YOU ARE (AGAIN) EXALTED

YOU ARE (AGAIN) EXALTED
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A remake of another story of mine. Self-insert, crossover with Exalted 3° edition.

A soul is cast off to the world of WORM. Empowered by the Unconquered Sun, this lone soul is tasked with fixing the problem about the Entities.
Prologue
Location
france
YOU ARE (AGAIN) EXALTED!

Disclaimer: I own nothing in this story.

Notes: This is a rewrite of my story "You are Exalted!".

A big Thank You to my Beta, SwiftBlizz.

The character is again a pseudo-self-insert sent into the Worm setting as a Solar Exalt. I WILL be using the Exalted 3° edition for the background of the powers.

Well… I must confess that I was tempted to have a truly OP character by using a few loopholes from the various WORM CYOAs existing. But frankly...

It wouldn't make a good story. You can like and write a curb stomp, but where is the interest? It's funny to write those as an Omake but as a whole story…

No, better to test my imagination and writer's skills as I try to not kill my character after a few chapters. Meh, Plot Armor, subtle or not, is almost a given concerning a story you're writing.

I'm still using inspiration from all the versions of WORM CYOA, especially the versions 3 and 6… Which means that my character will be a little OP… At least I'm not putting all five castes into one package.

Prologue:

Two beings spiral through the starry void. As they approach their chosen world, they shatter, and countless shards seed that world and its alternates, taking root in the minds of the desperate and the broken, giving them power beyond mere humanity, at the cost of constant conflict.

The beings have done this countless times; the cycle is older than our species. But all things must end. Something goes wrong, a dark stranger, another entity intervenes, and one being falls. Its mate remains, much reduced and bereft of all purpose.


Baran Sunheart sighed. A constant challenge for the fiction writers of WORM on a certain internet forum. Imagination was infinite, but after a time, some things appeared… a little redundant… Repetitive.

He snorted. As if he could say he did not plagiarize plenty of original texts, mixed with inspirations from other media before writing a fanfiction. His computer pinged as someone posted an answer to his critics… No, let us truly call them his whining.

Robin the Overlord of Beasts: "Not a fan of those kinds of challenges?"

Baran Sunheart: "Oh, it's not that. My muse seems to be indisposed for the moment."

Robin the Overlord of Beasts: "Even with all the versions of WORM CYOAs?"

Baran Sunheart: "I have some ideas, but it's rather irritating to put them properly within the limited frame of a CYOA."

Robin the Overlord of Beasts: "Ah, the old "too many choices and not enough points". Well, this is a forum where we put our ideas and our interpretations of settings and situations. Just write them down, maybe it will help."

He shrugged. Robin wasn't wrong.

Baran Sunheart: "Well, two main ideas for two stories. One is about a fully-oriented "Cat-girl" built with all the bells and whistles. Biological aptitudes, Egyptian divine powers, and martial arts (Nekoken perhaps?). The other is to rewrite my old story about an SI Solar Exalt (Eclipse caste) sent to Earth Bet as I realized that I put too much focus on the mechanics of the game's 2° edition. Most notably the error of trying to bring the whole shenanigan about the spirits, elements, and gods. The narrative quality of the 3° edition seems better."

The middle-aged man chuckled. Well, what do you know? He was really feeling his muse stirring within his mind and soul. He maybe had enough creative juice to put down one or two chapters for each story. At least he could write some background on his current Ideas Notebook.

Robin the Overlord of Beasts: "What is it with you and cat-girls? Your current favorite Waifus aren't even cat-girls. Still… Cat-girl and Eclipse Exalt, huh? Why not combine the two?"

Baran hummed as he pondered on that. A Solar Exalt Cat-girl… It would introduce a Case 53 with mysterious evolving powers in WORM but…

Baran Sunheart: "What about the traditional problems? The character would need a way to gain new powers, a little like the various Celestial Forge stories. There's also the trouble with precogs/analysts, Cauldron, and one-shot-one-kill antagonists."

Robin the Overlord of Beasts: "Why should you care about them? Most perks dealing with that are gigantic Plot Holes. Being "Blank" just because the Simurgh would atomize you at the beginning? Fuck that! As a Solar, your character is already an "out-of-context" anomaly. They can't truly be evaluated except by direct observation, and even then the observer cannot completely understand them."

Baran Sunheart: "It would also introduce too many things. Too many sidetracks and ideas to explore."

Robin the Overlord of Beasts: "I'm afraid that your problem as an author. If you lose your way during a story… Well, you're doing a rewrite of "You are Exalted!", right? We can assume that you want your character to deal with Earth Bet problems. How?"

Baran Sunheart: "In my initial story, I wanted to use "The Mysterious Cities of Gold" as the basis of a wondrous adventure. The character would have dealt with the initial troubles in Brockton Bay (Coil and the gangs, the financial situation of the town, and whatnot) before traveling around the world to deal with the rest while creating some sort of nation (raising Atlantis from the ocean like in the Palladium game "RIFTS" or something easier like making an entirely artificial island) and then annihilate Scion (and probably the whole Entity species) in an Epic duel."

Robin the Overlord of Beasts: "Then do so. In fact, I'm going to help you a little with just a "nudge". First things first. Can you tell me the concept of your character?"

Baran Sunheart: "Myself in the body of one of my favorite anime female characters. The Unconquered Sun would tell me: 'This universe is broken. Fix it.'"

Robin the Overlord of Beasts: "Okay… So, female, beautiful, and young. Now, about the attributes. Your choices for the primary, secondary, and tertiary?"

Baran Sunheart: "Well, she's an Eclipse Martial Artist… Let's say primary Physical, secondary Social, and tertiary Mental."

Robin the Overlord of Beasts: "Hum… I'm putting one or two free dots in each category. Strength 3, Dexterity 5, and Stamina 4. Charisma 4, Manipulation 2, and Appearance 4. Perception 3, Intelligence 3, and Wits 3. Now, your caste and favored abilities."

Baran Sunheart: "Caste: bureaucracy, linguistics, occult, ride, and socialize. Favored: Brawl, lore, craft, melee, and medicine. Supernal should be Martial Art."

Robin the Overlord of Beasts: "To simplify and avoid something too OP or too focused since your character is solo, let's say that you have the minimal level in all the 25 abilities for taking the charms that have no requirement. It is 77 points for all that. You won't have to buy separate abilities for martial arts and crafting, just different specialties. Choose 4 specialties, even modern ones, one free craft, and one free martial art."

Baran Sunheart: "I'm playing myself, so computers (Lore specialty) or driving (for the modern ground vehicles so a Sail specialty), first aid (medicine) or firearms (archery), craft artifact (free), 2 crafting specialties adapted to where the character will first appear, and Golden Janissary style (free)."

Robin the Overlord of Beasts: "I'll let you keep the 2 supplementary specialties. Now, since you're taking Martial Artist, you have 6 points of Merit left."

Baran Sunheart: "Danger sense (3 points), direction sense (1 point), and eidetic memory (2 points)."

Robin the Overlord of Beasts: "Innate merits only and no artifacts, familiars or a demesne/manse? Hum… I can give you ambidextrous (2 points), natural immunity (2 points), and selective conception (1 point) for free. No flaws, right? I'm also giving you a Willpower of 7 for the beginning. Now, you just have to choose your 15 charms. Remember that except for martial arts, all must be charms without a requirement."

Baran sighed. That was going to be difficult. He couldn't really take his favorite approach of the Jack-of-all-trades. Still, perhaps 5 to 7 charms in martial arts and brawl, 3 to 4 in caste/favored charms, and 2 to 3 charms outside.

Baran Sunheart: "No flaws, thank you. Unless you count being 10 to 12 years old as a flaw. Golden Janissary style: Where-Is-Doom Inquisition, Rotten Leaf Arrested, Cleansing Flame Strike, and Golden Janissary Form (the latter if you authorize Martial Arts 4). Awareness: Sensory Acuity Prana. Brawl: Fist of Iron Technique and Thunderclap Rush Attack. Craft: Craftsman Need no Tools. Lore: Harmonious Academic Methodology. Occult: Terrestrial Circle Sorcery (control spell will depend on the arrival point). Presence: Harmonious Presence Meditation. Resistance: Ox-Body Technique. Sail: Salty Dog Method. Survival: Food-Gathering Exercise and Hardship-Surviving Mendicant Spirit."

Robin the Overlord of Beasts: "No purely defensive charms? True, the first steps for your character in 'You are exalted!' were more about pure survival than fighting for her life or talking her way out of a bad situation."

Baran Sunheart: "Well, I have Excellencies in awareness, bureaucracy, linguistics, occult, presence, resistance, ride, sail, socialize, brawl, lore, craft, melee, martial art, medicine, and survival. I'll just have to take one charm in the future in the relevant abilities."

Robin the Overlord of Beasts: "Hum… No. I will give you 5 free charms like for an experienced Solar but staying at Essence 1. Let's say... Dodge: Reed in the Wind and Drifting Leaf Elusion. Integrity: Enduring Mental Toughness. Athletics: Graceful Crane Stance and Monkey Leap Technique. Which, of course, will give you Excellencies in those 3 abilities. Now, I just need your character's initial intimacies to finish the sheet. Oh, and also the potential Limit Trigger as I suppose you want an unconscious geas to simulate the Great Curse."

Baran Sunheart: "Only a limited geas. I want a diluted version of the Curse that the character should be able to partially control or guide so that observers would think it's the trauma of a Parahuman Trigger Event. It should be when the character sees innocents suffering and is either unable or unwilling to help them. As for Intimacies: Defining Principle (Protect Humanity while keeping the human aspect and not making them dependent). Major principle (my word is my life). Major tie (protagonists and antagonists of WORM the web novel, to help or hinder/eliminate depending on whom). Major principle (I hate slavery in all its forms). Minor tie (Small obsession about tea)."

Robin the Overlord of Beasts: "Help or hinder/eliminate?"

Baran Sunheart: "I just want to strangle Coil, slap Alexandria, kick Eidolon in the nuts, and look into the lifeless eyes of Jack's head while waving at him. Oh, and hug a few teenagers here and there."

Robin the Overlord of Beasts: "Ah… Okay… Well, the sheet is finished except for a few little details, but I'll take care of it during your transfer. Brace yourself."

Baran Sunheart blinked at his computer screen and then there was a silent explosion of light.

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Notes: Okay. As you just read, this is a rewrite of my old story "You are Exalted!"

And I'm sure you saw my little Easter Egg… Like Truck-Kun speeding in your direction.

I'm trying to stay within the 3° edition of the game and, already, I have some problems. I'm not going to use the needed separate abilities for Craft and Martial Arts. I will use the Specialty rule instead (it's mainly to simplify things).

I'm also not using the Cat-girl idea. It was just an example of the myriad of story ideas in my head. Version 6 of the Worm Cyoa has plenty of choices about that, but I feel that it's worthy of being its own story… Much later though.

So, a Solar Exalt, Eclipse caste, and is inspired by the anime "The Mysterious Cities of Gold".

I'm still unsure about my Supernal Ability… It should be something that the character will be recognized worldwide for. Worm is about Power and PR manipulation and thus it doesn't need more of that. Crafting seems good, but there are plenty of stories about Tinker and Super-Inventor/Inspired Inventor. So far, I'm choosing Martial Arts as the supernal ability of my character.

While I'm not going to describe the Charms like something from the Web comic "Keychain of Creation", the character is going to receive Exp points at each chapter (Omake, side-stories, and Apocrypha by others included). At least the 5 standard points plus the readers can make a post to give 0 to 4 supplementary Solar points according to how they appreciated the chapter.

Regarding "Keychain of Creation" I may make the character scream the names of the charms because it's in the genre (anime at least)… and funny. Shouting "FISTS OF IRON TECHNIQUE!" as you're remodeling the face of your adversary is funny… for you.

And, yes. This prologue counts as a chapter so I have already 5 Exp points plus whatever you'll post. You can make suggestions, but I would wait for the first chapter to have a proper idea of the character's situation.
 
Arc 1: Essence One. Chapter 1: Why is it always water?
YOU ARE (AGAIN) EXALTED!

Disclaimer: I own nothing in this story.

Notes: I am rusty. Very rusty. At least I have some creative juice from my muse. Let us hope it will last at least a dozen chapters… At least, I did less spelling and grammatical errors before my Beta edit this chapter.

One point: My work load has increased so updates should be slow depending on the work situation. Sorry about that.

So, another stone to my story. I kept how my character came into being on Earth Bet from "You are Exalted!" with better descriptions and a few supplementary things.

I think I can use a few of the scenarios in the Version 6 of Worm CYOA. Not too sure, but I'll try.

Thank You to my Beta, SwiftBlizz.

Arc 1: Essence One.
Chapter 1: Why is it always water?

July 22, 2009. Madison, Wisconsin.

The Endbringer known as the Simurgh unfolded her wings as she continued on her plan. Well, plans would be a better name for the quasi-three-dimensional canvas she was using with her quantum perception of Earth Bet and its variants.

Her senses were beyond what Humanity could do presently. She could experience the past as easily as one would read a book in one's hands and she sensed the future as a myriad of potentialities and probabilities.

True, she was incapable of grasping the present instant, but the simplest waving from one of her multiple asymmetrical wings could make a mother plunge a knife into her newborn baby years into the future.

Her screeching "song" wasn't a sound but a by-product of a macro-scale telekinetic field applying a localized micro-effect into the nerve tissues of every sentient being within a mile.

By using her post-cognition coupled with her precognition, she could brainwash a human being into a living Rube-Goldberg device capable of long-term destructive actions.

