Contingency plans (Starcraft Zerg Quest)

[x] Build up a force of infested Wraith to try and bring down the Terran Ship.
[x] Try and take the Cultural City

[x] Infested marine aiming: "Now that we've made them better to control themselves it's time to improve that little accuracy issue the infested marines seem to have."
 
[x] Build up a force of infested Wraith to try and bring down the Terran Ship.
[x] Try and take the Cultural City

[x] Infested marine aiming: "Now that we've made them better to control themselves it's time to improve that little accuracy issue the infested marines seem to have."
 
[x] The Ogre strain is a great improvement on what you have, but you feel that you can do more.
[x] Assign Orlock to manage one of the two hives you hold.

[x] Infested marine aiming: "Now that we've made them better to control themselves it's time to improve that little accuracy issue the infested marines seem to have."
 
[x] Try and take the factory city. (Well written plane provides bonus to role)
[x] Assign Orlock to manage one of the two hives you hold.

[x] Infested marine aiming: "Now that we've made them better to control themselves it's time to improve that little accuracy issue the infested marines seem to have."
 
[x] Build up a force of infested Wraith to try and bring down the Terran Ship.
[x] Try and take the Cultural City

[x] Infested marine aiming: "Now that we've made them better to control themselves it's time to improve that little accuracy issue the infested marines seem to have."
 
[x] Build up a force of infested Wraith to try and bring down the Terran Ship.
[x] Try and take the Cultural City

[x] Infested marine aiming: "Now that we've made them betterto control themselves it's time to improve that little accuracy issue the infested marines seem to have."

Bandwagon Ho!
 
[x] Build up a force of infested Wraith to try and bring down the Terran Ship.
[x] Try and take the Cultural City

[x] Infested marine aiming: "Now that we've made them better to control themselves it's time to improve that little accuracy issue the infested marines seem to have."
 
[x] Build up a force of infested Wraith to try and bring down the Terran Ship.
[x] Try and take the Cultural City

[x] Infested marine aiming: "Now that we've made them better to control themselves it's time to improve that little accuracy issue the infested marines seem to have."
 
This looks interesting.

As for the tally...
Vote tally:
##### 3.21
[x] Build up a force of infested Wraith to try and bring down the Terran Ship.
No. of votes: 9
Derek58, Enjou, LokiTheDarkGod, UbeOne, shade argost, Muroshi9, Corvus 501, Slavania, FatedBread

[x] Try and take the Cultural City
No. of votes: 10
Derek58, Enjou, liberty614, LokiTheDarkGod, UbeOne, shade argost, Muroshi9, Corvus 501, Slavania, FatedBread

[x] Infested marine aiming: "Now that we've made them better to control themselves it's time to improve that little accuracy issue the infested marines seem to have."
No. of votes: 13
Derek58, tri2, Enjou, hcvquizibo, LokiTheDarkGod, UbeOne, shade argost, avatar11792, veekie, Muroshi9, Corvus 501, Slavania, FatedBread

[x] Try and take the factory city. (Well written plane provides bonus to role)
No. of votes: 3
tri2, hcvquizibo, veekie

[x] Assign Orlock to manage one of the two hives you hold.
No. of votes: 4
tri2, hcvquizibo, avatar11792, veekie

[x] Perdition Turret (Chemical) "On the other hand we can melt them with acid instead!"
No. of votes: 1
liberty614

[x] Try and take the factory city.
No. of votes: 1
liberty614

[x] The Ogre strain is a great improvement on what you have, but you feel that you can do more.
No. of votes: 1
avatar11792
 
Taking the Cultural City
[x] Building up and expansion

The very first thing you do is build up a large force of Infested Wraiths in order to bring down the Terran Battlecruiser. It takes quite a bit of time because you want to be bring it down before it can send cayse much trouble but by the end of your fleet building you are more than confident in your ability to bring down the terran flier.

You also send out a force to take the Cultural City. Other than sheer number it is fairly easy, a few of the hostile infested marines explode on your forces like the ones you remember the swarm of old using but they didn't really kill anything that you can't easily replace.

Terra works on improving the aim of the infested Marines, and gets the research done pretty quickly.

Finally Orlock is put in charge of the starport city, freeing up your own mental load and allowing you to managed the newly capture Cultural city.

