@EarthScorpion, in your Fourth Soul document you refer to Yozi geomantic charms. Obviously, that's stuff like Holy Land Infliction and Luscious Jungle Germination, but does that also include the various permutations of (Yozi) World-Shaping Cosmogony?

Initially, it was specifically about those charms that create those specific "bounded areas" where things work differently.

As it stands, this assumes you're using expanded charmsets which me and Revlid have made, which mean almost every Yozi has a geomantic charm somewhere. If you're not, then yeah, you should probably use Revlid's errata with (Yozi) World-Shaping Cosmogony which shifts wyld-shaping into a Yozi general charm.
 
anyone know when the 3rd Ed Dragonblood book drops?
Given the current pace... sometime in the next century or so

I kid I kid, they've already finished the text it looks like, so probably later this year?

If I remember the scheduling on the Kickstarter correctly, the pdf version will be available June of 2019, with the book itself being delivered in December the same year. Mind, that may be the schedule for backers, so I'd add a month or two to be safe.
 
If I remember the scheduling on the Kickstarter correctly, the pdf version will be available June of 2019, with the book itself being delivered in December the same year. Mind, that may be the schedule for backers, so I'd add a month or two to be safe.
According to the Kickstarter site, I should get my (backed) copy in February 2019. Though that is estimated delivery. And I'm pretty sure that at one point it said January.
 
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Initially, it was specifically about those charms that create those specific "bounded areas" where things work differently.

As it stands, this assumes you're using expanded charmsets which me and Revlid have made, which mean almost every Yozi has a geomantic charm somewhere. If you're not, then yeah, you should probably use Revlid's errata with (Yozi) World-Shaping Cosmogony which shifts wyld-shaping into a Yozi general charm.
Just to hop in real quick -

I was refreshing my memory of your Fourth Soul document, and the Charms keep mentioning something called the "Spirit of the Living World". Is that term legacy code from a previous draft (and if so, what did it become), or is the entry actually missing?
 
Just to hop in real quick -

I was refreshing my memory of your Fourth Soul document, and the Charms keep mentioning something called the "Spirit of the Living World". Is that term legacy code from a previous draft (and if so, what did it become), or is the entry actually missing?
It's the charm from The Broken-Winged Crane that lets you carve an inner world out of your soul using Wyld-shaping. Though you need to develop more charms to be able to put anything in or take anything out of it.
 
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As of Third Edition, at least, all the Realm's secondary schools, the Heptagram included, do accept non-Dragon Blooded students.
Technically, yes? But that's not common, nor is it gonna be a thing where they go slumming with other mortal sorcerers from across the world.

Also in 3rd IIRC Sorcerers don't count as Mortals.
That was a thing Holden said in 2013, it's not really a thing. They're mortals who became Sorcerers. Nothing particularly inhuman, generally.
 
Just to hop in real quick -

I was refreshing my memory of your Fourth Soul document, and the Charms keep mentioning something called the "Spirit of the Living World". Is that term legacy code from a previous draft (and if so, what did it become), or is the entry actually missing?

It's a canon charm from the BWC. It's literally worthless because it does nothing and there are no expansion charms for it and it has really high Essence prereqs.

Notice how Fourth Soul Devil Domain does something (it's Elsewhere storage), it has expansion charms that build on it, and it's something you can actually learn in play. There is a reason for all those things.
 
It's a canon charm from the BWC. It's literally worthless because it does nothing and there are no expansion charms for it and it has really high Essence prereqs.

Notice how Fourth Soul Devil Domain does something (it's Elsewhere storage), it has expansion charms that build on it, and it's something you can actually learn in play. There is a reason for all those things.
While I have you on the hook, I'd like to apologize for my... outburst in the main thread. I should have made it a PM to one person at most, not shouted it into the void and dragged a half-dozen other people into it.
 
Oh man. I was hoping for something like the one, you know the time in Acts 2, Verse 3? The disciples got the ability to carry out miracles. Just replace the tonges of fire above their head with green flames.
As an aside, I know this was super long ago, but this gives me a great idea for an upgrade to Fealty Acknolwedging Audience l.
 
Pretty much, not sure how to implement it yet though.
It doesn't sound too difficult. Maybe it's a low mote-cost Indefinite charm that can target anyone who's branded with Magnanimous Warning Glyph or Fealty-Acknowledging Audience, allowing the bearer to be understood by any sentient being so long as he relates a command, instruction or other such communication that the Infernal gave them directly, either word-for-word (maybe add the ability to perfectly recall any commands given?) or paraphrased such that the meaning isn't changed, as well as allowing them to understand any commands the Infernal gives. And it should probably be Obvious. Malfeas ain't exactly subtle, after all.

A handy charm for an Infernal who wants to build a multi-cultural army. No mere language barrier should impede He-Who-Was-Once-The-Primordial-King.
 
Oh man. I was hoping for something like the one, you know the time in Acts 2, Verse 3? The disciples got the ability to carry out miracles. Just replace the tonges of fire above their head with green flames.
I can actually help here! A guy called Reminiscent Oasis put together a Mardukth Charmset, and one of the Charms in it empowers your minions/Followers/Familiars/worshipers/etc with a tiny fraction of your own power.

Namely, they can use any of your E1-E2 Charms by paying out of their own mote pool. I think there were a few other limitations (on top of, y'know, potentially spreading insanity among your faithful if they accidentally poke something like Murder Is Meat while metaphysically fishing around in your warlock toolbox for something to use), but it would definitely let you do a "Demon Jesus gives his apostles the power of miracles".

