Esquestria: The House of the Sun - A pony cultist experience

Voted best in category in the Users' Choice awards.
Dear reader! Whether you are new here, archive-reading and whatnot, or you are already someone who has been with us for quite a while, I would like to say a few words that I believe are best kept close to mind.

-This is an MLP quest. And more importantly, none of us are gratuitously cruel. So good things will happen on this quest, and I hope that enough good things have already happened to prove that.
-This is also a horror quest, so bad things will happen. Bad things might happen to good characters if you are not able to protect them, and you most certainly will not be able to intervene if you lack the tools to do so.
-And finally, this is a quest in which you jostle with powers greater than yourself, with all that it entails.

Please, do keep those things in mind as you go forward. But ultimately, this is also a quest in which it is hoped we all have fun! So if any of the above points is not exactly your cup of tea, or somehow make the experience as a whole "not worth it", then this quest might not be for you. Which is fine! Individual tastes are a thing, so don't think any more about it if you don't want to read anymore. And regardless, I hope you have a lovely day!

PSA for whoever needs to hear it:

Readers should take their own mental health into consideration when voting and not subject themselves to triggering narrative elements like rape or constant mental torture of a friend just for the Greatest Good of a world that doesn't exist.

If those are fine for you or Regrettable is even more triggering, then GREAT! More power to you. But you aren't a bad or selfish person for picking the option that keeps the characters you've emotionally connected with safe. [REDACTED for spoiler warning]

This is a high intensity quest that doesn't hold back when it comes to horror and negative consequences. Take care of yourself.
(Quote slightly edited to avoid spoilers)
 
Last edited:
Not mentioning our part in Luna ritual or that we do it with the hopes that Luna will hold onto memories with our family is basically lying to Celestia, when we ask for her permission to conduct ritual. Which would not fly with Stormchaser, because I assume that we go to Celestia so she can support our decision and outweigh Stormchaser opposition to it and in this case he would be perfectly aware that we got this permission through obscuring truth. In that case we can as well skip on all this Celestia involvement and conduct ritual without consulting with Stormchaser there is no differences between two.
Maybe, or maybe we just don't bring it up, and he doesn't care because he's doesn't blame us and wouldn't see the need for us to castigate ourselves over something that—in his mind—wasn't our fault. At least, if we assume he's also smart enough to know that if he wants to have any say in what happens to Selene it's best not get his wife immolated halfway through the conversation. Sure, if Celestia straight up asks whether we were involved and we say no, that would be a problem, but there are plenty of ways for the conversation to go without that.

Either way though, there really was no need for the mockery.
 
Maybe, or maybe we just don't bring it up, and he doesn't care because he's doesn't blame us and wouldn't see the need for us to castigate ourselves over something that—in his mind—wasn't our fault. At least, if we assume he's also smart enough to know that if he wants to have any say in what happens to Selene it's best not get his wife immolated halfway through the conversation. Sure, if Celestia straight up asks whether we were involved and we say no, that would be a problem, but there are plenty of ways for the conversation to go without that.

Either way though, there really was no need for the mockery.
Well I can assure you that it was not intended as such. Sometimes I tend to hyperbolize things to bring a point across.

But again how Celestia involvement helps with convincing Stormchaser if he is aware that we more or less tricked her into it? It is basically making him choose between Velvet and Selena and he would not be happy to be forced in such situation.

Also there is another ritual to restore Luna –Rite of Childhood End which is instant, auto success, involves only burning some suspicious blankets and will remove Luna memories of us. All wins in Celestia book I would think.

And she just need to ask us if there is another way to restore Luna to learn of it, unless we are willing to lie to her.
 
But again how Celestia involvement helps with convincing Stormchaser if he is aware that we more or less tricked her into it? It is basically making him choose between Velvet and Selena and he would not be happy to be forced in such situation.

Also there is another ritual to restore Luna –Rite of Childhood End which is instant, auto success, involves only burning some suspicious blankets and will remove Luna memories of us. All wins in Celestia book I would think.

And she just need to ask us if there is another way to restore Luna to learn of it, unless we are willing to lie to her.
As I tried to say, it's a question of whether he actually considers it trickery or not. Again, Bird's WoG is explicitly that he wouldn't blame us for the ritual, believing we were forced into it at worst. And the way he also wouldn't bring up Velvet's involvement in the Cult if he went to talk to Dull Glass suggests that either he's the kind of person who believes such things aren't important, or is willing to cover up stuff for us.

Like, the only reason for bringing up Velvet's involvement would be to inform Celestia that she is, in some way, responsible for the attack. If he believes she isn't, then leaving it out isn't hiding anything, because there's nothing to hide.

As for the Childhood's End ritual, it's a lot more harmful than just erasing her memories. There's a reason it's a last resort.
 
As I tried to say, it's a question of whether he actually considers it trickery or not. Again, Bird's WoG is explicitly that he wouldn't blame us for the ritual, believing we were forced into it at worst. And the way he also wouldn't bring up Velvet's involvement in the Cult if he went to talk to Dull Glass suggests that either he's the kind of person who believes such things aren't important, or is willing to cover up stuff for us.

Like, the only reason for bringing up Velvet's involvement would be to inform Celestia that she is, in some way, responsible for the attack. If he believes she isn't, then leaving it out isn't hiding anything, because there's nothing to hide.

