difficult, dangerous, and most Sorcerers have way easier ways to get rich so it just tends not to come up. If you have one and the equipment to use it, good for you"Mm, that did not come across well. "I honestly would just make them not grow enough ... Dangerous and difficult, and not super worth it." mostly sounds like you think it should be something that's possible but like, nobody sensible would do it if they could get materials naturally.
Because the Sorcerer would have them by the balls, and know it? "Hiring" the Sorcerer would be pretty indistinguishable from "selling our sovereignty to him for gold" unless he was exceptionally altruistic for a Sorcerer."Why doesn't every kingdom hire a Sorcerer to summon one of these for endless gold, why is gold valuable at all".
Woah. Where did you get this?Most Sorcerers are a lot more Thulsa Doom than Merlin, and their reputation among most people is even worse than that statement would suggest. Especially the ones who can conjure up wealth, because the easiest way to do that is infernalism.
Thulsa Doom is an explicit inspiration for Sorcerers. The ape they summoned to kill Conan is pretty much the reason Blood Apes exist, IIRC.
Yes. But...Thulsa Doom is an explicit inspiration for Sorcerers. The ape they summoned to kill Conan is pretty much the reason Blood Apes exist, IIRC.