What do you do (Choose 2)

[x] The Ogre strain is a great improvement on what you have, but you feel that you can do more.
[x] Create another natural grown infested terran.
[x] Build another infested barracks within the next city.
[x] Try and take the factory city. (Well written plane provides bonus to role)
[x] Bring down the Terran Ship.
[x] Try and take the Terran base.
[x] Fortify the Cultural City
[x] Create another Cerebrate level infested Terran.
[x] You need something to fill the role of Cerebrate in your forces, after all you can only do so much yourself.

Terra's research projects. (Choose 1)
[x] Shrike turrets "Hey dad! Let's put a gun on those infested bunkers it'll make them even better at shooting the enemy!"
[x] Fortified Bunker "If we make bunkers tougher and able to hold more marines that's good! Right daddy!?"
[x] Perdition Turret (Fire) "With these we can burn all the bad guys!"
[x] Perdition Turret (Chemical) "On the other hand we can melt them with acid instead!"
[x] Bioports: "It will cost the infested Starports ability to take flight, but if you want I can modify the infested startport so it can create pure Zerg strains in addition to infested terran units."
[x] Infested Dropships: "Terran ships can hold big things! I think with some work I can repurpose them to our use"
[x] Juggernaut Plating: "FIrebats are very potent but they tend to lack a bit in the durability department, I think we should fix that!"'
[x] Rex "Rawer!"
[x] Explosive Marines "Those old school exploding marines are pretty potent, maybe we should see if we can copy them?"
 
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[x] Bring down the Terran Ship.
[x] Fortify the Cultural City

Strand the terrans, and consolidate on the new addition to our territory.

[x] Fortified Bunker "If we make bunkers tougher and able to hold more marines that's good! Right daddy!?"

Better defenses for us please.
 
[x] Fortify the Cultural City
[x] Build another infested barracks within the next city.
[x] Perdition Turret (Chemical) "On the other hand we can melt them with acid instead!"
 
[x] Bring down the Terran Ship.
[x] Fortify the Cultural City

We need to take down that ship so it's not observing us anymore.

[x] Infested Dropships: "Terran ships can hold big things! I think with some work I can repurpose them to our use"

After we've dealt with the ship, we need to take out the base. That means that we should want to be able to transport our troops there, which requires transports.
 
[x] Bring down the Terran Ship.
[x] Fortify the Cultural City

[x] Fortified Bunker "If we make bunkers tougher and able to hold more marines that's good! Right daddy!?"
 
[x] Bring down the Terran Ship.
[x] Fortify the Cultural City


[x] Infested Dropships: "Terran ships can hold big things! I think with some work I can repurpose them to our use"
 
[x] Bring down the Terran Ship.
[x] Fortify the Cultural City
[x] Infested Dropships: "Terran ships can hold big things! I think with some work I can repurpose them to our use"

We need to work on unit mobility next. Then we can start making big shit.
 
[x] Bring down the Terran Ship.
[x] Fortify the Cultural City

[x] Fortified Bunker "If we make bunkers tougher and able to hold more marines that's good! Right daddy!?"
 
[x] Bring down the Terran Ship.
[x] Fortify the Cultural City
[x] Infested Dropships: "Terran ships can hold big things! I think with some work I can repurpose them to our use"
 
[x] Bring down the Terran Ship.
[x] Fortify the Cultural City
[x] Infested Dropships: "Terran ships can hold big things! I think with some work I can repurpose them to our use"
 
[x] Bring down the Terran Ship.
[x] Fortify the Cultural City
[x] Infested Dropships: "Terran ships can hold big things! I think with some work I can repurpose them to our use"
 
[x] Bring down the Terran Ship.
[x] Fortify the Cultural City
[x] Infested Dropships: "Terran ships can hold big things! I think with some work I can repurpose them to our use"

Broadcast targeting data for a hive cluster from a cave in a non infested area. Attach a message claiming that they have are a few Wraths that they squirreled away after the main garrison was destroyed who are going to take down the hives defenses to open it up for the battlecruser.

Use the fact that there are a few stealth fields around already to hide the fact that you've got whole squadrons of Infested Wraths waiting to bushwhack it once it is committed. Draw it in, fake having the defenses destroyed, than hit it once it's too low to do anything about it.
 
[x] Bring down the Terran Ship.
[x] Fortify the Cultural City

[x] Rex "Rawer!"

I want my Zergasauras Rex. Or would that be Tyranozerg Rex. I think that is better since it translates as Tyrant Zerg King instead of Zerg Lizard King.
 
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