As for the Childhood's End ritual, it's a lot more harmful than just erasing her memories. There's a reason it's a last resort.
I see it like this. We argue with Stormchaser on whether using ritual on Selena is safely or not. Then we go to authority figure to resolve our dispute. Velvet gives Celestia her arguments to gain her permission to proceed but Stormchaser can't do the same. He can't bring forth his arguments without implicating Velvet. If he is forced to keep silent it is not very different from Velvet saying to him that either she will conduct Luna ritual with his silent approval or she will get herself killed. Alternatively he can try to convince Celestia not to do ritual not mentioning nightmare which probably would look very suspicious in Celestia eyes and she will want to know whole truth.
 
I see it like this. We argue with Stormchaser on whether using ritual on Selena is safely or not. Then we go to authority figure to resolve our dispute. Velvet gives Celestia her arguments to gain her permission to proceed but Stormchaser can't do the same. He can't bring forth his arguments without implicating Velvet. If he is forced to keep silent it is not very different from Velvet saying to him that either she will conduct Luna ritual with his silent approval or she will get herself killed. Alternatively he can try to convince Celestia not to do ritual not mentioning nightmare which probably would look very suspicious in Celestia eyes and she will want to know whole truth.
…So correct me if I'm wrong, but you seem to be operating under the assumption that mentioning the Nightmare ritual also implicates Velvet? Because… that's not actually true. All Velvet has to say is there was a ritual, here's what it does, here's what she proposes to fix it, and Stormchaser is worried that because they use the same type of magic it will cause more harm than good. Maybe if Celestia bothers to ask how Velvet knows what ritual was used we could run into speed bumps, but as the nominal expert on Lore magic bringing this to her attention it's far more likely that she just assumes we recognized the symptoms, or researched it while searching for Luna or teaching Selene or one of a dozen easy and obvious explanations that an expert in something could have for knowing something about that thing that you don't really question because they're an expert and you probably wouldn't understand the specifics anyways.

Basically, as the instigator of the entire conversation with all the answers, Velvet should be more than capable of directing the conversation so that events are explained without ever implicating herself. Especially since Celestia will probably be preoccupied making sure Selene is who we say she is and then trying to get her fixed.
 
Alright. Gather round, a vote will be opened.

But before that, I would just like to make one thing very clear.

This is a preparatory turn. And we just came out of a sequence of votes that were quite important. So I need you all to understand that this vote is note one of them.

This next vote is one to decide how you want to shape a certain thing. How you want to treat certain things going forwards.

But none of the consequences (if you pick any) will be quest-ending.

So, I kindly ask that we all try our best to have a very chill conversation, as we decide what we want to do.

That being said, I hope you are all well! Update is being edited for posting as you read this.

well, now that I've thoroughly been warned and am totally calm, really, why are you looking at me like that...!


...ok, I'm calm. Let me think of how to start the talk with Stormchaser.

...well, the classics are classic for a reason

"Darling, we need to talk"

"I swear it's not you, it's me"

"I need some time to think things through"


No way he can misunderstand this! :V


and of Princess Luna having been revealed as an imposter
Hey dear, remember when I mentioned Selene being Luna? Well, it's a funny story...

"Yeah… thank Equestria for that," he says, taking another short sip of the glass of wine he is holding on his other hoof. "It feels like the world is going mad, but… well… I'm just glad I'm here with you…"

...about that, Dear, I'm sorry but we need to talk...

(I want a divorce moment incoming!)

"So," he says at some point, during that short yet endless afternoon the two of you share, "can you explain me about our Selene? I knew she was special from the moment I saw her. But what really happened, after all?"



The two of you talk about many things. But the most important thing, that you said to each other without words, is that he will always be there for you, and you will always be there for him.


...he brought it up? and we're getting a reassurance he'll stay by our side?

Did we suddenly move to an alternate universe?


[VOTING OPTIONS]

-Regardless of what you vote for, Stormchaser will understand and accept that Selene is Princess Luna.

-Regardless of what you vote for, your close family will no longer be "suspicious" of you (the mechanical effects of the initial "Family" malus, which is not tracked on your character sheet, has been nullified).

-In practical terms, none of your actions will elicit suspicion from Stormchaser. You have told him enough, and he has accepted enough. However, your family's core values remain. So while you no longer need to fear doing suspicious actions, they will still react accordingly if they learn you are engaging in explicitly dangerous/illegal activities. (Such as practicing, or being the victim of, murder).

-Your "Attention of the Laws: Grail" has been consumed.

Hey, after only 14 turns we've somewhat negated the family malus!

Now to get around removing the mental and physical maluses as well...

...also, strictly speaking we never got involved with murder. We were partially responsible for the death of the guards, Luna's madness was an unintended side-effect, the changeling were all enemy infiltrators which don't count, and the whole purpose of the expedition was (in our eyes) to not only remove a threat but to save the prisoners.

A series of miscalculations and accidents, but from those standards we're actually barely in the clear I think.

-Due to several factors, you have TWO "Convincing Points" to spend. The options work as follows:

--You must pick what "TRUTHS" you will reveal to Stormchaser. These truths will alter your current "The Lies We Tell" aimed towards him. The more truths you tell him, the less things you will have to worry about hiding from him in the future. And the less of a guilty conscience Velvet Covers will have.

