XCOM: The Long War [We're back in action]

ultra

Crusader King
Location
Fuyuki City
"Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying."
-Arthur C. Clarke


Since antiquity, humanity has had a fascination with life not of this world. We were young, we were naive.

They made first contact on October 9th, 2012. We sent diplomatic envoys. We were met with plasma and the start of the First Contact War.

It was been 4 months shy of two years since that meeting and humanity has been pushed to the brink of extinction. The combined might of all of Earth's nations has seen fit to activate a special organization to combat the alien menace. All the world's best scientists, tactical minds, engineers and soldiers have been gathered for mankind's last act of defiance. This collective is what will either win or lose this long war. This collective is known as...

XCOM
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Where will you have your initial base of operations built Commander?
[ ] North America (Aircrafts cost less)
[ ] Europe (Laboratories and Workshops cost less)
[X] Asia (Foundry projects and Officer Training costs less)
[ ] South America (Power Facilities cost less)
[ ] Africa (Funding increases)
 
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About The Game:
I'm playing vanilla XCOM with the Long War mod installed on Classic difficulty with Iron Man enabled. I also have that DLC with all the cosmetic stuff because I preordered the game.

XCOM Personnel:
Name: Max Uristwell (formerly Hugh Murphy)
Nickname/Call Sign: Boom-Boom, Psycho, Hey You
Age: 23
Gender: Male

Appearance: When on leave, shows a preference with casual suits. Otherwise, wears regulation attire at all times, citing "the uniform actually fits me properly and if I ever take it off except to wash or wash it, someone might steal it". "For physical appearance see the bloody picture" - Max

Personality: Unhealthy obsession with explosions, face-based carnage or combinations of the two. Otherwise quiet and reserved, but has a nasty sense of humour when confronted with stupidity (XCom's financial department has a restraining order out on him for this reason). Dislikes ostentatiousness when not part of intimidation tactics (eg. "Skulls on armour yes, gold chains no"), the only exception being this tie, which he joined XCom for. Obsessively cleans and irons tie twice a week (Tuesday and Friday). For some reason, he has a fixation on dismembered alien hands. His wish is to have a quiet life.

History: No other personal history forthcoming. Initially sceptical of XCom's existence and/or apathetic towards alien threat until offered the previously mentioned tie, at which point he joined XCom with no further questions asked or answered.

Relationships: Generally quiet around colleagues and support staff, but easily angered by incompetence (real or imagined) or damage (real or imagined) to his tie. Has a crush on Stana Katic.
Name: Hassan Amin
Nickname/Call Sign: Mortifer, 'Damn it.'
Age: 21
Gender: Male (?)

Likes: Trolling, living, his hair.

Dislikes: Dying, four-armed psychics.

Personality: Trollish. He'll always try to troll people. Except for around four-armed psychics, then he actually takes things seriously.

Appearance: Curly brown hair, blue eyes, pale skin. Wears black clothes/armour. Occasionally wears a Trollface mask.

History: Hasan tells a different story every time someone asks about him. These range from 'I was conscripted because I trolled the Council,' to 'I killed the former commander with my left big toe.' He then gives a huge-shit eating grin and walks off. No-one knows if he's just making stuff up or not, but he probably is.

Relationships: Most XCOM personnel don't like him. The Commander thinks he's funny, but 'In Small Amounts.' Doctor Vahlen thinks the same, although in her case, 'In Small Amounts' means 'Scattered body parts.'

According to him, his worst enemy is a four-armed psychic that stole his dog a week before Aliens started attacking. No-one takes him seriously on this, though.
Name: Alergo Moreno
Callsing: Overlord
Age: 48
Nationality: Peruvian/Argentinian

Likes: MOAR Dakka, his family and meat
Dislikes: XENOS, death metal, people asking why is he the skyraner pilot and people that just don't shut up

Personality: Introvert, Perfectionist and Sarcastic

History: Normal dude from Peru, joined the FAP and distinguished himself in the Cenepa War where he went against a Ecuadorian Kfir jet in his Mi-17 and somehow survived. After the war he retired and moved to Argentina where he met his wife. When XCOM was formed his achievement was discovered and he was assigned the skyranger.