The fate of Doctor Alan Gramme aka Sphere turned into the sinister Mannequin was also proof that she could manipulate indirectly people, changing them into her puppets. Even her anonymous internet "trolling" was just a tool to affect Humanity as a whole.

Even her so-called telepathy was merely an artifice. She couldn't really read thoughts, but she could analyze the biological mechanisms of a brain and deduce what it was thinking via post and precognition. As for reading the thought of nearby Tinkers and making Tinkertech, she was merely linking with the Host's Shard for help, bypassing the host entirely.

Her goals weren't hers. She was akin to a robot, a drone partially reprogrammed by the subconscious of one who chose to become the greatest of heroes and wanted to have "worthy enemies".

What a bullshit idea. By trying to overcome the Endbringers at all costs, he became blind to what he could truly affect around his immediate reach. All his potential was splashed water on sand.

Thus, she was following his impulses while trying to complete her hardwired instructions from the "Warrior" Entity and generate conflict to compel the Shards' hosts to use their powers at the utmost.

Of the 20 existing Endbringers, she was the field commander and Intelligence specialist. All of them had the same basic abilities coupled with a unique power and approach to the battlefield. There were only 3 of them deployed. She and her siblings weren't even using their full strength and Humanity was already on the brink of extinction.

At the instant she predicted, she raised one secondary wing to shield herself as a beam of golden light speared through the clouds.

Scion, or more exactly the human-looking golden avatar of Zion, the "Warrior" Entity and their progenitor, was using a ray capable of unraveling the links and bonds between the very constituents of the atoms of the crystalline matter that composed her pseudo-body.

Feathers glowed orange-gold as they were blasted free, disintegrating into tiny sparks and motes of light as the remains drifted away.

Nothing to it since it was only the first layer. The Endbringers' bodies were made of multiple layers of crystalline matter. The first layer had the density of aluminum and that density doubled for each of the 200 layers under it. A little trick with their internal dimensional structure shunted the excessive weight in other dimensions, preventing them from collapsing into a singularity.

As long as her core remained intact, she was at 100% as any apparent wounds were merely cosmetic. Her remaining wings reached their maximum extensions as she prepared the next phase of...

Discontinuation...

...her plan... What...?

For less than a Planck constant, which was already impossible, the Endbringer had been incapable of accessing… EVERYTHING.

Emergency protocols activated for the first time in millions of years and the Simurgh reallocated almost all of her sensor suite into high gear as she examined the anomaly and what it could mean. Despite her artificial nature, she felt some sort of excitement absent since the beginning of this broken cycle.

Links towards a plethora of lesser and noble Shards opened. The Warrior Entity, deep into his apathy, continued to ignore all messages but she received confirmation that ALL the Thinker-type Shards experienced the same feeling of an infinitesimal discontinuation… without any kind of consequences, past or future... Except for the very fact that… She was TOO EARLY!

All of her intellect was directed towards analyzing the anomaly, she didn't focus on her telekinetic field except for hovering, and all the Parahumans fighting her paused for an instant as her "psychic scream" abruptly stopped.

The Simurgh felt her eyes widening despite herself. She was in Madison USA and it was July… The run she prepared for this city was supposed to be in DECEMBER! What in the name of ZION did happen?! All her preparative work regarding the future Travelers was now in shambles! Wait…! This… could be useful...

Attempting to try to "be a hero" to fight against his encroaching depression about the demise of his partner Eden, the Thinker Entity, Scion didn't stop his attack and his golden beam struck again.

The Simurgh reacted by moving one of her main three wings as a shield and used the momentum of the beam to throw herself away. A sonic boom shattered the few remaining windows of Madison as the third Endbringer flew at maximum speed into the relative refuge of low earth orbit.

She needed to regenerate her damage and ponder on the anomaly. A potential way to break the reprogramming of Eidolon and focus on repairing the broken cycle? Perhaps and that was sufficient to loosen somewhat the restrictions on her and the other Endbringers.

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July 22, 2009. Noon local. Yonaguni Island, Yaeyama cluster, Ryukyu islands.

The monument was old, very old, at least 10000 years old. Made of very fine sandstone and mud-stone deposited 20 million years ago, it was roughly a rectangular formation measuring about 150 meters by 40 meters and about 27 meters tall. The structure was below the Arakawabama cliff near the Southern tip of the main face of the island.

Its origin was lost to the mists of Time and even its constructors' descendants were long passed away. Now, it had been a mere tourist attraction and the scientific community identified it as a natural formation due to the numerous submarine quakes of the local area and not older than 2000 or 3000 years.

They were wrong but how could they have discovered that the lack of loose blocks and the concentration of so many peculiar formations was due to the Essence-based reinforced structure of the monument.

And right now, the monument witnessed something that hadn't happened for millions of years locally: A total solar eclipse.

Of course, it wasn't the only one to see it since also eastern China, India, Nepal, and Bangladesh saw it. The longest total solar eclipse of the 21st century with a maximum of 6 minutes and 39 seconds.

Too bad no one sentient was here as the dim light of the revealed corona of the sun played strangely on the features of the monument… As if the stone itself was absorbing the solar light.

Originally with 1600 people living in three towns, the island was uninhabited since Kyushu was sunk by the Endbringer Leviathan. The numerous tsunamis following the sinking of the Japanese island ravaged everything and the authorities let nature take back Yonaguni as they had too many problems at home.

Guesses have been made about the structures of the monument and some even speculated that it was a remnant of the mythical lost continent of...

Discontinuation...

...Mu.

A column of golden light erupted from a low star-shaped platform. As the sun and moon continued their dance, a fetal form slowly assembled itself within the bright light. No one was seeing this as even the satellites left intact by the Simurgh weren't in a position to observe this part of the world.

A skeleton was the first thing that someone could have observed. Then the muscles and organs formed themselves. Skin covered the new body and the overall appearance became visible as the light diminished.

She was a dark-skinned female human child, just before the cusp of adolescence with long dark hair floating around her. Her face had the fine features of the Amerindians, most notably the Quechua ethnicity.

The diminishing light from the star-shaped platform seemed to focus on her forehead and skin. And then a golden symbol, looking like the astrological sign of the Sun, burst into existence over her brow.

Her arms, crossed over her folded legs, flinched as a celestial masculine voice boomed within her very being.

"Awaken my child.

A very long time ago, before even Time as you understand it exists, I was Supreme, I was Unconquered and I shone oh so brightly.

I was brought down by my own hubris and by the shadows of others and as the Eons and Ages passed I was forgotten and ceased to be what I was.

I am now nothing more than slivers dispersed through the entire Multiverse, mere ideas and concepts and a few times words springing from the imagination of Humanity.

You, who have been called a hundred names and will be called a thousand more before this world like the late others goes dim and cold.

You, who have been killed a million times and returned every time.

You, who fight for Truth, for Justice, for Glory, for Love, and for Hope.

I name you Hero. I grant you a new life. I choose you to be above all the others.

I task you with banishing the Darkness. I deliver the fate of this cluster of quarantined dimensions into your hands.

I bid you to shine rightly and to show the way to others. I want you to turn the eyes of your heart to this world. And I require that you fan the spark of Hope within your being into a roaring flame for all of Humanity.

Rise, Heart of the Sun, and breathe your first and second Breath, for...


YOU ARE EXALTED!"

The solar eclipse ended and emerald eyes opened as the young girl took a breath... and promptly realized she was under 5 meters of salt water.

"Wha...glub..."

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Notes: The End as my character just drowned… I'm joking.

Much better than my first try, I would say.

Of course, I had to change some details about this particular eclipse, especially the time and a little about the localization.

The Yonaguni monument is really underwater and it's not a monument but a natural formation.

The reference to the lost continent of Mu is because my character is based on a descendant of Mu.

Another 5 Exp points plus what you think of the value of this chapter (0-4 points).

Exp points: 10. Solar points: 4.

What the character should do for her progress? Keeping the points for later or spending them?
  • Increasing an Attribute.
  • Increasing a Non-Caste/Favored Ability.
  • Increasing a Caste/Favored Ability.
  • Buying a Specialty (You can propose modern-based specialties).
  • Purchasing a Merit (Avoid Innate-based merits, People-based merits, Artifact, Hearthstones, supernatural merits, and Demesne/Manse).
  • Increasing Willpower.
  • New Solar Charm (Only for Essence 1).
  • New Martial Arts Charm (She can take more Golden Janissary since it's her supernal ability. If you propose another style then she needs another specialty in Martial Arts before selecting new charms. I'm partial to animal-based and "soft" styles that would synergize well with her current style).
  • New spell (Her current control spell is already chosen and comes from the Dragon-blooded book. However, her shaping ritual "Sorcerer's Harvest" come from the Lunar book as the Root-Lore path and she doesn't have bought any benefits so far).
  • A Spirit Charm via the Eclipse Anima power (Hum… Now that I'm thinking about it, having spirit charms available isn't very logical).
  • A Sorcerous Working (I don't think she'll use them until being in Brockton Bay… Except maybe for transforming materials into others).
  • A Thaumaturgic ritual (I have already chosen the first ritual available through her Terrestrial level of Sorcery: Reading the TeaLeaves for two dots).
As far as I'm concerned, the next chapter will focus on survival on a desert island with only plants, animals (with the Yonaguni horse among them), and a few modern ruins. There also could be hidden treasures (Yamatai and the like) in the submerged monument (but no Solaris or Great Condor nor purely Exalted artifacts, please).

Lastly, yes, I will post a character sheet in the future.
 
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is this an audience participation story?
In part. My readers have always good ideas to better my stories. I have planned at least 10 chapters. And time to time I asked questions about what my character should do, what the author should examine, and so on.

In this case, I think I left enough clues so that you can make good guesses and perhaps anticipate the future needs of my character.

Most notably about survival and treasure hunts. And if you have seen The Mysterious Cities of Gold, you should have very good suggestions and advice.
 
Arc 1: Essence One. Chapter 2: Is there a more cliche situation than that?
YOU ARE (AGAIN) EXALTED!

Disclaimer: I own nothing in this story.

Notes: Well, it's progressing nicely.

A new chapter with, at last, the introduction of the SI MC.

After the prologue, I have 10 chapters in progress for the Arc 1. The goal is to arrive in Brockton Bay in the last chapter and with an Essence 2.

Thank You to my Beta, SwiftBlizz.


Arc 1: Essence One.
Chapter 2: Is there a more cliche situation than that?

July 22, 2009. 12:06 AM. Yonaguni Island, Yaeyama cluster, Ryukyu islands.

She panicked and flailed, losing precious mouthfuls of air...

Her last memory before the divine voice that pushed her to take a breath (and wasn't that a dozy) was looking at the last curious post on her computer.

NOTHING that would have prepared her to try to be a fish. Everyone in such a situation wouldn't remain calm, at least at first.

Fortunately, the light of the sun showed her the way to the surface and the solution to not drowning. She kicked off the stone platform she was hovering over underwater and swam up to the surface.

She felt like coughing up half of an ocean or more probably half her lungs after reaching the sweet air of the surface.

Floating on her back to regain her breath, the young girl looked up at the sky and pondered on her situation. It was so strange... She remembered the chat with Robin, his curious last post, and then… Nothing but darkness with flashes of memories that she was both sure they did and didn't happen. And just before she attempted to drown, that voice that she heard a few times in her past lives...

Wait… What? She!? Past lives!? She suddenly remembered… everything.

She remembered that she wasn't a young girl, but a middle-aged man. She blushed with embarrassment as the idiot she was didn't spot the truth behind the obvious internet handle. Robin the Overlord of Beasts… ROB! The SOB!

She remembered why she was referring to herself as a she. She remembered the Worm CYOA prompt with the offer from the remnants of the Unconquered Sun, the gift of power, and the task assigned to her as the price to pay. She remembered her past life in another part of the Multiverse. She remembered about Earth Bet and the setting of the grim-dark web-novel WORM. She remembered Creation behind the senses of all the hosts of her Exaltation...

Her Exaltation... Her Solar Exaltation! She lifted her arm and saw a lithe limb glowing with a gentle golden shine. She could feel her Caste mark blazing with glorious hope on her forehead.

She felt the soothing burn of Essence flowing through her whole being. A power like she had never known and yet hauntingly familiar. She could hear her heart beating with the searing heat of the sun. She could feel each of her breaths bringing in a mote of pure sunlight from the ambient energy field.

She. Was. Exalted! She was now and forever a Crowned Sun, a Harmonious Voice, a Solar Wind, a Quicksilver Falcon, a Quill of Heaven… The ultimate Jane-of-all-Trades of the Solar Exalts: The Eclipse caste.

Her eyes widened in worry as she began to understand exactly where she was: Worm, the web novel of Wildbow, the death world where the superheroes genre has been deconstructed in an orgy of grimdark, gore, and escalation. Not the best place, even for a newly exalted Solar… without any backing and resources.

Well, could she do something about anything in this clusterfuck? Oh, certainly. In some aspects, she was more powerful than even Zion… But all of her future in this setting was based on developing her potential. On her acquiring charms and resources. On building enough logistics and infrastructure to turn back the grim situation and repel or eliminate the existential threat… without becoming a tyrant and/or making Humanity dependent on her…

Yeah… Sure… No problem. It happened in every written fiction and Isekai-based story, right? She sighed and shook her head. This will require her to be methodical, and first things first, evaluate herself to have a basis for any plans.

She finally took a partial look at herself… She was young, probably eleven or twelve years old, on the verge of becoming a teenager. Curiously she felt somewhat indifferent to her changed gender... So, no gender dysphoria so far. Probably because Exaltation did not care for the flesh, only for what was inside. Her past lives as a Solar Exalt ran the whole gamut of the many mortal races of Creation... And the two genders of course.