--However, if you pick a "TRUTH" you must also vote to what truths you will "CONVINCE" Stormchaser to accept. Telling a truth, but NOT convincing Stormchaser to accept it, will result in the negative effect of that truth into coming to fruition.

--None of the negative effects are game-ending. And if you choose NOT to reveal something now, Velvet Covers will commit to keeping it a secret, and Stormchaser will react much worse if he eventually finds out about it in the future (keeping a secret from him after this is kind of a low blow, y'know).

--This is your moment of truth. Act accordingly.

conclusions: the secrets we decide to keep now are secrets we'll NEVER reveal, and that we'll do all we can to keep as such.

We need to be careful, and try to reveal as much as possible.

now, let's see...

[TRUTHS]

(Pick as many as you want)

-[] (TRUTH-LUNA) You will reveal to Stormchaser that the Cult, thanks to your effort, was the entity that attacked Princess Luna and, ultimately, caused her to disappear.

-[] (TRUTH-LORES) You will fully explain Stormchaser about the Lores. To the point that he understands what you are currently capable of, and how that is changing you.

-[] (TRUTH-WORMS) You will fully explain to Stormchaser how much the world is in danger. Telling him about the Lores might allow him to understand the Mansus. But telling him about the Worms will help him understand what is outside the Mansus.

-[] (TRUTH-CULT) You will tell Stormchaser about everything the Cult has done. About everything else, that didn't involve Princess Luna, that you helped the Cult do.

-[] (TRUTH-COMPROMISE) You will tell Stormchaser about everything the Cult has done, and you will ALSO explain to him that… even though you will cut yourself off form the Cult, you will still do whatever it takes to protect the world. And that you might end up doing something bad, someday. (You may only pick this if you ALSO pick "TRUTH-CULT")


..ok, so

  1. Luna, and our role in her sudden disappearance
  2. The lores, what they are, and their effects on us
  3. The worms and the threat to the EVERYTHING they are
  4. The cult, and our sins
  5. That we're leaving the cult, but might still have to do something bad in the future if we have no other choice (worms, after all, justify a lot of things if there's truly no alternative
well, without look at the negative consequences yet... I'm tempted to reveal everything, and try to tank the least bad of them while convincing him of the worst.

Still, let's see what we can bear and what we can't.

...hey @BirdBodhisattva , did the grail aotl give us the second point of convincement? that's nice.
-[] (CONVINCEMENT-LUNA) You don't need to convince Stormchaser that what you are doing with Selene is with her best interest in mind. You two love her, after all. But you will be able to convince Stormchaser that what you are doing will work.

(Negative effect: If you tell him the truth about what you helped the Cult do to Luna, but fail to convince him of your innocence, then Stormchaser will not approve of your method of healing Selene.)

ok, first off, this is really important. This will allow us to teach Selene without having to keep it secret, and as we WILL heal Luna no matter what, if we don't take this he'll KNOW we still kept a secret.

He'll also know we were right, but even then, we still kept this secret.

I'm tentatively willing to take this... but let's see the other ones.

-[] (CONVINCEMENT-LORES) You will also be able to convince Stormchaser that the Lores are not something to be feared. (Stormchaser will lift his embargo of Lore-related activities directed at your family)

(Negative effect: If you tell him the truth about the Lores, but fail to convince him that they are… technically harmless, then Stormchaser will maintain his embargo towards using the Lores with your family.)

wait, including Selene? Because Selene's "healing method" REQUIRES lore lessons. this kinda connects those two points.

If Selene's lessons and healing rituals are not included, I'm kinda fine with this one.

...On the other hand, if we took this, we could teach the lores to both Stormchaser and SIlky. That's admittedly tempting...

Still, this is also something we might be able to convince him of later on I imagine.

-[] (CONVINCEMENT-WORMS) You will also be able to convince Stormchaser that… you all better stick together. The world is going mad, and everything can change at the drop of a hat, so you all better stay close to what really matters. (Stormchaser will stop working away from home)

(Negative effect: If you tell him the truth about the Worms, but fail to properly relay how important it is that you all be within reach of each other, then Stormchaser will continue working away from home, and you will continue to have trouble protecting him when he is not nearby.)

...I can already see we will NOT take this one. I'm sure of it.

It's a risk, but it's a risk we can probably bear for now. We'd want to have him present (or hidden) once we actually act against the cult and/or heal Selene, but until then I think it's fine.

Of course this also means he doesn't truly understand we're working against the apocalypse...

@BirdBodhisattva a clarification, feel free to ignore this if somebody else asked already:

Are we convincing him that the worms are real and a serious threat, or that he sticking to us is better? Because he can understand the worms and still decide that it's not a good enough reason to stop working for a variety of reasons.



-[] (CONVINCEMENT-CULT) You will also be able to convince Stormchaser that, even though the Cult is to be avoided, it is best that you deal with all of this your way. (Stormchaser will follow your lead when it comes to dealing with the Cult)

(Negative effect: If you tell him the truth about what the Cult did, and will do, but fail to convince him to follow your lead, then Stormchaser will reach out to detective Dull Glass, and will tell him as much as he can WITHOUT compromising you.) (Read: TRIGGER EVENT clock will tick much faster, but Stormchaser will NOT say something that will put you in trouble)

AND HERE IT IS! THE DOOM CLOCK!

