[X] Plan Two Proper

Hmm...Yeah I'm cool with this plan. Sounds great with Frederick not wearing his healing amulet and going two rounds with the Keel Hauling is especially badass.

Although shouldn't we also include Triton's Fury for the Keeling as well? Getting the Level 5 and 4 for this penance sounds like the best course of action.
 
The QM has all but said that giving away the Greatships won't hurt Ostland's defence. It is however an injury to pride and coin. So why are there still posters insisting that the QM is wrong.

Also I think Keehauling on Triton's fury is too extreme. Although it should be in character at least.
 
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I would be a LOT more comfortable with a plan that doesn't involve keelhauling along literally the nastiest ship in the fleet. Freddy's got a lot of ways to get medical attention, but shit could go horribly wrong, and I'm going to be a lot less happy about Freddy dying than I would be about losing a few greatships.

Anyone got a plan that involves major sacrifices but picks a not-maximally-deadly keelhauling option?
 
Do you really want to perspective shift to Magnus that badly? Lol

Well...I would actually agree with Frederick fighting a Megalodon barehanded in underwater as well so...Yeah getting the title of "Shark Punching Pugilist" would be a great reward. Punching out a giant shark is awesome :V

Also, I'm sure that Frederick can survive at least the three highest level of Keeling for maximum effort and penance. He survived far worse than this and it would be quite the badass feat if he lives after that sort of stuff.

We do have 3 fallback plans if his life is in danger still:

1.) Our Healing Amulet
2.) Our jade Wizard Retinue
3.) Our Fate Point on the bank.
 
We have to strike a balance here between making amends and keeping our coast save. We shouldn't neglect our duty to Ostland, after all. Giving three ships sounds like a reasonable compromise to me.

I also would prefer if Frederick didn't get in the habit to try to atone for every fuck-up by going for maximum pain and danger. It just doesn't seem like a healthy mindset.

So I took the one of @Stelarwand030 plans I like best and formated in a way that hopefully will get tallied right.

[X] plan do it right the first time mk1B
-[X] Sacrifice Them To Manann: Set the things aflame, get some dockspace back, and offer a minor but appreciated appeasement to Manann. [Minor Appeasement/Maghda Approval]
-[X] The Greatships of Ostland: Sacrifice requires actual sacrifice. Wolfships are common vessels, and war galleys are meant for close coastal patrolling. You can rebuild later. Perhaps even with actual blessings and aid from the Cathedral, if you accept a bit of loss beforehand.
--[X] Give Them: It stings, yes, but you'll know that the Cult of Manann will not misuse them. It would literally be sacrilege to do so. They will be honored vessels, surely, given what they are they'll not just sit in dock doing nothing. It could, even, show them off to the rest of the Empire in a positive light given time. (Write-In How Many If Any/Which Greatships) [Major Appeasement/Approval For Each Ship]
--[X] 'Fist of Frederick, Natasha's Grace, and Oskar's Omen
-[X] Accept the Keelhauling: It will hurt. That's rather the point. The only thing to think about is how sever you want to be about it. This is less about appeasing the priests, and more about quieting the mob, the fury of the common flock....and some of the priests who are especially angry. Who wish punishment, regardless of the fact that very, very technically, you were legally in the right. (Choose Ship Choice From Below)
--[X] Five-Tined Hunter: A wolf ship of the Cult of Manann that sails regularly against corsairs, pirates, worshippers of Stromfels, Druchii, and so on. [Dangerous/Appeasement/Approval Gain]
 
[X] Plan Not Quite ALL the Way

Why do people insist on going for the heaviest option? Yes they will get us a lot of favor but it like they don't really understand how dangerous keelhauling is... we are going to be completely submerged underwater, salt water in the wound will be very painful.
 
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The QM has all but said that giving away the Greatships won't hurt Ostland's defence. It is however an injury to pride and coin. So why are there still posters insisting that the QM is wrong.