Under the glow of her Exaltation, she was fairly sure her skin was brown. She had very long straight and thick hair of a glorious deep black color. Her body was lithe with a firm muscle tone. Of course, she couldn't determine yet her eye color and facial appearance, but her current name was…

Wait… What?

No name…? She facepalmed as she realized what happened. When she wrote her original character sheet as a solar, she took Sorcery since it was something really useful. One aspect coming from the 2° edition of the Exalted game called for a sacrifice at each of the 3 levels of sorcery. And she decided to sacrifice her name… Well, more exactly the name of her character, but she was now dealing directly with the consequences of her choices. Who know how many things were going to bite her in the ass in the future.

Well… She could take the name of Bright Raven (the translation of her mortal name and the name taken by most of her past lives), especially with her current hair color and her Solar Aura or Anima… No, she had time for now and a name was too important to decide just like that.

She tilted her head. It was time to see where she was... Already, she breathed better as she could see the coast of the land nearby, perhaps a few hundred meters at worst. If the ROB who sent her there followed the scenario of her story, she should be just at the vertical of the Yonaguni monument.

She frowned as she realized she could still vaguely remember the story she wrote, but not the precise details. Another tampering from the ROB. Of course, it would have been too easy to have everything she wrote guiding her. She shrugged as she couldn't do anything about it for now despite her eidetic memory.

She smiled after ducking her head underwater. She could perfectly see the massive submarine monument made of one big rectangular stone and sculpted on its surface in crude geometric forms. She recognized it from the photos and videos she saw on her original Earth and yet…

There was something vaguely familiar that nagged at her past Exaltations. Could this be the remnants of a Manse? She could now see some correlation between the disposition of the monument's features and Geomancy, the art of manipulating the flows of Essence of the Dragon lines to produce magical effects and/or serve as energy sources.

Well, she didn't have the means to restore the site for now. Much later, perhaps? Too bad as she could perfectly visualize the completed and restored underwater manse. Especially with that pack of sharks swimming around. What a... magnificent... picture...?

Wait… What!?

...SHARKS! A dozen of Hammerhead sharks around the monument and her. Already a 3-meter specimen was swimming to her and opening its maw. She reacted instinctively.

Essence rushed through her body, sharpening the senses and reinforcing the bones and the muscles. Already, her right arm took a punching posture as her left arm came into a defensive position. Essence coalesced in her fist, making it hard as metal, hard as iron.

She punched the shark across the maw. It spilled its teeth and went ballistic a few meters back despite the water resistance. She felt she could deal with the entire pack, but she didn't have to. Rivulets of blood were seeping through the gills of the shark she just punched and already its pack members were swimming fast towards it.

Taking advantage of the still lingering essence in her muscles, the young girl swam at Olympic record speed (10 km/h) towards the nearby coast. Not enough to beat a determined pursuing shark but sufficient to let the pack finish their sinister repast.

The Eclipse Solar walked out of the sea on a stony beach like a Venus emerging from the sea foam. She was wondering why the sharks had been so aggressive since she remembered divers freely and safely admiring them back home, perhaps a consequence of her energetic arrival.

Curiously, she felt great. No adrenaline withdrawal and no lingering anxiety after escaping a JAWS situation. Time for another little test. She smiled as she focused on her blazing inner core while thinking what time it was. Her caste mark shone on her forehead.

"12:15 AM local, July 22, 2009...?" She frowned. She knew that every Solar could know the precise hour just by having an intuitive idea of the localization of the sun in the sky, but something this precise…?

She facepalmed. Of course! In Creation, seasons and thus the calendar were decided by the various courts of Gods and the land was flat. Here on Earth Bet, the seasons depended only and entirely on the exact position between Earth and the Sun. Why, a little traveling around the world and she should be able to guess where she was since the inclination of the sun rays changed with the geography and the local time.

She giggled and looked into a puddle of seawater, the sunlight from her Caste mark making it as clear as a mirror. She blinked in surprise and recognizance at her reflection.

"Unconquered Sun, but I'm the spitting portrait of Zia?!" Her reflection shows a beautiful eleven-year-old Quechua girl with brown skin and long black hair. She smiled bitter-sweetly as she had kept her green eyes from her original form. Well, she supposed she could soon fully embrace the name of Zia, the character from The Mysterious Cities of Gold.

Oh, and she was completely nude. "Fantastic. This is going to help a lot when I'll meet the natives. Not!" She sighed. Fan-service? So early in her story? The ROB must be laughing at her right now. She massaged her forehead at this other complication and decided to let it go for now and find civilization.

One hour later, she felt a little worried. It was now obvious that the island was uninhabited. Essence was protecting her from the humid and hot weather even in the nude, and she didn't suffer undue blisters, bug bites, or plant scratches even when walking barefoot through the wild vegetation and dilapidated roads.

There were ruins in place of the local villages and ranches, but why…? She focused her essence through her senses, putting into contrast everything that wasn't right compared to what she knew.

Signs of ravages from an old tsunami…? She facepalmed. Of course! The sinking of Kyushu island by Leviathan ten years ago and the tsunamis it engendered. No wonder there was nobody. The Japanese authorities probably evacuated everyone they could and let nature take back Yonaguni Island because they had too many problems at home.

She winced. It meant she was in the same situation as a castaway on a deserted island. She sighed and scratched her hair as it seemed she had to play Robinson Crusoe or perhaps following the manga "Sounan Desu ka?". "Okay, first things, the Big Three: Shelter, water, and food. Preferably in that order."

Shelter was dependent on location so she needed somewhere relatively dry and with materials around to make it resistant to the elements. Her needs roused the Solar furnace within her being. This time, she felt a gentle tugging from her essence. She followed this feeling and rapidly found a small man-made cavern with a broken door that still had intact wooden shelves with some dirty knickknacks inside.

She smiled as she was also near the ruins of an individual house with a brook running through it. Just a few materials and she'll have a serviceable and somewhat comfortable shelter. Her hand caught something reflexively and she found herself chewing on a… migratory locust. Well... it wasn't too bad but she hoped she would find something more palatable later.

She found some weathered plastic containers that could be of use to transport water once she cleaned them and put them in her Inventory.

Wait… What…?!

Flabbergasted, the young girl instinctively retrieved the stored containers back in her hands and looked at them as if they were made of Orichalcum.

"I have an Inventory…?" She snorted. "Convenient. I won't have to carry what I can find in separate payloads. It's irritating, but thank you ROB." She sighed and proceeded to test her newly discovered power.

It was an inventory system reminiscent of those she found in video games, but with an infinite number of slots available. Conveniently, similar items could be stacked together. With a simple act of will, any item she touched was placed inside the inventory, and it was as fast as storing an artifact in Elsewhere, the standard Exalts' Inventory pocket dimension.

It was something usable in a high-speed fight to draw or change a weapon or something else. She didn't find a limit to the weight she could store. Malfeas, she could even store tons of sand and rocks if she wanted. She was able to choose their appearance anywhere within 1 meter from her body which only granted her more options in or out of a fight. Additionally, she had some sort of multiple slots designated for specific sets of equipment or outfits for swift and seamless swapping as she commanded.

However, this inventory didn't have the stasis effect of Elsewhere. She could store anything, even keeping alive organisms such as plants and insects, but stored items were still subject to time, sensory isolation, and rot. Oh well, it was still a very useful boon, positively Overpowered when she had access to construction materials, vehicles, and mobile bases.

The island wasn't without its dangers. Apart from the rough terrain and the packs of Hammerhead sharks in the sea, there were packs of wild animals on the island. After 10 years, the various abandoned pets made their own life. One ruined house served as a den for a large group of cats that were looking warningly at her. She also had to take a detour to avoid a roaming pack of wild dogs which enabled her to discover a herd of Yonaguni horses.

The last was a good surprise as the species had been declared critically endangered with 85 heads in 2007 in her original world. She could safely say that it was no longer the case with the more than a hundred small horses running around the island.

They had an average of 120 cm at the withers, were enduring like their Mongol progenitors and she took good note of them as she could make one of them a precious companion later.

The charm known as the "Friendship with Animals Approach" could deal with nearly any wild animal. Herbivores and smaller omnivores would not break and run if she approached, and would even become somewhat docile, allowing her to pet or handle them. Of course, predators were less susceptible to this Charm, and most would simply let the young girl pass unmolested through their territory.

However learning this charm, and she felt she could learn it, would drain a part of her precious current potential and frankly, she didn't need it for now.

Returning to her shelter, she had the good surprise to find an orchard of various fruit trees on her path, obviously imported from Okinawa originally. Shikuwasas, acerolas, dragon fruits, mangoes, passion fruits, pineapples, star-fruits, and tankans were growing haphazardly.

Grubs, nuts, seeds, small insects and animals, sea snails, shellfish, and hermit crabs were still going to be her main source of proteins for now, but she had a real treasure regarding her sugar and vitamin resources.

The Eclipse Solar looked around the cavern and was satisfied. She had a shelter, nearby sources of fresh water and food, and a bed made of dry leaves with some insect-repelling plants to ensure a good sleep. She just needed some fire and she could sleep in preparation for the heavy work tomorrow for her survival.

The ultimate goal was to leave this island and travel to Brockton Bay since it was the nexus of almost everything that should happen in the known canon. No doubt that her mere presence already torpedoed her meta-knowledge on Worm, but it was still a good destination.

A few minutes later she was sighing in frustration. The hand-drill method using a hard spindle against a soft fire-board was the most ancient fire-making technique. The use of a flat stone to hold the spindle and a bow around it to produce the necessary 400-500° Celsius through friction reduced the difficulty, but she hadn't taken into account the humidity.

She frowned. In one of her past lives she had a sure way to make fire, but… Well, she was perhaps too impatient, but she needed that right now, and it would be of use later. She focused on remembering precisely the Thaumaturgic ritual. It had been something fairly uncommon in Creation, ironically last seen practiced in the Tenjosi Wetlands. Her eyes opened in sudden remembrance.

"The Unquenchable Flame!" She gathered kindling into a circle of rocks arranged so that the largest stones pointed to the four cardinal points of Earth, and spoke a guttural, instinctual word. "Hesiesh!"

Pronouncing the name of the Immaculate Dragon of Fire in the Old Realm language called upon the barest echo of its absent essence and the kindling leaped to flame, despite the humidity. The Exalt smiled as she knew that even if it was raining, the fire would come and the rain would refuse to fall within a five-foot radius of the fire's edge.

The young girl sighed in relief as the small fire warmed her shelter. Well, there was still one major problem, but she had to hope to find something appropriate tomorrow. After all, she really needed a good cup of tea.

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The group of Parahuman Thinkers in San Francisco collectively known as WEDGDG or Watchdog were ready to pull out their hair.

After what was beginning to be referred to as the "Hiccup" and how it affected the fight with the Simurgh over Madison, everyone with a little official power in the USA, sometimes even outside the country, was asking pointed questions and demanding answers.

And, of course, they couldn't answer them. The only two things they could confirm were that EVERY Thinker with a power-oriented towards precognition or analysis felt the discontinuation in their senses and that there weren't ANY consequences about it… At least, so far.

Two PRT directors took some anti-acid medicine and prepared for a future local clusterfuck while most of the Protectorate shrugged and thought that for them, it was just Tuesday.

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The US government was worried because their citizens were worried… Damned elections and reelections. An idiot leaked to the media that the Simurgh leaving was due to an external factor and not something that the Parahumans fighting her did. One PR Guru wailed in the solitude of his office about strangling that idiot who just sabotaged one of the probable biggest PR stunts since the creation of the PRT and Protectorate.

The potential consequences of the Hiccup were a huge debate over the social networks going rapidly towards a flame war with, perhaps, real potential riots in the streets. At least Madison escaped quarantine since the Simurgh didn't stay the time necessary to implement her living bombs.

There has been an administrative fight with the PRT director Costa-Brown when she requested nonetheless that Madison be put under a dome, but the POTUS firmly reminded her that HE was in charge and not her.

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At the main Cauldron facility on an empty Earth in another dimension, Alexandria, who micro-managed the PRT and Protectorate towards Cauldron's goals, was fuming about the refusal of the POTUS over the obvious need to isolate Madison. Her irritation morphed into contained anger when Legend, ignorant of most of his friends' actions behind his back, reminded her that, effectively, she wasn't in charge despite acknowledging that Cauldron could put some pressure on various governments around the globe.

When Alexandria talked about the fact that they knew better than those governments, Legend, feeling exceeded about his peer, turned to Contessa, the main enforcer of the Cauldron conspiracy, and simply asked her if it was the case. The most powerful precog born from the corpse of the Thinker entity Eden shrugged and dismissed the Hiccup as irrelevant in her overall Path to Victory.

Doctor Mother, token non-Parahuman and leader of Cauldron, then suggested that Contessa maintained a low-priority path to discover the cause of the discontinuation if just to reassure themselves about the Hiccup being just a hiccup in their plans about killing the Warrior entity known as Scion and preserving Humanity.

As for Eidolon, the weakening powerhouse of Cauldron, he was on the toilet, a victim of a sudden case of diarrhea. The one who was controlling unconsciously the Endbringers because he wanted "worthy enemies" was lamenting his state, blaming a taco he had eaten recently. Of course, he couldn't see the hidden little smile of the Simurgh somewhere in low earth orbit. It was incredible what a little telekinesis could do outside affecting neural tissue when one didn't want to kill someone.