No, I don't think we can afford this. our HUSBAND going to the detective is obviously a clue towards either our or HIS involvement. and if the cult learns about it... well, there's a reason we got a "trigger event will come sooner" warning.

I suppose this could be fine if we decided to follow up and tried to talk to the detective directly... but I doubt we have good chances on that front. Especially not if Stormchaser somehow reveals Twilight's imprisonment

-[] (CONVINCEMENT-COMPROMISE) You will also be able to convince Stormchaser that… well… He will always choose you, over anything else. So you can trust him, even if you need to hide a body. (May only be picked if you also pick "CONVINCEMENT-CULT". In order to pick this, you will effectively have to invest your two convincement points on this course of action)

(Negative effect: If you tell him the truth about what you are willing to do in the future, but fail to convince him that you will only do so if absolutely necessary, then Stormchaser will retain his personal values, and will openly oppose you if you ever cross a line.)

mh... I don't feel that bad about this. What would stormchaser openly oppose us on?

Anything I can think of, we'd likely try to avoid anyway, and if the circumstances were bad enough we'd probably have a chance to convince him on a case-by-case basis.

...and, even if I don't like to think about it, the Leash is always an option if it's important enough.

To make it double, extra clear.

Think of it like this

OptionsStuff you want to REVEAL to Stormy (PICK AS MANY AS YOU WANT)Stuff you can CONVINCE STORMY that is not really that bad (2 OPTIONS)
You hurt Princess Luna(Free to pick!) A weight off your conscience, for sure!Convince him that what you are doing with Selene is the best way forward!
Lores(Free to pick!) Give him a better explanation of the Lores, and what you can do.Lift the Lore-embargo on your family!
Worms(Free to pick!) Explain to him just how bad things are.Stormy now works from home! (Family safety goes up, and you know losing a family member is basically Game Over, right?)
Cult(Free to pick!) Tell him about the murdersStormy AGREES that your way to deal with the Cult is best! (Trigger Event goes faster if you don't pick this)
Compromise(Requires telling him about Cult as well!) Tell him that YOU might have to do some murders.Stormy will help you hide a body!

And remember. You can only pick an option from the THIRD column, if you pick the equivalent "pre-requisite" option on the SECOND column.

And if you pick an option from the SECOND column, but dont pick the equivalent from the THIRD, then the "negative consequence" happens. (And to be honest, some of them are much milder than others.)

Hope this helps! And I'll be here for any questions!
...I love this table.

And yeah, some consequences are actually acceptable.

Lore embargo is not that bad IF it's not applied to Selene, though removing it would mean being able to teach them.

Him still working away from home is basically maintaining the current situation, and while it's admittedly a risk we might be able to convince him later once the situation changes... if we have the time to, of course.

Not convincing him we know best in all situations will mean that... well, that he has opinions, and will not automatically approve everything we do, but we're still trying to avoid murders anyway, and I imagine it should at least be possible to convince him in the truly important cases.


Right now I'm thinking all truths, and princess Luna + Cult convincements, but let me read the discussion first...
 
The Ritual we will use on Luna is Incision of the Heart, which we also plan to use on ourselves to remove Frightened. If we have Convincement - Lores, we can warn Stormchaser of that, and let him see the effects. That could make him okay with using on Selene.
Or not, but the point is: the final ritual will be a problem in 4 turns, keeping our family alive through what will follow is a much more immediate problem. We can hope to find solutions to the Ritual issue later and without Convincement - Luna , but any solutions to the "Cult can attack our family with nasty Rituals" will require Convincement - Lore.
[X] Plan Veritas
Veritas it is, then.
 
…So correct me if I'm wrong, but you seem to be operating under the assumption that mentioning the Nightmare ritual also implicates Velvet?
I mean yes. People here were always reluctant to lie to Celestia, due to her thousand years of experience. I think it is almost certain that she will ask us how we gained such knowledge of lores, how we found Selena and so on. I guess it is possible to frame it in such way as to not implicate us in Selena condition but it would demand very careful truth editing on our part (Did we mention Master as the one who done it? How we describe our connection to Master and so on). Not mentioning it to Stormchaser seems like much simpler solution than keeping it hidden from Celestia.
 
I mean yes. People here were always reluctant to lie to Celestia, due to her thousand years of experience. I think it is almost certain that she will ask us how we gained such knowledge of lores, how we found Selena and so on. I guess it is possible to frame it in such way as to not implicate us in Selena condition but it would demand very careful truth editing on our part (Did we mention Master as the one who done it? How we describe our connection to Master and so on). Not mentioning it to Stormchaser seems like much simpler solution than keeping it hidden from Celestia.
I mean, I always got the impression we didn't want to lie just because we don't like having to lie to people, not that we thought Celestia was especially capable of sniffing out our lies. We have, after all, been keeping secrets from a much older, much more intrigue specced creature who hasn't spent a thousand years trying to be a Big Good. Extreme suspicion probably won't be her first instinct, especially since Velvet does have at least some favor with her—especially after we turned down that offer of a reward—and the whole Mansus/Lores subject is big enough we could totally bury what questions she has under details.

Like, sure, it could always backfire horribly on us, but so could hanging out in the Mansus, and we're spending the equivalent of seven actions there. The danger isn't especially large.
 