Exactly. The whole point of this talk and there being a chance to fix this was that Maghda wants this settled so that the followers and people in Ostland do not have to suffer.

She will not cripple Ostland's defenses. If we give her all the greatships, they will not all disappear from Ostland's shores.

We'll just have to ask the cult to cooperate if we want to use those particular greatships. Future greatships we build will of course be entirely ours.
 
I would be a LOT more comfortable with a plan that doesn't involve keelhauling along literally the nastiest ship in the fleet. Freddy's got a lot of ways to get medical attention, but shit could go horribly wrong, and I'm going to be a lot less happy about Freddy dying than I would be about losing a few greatships.

Anyone got a plan that involves major sacrifices but picks a not-maximally-deadly keelhauling option?
I do.

Level 4 done twice, no wearing the LoS, healing in between.
The QM has all but said that giving away the Greatships won't hurt Ostland's defence. It is however an injury to pride and coin. So why are there still posters insisting that the QM is wrong.
Exactly. The whole point of this talk and there being a chance to fix this was that Maghda wants this settled so that the followers and people in Ostland do not have to suffer.

She will not cripple Ostland's defenses. If we give her all the greatships, they will not all disappear from Ostland's shores.

We'll just have to ask the cult to cooperate if we want to use those particular greatships. Future greatships we build will of course be entirely ours.
This line of reasoning seems to be trying to metagame the sacrifice into "it's not really a sacrifice guys!"

While it might be true, it's still metagaming.
 
The QM has all but said that giving away the Greatships won't hurt Ostland's defence. It is however an injury to pride and coin. So why are there still posters insisting that the QM is wrong.
I mean. It won't really hurt Ostland's defense to have those greatships operating out of other ports, and fighting the good fight. Unless the Cult of Manaan decides they have a "ride or die" naval emergency in the southern oceans far from Ostland waters... but that's the same kind of situation where we might quite rationally want to send a squadron down that way ourselves, for the same reason we sent troops to the defense of Nuln and to aid in the cleansing of Sylvania.
 
[X] Plan Mostly All the Way
-[X] Sacrifice Them To Manann: Set the things aflame, get some dockspace back, and offer a minor but appreciated appeasement to Manann. [Minor Appeasement/Maghda Approval]
-[X] The Greatships of Ostland: Sacrifice requires actual sacrifice. Wolfships are common vessels, and war galleys are meant for close coastal patrolling. You can rebuild later. Perhaps even with actual blessings and aid from the Cathedral, if you accept a bit of loss beforehand.
--[X] Give Them: It stings, yes, but you'll know that the Cult of Manann will not misuse them. It would literally be sacrilege to do so. They will be honored vessels, surely, given what they are they'll not just sit in dock doing nothing. It could, even, show them off to the rest of the Empire in a positive light given time. (Write-In How Many If Any/Which Greatships) [Major Appeasement/Approval For Each Ship]
-[X] Accept the Keelhauling: It will hurt. That's rather the point. The only thing to think about is how sever you want to be about it. This is less about appeasing the priests, and more about quieting the mob, the fury of the common flock....and some of the priests who are especially angry. Who wish punishment, regardless of the fact that very, very technically, you were legally in the right. (Choose Ship Choice From Below)
--[X] Five-Tined Hunter: A wolf ship of the Cult of Manann that sails regularly against corsairs, pirates, worshippers of Stromfels, Druchii, and so on. [Dangerous/Appeasement/Approval Gain]
I do.

Level 4 done twice, no wearing the LoS, healing in between.
So the worst of both worlds? I don't exactly see how one manages the optics of 'Okay let's bring him up to be healed first then continued'.
 