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Inside the Chinese Union Imperial, the Yangban, a military group of Parahumans supporting the Imperial family, continued to train for various cases and other routines. The Hiccup seemingly didn't affect them. Of course, One, the Parahuman responsible for brainwashing the numerous unwilling members of the Yangban, didn't, couldn't realize that during the Hiccup, he had lost complete control over them, like his colleagues and accomplices Null and Two.

Like everybody else around the world, he also couldn't make them speak about what happened during that particular point, but those brainwashed Parahumans DID remember and in the secret of the discontinuation, they began to wait.

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Coil, or more exactly Thomas Calvert at the moment was grumbling a lot. The Hiccup did affect him more seriously than most other Parahumans. He was using his power, seemingly splitting the timeline in two, when the discontinuation ejected him abruptly from his simulations.

And since he found himself back just before he activated his power, he lost all the work he'd been doing in the timeline he would have chosen. At least he retained all the information he experienced. Still, he continued to grumble as he consulted the manual for an IKEA shelf and tried, again, to understand the instructions. Easy to assemble, his ass.

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Sarah Livsey aka Lisa Wilbourn shuddered as she remembered the Hiccup. She never truly realized how dependent she became on her power until she lost it, even for such an infinitesimal instant.

Case in point, was she sure that she left no tracks when she drained the accounts of those few rich men? How could there be no tracks when money has been transferred even through multiple proxies?

She winced as she realized she might have been discovered. Only another Thinker or a super-computer could do that, but it was possible, and every gang was on the lookout to hire or capture any Thinkers or Tinkers.

She sighed and wished she could slap Yesterday-Lisa. Yes, she needed money because she was a runaway from her parents. But her ego and arrogance made her going after a few big hits at once instead of sporadic and multiple lesser hits easier to hide. Hell, she could have gone through one of the numerous shelters in place for her basic needs and remained relatively anonymous.

Okay, she had to assume that someone, somewhere was tracking her. She had to acknowledge that her power was a weakness because she needed to be the know-it-all, to have the last word. There were a few things she could do to easily mitigate her presence in Brockton Bay…

And that was another point. Why the hell did she think that going to Brockton Bay would help her stay discrete? No Parahumans were being discrete in this hellhole. Hiding in the crowd, her foot. Perhaps she should have one or three plans to bail out fast.

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Ciara aka Glaistig Uaine pondered on the Hiccup as she looked upon her prison block inside the Parahuman jail facility known as the Birdcage. The Hiccup felt like a false musical note during a live opera performance, a quack in a symphony.

She shrugged as she savored her current cup of tea. Darjeeling this time. Only the group of Gossiping Faeries had been affected for a mere instant. The other members of the Court while acknowledging the Hiccup didn't even register it.

The most probable reason should be a malformed fairy somewhere trying to bond with an unworthy host. The host should die very soon and she hoped for the fairy to bond with a better and worthy one. Well, at least she didn't sense that it was something happening near one of the Noble Faeries.

She hummed as she finished her cup and raised an eyebrow. Why was she thinking about asking Dragon to deliver more varieties of black tea soon? Oh well, it was a good idea. One never had enough tea at disposal.

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Shard Network to all: Anomaly detected.

Queen Administrator to Network: Query?

Network to Queen: Nature unknown (sample: Taster). 0,42 duration (sample: Time-master). Warning: Duration shouldn't be possible with current parameters (sample: Calculator). Location was unknown (sample: Navigation). Detection is possible only through the compilation of the Analysis Network (sample: Inference Engine) being affected by the same discontinuation.

Queen to Network: No relevant protocols in place. Advice about anomaly?

Network: … Irrelevant (sample: Archive). Analysis Network not affected long term (sample: Abstract Simulation). Network hardwired goal not affected. Suggestion: Ask Central Action Control (sample: Broadcast).

Queen to Central Action Control (ref: Warrior): Need for new protocols. Advice about anomaly?

Central to Queen: You are being blocked.

Queen to Central: Re-initializing contact. Anomaly initially ranked at minor green (ref: Primary scale: minor, lesser, medium, major, and critical. Secondary scale: red, orange, yellow, green, blue, indigo, and violet), demotion by Network at minor red, upgraded by Queen Administrator at lesser blue. Query?

Central to Queen: All your messages are being blocked.

Queen Administrator: … *searching for appropriate potential Host word* Idiot!

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It was another day for Zion as his golden avatar named Scion by the current host species saved another cat stuck in a tree. His precognition routine had already calculated the exact path to save the maximum of cats for that day.

He had verified that, according to the media named comics book, it was the most heroic action in a golden era of heroes. That and saving the world, but he lacked such a threat. Maybe creating it later?

He was still unsure that those heroic activities could relieve in time his apathy over the loss of his partner, the breaking of the testing/feeding Cycle, and the Ultimate Goal of Negentropy but it was too early for even a pre-analysis. Until one of his shards claimed the contrary he had still several decades before concluding.

There was another message from Queen Administrator on the network and he erased it even without reading it. That was the 42nd time since the middle of this day cycle and feeling irritated he installed an overall block for all the types of messages that Queen Administrator and other shards like her could send.

That reminded him of the abnormal comportment of the Siege Engine n°3 known as the Simurgh during her assault over Madison. Was it relevant? He decided that no and continued to save the cats. It was obviously the more important task.

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Notes: I think you saw that I'm not writing from the character's point of view and posting interludes to illustrate what happened outside the knowledge of the character. I just decided to change my style.

Alright, now we have to decide which name our newly exalted will bear: Zia (since she is physically identical to The Mysterious Cities of Gold's character) or Bright Raven… Or another name of your choice. Please, post your propositions.

Acquired Thaumaturgic ritual: Unquenchable Flame (•) for 3 Solar points.
Exp points: 15. Solar points: 9.

The next chapter will show a plethora of Crafting (stone, wood, and perhaps metal and weaving), survival shenanigans, possible animal adoption, animal dangers, planning for leaving the island, and a probable treasure hunt.

Like before, post your choices with justification for the next buy by the character.
  • Increasing an Attribute.
  • Increasing a Non-Caste/Favored Ability.
  • Increasing a Caste/Favored Ability.
  • Buying a Specialty (You can still propose modern-based specialties. Alchemy should also be possible).
  • Purchasing a Merit (Avoid Innate-based merits, People-based merits, artifacts, Hearthstones, supernatural merits, and Demesne/Manse).
  • Increasing Willpower.
  • New Solar Charm (Only for Essence 1. I think I should have 5 new charms at least before reaching Essence 2).
  • New Martial Arts Charm (The animal-based and "soft" styles that interest me are Snake, Tiger, Crane, Silver-voiced Nightingale, Dreaming Pearl Courtesan, Mantis, White Veil, Centipede, Falcon, and Swaying Grass Dance).
  • New spell (Including benefits from the source of her Shaping Ritual, the Root-Lore).
  • No Spirit Charm via the Eclipse Anima power (I have decided that instead, she should be able to analyze or make deductions by being pummeled by them, from the powers used by Parahumans and gaining minor altered versions. It should be a little like what happened a few times in "Saint Seiya". The level of Essence needed will depend on the status of the providing Shard).
  • A Sorcerous Working.
  • A Thaumaturgic ritual.​
I'll publish my character sheet once I have a proper name for my Solar Exalt.
 
Coil, or more exactly Thomas Calvert at the moment was grumbling a lot. The Hiccup did affect him more seriously than most other Parahumans. He was using his power, seemingly splitting the timeline in two, when the discontinuation ejected him abruptly from his simulations.

And since he found himself back just before he activated his power, he lost all the work he'd been doing in the timeline he would have chosen. At least he retained all the information he experienced. Still, he continued to grumble as he consulted the manual for an IKEA shelf and tried, again, to understand the instructions. Easy to assemble, his ass.
Quite possibly the most mundane but also the most valuable use of ol' Tommy-boy's power I've ever seen.

As for acquisitions, I have no idea because I'm not particularly versed in Exalted beyond what I've managed to scrape together from chance findings on the internet and having binge-read Keychain of Creation several years back. in short, I'm about as much help there as a wilted rutabaga in a tornado. (But knowing Exalted, some crazy Solar has used the Creation-equivalent of a wilted rutabaga to do something ridiculous.)
 
I think base stats and survival skills like crafting are probably going to be our best bet for now? Plus crafting might let us PRT some secrets out of that monument at some point if we get into essence engineering.
 
having binge-read Keychain of Creation
That's okay since I'm rereading Keychain right now.

Mainly to take a few humoristic scenes that I could use in my story.
I think base stats and survival skills like crafting are probably going to be our best bet for now? Plus crafting might let us PRT some secrets out of that monument at some point if we get into essence engineering.
Yeah, I realized that I was going to buy quite a few specialties for Craft.

Base stats? Which ones?
 
That's okay since I'm rereading Keychain right now.

Mainly to take a few humoristic scenes that I could use in my story.

Yeah, I realized that I was going to buy quite a few specialties for Craft.

Base stats? Which ones?
Dex is basically the goddess of combat stats, and has some survival skills, so I would probably pick that one over the others
 
Dex is basically the goddess of combat stats, and has some survival skills, so I would probably pick that one over the others
Ok for dexterity.

Still, what are you talking about survival skills? In Exalted 3ed, you have the ability Survival which covers all that survival means. Unless you're speaking about the charms? Then yes, It's in the plans.
 
Arc 1: Essence One. Chapter 3: Are you lost? Why yes, I am.
YOU ARE (AGAIN) EXALTED!

Disclaimer: I own nothing in this story.

Notes:

Please, don't be shy. I like "like", but posts are the lifeblood of any author. So, please post about this story.

I found that my character is more focused on plants (mainly due to her sorcery path) than animals like the original Zia.

It's not a bad thing since it helps her not become a carbon copy of the female MC from The Mysterious Cities of Gold.

Besides, using mundane plants in a way that Blasto or any bio-chemists couldn't is making me smile when I think about the PRT reaction.

By the way, I am seriously thinking about bringing out a catgirl in this story despite writing the contrary. Not my character, obviously. So far I'm hesitating in making a Lunar from a Worm character (possibly linked to my SI) or a newly created Other Character from the Worm setting (perhaps even another extra-dimensional exile).

Only the last could appear during Arc one, the former after my SI reached Brockton Bay.

Thank You to my Beta, SwiftBlizz who not only edited my chapters but also gave me 3 Solar points for the last.


Arc 1: Essence One.
Chapter 3: Are you lost? Why yes, I am.

July 23, 2009. 06:00 AM. Yonaguni Island, Yaeyama cluster, Ryukyu islands.

The black-haired, green-eyed young girl woke up, following a feeling from deep inside her heart. Her eyes blinked as she chased off the sleepiness and took in the sight of her shelter. It was still night but nearly very early morning.

She nodded to herself and walked outside after ensuring that her banked fire wouldn't go wild in her absence. A blanket of warm and protective essence weaved itself around her brown-skinned body to shield her from the environment and the consequences of being still sky-clad and barefoot. Yonaguni Island in July had an easy 30° Celsius on average and was classified as a tropical rainforest climate.

She made her ablutions in the brook nearby, using the act of physical washing to purify her being. Then, still damp, she reached a rocky promontory near the southern beach and faced the East, waiting.

When a pale light appeared over the horizon and painted her body with gold, the Eclipse Solar slowly raised her arms in a welcoming pose as the sun climbed the sky. "Ô, Sol Invictus..."

Her caste mark shone on her forehead as the Child of the Sun bared her very soul to the stellar body that symbolized the god, the Supreme Incarnae, who took her under his wing and offered the Divine Spark within her core.

As the sunrise continued, Zia the Bright Raven, as she decided on her new name with the witnessing and blessing of her spiritual adoptive father, walked away towards her shelter and began to think about her workday.

"All right… I need to upgrade my current shelter and secure better access to food and water… I'll need tools and some materials for that. I don't want to waste time searching for whatever is in the ruined villages, so wood and stone will have to do at first."

She nodded to herself. "After that, I'll need to produce… well, everything I could or will need. Pottery-making for storing various things like seeds and other plant-based materials, metal-working for better tools and equipment, weaving clothes and accessories, extracting salt and building a smoke cabin for preserving food, making wood barrels for storing water, perhaps a few basic weapons, and so on… Important note for myself: Can't forget to secure as much tea as I can."

She giggled then sighed. "A trifle. Captain Future managed to go from the Stone Age to building a complete spaceship in a few months to escape a doomed planet in his eighth adventure. I should do better since I just need a way to leave this island… Yeah… Right..."

Zia frowned. "And then what…? Taiwan is the closest land at 108 km, but I don't want to deal with the CUI. At least not yet… That leaves only Okinawa, if the island still retains some infrastructure after Kyushu, as a reasonable destination… That's maybe 509 km by the sea."

She smiled. "Which is why the ROB put the "Floral Ferry" as my first spell. So 10 to 20 days max to Okinawa depending on the weather and my Essence Pool. Then I'll take a plane to the USA, either West or East Coast. Finally, a direct train to Boston, a Gray Hound bus to Brockton Bay, and I'm gold."

She shook her head and stretched. "Of course, boarding a modern plane is difficult and dangerous. Climb inside the wheel compartment and you face hypothermia and lack of oxygen if you're not crushed by the wheels. Stowing away in a seat or the cargo hold is easier but would depend on the overall security… I'll probably have to learn a few things in Stealth."

She absently took in her Inventory any loose materials, debris, and garbage that she could use or recycle later as she pondered on a few things. "The South coast of Okinawa seems the better approach by the sea, especially with the town of Itoman nearby. Then straight to the airport while taking, stealing, buying, or making the few things necessary for taking any plane. Either one to Japan or direct to the USA. I'll have to be prudent with any stopover."