[X] Plan:What You Need
-[X] (TRUTH-LUNA)
-[X] (TRUTH-LORES)
-[X] (TRUTH-WORMS)
-[X] (CONVINCEMENT-LUNA)
-[X] (CONVINCEMENT-LORES)

Shame on you bird, where's the option to tell him about our new step-son? I cannot stomach the discrimination, smh. #Releasethewolfreleasethetruth
 
I am coming around to the idea of telling Stormchaser EVERYTHING, and convincing him about luna and cult.

Same. Generally speaking it's FINE if people are not minions unable to contradict us.

Our problem with Rarity wasn't just that she was nearly sure to disagree, but that she'd disagree in a way that would nearly certainly cause her death or imprisonment, that of the other element bearers, AND bring doubt and scrutiny down on us.

Leaving the cult at the end of next turn seems unlikely, unless we find exactly what we need to avoid rituals in the Mansus this turn.
yeah, it's the best case scenario.

Admittedly having Stormchaser on our side means we might be able and willing to take 8 actions next turn, but it's still very risky.

We should work with Dull Glass to take the cult out. You guys have no plan to do it, and Windy Flakes is a knife pointed at our back.

To say nothing of us even asking windy our questions being something that will tip him off to who betrayed the cult.
At least wait until after the Windy action to write him off!

I don't believe we'll make it that long no matter what we do. So far we've had a major shakeup every 3 turns or so, and that's five turns away. Whatever comes next will probably force us out.
Like, say, war with the crystal Empire maybe?

We're probably due for that one. And that's if Discord doesn't act first. Or if the Plundervines don't suddenly start invading Ponyville from the Everfree.

...or, you know, maybe we'll be invaded by Parasprites and suffer a famine due to them.

…So, you just completely missed it when Bird explicitly told us that the answer to most of our problems is most likely to come from the Mansus? You've completely forgotten the two instant dead rituals that we will be hit with if that clock ticks over before we're protected from them, or the murder beast we still haven't turned to our side or found an equivalent match for. Unless you think a single detective can take down the entire Cult without, I don't know, getting hit by the same?
technically it's not that we KNOW we'll be hit by those rituals, but that Velvet is not willing to take the risk.

That's different.

Of course it's definitely LIKELY we'd be targeted, but it's not quite a certainty, especially if we sabotage effectively before leaving or if the Master somehow turns out to be fine with our betrayal (unlikely but not impossible. Hard to predict an eldritch moth being).

"Lore Embargo" relates to more than just teaching Selene. Lore Embargo stops you from "presenting summons to your Family" (I make an exception for Names, remember how Baldomare lied her way into your family and all. But I DO NOT allow, for example, for an unsubtle summon to bodyguard a family member). It also prevents you from, say, "Warding your Home" (if you knew how, but I figure you might want to), or "Gifting a protective Artifact to a family member".

Those are all options you haven't even been able to do so far, sure. But if you DO learn how to do any of those, Stormchaser will still oppose them because "Lore and Family stay separate".

Think about it on these lines.

Would it be a categorical no, or a "you can try to convince him on a case-by-case scenario?

It will.

I believe I have proven that I can make votes where "only bad things will happen, so pick your poison".

As I said. This is explicitly a vote on how you will handle your relationship with Stormchaser from here onwards. None of the negative consequences are game-ending, and all of them will explicitly not be cripplingly bad, or might even be positive from a certain point of view.

We've wanted to clear our the air with Stormchaser since nearly the beginning. We now have the best, and probably LAST, chance to actually get an equal partner who knows all our secrets and still stands by our side.

If we don't reveal a truth now, we'll never do it.

If we don't reveal a truth, and he finds it out, he'll definitely feel betrayed. It's not necessarily unfixable, but it's still bad.

I'm leaning towards telling him everything. Convincing him that we KNOW how to fix Luna is probably the most important thing, as it's convincing him we know what's best for our daughter, and that he doesn't. which is true.

the second convincement is less clear cut.

removing the Lore embargo has both immediate and future benefits, be they lessons, summons or artifacts. We are, after all, searching for a way to protect our family from killing ritual.

Dull GLass... IF we take appropriate actions next turn it's survivable, though it's still dangerous. it will definitely mean we'll have to give up something else due to lack of time though.

You know, I really want to see what the family would look like as a Lore-friendly household. Not necessarily people actually knowing the Lores, but the little things. Stuff like making sure everyone has their protective amulets before going to school in the morning, summons bodyguards following them around, Lorebooks as bed time stories, kids dodging ward schemas while they play, the cooks having a special set of tools for making reagents… stuff like that. Culture, essentially.
That's tempting.

Also

"Silky, did you do your homework?" "Yes mom, but I didn't understand this bit. What's the difference between a Risen and a zombie?"

