Birdsie
Sharp Talons Cleave The Worthy
- Location
- Poland
Theoretically? Yes.Hmm. Query: Can we turn all of humanity into that theoretical party?
Practically? No. You'd need deity levels of energy for that, and Carnicero won't just let that happen. Unless you really want to double, triple, and quadruple down and turn his own scheme against him by not only destroying Denrilith but also him, then taking over both of their positions.
Erald lacks the guts to steal aside from very opportune burglary. For example, were he to be left alone in a noble's mansion and stumble upon a jewelry box and just find that nice diamond ring that no one really remembers exists sitting there, he'd help himself.Can we get a Rogue option, please?
"Appear and encourage him to steal what he needs from the unworthy he sees along the way. Starting with ?" Locks class as Rogue or whatever.
Something along those lines would be neat, because you almost never see a rogue/assassin type as the leader of an adventuring party, unless it's a specific type like with swashbucklers always being pirates 'n such. I'm all for the Hero being like an inspiration for 007, basically.
Pushing him in the direction of becoming a rogue/thief is possible, but it won't be as instantaneous as the other options. For example, you can encourage him to become a cleric and paladin because that way, he gets the equipment, power, and excuse for adventuring easily. You can encourage him to form a contract with you, giving him the power to safely venture out and giving you a benefit as well.
If he were to decide to become a rogue right now, he wouldn't have the access to training or equipment necessary to "be that class" unlike with the above options. All he has to do to become a cleric or paladin is go to the nearest church and say he'd like to devote his life to such pursuits then pass through some training while becoming a warlock connected to you is even simpler than that, only requiring a formal contract.
If you want him to be a rogue, I have nothing against - I encourage that kind of creativity. But the only way I can see it happening if you pick one of the first two options and let him essentially be a "classless" adventurer for some time until he gains access to rogue essentials.
Adhoc vote count started by Birdsie on Jul 30, 2018 at 9:07 PM, finished with 37 posts and 12 votes.
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[x] Don't interfere.
[X] Create gold from raw energy and drop it into his room. It will raise way more eyebrows than the above and carries more risks of him spending it on luxuries rather than equipment, but it should be fine. (-90 energy.)
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[x] Don't interfere.
[x] Take on the form of an avatar and reveal your nature as a spiritual entity to him, then ask him to form a contract with you, specifically. (approx -145 to 195 energy. Locks Erald's class asDivine Warlock. More opportunities to gain energy.)
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[X] Use this occasion and implant him with dreams of grandeur to speed up the timespan in which he will venture out. (-10 Energy.)
[X] Create gold from raw energy and drop it into his room. It will raise way more eyebrows than the above and carries more risks of him spending it on luxuries rather than equipment, but it should be fine. (-90 energy.)
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[X] Use this occasion and implant him with dreams of grandeur to speed up the timespan in which he will venture out. (-10 Energy.)
[X] Create equipment from raw energy and drop it into his room. It will raise some eyebrows, but he'll probably shrug it off and take it. (-220 energy.)
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[x] Don't interfere.
[X] Write-In:
-[X] Appear and ask if he's considered becoming a bard?
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[x] Don't interfere.
[x] write-in: Take on an avatar and introduce yourself to him as a spirit sent by the god Carnicero. Tell him Carnicero sees great potential in him and you can grant him one of three boons. First, you could direct him to a church of Carnicero where he could be trained to become a great Paladin. Second, you could grant him magical power directly and make him a Divine Warlock. Or lastly, you could grant him great wealth to fund his desire for adventure. The choice is his.
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