World On Fire: Shadow Ops [a Fantasy WWII Quest]

Should I make a thread in CD&W for you to make characters and draft nations?

  • Ye

    Votes: 4 40.0%
  • Ne

    Votes: 0 0.0%
  • Put the system in this thread

    Votes: 6 60.0%

  • Total voters
    10
  • Poll closed .
Voting is open
Where's our battleship and cruiser support?
The USN didn't bring any battleships to Midway, as the plan was to keep it a purely carrier based conflict and to avoid the unnecessary consumption of fuel. There are cruisers present, but doctrine demands they stay in position around the Yorktown to provide AA protection, although the fact that Shizuko is fighting the kraken on her own is … pretty ridiculous. Shooting the creature with naval cannons would be a thousand times more defective than trying to murder the creature from atop a broom, if this weren't explicitly a boss battle I'd be arguing we leave this to the surface ships while continuing to focus on CAP.
 
Shooting the creature with naval cannons would be a thousand times more defective than trying to murder the creature from atop a broom, if this weren't explicitly a boss battle I'd be arguing we leave this to the surface ships while continuing to focus on CAP.
I wanted to, but alas...
You can, but the kraken will still be there, it'll just mean I change the rolls to the fleet attacking it.

And there are still other enemy forces, but after the next update it'll just be onmyoji and witches to keep American air assets off the kraken.
 
LonelyWolf999 has the right of it, mostly. The escorts are firing at the Kraken, which is part of why you're still rolling 20s while the kraken's rolls get smaller (that, and this is an Easy difficulty boss), but they're not firing at full speed so as to avoid hitting you. Most of the ones that are firing at full speed are doing so to keep the IJN away from the fight.
 
Rollan in the thread
Scheduled vote count started by Zoosmell on Sep 7, 2021 at 9:28 PM, finished with 9 posts and 0 votes.
No votes were able to be tallied!


EDIT: The Dice LORD giveth, the Dice LORD taketh away.
Zoosmell threw 1 20-faced dice. Reason: Shizuko Total: 1
1 1
Zoosmell threw 1 12-faced dice. Reason: Kraken Total: 12
12 12
 
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All Guns Blazing Pt. XXVIII
[><] This Boss Fight's Ending Was Gonna Be Epic But Y'All Rolled A 1 And The Boss Rolled A Crit

The kraken continues to wail its chest-shattering cry of agony as you zip around it, directing your squadron to take shots at the tentacles, chopping them off shot by grisly shot. You linger here and there, adding your own gunfire (or a few flung spells) to help, but the progress has slowed down a bit, the kraken getting more wary. As it dives again, this time going for the front of the American battle line, you suspect you may have to change tactics soon. Taking out its tentacles works well enough, but it's taking a while, and the kraken is spending that while swatting its tentacles at anything it can reach. The good news is that in its range, it's getting a lot less picky about what side those things are on.

You spot an IJN witch you've seen a few times before. A real pain in the ass, this one, with short brown hair that's long in front. You neither know nor care about her name, so she's just Brown Hair to you. She breaks formation for just a moment. Just long enough for you to lock onto her tail like white on rice, chasing her away from her squadron and towards the cracking of anti-air shells where the kraken's tentacles are at their least bendy.

You have just enough time to realize you've been had when the squid whips one of its tentacles all the way around its body to swat you aside.

You don't even feel it at first. Not when your broom is smashed to splinters, when your sword flies out of your hand - stuck in the tentacle - with enough force to break fingers, not even when you slam into the Yorktown's island with enough force to dent the metal. And your ribcage.

It's only as the sudden exhaustion sinks in and you idly note how quiet cannons can be when you're tired enough that you feel the pain - an all-over ache, of the sort that makes you decide you now know what getting hit by an Espee locomotive feels like.

Blearily you blink up and see Brown Hair join up with another witch. One who looks oddly... familiar.

But that's impossible.

Right?

You don't have time to answer your mind's question before the darkness seizes you.

. . . . . . . . . .
June 19, 1942, Melbourne
12:34 PM


You wake a few days later, sore as hell. As your eyes open, you quickly decide "waking" is a grandiose term for regaining consciousness. You're in a hospital bed, you know that much, and you have a few bandages still on you. Your eyes are open, you can see, and you're not a Johnny that has gone and gotten his gun, but your limbs feel like they weigh several thousand kilos, and moving your arm to shield your eyes from the tropical noonday sun is an effort.