:whistle:

Plus, our metaphorical fingerprints are currently all over the Library. Stormchaser won't implicate us, but if Dull Glass does invade the club, he's going to find our manuscripts and someone, eventually, will know enough to mention Velvet Covers in the same breath as 'the Loremaster'. So we'll have to approach him ourselves beforehand for that to be feasible, in which case we might as well just tell Stormchaser that we're going to try and get Dull Glass's help/cooperation.
I wanted to send a Risen to steal the manuscripts but noooooo, having a changeling prisoner killed was a step too far... :rolleyes2:

Mm. I'm not sure banking everything on the alternative methods not only existing, but being acceptable is a good idea, but it might be worth the risk. If nothing else we could always take Selene to Celestia and offer the recovery ritual as an immediate solution. I rather doubt she would want to wait for something better, and Stormchaser would probably accept her ruling.
and, again, it's 5 turns away. We'd probably get another chance to talk him around on this point by then, OR we might get a better alternative through knock (though he might still classify those as "not good"... or we might just act and ask forgiveness instead of permission on this specific point.

It would be a betrayal, but a comparatively small one, especially after months of "not finding other solutions" and our being certain of this working.

...we could even just lie about it, say that Selene recovered for some other reason. If we take lores compromise that basically is permission for the "lessons" part of healing Selene, even if not the final ritual, and 5 months of positive experience with the lores, including learning some of it himself, might lead to him changing his mind.

I would say the opposite. We're working on Luna now, inducting the rest of our family about the occult is a nice-to-have that comes later.

I observe generally that some of these points seems like things we can make progress on later, as long as we don't keep them a secret now. Stormchaser might object to a warding amulet today, but will he feel the same way when we're fleeing from the Cult? If he's willing to learn Lore but doesn't trust our plan for Luna, he might feel differently once he understands better.

...huh, I think I just flipped myself there.

Okay, Lore+Cult. Then we don't have the ticking clock, we can teach Selene and give Stormchaser a proper introduction to the Occult, put up whatever Occult protections we find, and we can address the question of how to heal Luna in, like, 5 months.
yeah, that was also my chain of thought.

If we give him a few months of positive experience learning the lores and the benefits they bring, we might get a second chance to convince him about the mind-healing ritual IF we have not found a better solution by then.

Using the ritual first on ourselves to remove our mental wound (and the other one for the physical one) might also help proving the ritual to be safe.

Finally... if it truly came down to it, we could either use the ritual in secret and later show that it worked and we knew best (which is a betrayal, but one we'd do for good reasons)...

...or we could use the leash, convince him with that, heal Luna, THEN remove the Leash and hope that the fact things worked will let him rationalize our convincing him.

You know, looking at things…



Yeah, I really do think telling him everything is best. How much is Velvet's peace of mind worth to us? Especially when we remember that the original fault in our marriage came when he realized we didn't trust him with everything. It would be really nice to make that no longer true. Especially now, when Velvet's conscience is so burdened by the mess with Twilight and Rarity. Heal our family, and then we can start working on healing our friends.
Yeah, after our breaking down in front of Jade it would be oh so nice to finally remove THIS source of worries.

Sure, there's a few problems that might come up in the future, depending on which "convincing" we pick... but they're future problems, and many of them are acceptable/manageable, and maybe something he might reconsider given more experience and familiarity with the Lores.

...also, you know, revealing to him that we actually know how to heal our leg whenever we want to would be nice. If he trusts us on the lores He might actually be willing to give us the bits for the healing rituals on ourselves!

If you decide to TELL him about... (WITHOUT further "Convincing" him)

-Luna: He will know the truth about Luna's original disappearance. He will NOT blame you for it, as you will explain you... were simply forced to do it. But he will conclude that "a Lore Ritual hurt his daughter". And since your plan to heal her involve a "Lore Ritual", he will be against whatever Final Ritual you attempt on Selene by principle. (He will NOT oppose the lessons, seeing how you are doing it organically)
-Lores: He will know what you are capable of doing, and will finally understand why you had so many breakdowns. Good for him to be less worried about his fragile wife (and you are fragile, no matter how Edge-wise you think you are). However, because of all the pain you have been through, he will see the bad side of the Lores in a way you don't. Thus, he will oppose you mixing the Lores with the family life. (This is SEPARATE from any Selene decisions).
-Worms: He will know the horrible truth, but will not know what to do about it.
-Cult: He will know what the Cult has done, and what it plans to do. He will understand that it slowly brought his wife in, and ultimately took advantage of her. That you decided to leave when you learned what the cult is going to do is a sign of your fortitude. But still, he needs to do something about the Cult. He will know the town guard is on the Cult's pocket. Thus (as a local noble, also) he will go to the Detective from the Capital.
-Compromise: He will know you think you have what it takes to do horrible things. And he will know to be there to stop you from crossing that line.
well, Compromise actually sounds nice when its put this way. We're leaving the cult EXACTLY because we're not willing to cross a line.

Having him be there to help us define where the line should stand is... acceptable.

Of those, the least bad are definitely Compromise, Worms (let's be real, WE don't know what to do about it either. We just know the cult's way is not a good way), and... well, the third one is the problem.

Either LUNA, and we convince him later, force him or act without telling him... or Cult, and accept that the clock is now ticking faster, and we're also giving up any chance of subverting the whole cult to our side (it was unlikely to begin with, but this is final confirmation).

After really thinking about it, Lores are too useful to not take. It still allows us to proceed with the lessons, it allows us to apply wards and use summons (which by the way actually should include the Risen... as long as we didn't kill the previous owner of that body, of course), it allows us to start teaching our family, we can then show the nice side of the rituals by healing ourselves first...

If you decide to TELL him, and CONVINCE him about...