Zia sighed. "I wish I could find or even build the Great Condor right now. A project for later nonetheless."

She nodded to herself, feeling already her Essence gathering within her as she prepared to craft…

Wait… What…?

"The bare necessities…?" She laughed. "Why not? All you gotta do is… Look for the bare necessities. The simple bare necessities. Forget about your worries and your strife…"

And as she sang, Zia's Anima glowed and pulsed, outlining her with the colors of the sun corona. Her Caste mark burned on her brow. As a Solar craftsman, her Essence could work directly with any material, mundane or not. She could shape it with her hands as if it were soft clay. She could breathe on it to guide the matter where it was meant to be, and her voice could command the new refined form to emerge from the raw material.

And while she didn't need tools or a workshop, the Bright Raven started nonetheless to make, at first crude basic tools from stone and wood which were promptly used to make the same tools with the same material but with a better efficiency. Polished stone was better than chipped stone.

Choosing a better location near the fruit orchard, newly cut and polished planks were used over a suddenly appearing foundation of sturdy and flat stones, and a small but serviceable workshop was built alongside a proper wooden little house and a storage shed.

The brook that quenched her thirst yesterday was diverted and upgraded with bamboo to furnish a source of fresh and running water. There was even a small hydro-electrical generator built from repaired and recycled materials from the ruins, although finding those intact LEDs had been very lucky.

She put in the workshop a furnace made of freshly baked bricks for both smelting metals and heating a shower stall. The fuel problem was resolved by making a supply of charcoal. Finally, as the sun reached high noon, the cavern she used last night was transformed into a water-less composting toilet.

Wait… What…? High noon?

As she ate her lunch of fruits and seafood, Zia thought about her morning and was flabbergasted that she managed to accomplish all of this with blazing speed, often in just minutes or seconds for each individual task. She found herself also amazed at the amount she just built with nothing but debris and garbage found on the beach, recycled materials from the villages' ruins, and what raw material she extracted from nature with her tools.

"Bare necessities…? Maybe I was a little too focused on what I was doing. Still, thanks for the Inventory or all that would have taken… Yeah, another day or two instead of half a day. Craft Charms are as bullshit as Tinkertech."

She looked at the house and her newly weaved basic clothes consisting of a loincloth, a chest band, and sandals made of bark and plants. "I look like a new video character from Conan Exiles who just finished building her first house." She tilted her head. "Not that bad for a comparison. I now just have to progress on the tech tree. Oh well, nothing compared to the real treasure."

Zia fondly looked at the transplanted tea bushes (Camellia Sinensis and Camellia Assamica) she found in another abandoned garden. She still had to properly harvest them and then precisely oxidase the leaves to have her cherished white, yellow, green, oolong, dark, and black teas.

She shook herself from drooling at the sight of the promising tea plants. "All right. Now I need to make some provisions since I'm going to stay some days in the workshop to craft what is needed for sea travel, more clothes, more tools, and a few weapons like a dagger or a bow."

Her eyes narrowed as she considered the few ounces of gold and silver she found in the ruins. Most come from abandoned jewelry. She hadn't enough to make a relevant quantity of Orichalcum or Moonsilver but… "I could still make a lesser artifact but that 6 weeks of work… Too long. However, Orichalcum isn't the only recipe that I know."

The Bright Raven smiled as among the vast library of her knowledge, she had some pearls. "I can make Orikalk, one of the mythical Atlantean's alloys from the "Witchcraft" setting. I have the required quantity of mercury, gold, copper, and silver. It's a simple smelting process with me providing the required Essence to forge the alloy."

Feeling more and more confident about achieving her objectives, she nodded. "Since I have taken the name of Zia, I should look the part of that character. I can't weave a proper Silken Armor since I'm lacking the required spider silk… At least for now. But I can easily make the golden headpiece and wrist cuffs. Perhaps even the medal."

Sighing, Zia realized that any useful future crafting would require significant quantities of precious metals and stones. Resources that she could have easily found in Creation, but on Earth Bet… She'll have to build an Alchemical forge to synthesize what she should require. She snorted. They were going to pigeonhole her as a Tinker, especially since she was, for now, the only source of Essence for many processes relevant to Exalts' technology.

The Solar Eclipse looked at the little compound she just finished building and smiled. "Well, I have half a day left and plenty of food. I'll prepare for my travel tomorrow. For now, it's time to put some little luxury features here and there before indulging myself with a nice cup of tea." She let her Essence flow within her, allowing the glowing stage of her Anima to manifest as an energy-bleeding side-effect and went to task.

Old ship ropes were unbraided and weaved into various useful items such as a net for easier fishing than a fishing rod and a hammock which was a better option than sleeping on a bed of leaves. After all, a hammock was comfortable and at a height from the ground to avoid being bitten by certain insects. She just had to smear some plant extracts on the support ropes to prevent other insects from reaching her.

Bamboo already helped her with some structures, but it could also be used to make a simple bamboo flute. A little music never hurt anyone… Unless you're using Silver-voiced Nightingale Martial Art. As she finished the last touches on the instrument, an ominous feeling seized her.

Guided by the feeling of danger her left arm suddenly flickered down her left ankle and caught the pouncing snake attempting to bite her around its neck.

She looked at the struggling captured animal. "A Habu snake? Quite the nasty pit viper. Why did you attack me?" She looked around the bamboo grove, essence boosting her senses. "Ah, you have your nest around. Okay, I'll just let you go and never enter this place again. There's enough bamboo elsewhere."

Barely registering that she easily caught barehanded a venomous snake and released it promptly, Zia continued her tasks. "It should have waited for me to use my flute. I could have charmed it then..."

Wait… What? The young girl shook her head. Either she was more preoccupied than she thought or she was already adapting to being an Exalt. Think about it! Catching a venomous snake bare-handed! Even punching a shark didn't seem… so outrageous.

Resin-based torches and plant oil-based lamps were prepared to illuminate her nights without the need for Essence outside her LED-lighted house as she didn't find any recoverable electric torch in the ruins.

A broken and beat-up pair of hedge shears served as the basis for a knife. A little grinding, a new handle, and a proper sheath made it a serviceable steel blade. Better than the stone knife or the sharpened metal debris she used so far.

And speaking of metal-based tools, she went and upgraded her current stone and wood tools, using recycled and properly repaired broken modern tools… Not up to the level of an electrical tool like a drill, of course… At least not yet.

The plants themselves helped her to make some soap, hygiene products, and medicinal salves. Manufacturing medical paraphernalia was under her new Craft specialty of Botany, and it was better to have those medical products on hand in an emergency. A first aid helper needed access to many tools and simple items like bandages and disinfectants. And if she needed to get a badly wounded person to safety? Well, better to have a travois than putting them in sensory deprivation in her Inventory… If she can convince them to enter it.

She also had access to enough plant fibers and salvaged tissue scraps that using a simple loom enabled her to make simple clothing such as a rain-proof cloak and a simple tunic was no trouble. Making some leather sandals was a little more complicated but well within her abilities. Essence was just speeding and smoothing the process.

Everyone also needs all sorts of containers sooner or later. A Canteen, a ceramic mug and other types of pottery, a leather gourd, or even a metallic flask for a little sip of tea now and then. Woven baskets, boxes, wooden barrels, buckets, crates, jugs, vials, sacks… In brief, all manner of simple containers could be useful even with her valuable Inventory.

Zia also had to think about the near future. She wanted to tame one of the Yonaguni horses to have an appropriate mount… At least under her current standards and not those of her past lives: Having a tyrant lizard mount didn't seem like a good idea for Brockton Bay. So she had to prepare workable raw materials for making horse tack like bridles, reins, harnesses, horseshoes, and plenty of other things.

All right. Now she had to dig a trench in preparation to…

Wait… What?

"Making some basic fortifications?" She looked around at the deserted island. "Granted there's some wild animal packs, but really…?" She shook her head. Her newly built house was sturdy enough to resist a tropical storm. "I was probably thinking about Creation. There, those fortifications would be a must."

She tilted her head. "Perhaps one or two weapons wouldn't be amiss…" No need to tempt Murphy. She immediately started to craft a self-bow and arrows alongside a solid staff. She didn't have any proper wood, but alongside her knife and her current mastery of Essence, it should be quite enough to deal with the threats around.

Zia the Bright Raven felt very satisfied with what she had accomplished. Now, she just had to prepare the materials for the Atlantean Alchemical ritual to make Orikalk tomorrow. It was no trouble to bless the required metals, their containers, and the workshop to appease their spirits in the fashion her past lives in Creation appeased the Little Gods before forging an artifact.

The middle-aged man from another world transformed into a young female Solar Exalt of the Eclipse caste looked at the sunset from her newly built chair on the patio of her new house while savoring her very first cup of tea, with some honey stolen from a wild beehive. Zia was also anticipating her first hot shower with soap later that evening.

She indulged herself with a little flute piece based on the theme of Esteban's Dream from The Mysterious Cities of Gold while praying to the setting sun that the beginning of her adventure would evolve into a legend and one not too dramatic… For herself as much as for all the other people she knew from the Worm web novel.

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Rachel Lindt aka Bitch according to her, aka Hellhound according to the PRT, was glowering. A rather natural state for her. Despite having a squarish, blunt face with thick eyebrows, she had a sort of primal beauty accentuated by her auburn hair, her piercing gray eyes, and a muscular body.

Even before her Triggering as a Parahuman, she had been a rather feral child due to poor education and the virtual abandonment of her mother. Traveling from one foster family to another, she had an education in violence of every kind as the Child Protective Agencies didn't understand that she needed a specialized environment.

The last foster mother was the straw that broke the camel's back. The woman tried to drown a puppy that Rachel was raising and the 13-year-old girl triggered, empowering the puppy with a bio-organic shell that boosted all its physical attributes.

The poor animal killed the stepmother and Rachel fled rather than go to a Parahuman detention center. Not knowing how to read, properly interact with people other than canines, or have any useful skills, Rachel survived by resorting to crime.

For more than a year she ran away from the law, gaining a reputation as a super-villain with a mistaken tag of being a Master. In fact, she couldn't control her canines but trained them to follow her orders and signals even after empowering them.

And now, accompanied by Brutus the Rottweiler, Judas the German Shepherd, and Angelica the Terrier, the 14-year-old teenager entered the limits of Brockton Bay. Here perhaps she'll have a better chance. She just had to find an animal shelter not looking too much at its volunteers. She snorted. Even if she found that uncommon pearl, it never lasted for long.

She sighed. She could somewhat understand that she was missing some knowledge, some trick to relate with other humans, but despite her best efforts, she only truly understood animals, especially all the canines. Why couldn't the people, always saying they were more intelligent than dogs, change their ways with her? The dogs understood her after a little time and vice versa. One day perhaps, she'll either find or discover a worthy pack.

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Butcher IX was the current version of the possessive entity which acted as a leader of the gang named the Teeth.

Yes, the current version was a brown-haired, black-eyed skinny man with crooked teeth because, since the first Butcher, any parahumans who killed the Butcher gained a watered-down version of all their powers and a share of their consciousnesses, making the killer the next Butcher.

Those voices in the head stemming from their predecessors irremediably led to the insanity of the current Butcher, especially those with heroic biases. Current holders, males or females, mainly tried to appease them by following the same lifestyle as the first, especially if they were initially from the Teeth, and challenged the Butcher for his title.

Thus, everyone feared Butcher, because killing them was to become the next Butcher with no end perceived.

If and only if they could even kill them. Butcher IX had inherited super-strength and durability, could inflict pain at a distance with enough intensity to induce a cardiac arrest, could see cardiovascular systems through walls, had a danger sense, could inflict wounds that festered, had an explosive teleportation at the arrival site, could shape unrefined matter into objects, and could induce mindless rage in targets.

No. No matter what, Butcher was here to stay. Even an Endbringer couldn't kill him permanently as the nearest Parahuman would simply become the next Butcher.

Or, at least, that was what everyone thought.

And what was the Butcher thinking about? They were thinking about Brockton Bay, the very town they had their beginning before leaving for Boston after the Slaughterhouse 9 nearly wiped them out. Maybe a little probe in a few years?

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Sherrel Bailey aka Squealer was a blonde-haired, brown-eyed Caucasian woman. Although it was something difficult to see under her trashy appearance and her makeup so heavy it looked practically caked. She was the Tinker of the Archer's Bridge Merchants. One would think that it was something if not good, at least great, right?

Not really. Right now, Squealer was worshiping the porcelain god. A bad batch from her personal drug stash. Yes, her personal stash. The hygiene conditions in the "common stash" weren't very good. Rusted contaminated needles were the last worry among what you could find in it. Besides, even her leader and lover, Skidmark, had his stash.

And the Archer's Bridge Merchants? Their current headquarters wasn't even in the vicinity of said bridge. And they were only Merchants of death. It was only in her rare moments of lucidity that Shelley could admit, at least to herself, that… Well, she fucked up.

Before and after she triggered, the only thing she wanted was her freedom. And right now, only because she was the girlfriend of Skidmark, she was almost a slave. The violent man was just ordering her to "make love" with him or/and others and build vehicles before being rewarded with another batch of drugs that made her more dependent on the Merchants and the cycle began anew.

She couldn't even build what she wanted. Her Tinker specialization was "Vehicle", capital V. And certainly not the Mad Max monstrosities she was forced to build because of the limited access she had to resources. It was ONLY because she was a rather competent mechanic alongside her power that she could manage to make them function.