Appearance: Shor messy dark brown hair, brown eyes. His Casual clothes are a black t-shirt, with camo pants and boots. He has a daily exersice routine that keeps him in good form.
Relationships: Both his parents live in Lima, Peru but his wife, son and daughter live in Buenos Aires, Argentina.
Name: Minato Futoba
Nickname/Call Sign: Peeper, Raven 1
Age: 43
Gender: Male

Appearance: Keeps himself clean, shaven, and looking like the military fighter pilot he is. Otherwise the only distinction is the fact that he always seems to be wearing oversized aviator sunglasses not matter where he is or what time of day it might be.

Personality: He seems to take everything in stride. Even an alien invasion didn't cause him much pause. His colleagues think that it's because he's from Japan, and thus already used to alien invasions.
Likes: Kenny Loggin's 'Danger Zone', new weapons on his Interceptor, anime night ("What? Oh I get it, ha ha Japanese guy likes anime he must be a pervert who loves tentacle monsters. You guys need to grow up.")
Dislikes: Anyone who refers to him by his callsign ("I do not do that! like you could even tell if it was a woman under that flight suit anyway...")

History: Minato spent most of his years before the invasion as a pilot for the JASDF. He couldn't say he had that thrilling of a career; most of his missions involved playing chicken with Chinese aircraft over contested airspace. He got his nickname for his habit of getting as close as possible to his target, enough that his fellow pilots assumed that he was trying to get a look at any women inside.

XCOM offered him a change of pace. Instead of playing chicken with the Chinese he could play chicken with aliens, with the added bonus of being able to shoot at them. He jumped at the chance and became an Interceptor pilot.

Relationships: Is at constant odds with Rufus for trying to get canards installed on all the Interceptors.
Family lives in Tokyo. He worries that his wife will forget about him, being in a secret underground base and all, but then again considering how little they saw of one another to begin with he realizes it's probably unfounded.
Name: Adam Stryker
Nickname/Call Sign: Sundancer, Raven-2
Age: 32
Gender: Male

Appearance: Outside of combat, he's fond of wearing the stereotypical fighter pilot's leather jacket and jeans. He looks like this though. Needless to say, he's Fucked.
Personality: He's not the average fighter pilot, focusing more on the intellectual side of things as well as being a cynical ass. But then again, being a cynic might just pay off, given X-COM's potential attrition rate.

History: Ward of the state as a kid due to some prick in a SUV with a few Coronas in him, signed up for the Academy and got accepted, thanks in part to his father having died in Kuwait. From there, became a pilot, flew Raptors and other birds, impressed someone enough to be dragged into X-COM.
Relationships: He's married to a fellow pilot, though she's not in X-COM. Course, she's back in the States running a fighter squadron, and he's out risking his neck against X-Rays who outgun him in so many ways it ain't even funny. As for the rest of the meatshields..... He gets along with fellow pilots fine, something to do with them being the fellow aviators around, but the gropos get no sympathy from him.
Name: Rufus
Nickname/Call Sign: That one guy
Age: 25
Gender: Male

Appearance: Long, scruffy black hair, usually seen with a different plushie every day on his desk, had the last official X-COM sweater before the quartermaster had to order cheap knock-offs.

Personality: Just as eccentric as the rest. Born-troubleshooter who cannot shoot, attracts problems and somehow manages to solve them with some paperwork-fu.

Likes: Plushies, laundering money to buy plushies, solving problems caused by the ways plushies were acquired, saving the world to have more plushies.

Dislikes: Aliens who cause problems to his favourite craftsmen, bosses who either micromanage him or try to understand how exactly the problem was solved, people seeking revenge for his overkill bureaucracy or his money acquisition schemes.

History: ''Problem-solver'' on indefinite loan from the French bureaucracy fed up with That One Guy. Doesn't care for being put on the sidelines like that as the kind of administrative privileges linked to X-COM offer a whole new range of solutions to the problems of importing-exporting plushies. And money is just yet another administrative problem waiting to be solved, isn't it? This EXALT group seems to have way too much money on its hands, right?

Hell, maybe there will actually be some of that barely-legally-acquired money left to give to X-COM after the really important stuff is bought? Maybe.
Name:James Clarke
Nicknames: You're No Fun, How On Earth Did You Get Behind Me Without Anyone Noticing
Age:20
Gender:Male

Appearance: XCOM Uniform(Non-combat)

Personality: Only Sane Man. If you discount treating the alien invasion as completely normal.

Likes: People not being stupid, being under Budget, aiming abilities of soldiers.

