Xander [Quest], Thread Sixteen: The Long (Long, LONG, LOOOONG) Awaited Summer

Alratan said:
Firstly, it's premature to buy Kahlua a present. Ambrose might be able to show us how to remove our magical signature from a permanent spell, and we can massively buff ourselves and craft something ourselves. Going out and buying something is likely to turn out to be a waste of time and money we can't afford.
Buffing ourself for crafting isn't a problem unless we actually enchant what we make, though most of the things we could make Cordelia warned us off. Something like a set of hair sticks though might be nice though, especially with a metal needle inside.
Alratan said:
Secondly, if we get some books we should use Keep Watch to study them in detail overnight.
Agreed one hundred percent. Considering how useful that spell is we should be able to get another 'study' action in each year since unless we're low on mana, injured or previously strained the wards it effectively gives an extra eight hours to use for casual things like reading or chatting - say online with people in other time zones.
 
Vote tally:
##### 3.13
[X] Alter your plans to include Zelda, for the most part.
No. of votes: 18
DawnGazer, Zen, inawarminister, FerretShock, LightMage, Armok, frozenchicken, Matthew Gunter, Bolo, bgrant, megamiaouh, IceWing_mk1, arrepio, noahgab1133, TheForgottenOne, Mithril-blade, megrisvernin, Redon

[X] Discard your plans. It's Zelda time!
No. of votes: 1
GamingGeek

[X] Alter your plans to accommodate Zelda, for a little while.
No. of votes: 26
sesbiosfv, Hazard, Nightblade, ryuan, tenchifew, SuperSonicSound, S J C, dragondude, Nomster, earth-destroyer, Goldenlima, walkir, chief18753, david151, Arbit, Indrik, Vindictus, Jack_Trade, Tetsurou, Alratan, FallenTemplar86, Qazplm, SirKaid, notgreat, Forgothrax, Unelemental


[X] Discard your plans. It's Zelda time!
-[X] Try and drag your parents into the fun!
No. of votes: 1
Ridiculously Average Guy

[x] Plan Big Brother
-[x] Study the Seal with Zelda
--[x] Share your divination with Zelda so she can see, try to explain what it does and how it works as you figure it out
--[x] If she gets bored or distracted, give her a similar illusion that she can play with (magical cats cradle ho!)
-[x] Visit the Library
--[x] Maybe Mom can take you both?
--[x] Get your books and promise to read Zelda a book. You can illusions to make the scenes real too!
-[x] Shop for a present
--[x] Maybe Mom and Zelda can help? Girls and Moms are good at this stuff right?
-[x] Train
--[x] Go over the basics with Zelda - You learn best by teaching right? Get permission from Sensei if you need it first though. While she practices, you can do some more advanced stuff. Divination can let you see what you are doing from multiple perspectives and identify errors.
No. of votes: 2
Dummy045, Madfish
 
[x] Alter your plans to accommodate Zelda, for a little while.

As Zelda tugs you slowly towards your door, you give some thought to trying to get her to join you in a training session or a trip to the library, but in the end you choose to just play with her. Your folks have said no to the idea of Zelda training, at least until she's older, and the library is pretty far away by the standards of a two-year-old - plus it's full of a bunch of big, boring books that don't even have pictures. Any serious use of magic is right out, now that you're clear of your warded room.

"Alright," you finally say. "We can play for a little while. But after that, I really do have things I need to do."

Zelda doesn't appear to hear anything beyond "we can play." You'll have to work on that.

Gained Elder King F+

Fortunately, after an hour an a half of running around in the yard playing whatever games come to mind, it's time for lunch - and not too long after that, the combination of a busy morning and a good meal has Zelda curling up on the living room couch for her afternoon nap. You take the opportunity to retreat to your room and do magic.

For the next hour or so, you study the seal Ambrose left on your spirit. Nothing about it appears to have changed since the last time you poked at it; you figure you'd need to use much more powerful magic for an extended period of time to really learn anything new from the mystical binding.

Your investigation is derailed by a sudden high-pitched keening and electrical hissing, not unlike the interference produced by poorly-wired sound systems.

"-lo? He**o? Is this th*** on?" a voice says through the static. "C** you h**r me, ***?"

You wince. This feels something like being on the receiving end of a Spell of Sending, but you have no idea why it's coming across so choppily. Thankfully, the voice is still recognizable even through the interference.

"Ambrose?" you reply aloud. "Is that you?"

"This connection is terrible," Ambrose grumbles through a momentary absence of static. "I **n bare** *ea* **u. List**, lad, I need t* *** you ** do ** * fa**r."

You can barely follow this. Perhaps you should try to strengthen the link? You could take the basic elements of the Spell of Sending and rework them into something like a "Spell of Receiving;" it'd probably work, although there's no way your ward would hide the effect. Alternately, you could cast a low-end variation of the spell that would be concealable, though it'd be much less likely to work. Or you could just try to listen very closely.

Which will it be?

[ ] Take the risk, and cast the "Spell of Receiving."
[ ] Preserve your cover, and cast a suppressed first-circle spell.
[ ] Save your magic, and listen closely.
 
"I **n bare** *ea* **u. Listen, lad, I need to for you to do me a favor."

This is what I've got on that static can anyone else guess more or say if I'm wrong.
 
...Can we head to Lu-sensei's?
He's got a stronger ward - and we can't run the risk of something noticing we're casting spells, not after we took this much effort to set the ward up.
 
Qazplm said:
"I **n bare** *ea* **u. Listen, lad, I need to *** you ** do me a favor."

This is what I've got on that static can anyone else guess more or say if I'm wrong.
I can barely hear you. Listen, lad, I need to see or (ask) you t/so do me a favor.

What I think the message is more or less.
 
Qazplm said:
"I **n bare** *ea* **u. Listen, lad, I need to for you to do me a favor."

This is what I've got on that static can anyone else guess more or say if I'm wrong.
"-lo? Hello? Is this this* on?" a voice says through the static. "Can you hear me, now?"

I can barely hear you. Listen, lad, I need to for you to do me a favor.

Underlined bit was probably miss heard completely from the static.

[X] Preserve your cover, and cast a suppressed first-circle spell to act as an aerial.
-[X] Grab a radio for a focus if one is handy, Ambrose seems to be using one.
-[X] Listen closely and enunciate replies clearly.
-[X] Use our brain and Puzzle skills to fill in the gaps

We have Listening Listening: D+++ (You hear things, currently not including voices in your head. You get a moderate bonus to hear things that aren't immediately obvious, or which might be drowned out by background noise.) so we should be fine with a small boost from a basic spell.

We also have Puzzling: E. (By all that's holy, you can actually solve puzzles! You gain a minor bonus on attempts to not break down in tears figure out those unholy aggravating Hylian puzzle-locks, as well as crosswords and their insidious ilk. But you'd still rather just blast through them.) backed by

Mental Prowess: D. (You have very good mental capabilities for someone of your age. You're near the top of your classes, have no problem with books written for the under-13 audience (when you care to read), and are a fair hand at solving all sorts of puzzles. Take that, Link!)
 
Wait, if we can figure it out, does that mean Alex figures it out as well? In that case, there's no need to waste mana and risk detection. So I'm kind of stuck between not doing anything and just casting the suppressed spell. I'm going to go with

[X] Preserve your cover, and cast a suppressed first-circle spell.

for now though.
 
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