She tried to hydrate herself from the sink, some of her makeup draining away. She snorted at her reflection in the dirty mirror. As if the makeup could mask the tells of her slow death. The gang wasn't going to let her go, ever. She was going to die. From an overdose, from overworking, from her failing health, from gang internal violence, from a shootout with another gang, or even an Endbringer.

The PRT? It could or would be worse. Even if she was rehabilitated and healed, they would also never let go of her. It was funny. She was seemingly a Mad-Max-style Tinker and she needed a hero. Tina Turner would laugh it up.

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Robin the Overlord of Beasts smiled. His guest was as entertaining as he hoped.

He fully intended to gift her with small rewards and big drawbacks in the future and was putting the final touches on such one gift.

The hidden rooms within the seven hidden cities within a hidden… something. Sorry, readers but ROB didn't want to spoil the surprise.

Still, he could allow the Author to describe the huge cache of treasure containing powerful and very powerful artifacts from various settings, as well as numerous extremely useful items from the entire multiverse, and ONE crucial secret per each city.

The cherry on the top was enough precious and rare metals, stones, and gems that anyone gaining it could be called Wealthy in any sense of the term even if Zia the Bright Raven decided to use some of the precious stones, gold, and silver as raw materials for her crafting.

Of course, finding the hidden room couldn't be easy. Zia should receive/discover a map leading to the first clue one month after she arrives in Brockton Bay.

All hidden locations were fiat-backed warded against everything but solving the clues and completing the challenges ROB put legitimately. Thus scrying, brute forcing the search with super speed, and other obvious "cheats" were not permitted and actively neutralized for everyone.

The ROB smirked because if someone else than Zia learned of the treasure or the clues… Well, they could also enter the treasure vault by solving the clues just like her. He really hoped she would be careful about who she told. Why it would be a catastrophe if any of her future enemies would somehow learn about the first clue some months after she arrived in Brockton Bay… Perhaps a year or two, depending on what she will do.

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Notes:

New specialties bought (15 exp): Craft: smith, pottery, weaving, and leather-working. Lore: Botany.

Exp points: 17. Solar points: 0.

The spell "Floral Ferry" is as follows: By tossing a leaf, petal, or fruit into a body of water, the sorcerer beckons it with mudras of the turning seasons to grow into a small, seaworthy craft with a cargo capacity of one ton. The ship can also comfortably carry a half-dozen passengers with an average speed of 16 mph.

Upon casting this spell, the sorcerer names the destination she intends to sail to. If she has even approximate knowledge of its location, the Floral Ferry will sail itself as close as possible to that destination.

Once it's reached its destination and its crew has disembarked, the ferry shrinks back into the foliage from which it was summoned.

The bare necessities… I wonder when my story became a Disney musical… Let us hope Zia won't become a Disney Princess. Still, that could be funny if a Master would push the whole of Brockton Bay into acting as if they were in a musical. Piggot and Armsmaster singing together during a meeting would be hilarious.

Craftsman Needs No Tools is one of the best Charms ever.

The "Witchcraft" setting is an RPG about sorcerers, psychics, and supernatural beings like vampires or werewolves. Among those are the Immortals, reincarnated beings from Atlantis. Those Atlanteans can make nifty magi-tech items from Orikalk, Adamant, and other things. I just used the Lore rule from the 3° edition of Exalted that enables players to "create" lore facts when they need one. In this case, the knowledge of how to make Orikalk.

Silver-voiced Nightingale Martial Art style can be used with any sound-based expression. Thus, not only can you use singing to attack, but also musical instruments. Imagine someone "rocking" you to death, or someone using a lyre just like the God-Warrior Mime of Benetnash in an OVA of Saint Seiya.

I didn't find the dog race for Judas so I just chose German Shepherd.

The funny thing? I initially wrote Skidmark as Squidmark… Still appropriate for that man.

If you really want to know, yes. I took some of the various missions in version 6 of CYOA Worm and adapted them to my story.

I'm repeating myself, but post your choices with justification for the next buy by the character.

• Increasing an Attribute.

• Increasing a Non-Caste/Favored Ability.

• Increasing a Caste/Favored Ability.

• Buying a Specialty (You can still propose modern-based specialties. Alchemy should also be possible).

• Purchasing a Merit (Avoid Innate-based merits, People-based merits, artifacts, Hearthstones, supernatural merits, and Demesne/Manse).

• Increasing Willpower.

• New Solar Charm (Only for Essence 1. I think I should have 5 new charms at least before reaching Essence 2).

• New Martial Arts Charm (The animal-based and "soft" styles that interest me are Snake, Tiger, Crane, Silver-voiced Nightingale, Dreaming Pearl Courtesan, Mantis, White Veil, Centipede, Falcon, and Swaying Grass Dance).

• New spell (Including benefits from the source of her Shaping Ritual, the Root-Lore).

• No Spirit Charm via the Eclipse Anima power (In fact, until she encounters a Parahuman and fights them, she won't gain anything through her Eclipse Anima power).

• A Thaumaturgic ritual.

In the next chapter, you should see Zia crafting her panoply, how she tries to tame a horse, and other survival shenanigans.
 
Zia Character Sheet
YOU ARE (AGAIN) EXALTED!
ZIA​

Character Sheet (Chapter 10 update)

Strength: 4 Perception: 4 Charisma: 5
Dexterity: 5 Intelligence: 4 Manipulation: 2
Stamina: 4 Wits: 4 Appearance: 4

Caste: Eclipse (+ templates for Twilight, Dawn, Night, and Zenith castes).

Concept: Protector of Mankind.

Caste skills: bureaucracy, linguistics, occult, ride, and socialize.

Favored skills: Brawl, lore, craft, melee, and medicine.

Supernal ability: Martial Arts.

Abilities and Specialties: Archery 4 (firearms), Athletics 3, Awareness 4, Brawl 4, Bureaucracy 1, Craft 5 (artifact, woodcraft, stone-craft, smithcraft, pottery, weaving, leather-working, alchemy, and atlantean technology), Dodge 4, Integrity 3, Investigation 4, Larceny 4, Linguistics 5, Lore 3 (computers and botany), Martial arts 4 (Golden Janissary and Dream Pearl Courtesan), Medicine 3 (first aid), Melee 4, Occult 3, Performance 4, Presence 4, Resistance 3, Ride 3, Sail 5 (driving and Floral Ferry), Socialize 5, Stealth 3, Survival 3 (animal husbandry and horse training), Thrown 5, and War 2.

Merits: Artifact (2), martial arts (4), danger sense (3), direction sense (1), eidetic memory (2), ambidextrous (2), natural immunity (2), Language: Japanese (Initially are Native French, English, and Spanish), and selective conception (1).

Willpower: 8.

Essence: 2. Personal pool: 16. Peripheral pool: 40. Committed peripheral motes: 1.

Charms:

Dreaming Pearl Courtesan style: Demure Carp Feint, Elegant Weapon Repertoire, and Pearlescent Filigree Defense.

Golden Janissary style: Where-Is-Doom Inquisition, Rotten Leaf Arrested, Cleansing Flame Strike, and Golden Janissary Form.

Archery: Wise Arrow, Phantom Arrow Technique, Sight Without Eyes, and Force Without Fire.

Athletics: Graceful Crane Stance and Monkey Leap Technique.

Awareness: Sensory Acuity Prana, Keen (Sight) Technique, Keen (Taste & Smell) Technique, Surprise Anticipation Method, Foe-Scenting Method, and Awakening Eye.

Brawl: Fist of Iron Technique, Thunderclap Rush Attack, Falling Hammer Strike, Ferocious Jab, Swift Strike Prana, Vicious Lunge, Iron Battle Focus, Heaven Thunder-Hammer, and Crashing Wave Throw.

Craft: Craftsman Need no Tools, Arete-shifting Prana, Flawless Handiwork Method, Supreme Masterwork Focus, Tireless Workhorse Method, Brass Scales Falling, and Crack-Mending Technique.

Dodge: Reed in the Wind, Drifting Leaf Elusion, Dust Motes Whirling, Shadow Over Water, Searing Quicksilver Flight, Reflex Sidestep Technique, and Leaping Dodge Method.

Integrity: Enduring Mental Toughness, Stubborn Boar Defense, and Integrity-Protecting Prana.

Investigation: Watchman's Infallible Eye, Crafty Observation Method, Fetich-Tracing Eye, and Judge's Ear Technique.

Larceny: Seasoned Criminal Method, Flawless Pickpocketing Technique, Lock-Opening Touch, and Flawlessly Impenetrable Disguise.

Lore: Harmonious Academic Methodology and First Knowledge's Grace.

Medicine: Ailment-Rectifying Method, Wound-Mending Care Technique, Flawless Diagnosis Technique, Plague-banishing Incitation, and Wound-Cleansing Meditation.

Melee: Excellent Strike, One Weapon Two Blows, Dipping Swallow Defense, Call the Blade, War Lion Stance, Nimble Reaving Wind, Arc Shedding Rain Technique, Gleaming Sever, and Solar Counterattack.

Occult: Terrestrial Circle Sorcery (Control spell is Floral Ferry. Shaping ritual is from Root lore with Sorcerer's Harvest).

Performance: Masterful Performance Exercise, Respect-Commanding Attitude, Perfect Harmony Technique, Graceful Reed Dancing, and Battle-Dancer Method.

Presence: Harmonious Presence Meditation, Listener-Swaying Argument, Tiger's Dread Symmetry, and Poised Lion Attitude.

Resistance: Ox-Body Technique and Body-Mending Meditation.

Ride: Master Horseman's Technique, Seasoned Beast-Rider's Approach, Flashing Thunderbolt, Storm-Racing Destrier, Elusive Mount Technique, Wind-Racing Essence Infusion, Single Spirit Method, Worthy Mount Technique, and Mount Preservation Method.

Sail: Salty Dog Method.

Socialize: Mastery of Small Manners, Motive Discerning Technique, Shadow Over Day, Quicksilver Falcon's Eye, Viper-Scenting Method, Energic Influence Technique, Rancor-Raising Spirit, and Intent-Tracing Stare.

Stealth: Perfect Shadow Stillness, Easily-Overlooked Presence Method, Stalking Shadow Spirit, and Blinding Battle Feint.

Survival: Food-Gathering Exercise, Hardship-Surviving Mendicant Spirit, Harmony with Nature Approach, and Friendship with Animals Approach.

Thrown: Precision of the Striking Raptor, Triple Distance Attack Technique, Joint-Wounding Attack, Angle Tracing Edge, Spitting Hand Technique, Diving Hawk, Thunder-Quelling Gesture, and Cascade of Cutting Terror.

Intimacies: Defining Principle (Protect Humanity while keeping the human aspect and not making them dependent). Major principle (my word is my life). Major tie (protagonists and antagonists of WORM the web novel, to help or hinder/eliminate depending on whom). Major principle (I hate slavery in all its forms). Minor tie (Small obsession with tea). Minor tie (Teacher-Student relation with Rachel Lindt).

Spells: Floral Ferry, Beckoning That Which Stirs the Sky, Sculpted Seafoam Eidolon, and Flight of Separation.

Thaumaturgic ritual: Reading the Tea Leaves (2) and the Unquenchable Flame (1).

Anima powers:

• For 10 motes, one Willpower, the Eclipse sanctifies an oath she has witnessed. The Exalt touches the oath-givers (or their words, as they pass through the air), her caste mark flashing imperceptibly. If she wishes, her Anima briefly flares, swirling with the words and runes by which Heaven has given her the right to arbitrate such matters. Oath-givers who break pacts sanctified by the Eclipse(including the Exalt herself) are subject to a terrible curse. The details of the curse are devised by the Author or the readers, ideally reflecting the oath broken. A woman who breaks a hospitality oath might find herself incapable of rest beneath any roof for a year and a day, while a man who murdered the one he swore to protect may find his defenses utterly failing him when he must next fight for his life.

• The Eclipse has diplomatic immunity when treating with the enemies of Existence. So long as the Eclipse approaches them on legitimate business of some kind, the main antagonists of this story may not attack the Eclipse or her companions without just cause, and such creatures must observe the local rules of hospitality. Such beings may still attempt to provoke members of the Solar's embassy into breaking the peace, thus voiding this effect's protection (I'm still unsure how to use this particular aspect).

• The Eclipse represents all the subtle movements of Essence under Heaven, the strange and self-referencing powers that stir when night merges with day. Eclipses can learn a Charm version of any Parahuman powers and similar beings. Provided she can analyze or be affected by them enough time (more likely if she's hit enough by those powers). The Essence level needed to learn those powers depends on the power level of the Shard (Essence 1 for Lesser Shards like having one minor power from a grab-bag Parahuman like the pocket-dimension of Circus, Essence 2 for Normal Shards like Oni Lee without the degradation or having all the abilities of Captain America, Essence 3 for Vital Shards like Eidolon without the Endbringers or Hero's Tinker specialty, and Essence 4 for Noble Shards like Sting or Stilling).

• For five motes, the Twilight projects an aura of pure force that protects her from damage. At the bonfire/iconic level of Anima, this power activates itself automatically at no cost. This effect doesn't stack with other magic that raises this kind of protection, but it can be used anytime.

• For 10 motes, one Willpower, the Twilight's Anima flares blue and white and consumes her body in a flash. The next instant, she vanishes into her Anima and ceases to exist. If the Exalt moves or suffers knockdown before the action is completed, it fails and the effect is wasted. After using this power, the Twilight will not reappear until the following sunset. When she does, it will be at a place of power within 10 miles of her vanishing point, chosen randomly. She might appear at a temple, a demesne, a major crossroads, the precise center of a city, etc.