Especially since another Mardukthi Charm lets you give a small package of mutations to your minions as a Training effect, so you can use that to give them more long-term capabilities and fluff it to be more "miracles" than "weird mutant-ness".
 
I can actually help here! A guy called Reminiscent Oasis put together a Mardukth Charmset, and one of the Charms in it empowers your minions/Followers/Familiars/worshipers/etc with a tiny fraction of your own power.

Namely, they can use any of your E1-E2 Charms by paying out of their own mote pool. I think there were a few other limitations (on top of, y'know, potentially spreading insanity among your faithful if they accidentally poke something like Murder Is Meat while metaphysically fishing around in your warlock toolbox for something to use), but it would definitely let you do a "Demon Jesus gives his apostles the power of miracles".

Especially since another Mardukthi Charm lets you give a small package of mutations to your minions as a Training effect, so you can use that to give them more long-term capabilities and fluff it to be more "miracles" than "weird mutant-ness".


Taking a look. Have either of you used this charm set before? Are they any good?
 
Taking a look. Have either of you used this charm set before? Are they any good?
I'm using it for a... well, calling it a story would be overly generous.

I have this cluster of ideas for an Infernal Exalt, and a cluster of ideas on how to tell stories with him as the main character, but I suck too much at organization and actually writing in a sustained fashion to get it together into an actual narrative.

Regardless, it means that I can get away with just harvesting the ideas of "here are things that Argyle* can do" and not worrying overmuch about the actual crunch.


* I don't have a name for the guy yet, so it's Argyle until I think up something better.
 
Taking a look. Have either of you used this charm set before? Are they any good?
I haven't used it, no, so I've no idea of how balanced it is - I tend to deal more in themes and story-stuff than crunch and mechanics. Thematically I find it interesting, and it's certainly not one of those 'Solar with some infernal paint slapepd on' charmsets. I particularly like the Survival-equivalent charms, and Magnificent Sirrush Unity Shintai is fantastic in my opinion.
 
I'm using it for a... well, calling it a story would be overly generous.

I have this cluster of ideas for an Infernal Exalt, and a cluster of ideas on how to tell stories with him as the main character, but I suck too much at organization and actually writing in a sustained fashion to get it together into an actual narrative.

Regardless, it means that I can get away with just harvesting the ideas of "here are things that Argyle* can do" and not worrying overmuch about the actual crunch.


* I don't have a name for the guy yet, so it's Argyle until I think up something better.
Lol I know that feeling. I've given up on playing the game at this point but the charm interactions are so interesting I can't help making my character. Out of curiosity what's the core build you're going with?

I'm really enjoying Malfeas/Oramus. If I read the The Mad definition correctly anyone hit by Fealty Acknowledging Audience or Cold Fire Desolation brand counts as Mad, which makes for a surprisingly powerful god king spec social, and his social double works really well with Crowned in Fury. Makes for an interesting social style based around blunt truths and commands. Very much the Satsuki Kiryuin method of command.

Also his music stuff works well with Malfean combat to make a fun bardadin. I figured having your body grow instruments counted as a 1 point mutation so know theres a Bronzium God King running around smiting his foes (GSNF is basically a paladin smite) while hymns play in the background.
 
I'm really enjoying Malfeas/Oramus. If I read the The Mad definition correctly anyone hit by Fealty Acknowledging Audience or Cold Fire Desolation brand counts as Mad, which makes for a surprisingly powerful god king spec social, and his social double works really well with Crowned in Fury. Makes for an interesting social style based around blunt truths and commands. Very much the Satsuki Kiryuin method of command.
Mad works off of an Intimacy of 'Fearful Fascination', not 'Fearful Awe'. So with the RAW, I think you might be out of luck there.
Also his music stuff works well with Malfean combat to make a fun bardadin. I figured having your body grow instruments counted as a 1 point mutation so know theres a Bronzium God King running around smiting his foes (GSNF is basically a paladin smite) while hymns play in the background.
...This is ridiculously epic. I mean, I'm currently working on a Pyrian/Oramaic/Isidorite Defiler whose combat revolves around slapping people through walls with TK and then blasting them with meteors (from Harbinger of Desolation) for good measure, but that's nowhere near as cool as that.
 
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Mad works off of an Intimacy of 'Fearful Fascination', not 'Fearful Awe'. So with the RAW, I think you might be out of luck there.
I'm actually keying of them being effected by emotion effecting charms. Not sure if FAA counts but it seems like it should since it imposes the emotion of terrified awe on them.
...This is ridiculously epic. I mean, I'm currently working on a Pyrian/Oramaic/Isidorite Defiler whose combat revolves around slapping people through walls with TK and then blasting them with meteors (from Harbinger of Desolation) for good measure, but that's nowhere near as cool as that.
I don't know, that's pretty cool.

What's argyle like though?
 
Ah, I see. Yeah, that makes sense. I think I missed it because FAA isn't keyworded as having an Emotion effect.
Yeah, that's where the contention lies. It isn't keyword as one but obviously causes an emotion. Were I DMing I'd allow it, but I'm pretty permissive as long as the player is doing something cool as opposed to just trying to be stronger.

Actually while I'm here I might as well ask. @EarthScorpion does the Terrified Awe intimacy imposed by FAA make someone count as mad for the purpose of Oramus Charms?
 
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