-Luna: He will fully understand your plan, and will come to agree with it.
-Lores: He will fully comprehend your vision of the Lores, and will be more amenable to them.
-Worms: He will know the horrible truth, and will prefer to stay close to his family... after all, he might not be able to do that anymore, one day.
-Cult: He will properly understand how dangerous the Cult can be, and will agree with your plan to deal with it, since how you understand it better than he does as a... future-former-member?
-Compromise: He will... choose you.

...you know, when you put it like that, Compromise actually sounds like something I don't want!



There are no "unimportant" votes. Whatever you choose here, I will respect, and will ensure that it impacts the world, in whatever large or small way that it must.

However, some votes are more pivotal than others. The time for pivotal votes was on the end of last turn, after you pulled so many strings to rush an assault on the Changeling Hive.

This vote is just a conversation with your husband.

It really is that simple.

yeah, it IS that simple. and things decided in a conversation are not fixed in time forever. if the Consequences are delayed long enough (like not healing Luna, or not having him agree with morally questionable lines crossed), circumstances might change enough that we'd be able to have a second conversation about those decisions, based on new information and updated situations.

We can't take back him going to the detective, we can't take back keeping those secrets, and we can't take back leaving our family unprotected and unlearned until we get him to revise his lore-ban decision.

Which really only leaves LORES and CULT as the most important thing to get him to be convinced about NOW.
 
I mean, I always got the impression we didn't want to lie just because we don't like having to lie to people, not that we thought Celestia was especially capable of sniffing out our lies. We have, after all, been keeping secrets from a much older, much more intrigue specced creature who hasn't spent a thousand years trying to be a Big Good. Extreme suspicion probably won't be her first instinct, especially since Velvet does have at least some favor with her—especially after we turned down that offer of a reward—and the whole Mansus/Lores subject is big enough we could totally bury what questions she has under details.

Like, sure, it could always backfire horribly on us, but so could hanging out in the Mansus, and we're spending the equivalent of seven actions there. The danger isn't especially large.
I very much doubt in our ability to keep details of nightmare ritual hidden. And by our I mean playerbase too, not only Velvet. According to past experiences people will want to tell Celestia whole truth, even with additional risks.

Additionally lores and nightmare ritual are known to decent number of cult members, so we would not be the only source of information for Celestia assuming some of them end up arrested. Or if Starry learns about our betrayal and tells on us. I think you are assuming that when we come with Selena Celestia will immediately jump to conducting ritual without verifying everything first.
 
[X] Plan the Moment of Truth
-[X] (TRUTH-LUNA)
-[X] (TRUTH-LORES)
-[X] (TRUTH-WORMS)
-[X] (TRUTH-CULT)
-[X] (TRUTH-COMPROMISE)
-[X] (CONVINCEMENT-LUNA)
-[X] (CONVINCEMENT-CULT)

The whole truth, but he supports the Luna's healing, even if losing Convincement-Lores kind of hurts, the problems with Luna's recovery, I believe, will hurt more.

not really? it's a "maybe it will hurt, if we can't convince him in the future or decide to proceed without his permission" vs "he'll be unprotected and unwilling to learn lores or to have Silky learn them or to wear protective amulets or to accept eldritch bodyguards..."

We can still teach her the lores if we convince him to let us teach the family the lores. And we can take more steps to keep our whole family safe in the interim.

Is it really wise to future proof something five turns hence?
This. our long term plans inevitably change whenever a new crisis happens. In five turns (or whenever we're forced to) we can either talk about this again, or just... act, and accept the possible fallout, with the understanding that we'd have an healed Luna on our side proving our point.

If we take Luna but not Lores it also means we have to keep Selene's lessons secret from Silky, and keep our family mostly unprotected, as we can't use summons or artifacts and can't teach them.

@BirdBodhisattva would we need actions to understand which lores Stormchaser and Silky are inclined to? I think we know them enough that it should be easy to determine.

Not really? Keep in mind that the issue Stormchaser has isn't that we used a Lore ritual against Luna—I doubt he would mention our explicit participation, and if he did it would be in the context of his understanding that we were forced into it—but rather that a Lore ritual in general was responsible, and so he doesn't trust that another Lore ritual would fix her. That's what would be shared, even if your worry here came to fruition. Celestia, however, is probably more capable of recognizing that poison and medicine usually come from the same place, so unless she already had some method immediately available, would focus on the shortest route to having her sister back.
That's, of course, if she trusts us with her sister's wellbeing. She might reasonably decide that using the elements on her would be safer... I imagine they'd also re-lock her memories though, and we know why that's a problem. We need Luna to testify about the Worms.

Though I wonder... she'd still have learned our lessons. Unless the elements destroyed Selene and remove the lore knowledge, she should still be ready to accept those memories, shouldn't she?

Of course this requires her to have the 6 element bearers available and equipped with the necklaces. If one of them was dead, or the elements stolen/destroyed, she'd probably have no other choice than listening to us.

A Level Five Artifact—which we could have asked for as a reward for any Lore, so she's probably got a few in her vaults or easily gathered—and the basic +50 magic of an Alicorn would easily be enough if we guided her through the ritual. Or if we can get Heart and Forge both up to Four before then, the Artifact, a Level Four reagent, and our own magic score, again, garuntees success.
...only one?