Still, you don't think you have any broken bones anymore, which makes it clear what happened. You were healed, most likely by a fellow witch with a great deal of experience in healing. Healing is a fiendishly complex discipline in any magical system, but the more common methods simply accelerate the body's natural healing, at a very dear cost of stamina: Inexpert healers can kill by asking too much of the patient's metabolism.

The most skilled healing witches can kill the same way, if the explosive cell growth doesn't get them first.

Sitting in the room with you are the secretary and the Army colonel from when you went to Melbourne the first time. He has something in his lap, but with the chairs in the direction of the foot of the bed, you can't see what it is.

"She's up," the secretary says.

You try to pull yourself up into a sitting position, and just barely manage to do it without going dizzy.

"Should she be moving around so much?" the colonel asks.

You try to say something along the lines of "She's right here" but it just comes out as another pained groan in a longstanding radio series of pained groans your body has been putting on. The two ignore you for a moment more, and the secretary gets up and reads the medical placard at the foot of your bed. She lifts it up, then sits back down and nods to the colonel.

"H-how... long..." you force out.

"It's a little after 1230 on the 19th. You're in Melbourne," the colonel says. "We could have sent you to Calcutta right away, but sending someone through a portal unconscious and healing is poor manners at best and poor for health at worse." He shakes his head. "And we had to wait for all signs of bleeding to stop, either way."

You nod at that. Going through a portal merely asleep was never a good idea - it could cause some truly awful nightmares - but going through a portal bleeding? You shudder involuntarily. The movement strains something and you wince.

The colonel stares for a fraction of a second, but doesn't comment. Instead, he stands up and hands you a trio of clipboards and a pen. You look down at them and frown. Transfer orders.

"You're staying in SHADOCOM and in the hemisphere," the colonel says before you can ask the question at the front of your mind. "You'll be back on active duty by the end of the month, mid-July at the latest. What you did at Midway clearly convinced enough people to put the question of your loyalty to bed... for now."

He shakes his head. "But bureaucracy waits for no man, and your old squadron is staying in Europe. SHADOCOM needs you in a different squadron, and the War Office agreed. The Army, of course, got first claim, but it seems the Navy was very impressed with what you did, and they've decided to try and poach you... as much as they can get away with, anyway."

You raise an eyebrow. "You wat me to be a squid?"

"They want you to be a squid," he replies. "I frankly don't care either way, so long as you keep up what you've been doing. They just wanted to give you their offers."

This vote is partially for story, but mostly for an intermission story that I'll start writing after I lock votes. Specifically, where it is, and/or what battle it covers.

Transfer to:

The Hump (India-China Ferry):
[ ] Army Air Corps, 74th Fighter Squadron (Flying Tigers): The "original" Flying Tigers on paper, though in reality very few of the AVG pilots (or witches, as per 1940) remain, leaving the squadron mostly a blank slate. Based out of Kunming, China. One of the first true "multirole" squadrons, the 74th (and the 23rd FG it is part of) is a troubleshooter squadron - the Army Air Corps tells you there's trouble and you shoot it, or occasionally recon it so others can shoot it.
[ ] Army Air Corps, 25th Fighter Squadron (Assam Draggins): The most active squadron of the 51st Fighter Group in the war. Currently based out of Karachi, but by October it will move to Dinjan Airfield in northeastern Assam. A Warhawk squadron, like the 74th, but will eventually get a mix of Lightnings and Mustangs. Its primary role is to protect the southern end of the China-India air route, but it will also operate in northern Burma.


Buna-Gona Campaign:
[ ] Army Air Corps, 8th Fighter Squadron (Black Sheep): No, not those Black Sheep - Boyington's Bastards are a Marine squadron, and they don't quite exist yet. A Warhawk squadron, it is currently based in Australia but will eventually be moved to Port Moresby, primarily engaging in air defense and bomber escort - but P-40s are useful for a variety of things, so you can expect to see all kinds of action as a witch assigned to such a squadron.
[ ] Army Air Corps, 80th Fighter Squadron (Headhunters): The "Headhunters" fly the rather odd-looking (in your mind) Bell P-39. Ostensibly, its role is to escort bombers in low-flying missions. In practice, the the shells from the M4 cannon in its nose are just too damned slow (without witch help) to be good except at knife fight ranges. That said, it will soon get the far more glamorous Lightnings.