[X] Plan NUTS to Quest Masochism
-[x] Sacrifice Them To Manann: Set the things aflame, get some dockspace back, and offer a minor but appreciated appeasement to Manann. [Minor Appeasement/Maghda Approval]
-[X] The Greatships of Ostland: Sacrifice requires actual sacrifice. Wolfships are common vessels, and war galleys are meant for close coastal patrolling. You can rebuild later. Perhaps even with actual blessings and aid from the Cathedral, if you accept a bit of loss beforehand.
--[X] Give Them: It stings, yes, but you'll know that the Cult of Manann will not misuse them. It would literally be sacrilege to do so. They will be honored vessels, surely, given what they are they'll not just sit in dock doing nothing. It could, even, show them off to the rest of the Empire in a positive light given time. (Write-In How Many If Any/Which Greatships) [Major Appeasement/Approval For Each Ship]
---[X] 2 Greatships. Fist of Frederick and Natasha's Grace
-[X] Accept the Keelhauling: It will hurt. That's rather the point. The only thing to think about is how sever you want to be about it. This is less about appeasing the priests, and more about quieting the mob, the fury of the common flock....and some of the priests who are especially angry. Who wish punishment, regardless of the fact that very, very technically, you were legally in the right. (Choose Ship Choice From Below)
--[X] The Rambler: An average trading ship, regularly barnacled. [Somewhat Dangerous/Minor Appeasement/Approval Gain]

Here is a plan for anyone who has ever read this quest and gotten so, so, tired of the votes to always do the hardest possible thing. Just... just take the Rambler people. The average result, do what is expected, stop trying to swing that big dick energy on everything.
 
I mean. It won't really hurt Ostland's defense to have those greatships operating out of other ports, and fighting the good fight. Unless the Cult of Manaan decides they have a "ride or die" naval emergency in the southern oceans far from Ostland waters... but that's the same kind of situation where we might quite rationally want to send a squadron down that way ourselves, for the same reason we sent troops to the defense of Nuln and to aid in the cleansing of Sylvania.
Ride or die would probably have us send our faster ships.
So the worst of both worlds? I don't exactly see how one manages the optics of 'Okay let's bring him up to be healed first then continued'.
[] Refusal: Perhaps you can negotiate for other ships, other tasks? Repeated keelhaulings or something? (Write-In)
The optics is that we'd be doing repeated keelhaulings and suffer extra.

This is Significant enough to be something our options suggest as an alternative to sacrificing Greatships.
 
This line of reasoning seems to be trying to metagame the sacrifice into "it's not really a sacrifice guys!"

While it might be true, it's still metagaming.
She's literally doing her best to make the sacrifice not-hurt as much as possible and has been repeatedly backed up by repeated QM's statements to that effect.

Although of course, there's also the 'Burn them' option if we really want to make it a 'true' sacrifice, if we want one that will truly hurt us.
The optics is that we'd be doing repeated keelhaulings and suffer extra.

This is Significant enough to be something our options suggest as an alternative to sacrificing Greatships.
Maybe get QM's confirmation to that effect, that one Keelhaul split among into many is somehow more valuable than a single one, as opposed to asserting it cause I'm like pretty sure based on common sense that it will go down rather poorly as opposed to a single Keelhaul.
 
This line of reasoning seems to be trying to metagame the sacrifice into "it's not really a sacrifice guys!"

While it might be true, it's still metagaming.
It's a sacrifice, but it's a sacrifice of Frederick's wealth, prestige, and personal power much more than it is a sacrifice of the security of Ostland. The two things are not the same.

Here is a plan for anyone who has ever read this quest and gotten so, so, tired of the votes to always do the hardest possible thing. Just... just take the Rambler people. The average result, do what is expected, stop trying to swing that big dick energy on everything.
Well, I think there's room for debate whether we should give away, like, two ships or three. Not a 'big dick energy' question. Also I feel bad about giving away the ship named for Natasha, and would rather give away the ship named for Oskar, who (I gather/am told) wanted to be a sailor. A ship dedicated to Manaan would be a good monument, while it hits Frederick emotionally without disrespecting anyone in his family IMO.
 
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