If she was willing to use two, one for each lore required, she'd get the lvl 5 bonus PLUS the +50 magic. we don't even need to sacrifice them, just have them use as foci basically.

...That, and a lvl 3 or 4 reagent as a sacrifice, which costs only a few bits.

And on that note, I realized recently that if we can't use Jade's Cadre then the best we can do on The Incision of the Heart is
13 (Magic) + 40 (Edge 4) = 53 vs DC 60
13 (Magic) + 40 (Heart 4) + 40 (Heart 4 reagent) = 93 vs DC 100
assuming we get Heart, Edge, and Forge to level 4 (Forge can be replaced with sacrificing a level 4 artifact, but we've never even seen one of those)

Though the level 4 re-rolls help here, reducing what would be a 13.51% failure rate to 0.98%

My conclusion here is mostly that we need to train some trustworthy assistants (or delegate this to Jade), or do some really impressive grinding.
mh... if we convince stormchaser to accept the ritual later on (and also to accept lore lessons for the family), maybe we could use THEM as cadre.

Stormchaser, Silky, Rarity, Jade. it's a small cadre, but one that would likely be to lvl 3/1 or 4/2 in everything by then.

Also there is another ritual to restore Luna –Rite of Childhood End which is instant, auto success, involves only burning some suspicious blankets and will remove Luna memories of us. All wins in Celestia book I would think.

the blanket from her parent's ghosts. She can probably understand the symbolism enough to at least give her some pause.

Also we're not exactly sure of the consequences for the newly awakened Luna. It's not as simply as "she forgets Selene", for all we know she'd go back to thinking she's in a worm-induced nightmare.

The Ritual we will use on Luna is Incision of the Heart, which we also plan to use on ourselves to remove Frightened. If we have Convincement - Lores, we can warn Stormchaser of that, and let him see the effects. That could make him okay with using on Selene.
Or not, but the point is: the final ritual will be a problem in 4 turns, keeping our family alive through what will follow is a much more immediate problem. We can hope to find solutions to the Ritual issue later and without Convincement - Luna , but any solutions to the "Cult can attack our family with nasty Rituals" will require Convincement - Lore.
[X] Plan Veritas
Veritas it is, then.
yeah, that's my hope.

It's also a narrative reason to actually proceed with the rituals to remove frightened and scarred maluses, as a first attempt to prove rituals can be good.




[X] Plan Veritas
 
I very much doubt in our ability to keep details of nightmare ritual hidden. And by our I mean playerbase too, not only Velvet. According to past experiences people will want to tell Celestia whole truth, even with additional risks.

Additionally lores and nightmare ritual are known to decent number of cult members, so we would not be the only source of information for Celestia assuming some of them end up arrested. Or if Starry learns about our betrayal and tells on us. I think you are assuming that when we come with Selena Celestia will immediately jump to conducting ritual without verifying everything first.
Why would she go ask a bunch of criminals to verify what a favored subject who just brought her missing sister—however changed—back is saying? Especially when Velvet can easily prove her unique abilities? Assuming she knows they're related to the Lores at all. How would Starry learn of our betrayal from prison?

Like, yeah, Celestia probably won't just immediately jump on a vague and miraculous ritual we're offering out of the blue. She'll be asking questions. But those questions will be about how it works, the mechanics and rules of the Lores and rituals. Not details about a specific event that we should have no reason to know about other than that it happened.

And if people choose to tell her the truth… well, that's a choice, and one I'm willing to abide by if the player base makes it. But I don't really believe we'll be found out and blamed unless that choice is made, or until after the ritual is done, and we can better afford it then.
I forgot to say per Lore. Although the secondary Lore with a +50 magic means she would just need +10, which could be a Level one reagent or Artifact. That and the Artifact Five would be garunteed, plain and simple.

So… pick up a Forge Five and Heart Five, with Grail One and Edge One, and an Alicorn could do either of the healing rituals at will. Or maybe just grab a Level Five Artifact for everything, and then they could do any ritual at will. Except Ascenscions and Influence Three and Four. Celestia could probably manage it. Luna too, once she's recovered and in power again.
 
Last edited:
[X] Plan Most of It, Cult Version

I so no reason to include talking about Luna, and generating new problems. If we do talk about Luna we have to commit to Removing the Scared and Frightened from Velvet, in the next 4 turn. So Stormchaser knows that that we can make use of the the rituals without issue. Scootaloo to if possible to drive home the point
 
Last edited:
So, random thought as I try and fail to go to sleep, but the teaching system is really interesting. It took the Inner circle members… what, about a year to get to Levels three and Four? Half that for Comet? But with Velvet's help we can get someone from just barely enlightened to that level in, like, two or three months. One of which doesn't even take dedicated effort from Velvet thanks to our library, unless they happen to be Edge. That's kinda hilarious. Imagine if we get both Stormchaser and Soft Sweeps enlightened this turn, and actually train them, as well as Rarity. We would practically have an entire Inner Circle by the next Cult meeting after this one. Especially if we turn Comet and get Lantern Four to train Jade.
 
So while we at it what is the point of picking TRUTH-COMPROMISE?

We don't admit to anything here except for the fact we are willing to do bad things in the future. And Stormchaser answer us that he would not allow it. So what is the purpose?
 
Last edited:
Back
Top