Dislikes: Stupidity, Rufus people wasting money, whoever installed all those jacuzzis and spas, even if they are rather nice.

History: [Redacted to avoid blackmail]

Relationships: Is Head Of Finance and Person Who Keeps Rufus From Spending All Our Money. Supports the Finance Department's restraining order on Max. Trying to find a therapist for XCOM.

Other Stuff
 
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[X] Asia (Foundry projects and Officer Training costs less)

Quicker satellites are always good.
 
[X] Asia.

The half-cost OCS/Foundry projects thing is critical because good god Long War is specifically designed to violate you in as many ways as possible.

I find Classic pretty fun and cannot for the life of me enjoy Long War Easy (well, "Normal").
 
[X] Asia.

The half-cost OCS/Foundry projects thing is critical because good god Long War is specifically designed to violate you in as many ways as possible.

I find Classic pretty fun and cannot for the life of me enjoy Long War Easy (well, "Normal").
You want me to ramp up the difficulty? I can do that if you want.
 
What exactly is this mod? Keep in mind I've only ever seen LP's of XCOM.
It brings back stuff from original XCOM that was excluded from the remake. Squad size is 8, aircraft are more vulnerable, satellites are for surveillance more than they are for keeping countries happy and I think there is base defense among other things.
 
Almost forgot about the revamped class system in this mod.

I have only played this mod three times at my friend's house since I lack a PC at the moment, and he let me use one of his old game saves.

I had 12 soldiers and with carapace and laser varies weapons.

And three Cyberdisk show up. :eek:

The squad I was using had 6 snipers "seriously, WTF, who needs that many snipers ?" And I thought I could go "lol headshot spam".

Remember how the Sectorpod had the ability to halve any damage it takes ? Yeah Cyberdisk appear to have it now. :eek::jackiechan::eek:

Loss the entire squad three turns later when six Mutons flanked me. :(
 
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It was a tie between Asia and Europe so I broke it by voting in Asia's favor. Update incoming.
 
[X] Asia

Your first base is in Asia. Because of this, your Foundry Projects will cost less and it will be cheaper to train your soldiers. The first level of your subterranean headquarters has already been finished and you have more than enough space to add any facilities that you need.

All the personnel and equipment has been moved to your base. You are as prepared as you will ever be at this point. Speaking of which, the alarm has started blaring. There are alien abductions happening in China. This will be your first test.

Eight soldiers are already outfitted with the best gear that money can buy and are on a supersonic flight courtesy of the Skyranger to the abduction site.​

Operation Banished Knife Part 1
Guangzhou, China 4:08 AM
Alien abductions have been occurring for a while now and so, they rarely make the news. The people who have escaped the aliens' clutches could be counted on one hand. The people who were lost and the families ripped apart however, are uncountable. If you manage to stop this abduction, you will save many lives and bring hope to the human race.

Your soldiers step out of the Skyranger. One of your more eager soldiers, a Scandinavian fellow by the name of Hugh Murphie, has already advanced and crouched behind a wall for cover.


His move, intentionally or not, has started your untested squad's first fire fight with aliens and XCOM's first true test. This will make or break the human resistance effort.

The aliens that you have run into appear to be small gray humanoid creatures; the spitting image of a stereotypical alien. Sectoids.


They quickly scurry into cover and take aim with their plasma weapons.


Your soldiers do the same and use the gravestones and broken wall as cover.


Only time will tell who will survive this first clash between species.​
 
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Ok, first get every solider into cover immediately.

Then see who has the best shot "hoping at least half have decent shots" and make the soldiers who have the best chance shoot and if they kill them, overwatch the rest.

Now if they failed to kill all three, grenades for everyone.
 
Ok, first get every solider into cover immediately.

Then see who has the best shot "hoping at least half have decent shots" and make the soldiers who have the best chance shoot and if they kill them, overwatch the rest.

Now if they failed to kill all three, grenades for everyone.
The way I'm doing combat here is that I will make most of the decision and will take what you guys say into consideration. Think of it like write ins where I may or may not listen. You guys have total control over the micromanagement at the base and stuff though. Anyway, everyone is already in cover.
 
The way I'm doing combat here is that I will make most of the decision and will take what you guys say into consideration. Think of it like write ins where I may or may not listen. You guys have total control over the micromanagement at the base and stuff though. Anyway, everyone is already in cover.

Might go to sleep soon though.

Oh, sorry. :oops:
 
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