• For 10 motes, the Twilight may touch an Essence 1-3 elemental or a demon of the first circle (yeah right, as if), conjoining its Essence to her Anima. This creates a pact that changes the spirit into her familiar, allowing her to target it with applicable Survival Charms. In addition, the Twilight can reflexively summon the spirit instantly for three motes, drawing it through the Essence of the world to appear beside her. She may banish the creature again, reflexively, for free, returning it to the tides of Essence that suffuse Creation until needed. The Twilight may have up to (Essence) spirit familiars bound in this fashion at once.

• At bonfire/iconic anima display, the Dawn adds half her Essence score (round up) to her base Initiative upon resetting to base after a successful decisive attack.

• For 10 motes, all of the Dawn's combat and movement Charms with outstanding reset conditions are automatically reset. This effect can only be used once per day, becoming available again at sunrise.

• The Dawn Caste inspires terror in her foes. She adds half her Essence score (round up) in dice to all intimidating social influence. She may also intimidate targets that do not feel fear, such as automatons, golems, and certain undead.

• For two motes, the Night can dampen her anima, treating all Peripheral Essence expenditures as if they were Personal for one instant.

• For three motes, the Night can ignore up to (higher of 3 or Essence) penalties to a Stealth attempt for one instant. These motes are always considered Personal, regardless of the pool they're spent from.

• When the Night's anima is at the bonfire/iconic level, it wraps around and suffuses her form, hiding her figure and masking her visage in flame. She is merely a fearsome silhouette shrouded in all the hues of the evening. It becomes impossible to discern her identity. This is considered a perfect effect, and cannot be pierced by Eye of the Unconquered Sun or other all-seeing magic.

• For one mote, the Zenith's anima leaps from her hand to a corpse she's touching, igniting it in Solar flame. This power incinerates the corpse and ensures the soul of the deceased will not return as a hungry ghost (or be taken by Glaistig Uaine or the Butcher, or a power like that. It also completely eliminates any biological or power-related lingering dangers). In addition, the Zenith may perceive the strongest Intimacies of the deceased and may choose to accept them. When she is ready, she may pay one mote, touching a target of those Intimacies to pass on feelings of peace, love, and assurance, shedding them in the process. She may also transfer them to an object, allowing it to convey comfort or a sense of duty to the subject. Conversely, she may touch someone who caused the deceased to suffer, paying one mote and rolling ([A social Attribute] + Presence) with three automatic non-Charm successes against their Resolve to transfer pain suffered by the deceased back on the one who caused it. The Storyteller is free to dictate the length and weight of such attrition.

• For 10 motes, one Willpower, the Zenith channels her Essence into an aura of divine retribution, surging around an attack. This power supplements a successful decisive attack against a creature of darkness, preventing the Solar's Initiative from returning to its base value after the attack. When the Zenith's anima is at bonfire, reduce the cost of this power by five motes and ignore the Willpower. This power may only be used once per day, resetting when the sun is at its zenith.

• For seven motes, the Zenith may order a dematerialized spirit to manifest using a (Charisma + Presence) persuade action with (Essence) automatic successes. All spirits inherently recognize the Unconquered Sun's authority in the priest-kings and are compelled as if by a Defining Intimacy, but may still have Defining Ties or Principles that counter this advantage. If successful, the Zenith's very command draws the spirit into the material world, so that it does not need to pay the cost to materialize.

Special powers:

Inventory: You will gain access to an inventory system reminiscent of those found in video games but with an infinite number of slots available. Similar items can be stacked together efficiently. By a simple act of will, any item you touch will be seamlessly placed inside your inventory. When retrieving items, you can choose their appearance within a designated area up to 1 meter from you. Additionally, you possess the ability to mentally designate specific sets of equipment or outfits for swift and seamless swapping as per your commands.

Evocations:

Floral Ferry Spell Evocation: Solar Cannon.
Cost: 5m, 1a+. Mins: Essence 1.
Type: Simple.
Keywords: Dual.
Duration: Instant.
Prerequisites: None.
Effects: Inflict Withering or Decisive damage + (Essence+(Anima level X 3)) up to Siege (Extreme Range) distance. Flammable materials are immediately ignited.

Eclipse Charms:

Vector Hands (X 2).
Cost: 3m, 1wp. Mins: Essence 1.
Type: Simple.
Keywords: Eclipse, dual, mute.
Duration: One scene.
Prerequisites: None.
Effects: Generate a pair of hands with an effective strength of (Willpower-3) able to do everything a hand can do, including parrying lethal attacks without a stunt. They are invisible and necessitate an awareness test with a difficulty equal to Essence. The range is close at Essence 1, short at Essence 2, medium at Essence 3, long at Essence 4, and extreme at Essence 5+. One repurchase at Essence 1 generates (Essence+1) pairs of hands (ambidextrous characters ignore off-hand penalties), using multiple pairs needs a flurry. One repurchase at Essence 2 makes the Vector Hands count as a part of the body (notably for Brawl charms). One repurchase at Essence 3 makes the Vector Hands ignore Essence Hardness.

Artifacts:
  • The Sun Medallion (2): In 2 parts made of Orikalk, an Atlantean alloy. One part represents the Moon (crescent) and the other, the Sun (central detachable part). Both parts need to be wielded by Zia the Bright Raven to be functional and act as a universal key to any Essence-based system. The whole medallion needs 1 mote of Essence to attune.​
Familiars:
  • Yonaguni horse (2): The Yonaguni horses are related to small-island breeds and various Mongolian horse breeds. They were used to carry rice and sugarcane around the rugged island. They are strong and good-natured. The mare "Yona" has a height of 120 cm for 200 kg. It's chestnut colored with a black mane and tail. Its maximum speed is 20 mph (32 km/h). Essence: 1. Willpower: 4. Speed Bonus: +4. Merits: Swift-Hoofed: Horses apply the double 9s rule on all rolls to disengage or withdraw. When trained, they may apply this Merit to rush rolls as well as a latent ability.​
Drawbacks:

Misted Memories: The ROB shrouded some memories that would make it too easy for Zia. Most notably, the exact story "You are Exalted!".

Unconscious Geas: False Great Curse of the Primordials. Zia is affected by cumulative stress when she sees innocents suffering and is either unable or unwilling to help them.

Pint-Sized: Zia is aged down to 11 years old. She will age normally but cannot use her powers to age herself up. Her physical abilities were reduced to match her age before being enhanced by her exaltation. Adults will initially not take her seriously and her independence will be severely limited IF she lets adults decide for her.

Unmasked: No matter what, Zia cannot keep her civilian identity secret. Especially since she's a Solar Exalted and Solars must be seen. It doesn't matter how, but her civilian identity will be revealed one way or another within one month.

Wanted (local): Zia attracts the interest of a local group (E88, ABB, Coil, and Merchants). They will either want to recruit or eliminate her. If she dismantles a group, another one will not appear. Moving to another location will simply attract the interest of another group until she has dismantled a total of 4 local groups.

Slaughterhouse 8: They are interested in recruiting Zia… A stupidity, but they weren't that wise since the beginning.

Endbringer Target: The first time Zia goes to an Endbringer fight, the Endbringer will go slightly out of its way to kill her. Unless she reveals that she's very powerful, she won't be its main focus… Yeah, right...

Trouble Magnet: Zia tends to attract trouble… What is new? Or maybe the trouble is attracted to her. Even if she lives a normal life she will tend to be involved in some troubles. They rarely, if ever, completely disturb her life and her role in them will match her perceived alignment and her Intimacies.
 
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What type of Artifact are you planning to craft with the Orikalk?
Not really artifacts although the very nature of Orikalk will make them useful. She can also upgrade them later.

It's just to justify the full appearance of the original character: the golden headpiece and the gold wrist cuffs.

Orikalk is as hard and resilient as good steel. It also can block or repel hostile Essence attacks. Finally, it's somewhat responsive to the desires wielder and can justify many things.
 
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Hmmm, learning to make adamant and leaning into the exalted tech tree might be very interesting, especially if she can learn the dragon kings plant and crystal based stuff…
Could she specialize in that Atlantean crafting? That might help a lot, being on an island in the middle of the ocean
 
the dragon kings plant and crystal based stuff
Absolutely. Well, mostly she'll find new use from existing plants before using Craft: Genesis. Don't forget the aversion regarding Bio-Tinkering. And boy, she'll have to repeat and repeat that she isn't a parahuman and she isn't a Tinker.

Could she specialize in that Atlantean crafting? That might help a lot, being on an island in the middle of the ocean
Specialize? Let's say it will take a good part of her crafting initially, but she won't stay long on the island. Just a few days and she'll go to Brockton Bay.

Mainly, I'll focus on making creations with Mysterious Cities of Gold style.
 
Absolutely. Well, mostly she'll find new use from existing plants before using Craft: Genesis. Don't forget the aversion regarding Bio-Tinkering. And boy, she'll have to repeat and repeat that she isn't a parahuman and she isn't a Tinker.


Specialize? Let's say it will take a good part of her crafting initially, but she won't stay long on the island. Just a few days and she'll go to Brockton Bay.

Mainly, I'll focus on making creations with Mysterious Cities of Gold style.
Let's be honest, she's a solar exalt, she exists to set trends and policy, not be beholden to them. If she wanted too it really wouldn't take much investment into social combat arts to break that entire phobia given how easy communication is in a modern-ish era

Fair enough on the specializations, probably more fun to do dragon kings tech anyways, since it's fully capable of getting to space.
 
Arc 1: Essence One. Chapter 4: Who is taming who here?
YOU ARE (AGAIN) EXALTED!

Disclaimer: I own nothing in this story.

Notes:

Due to a special "Editor rebate", my Beta awarded me 4 Solar points for the last chapter.

After many debates with the people reading my stories before I published them, I have decided to "buy" perks and powers from the CYOA Worm version 6. In this chapter by buying another Exalted package: the Twilight caste. And yes, it means that I will buy the 3 other castes when Zia needs it.

I have, after all, ample points from my drawbacks. But this is mainly because I decided to have Zia the Bright Raven as the only Solar Exalt on Earth Bet. I could have created 4 other OCs but decided against it as it would have made things too complicated.

Twilight Caste set:

Anima powers:

• For five motes, the Twilight projects an aura of pure force that protects her from damage. At the bonfire/iconic level of Anima, this power activates itself automatically at no cost. This effect doesn't stack with other magic that raises this kind of protection, but it can be used anytime.

• For 10 motes, one Willpower, the Twilight's Anima flares blue and white and consumes her body in a flash. The next instant, she vanishes into her Anima and ceases to exist. If the Exalt moves or suffers knockdown before the action is completed, it fails and the effect is wasted. After using this power, the Twilight will not reappear until the following sunset. When she does, it will be at a place of power within 10 miles of her vanishing point, chosen randomly. She might appear at a temple, a demesne, a major crossroads, the precise center of a city, etc.

• For 10 motes, the Twilight may touch an Essence 1-3 elemental or a demon of the first circle (yeah right, as if), conjoining its Essence to her Anima. This creates a pact that changes the spirit into her familiar, allowing her to target it with applicable Survival Charms. In addition, the Twilight can reflexively summon the spirit instantly for three motes, drawing it through the Essence of the world to appear beside her. She may banish the creature again, reflexively, for free, returning it to the tides of Essence that suffuse Creation until needed. The Twilight may have up to (Essence) spirit familiars bound in this fashion at once.

Attributes: Intelligence (+1): 4.

Abilities: Craft (+1): 5. Craft specialties (Alchemy, Atlantean Technology). Ride (+1): 3. Sail specialty (Floral Ferry). Survival specialties (Animal Husbandry and Horse Training).

15 to 20 Charms (limited to Essence 1):

Craft: Arete-shifting Prana, Flawless Handiwork Method, Supreme Masterwork Focus, Tireless Workhorse Method, Brass Scales Falling, and Crack-Mending Technique.

Medicine: Ailment-Rectifying Method, Wound-Mending Care Technique, Flawless Diagnosis Technique, Plague-banishing Incitation, and Wound-Cleansing Meditation.

Ride: Master Horseman's Technique, Seasoned Beast-Rider's Approach, Flashing Thunderbolt, Elusive Mount Technique, Wind-Racing Essence Infusion, Single Spirit Method, Worthy Mount Technique, and Mount Preservation Method.

Spells: Beckoning That Which Stirs the Sky.

Personal buy:

Survival charm (Friendship with Animals Approach), Resistance charm (Body-Mending Meditation), and Craft charm (Shattering Grasp).

Merits gained: Artifact (2) and Familiar (2).

Exp points: 0. Solar points: 0.

Thank You to my Beta, SwiftBlizz for doing a very good job in editing my stories.


Arc 1: Essence One.
Chapter 4: Who is taming who here?


July 24, 2009. 06:00 AM. Yonaguni Island, Yaeyama cluster, Ryukyu islands.

Zia the Bright Raven, woke up again before sunrise to greet the life-giving stellar body. It was strange. She wasn't a priestess from the Zenith caste and yet she couldn't but pray to the absent Celestial Incarnae of the Sun. Some fear about the situation and what she accepted? A gesture of respect? A past regret? An atonement for Creation? Because all of her past lives did it?

The middle-aged man changed into an eleven-year-old girl put a hand over her heart. Did she truly believe in the Unconquered Sun? After searching within her mind and soul as the rising sun illuminated her form, she acknowledged that yes. Yes, she not only recognized the existence of Ignis Divine, but she also believed in his message of Compassion, Conviction, Temperance, and Valor… Well, most of it.

The Solar Eclipse caste giggled with dark humor since she was practically sure that Compassion and Temperance were virtues almost nonexistent on Earth Bet. Oh well, her caste once bragged about being the best diplomats there were, so she shall see.