Guadalcanal:
[ ] Army Air Corps, 67th Fighter Squadron (Fighting Cocks): Another P-39/P-400 squadron, Henderson Field is what (part of) it will call home until next May (that is, after it arrives there in August.) With no Japanese air cover to seriously worry about, when on missions with your squadron you'll mostly be focusing on ground assault, something the Airacobra truly excels at.
[ ] Naval Air Corps VF-10 (Grim Reapers): Assigned first to the USS Enterprise, it will arrive in the South Pacific in October, where it will immediately cut its teeth in the Santa Cruz Islands, and then again in Guadalcanal itself after a brief reprieve in New Caledonia to repair its home ship. An F4F squadron, it's your typical Navy fighter squadron.
[ ] Marine Corps Aviation, VMF-121: The squadron that will one day be called the Green Knights and prove to be one of the best Marine Corps squadrons of the war has no nickname yet. It doesn't even have a Green Knight logo yet - instead, its logo is Bugs Bunny with a pilot's cap, belt, and boxing gloves. But it will have Wildcats (later Corsairs), and it will be at Henderson Field, as one of the Cactus Air Force squadrons, and here its legend will begin.


Some of the transfer dates are... quite some time away, but all of the transfers where that's the case also have you put in the "recruitment pool." You sigh, which turns into a yawn.

"You have a week to decide," the colonel states, as the secretary hands him a trio of thin black boxes.

"Odd for the military to give me options," you mutter as you look the clipboards over in more detail.

"SHADOCOM has the authority and capability to pull you at any time, and your missions there are of higher priority than your regular military missions." He walks over and hands you the boxes. The first one comes with papers folded up beneath it - you're being promoted to Captain, apparently.

"Is that why the first clipboard is for units in the CBI theater?"

He nods. The second box is a Purple Heart. You expected as much eventually, and you suppose getting knocked out while fighting a kraken is a good enough time as any to get one. It's the third that makes your eyes widen in shock, even as sleep starts to come after you yet again.

It's a Silver Star.
 
[X] Naval Air Corps VF-10 (Grim Reapers): Assigned first to the USS Enterprise, it will arrive in the South Pacific in October, where it will immediately cut its teeth in the Santa Cruz Islands, and then again in Guadalcanal itself after a brief reprieve in New Caledonia to repair its home ship. An F4F squadron, it's your typical Navy fighter squadron.
 
[X] Army Air Corps, 67th Fighter Squadron (Fighting Cocks): Another P-39/P-400 squadron, Henderson Field is what (part of) it will call home until next May (that is, after it arrives there in August.) With no Japanese air cover to seriously worry about, when on missions with your squadron you'll mostly be focusing on ground assault, something the Airacobra truly excels at.

No more dogfighting, shoot things which can't (easily) shoot back.
 
Well, that sucked. Like we'd been absolutely nailing it, but right at the final act we ate shit and wiped out. There goes our fearsome reputation to the enemy, and judging by the fact that the Yorktown wasn't mentioned once in the debriefing I'm going to assume things didn't go well for it either. At least Shizoku got a medal for her efforts - getting nailed might have actually helped out with that, now that I think about it.

Them's the breaks, I suppose, and at least we're done with the damn "boss fight."

[X] Army Air Corps, 74th Fighter Squadron (Flying Tigers): The "original" Flying Tigers on paper, though in reality very few of the AVG pilots (or witches, as per 1940) remain, leaving the squadron mostly a blank slate. Based out of Kunming, China. One of the first true "multirole" squadrons, the 74th (and the 23rd FG it is part of) is a troubleshooter squadron - the Army Air Corps tells you there's trouble and you shoot it, or occasionally recon it so others can shoot it.

The Chinese front in WWII doesn't get enough screentime and the Flying Tigers are legends.
 
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Well, that sucked. Like we'd been absolutely nailing it, but right at the final act we ate shit and wiped out. There goes our fearsome reputation to the enemy, and judging by the fact that the Yorktown wasn't mentioned once in the debriefing I'm going to assume things didn't go well for it either. At least Shizoku got a medal for her efforts - getting nailed might have actually helped out with that, now that I think about it.