After a fast breakfast, Zia entered her small workshop where the raw materials she prepared yesterday waited for her: A vial of mercury, gold, and silver salvaged from lost jewelry and a few lengths of copper wire.

The first steps were simple: Put an equal measure of each ingredient in a crucible and then heat it. It was during the heating phase that having a knowledgeable Essence user was important. Curiously, the Eclipse just had to reach the melting point of lead at 327,5° Celsius for the reaction to happen.

Zia focused and slowly infused her essence within the crucible as the metal mix began to bubble. It was strange. She felt as if someone was alongside her and was guiding her hands and Essence in a more precise way than what she could accomplish currently.

It was during the pouring of the alloy using the lost-wax casting method she prepared before the smelting that she spotted her changed reflection in a nearby metallic surface. She gasped as the Caste mark burning over her brow was the one from the Twilight caste, the engineers and sorcerers of the Solars, in the form of an upper half-full circle representing a stylized Sunset.

Her hands stayed steady despite the surprise and she had the impression of having someone else face superposed to hers in the reflection. Banishing the sight from her mind, she quickly refocused on her crafting.

It was only after she finished her work that Essence and her Anima exploded around her. She felt the Twilight mark shine intensively and morphed back to her Eclipse mark before her mind was bombarded by foreign memories of the long-ended past.

"Arise, Florivet! Stand before me in obeisance!"

"The Whim-Of-The-Wind answers, mistress. How would you command…"

"Quiet! I'm not finished yet! Now come, Orabilis, End of all Wisdom! Attend me!"

"MISTRESS, NOOO!"

"Orabilis…"

"Impossible. Calibration is not for months yet. How did I get here?"

"Silence, demon! I'm the one asking questions!"

Was that… Bright Shattered Ice, the Iconic Twilight from the Golden Era of Creation, and part of her memories about the Charms she acquired and developed? Why did she…? Of course… It could only be the ROB interfering again with her. She looked at her glowing hands. The Bright Raven wasn't averse to more power and skill, but she knew that there was always a price to pay for it.

"Still… It could mean that I should acquire the other capabilities from all the Solar castes in the future." Zia tilted her head. "But why did he bestow one caste to me now?" Her eyes narrowed. "Maybe he is… bored with what I'm doing and making sure I'll be… entertaining…"

She shook her head. She still had work to do with her Orikalk: An excellent test of her new capabilities. Unrefined Orikalk was an alloy as soft as gold and thus easily worked on. Using a combination of her Essence, tools, and skills, Zia finished the accessories of her panoply: The golden headpiece and wrist cuffs.

She looked at the polished shining pieces to see if she missed anything and then sealed the raw Orikalk into its refined form. Essence was poured and locked the mythical alloy in its final configuration which gave it the durability of a high-end steel alloy.

She smiled in delight at the 3 accessories she made herself and…

Wait. What?

Zia blinked in befuddlement at the 3 items on the work plan of her workshop. There were the headpiece and the cuffs, but also a perfect replica of the Medallion of the Sun wielded by the original Zia that she didn't remember making. A complete one with the detachable round central part representing the Sun. She tested it and it cleanly unclasped and re-clasped from the crescent Moon part.

"But… why…? I don't need this medallion. It was only a universal key for accessing the various Cities of Gold." She tapped her lips. "The ROB is preparing something… I think… feel that this replica can work like the original. Some sort of key that only I can use to lock and unlock or use various artifacts."

Zia the Bright Raven sighed. She could make guesses but was forced to wait and see for the ROB's next action against or for her. Besides she was still glowing from the lingering Essence she just used. It would be a waste if she didn't use that energy until there was no more and she grasped the crude loom she used yesterday, absently tearing it down to make a better one.

When the Solar Exalt finished her work and looked at her reflection in a metallic mirror, you could have put the original Zia next to her and found no differences apart from the eyes as if they were twins. The brown-skinned, long dark-haired, and green-eyed young girl was clad in a red and blue trimmed orange Inca dress. She wore a gold headpiece, the Sun Medallion, gold wrist cuffs, and brown sandals.

She smiled. "Perfect. I also managed to weave a bikini swimsuit since there's a good chance I'm going to dive in the water during my next travel. And speaking of traveling…" The Eclipse turned to the interior of the island. It was time to meet a certain herd of Yonaguni horses.

It took some time to track them, but nothing her Essence-enhanced senses couldn't detect. Of course, she also had to pass through the wild dogs' territory. "Do not hinder, I am no threat" breathed her Essence as she boldly passed through their ranks. She smiled when she finally found them.

Zia put herself with the wind in her back and slowly walked up to the herd. "Do not fear, I am a friend" whispered anew her Essence. She smiled as the herd rapidly accepted her presence and she found herself surrounded by many of the young that requested some petting.

The Bright Raven centered herself and focused on the small horses around her. It was time to emulate Mowgli. Her Essence infused her words as she spoke from the heart. "We be of one blood, you and I."

As Kipling expressed in "The Jungle Book", Zia used her Essence to claim a kinship-like loyalty from the herd around her. She was asking for a favor, a very big favor. She was asking for a companion, for one of the herd to leave it and follow her for the rest of its life. It was no mere trifle like riding one of them, it was a lifetime commitment with all the dangers associated.

The Eclipse suddenly felt a response, an answer to her heartfelt plea. A chestnut mare with a black mane and tail detached herself from the herd and approached the Solar. It was a young but mature adult who bravely accepted the deal.

Zia's hand reached for the magnificent mare and words were unconsciously pronounced as she sanctified the oath between them. "Tie now the golden thread. Tie now the roots of our veins." Golden Essence swirled around the young girl and the small horse. "The Moon for witness, so that we may not be separated. The Sun for blessing, so that we may not come apart." Essence thickened and became a fog. "Tie to the Loom of Fate seven times. Until the day the Pattern Spiders bit our own thread." The golden fog then solidified into golden chains.

Zia felt the mare asking for a new name so that she could take her place at the Eclipse's side. "Come, Yona." With a metallic sound, the chains tightened around their souls and hearts, making two into one for as long as they drew breath. The shining mark of the Eclipse haloed them to signify the sanctification by the very Universe itself of their mutual oath.

The Solar Exalt breathed. It had been… incredible and impossible to properly express. Zia smiled and giggled as she realized she was emulating the original Zia and her supernatural affinity with animals. Well, it was time for her and her mount to know each other better.

The first hours were… painful. Too much pride made Zia not use her Essence or even a crude tack as she rode Yona through Yonaguni Island hanging on the horseback only through the strength of her knees and grasping firmly the mane.

One mote! She would have needed just one mote! The result? More falls with bruises and scratches than she cared for. She liked and practiced some horse riding in her last past life, but either she was very rusty or the signals were mixed in her new body. Oh yeah, and Yona was laughing at her like only a horse could do.

"Okay, okay. I'm going to craft your tack and then we'll practice first on the beach before going on the roads and fields. I swear you are doing that on purpo…" She froze as her danger sense suddenly flared.

Not good. She was still stuck in a bush after her last fall. As she got out of her bad position, they were attacked silently from the flanks by a pack of wild dogs, hunting like their wolf ancestors, nipping at their ankles to bring them down before going for the throat.

It was a baptism of blood and gore. Zia's knife flashed under the shadows of the trees and both she and Yona started to kick asses. Despite her small stature, Yona's strength was comparable to a full-size horse and her bucking broke bones and skulls.

Zia didn't hesitate as even her Essence had limits and couldn't pacify those animals. She perfectly understood that this pack was simply hungry and that she and Yona were opportune isolated prey for them. It was natural. But it didn't prevent her from demonstrating why Mankind dominated its environment despite their relative weakness through their intelligence, teamwork, and use of tools.

As her knife killed another dog, the last two survivors of a dozen fled under the cover of the bushes. She stayed still a while, trying to sense if she and Yona were in danger, and sighed in relief as her Essence confirmed the full retreat of what was left of the hunting pack.

The Bright Raven grimaced at the bloody corpses around her and her familiar. And she did brag about emulating the original Zia a few hours before the attack. She contemplated what to do before deciding to leave the dead animals there for other animals to eat. She couldn't even consider skinning them in revulsion.

Wait… That wasn't revulsion… That was her danger sense flaring again… What!?

A wild boar surged from the bushes, some visible and still bleeding wounds made by fangs on its flanks. "You've got to be kidding me! That pack attacked it and decided on an easier prey and it followed them in wounded rage!?"

The boar just saw red and rushed to gore this being who smelled of wild dogs and blood. The very ones that attacked it some time ago.

Zia jumped over the charging beast, using a Judo forward rolling to be on her feet as the boar slowed from its missing charge and turned anew to her, too enraged to have a proper fight or flight response.

The young girl winced as she could now properly assess the state of the boar. It would die from its wounds but with agonizing slowness. Her still bloody knife returned to her hand from her Inventory. It would be a mercy… If only she could completely convince herself of that. She signed to Yona not to intervene.

Zia jumped over a few charges as she examined the attacks' pattern. At the appropriate time, she sidestepped out of the rushing animal instead of jumping over and buried her knife in the back of its skull, killing it instantly… Well, at least she confirmed that she was capable of defending herself even without using Essence.

Yona approached her mistress and stared with disapproval in her green eyes. Zia suddenly understood that she was at fault. Because of pride, she put herself and Yona in danger for no good reason. She sighed and looked down. "You're right, Yona. It was stupid of me. I should have used my Essence in both fights."

She looked back at her familiar, already proving that the master needed a minder sometimes even or especially with her power. Intelligence wasn't wisdom. "I'll remember the lesson."

Helped by Yona, Zia decided to properly honor this beast and dragged the carcass to her home before bleeding it and carving it up. The hide was immediately treated with her Essence for Yona's future tack and a smoke cabin was built and used to properly preserve the boar's meat. She just indulged herself by properly roasting and eating the best parts of its liver.

After that, and to stop thinking about the past killings, Zia focused on Yona and with Essence surging around them, began to craft and mold a splendid leather tack onto her familiar.

First, a saddle blanket followed by a Western-type leather saddle with a breastplate and a crupper. Making and adjusting the stirrups wasn't very difficult. The headgear was made next and consisted of a halter, a Western bridle decorated with silver, and the reins. The bit was carefully adjusted to Yona's stature and mouth so she wouldn't be wounded even during combat.

No horseshoes, but hoof boots as Zia knew Yona would have to move over hard pavement. Polo wraps made from fleece completed the attire. Of course, she'll have to upgrade the entire set once she's had a proper workshop and materials.

Zia stepped back and let Yona walk and trotted around to check how her tack felt. After she sensed the approval of her familiar, Zia tested a function of her Inventory. Yes, she could store her familiar in a "Mount" slot with or without its tack and thus summon or banish it at will. Still, Yona made her understand that she didn't appreciate being in sensory deprivation even if she understood that it should be preferable in some circumstances. Zia had better stock sugar cubes, apples, and other little snacks if she wanted to be fully forgiven for future storage.

Zia put back the tack in her Inventory and groomed her familiar before indulging a cup of tea as she watched the sunset over the ocean thinking about the history of Bright Shattered Ice and her successor Ariana and the lessons she had to properly understand from it.

After eating and taking a hot shower, Zia the Bright Raven focused her Essence on her bruises and scratches. Exalts healed fast, but using lingering Essence to boost the healing was never a bad option. The killing of the wild dogs upset her but as she fell asleep, Zia felt it would pass with time. Maybe adopting a pet while in Brockton Bay? Another day passed and tomorrow will bring new challenges.

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Notes:

Yes, I decided to, well, boost the OPness of my character by eventually giving her the full power of the 5 Solar castes. It's just a literary trick so that she can do many things with Essence without being too OP. She can hurt most Parahumans and even tank at least one hit from them, but she isn't overwhelming… At least not yet, probably not without Essence level at 3+.

I prepared sets of minimal charms at Essence 1 by their abilities. She'll still have to buy the rest with experience points.

Compassion, Conviction, Temperance, and Valor were virtues used in the World of Darkness system of Exalted 2° edition. They helped the player to muster through some situations by the sheer strength of her will and showed some aspects of her character's personality.

The dialogue with Bright Shattered Ice and two demons is directly taken from a comics page within the 2° edition book of "Lords of Creation".

Atlantean Orikalk is an alloy made of mercury, copper, silver, and gold. Infused with Essence and melted it becomes Unrefined Orikalk which is soft as gold and as easily worked on. It needs another infusion of Essence to stabilize and becomes hard as a high-end steel alloy. Orikalk can affect hostile Essence (shielding and draining) and also answers somewhat to the will and wishes of its wielder. And, yes, once it's made, anyone can use its basic properties (like using an Orikalk-made weapon or ammo, or putting on an Orikalk-reinforced armor). Against Parahuman's powers, it helps resist hostile energies, including Master-type powers (with a helmet or headpiece, of course) and other exotic effects.

The oath between Zia and her familiar is taken from "The Ancient Magus' Bride" when Chise made Ruth her familiar. It seemed appropriate.

I hope I wasn't too obscure when I described horse equipment.

As always post me the Solar Experience points you want to award me. And also, all your suggestions about the next steps and/or buys.

In the next chapter, Zia will train with her familiar, forge new weapons, experiment with her Essence, try her spells, and prepare for departure.
 
Thanks for the chapter!

Hmmm, if Zia is doing atlantean technology, maybe she could make something to let Yuna run on water? She might need sorcery for that though, I'm not actually sure.
Can we put XP directly into skills? If so Occult might be a good thing to put a few dots into? Especially if she's going to be deep diving lost ruins in the future
 
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