FUGIKNEWIFORGOTSOMETHING

Ok, I'll probably put it in the next post (since it'll include your answer as well), but the Yorktown did not sink. Got the absolute shit kicked out of it, but it'll at least make it to Pearl.
 
FUGIKNEWIFORGOTSOMETHING

Ok, I'll probably put it in the next post (since it'll include your answer as well), but the Yorktown did not sink. Got the absolute shit kicked out of it, but it'll at least make it to Pearl.
That ain't bad news at all, considering it took Pearl three days to get her back into action the last time she limped in.

So, looking at the strategic situation ... The USA has four fleet aircraft carriers active in the Pacific (Yorktown, Enterprise, Hornet, and Saratoga). They have two in the Atlantic (Wasp and Ranger) but both are of lesser quality than the Yorktown class, and Ranger remained there the entire war OTL. If we assume the Wasp is still brought over, that'd put the Americans up to five simultaneous hulls, which is a pretty big deal.

Meanwhile, the Japanese seem to have rescued one fleet carrier from Midway, which I'll assume was the Hiryuu, although it could also be her sister. It might have been sunk in an all-or-nothing charge like in real life but its fate also wasn't mentioned in the debriefing so I'm going to assume it survived. How exactly the Japanese launched that massive airstrike at the end of the battle is another mystery left unanswered, but I'm going to mark that down as magical BS and ignore it for the moment. Midway has left the IJN with three active fleet carriers (Shokaku, Zuikaku, Hiryuu), which is one more than they had OTL, but it's come at the cost of not managing to sink the Yorktown - it was the USN's most veteran CV and punched well above its weight. Meanwhile, the Hiryuu retains the considerable experience of the Kido Butai but is hamstrung by being literally made out of paper mache. Both the Shokaku and Zuikaku got the shit kicked out of them during their careers, enduring beatings that wound have sunk their elder siblings a dozen times over while fighting the IJN's long, ugly death, so it's dubious if the Hiryuu will be able to hack it at Guadacanal, although a refit to try and add some armor to the poor girl isn't out of the question.

Overall, as the Solomons Campaign picks up in earnest, I'd say the strategic calculus is even more slanted in the United States' favor than it was in real life. The Yorktown surviving is objectively a better trade than sinking the Hiryuu, and if the USN manages to assemble all five flattops into a single fleet they'd be a terrifying force this early in the war, as in OTL the fighting was basically a comedy of errors and sacrifice as the two sides flung everything they had at each other in an evenly matched, brutal meatgrinder. There's a good chance the USN will simply win a pitched battle and cripple the rest of Japan's naval aviation force, which would ... basically be a wrap for the Pacific war, as the IJN simply has nothing other to give but the Taiho and Shinano, both of whom were greater dangers to themselves than the enemy, even assuming they'd be finished fast enough to matter.

Of course, this isn't taking the supernatural factor into account. The Americans - fittingly - have a vast amount and verity of paranormal powers to work with, but are still taking time integrating it with the conventional military, whereas the Japanese seem to have seized the opportunity with both hands. Still, I think it's fair to say both sides having their own supernatural forces roughly draws the strategic balance even, and we can still predict the outcome of the war normally.
 
[X] Army Air Corps, 67th Fighter Squadron (Fighting Cocks): Another P-39/P-400 squadron, Henderson Field is what (part of) it will call home until next May (that is, after it arrives there in August.) With no Japanese air cover to seriously worry about, when on missions with your squadron you'll mostly be focusing on ground assault, something the Airacobra truly excels at.
 
You don't even feel it at first. Not when your broom is smashed to splinters, when your sword flies out of your hand - stuck in the tentacle - with enough force to break fingers, not even when you slam into the Yorktown's island with enough force to dent the metal. And your ribcage.
Oh, even in text form that just feels painful.
Blearily you blink up and see Brown Hair join up with another witch. One who looks oddly... familiar.

But that's impossible.

Right?
...Is that supposed to be our younger sister?
Still, you don't think you have any broken bones anymore, which makes it clear what happened. You were healed, most likely by a fellow witch with a great deal of experience in healing. Healing is a fiendishly complex discipline in any magical system, but the more common methods simply accelerate the body's natural healing, at a very dear cost of stamina: Inexpert healers can kill by asking too much of the patient's metabolism.
Interesting magic lore info.
"H-how... long..." you force out.

"It's a little after 1230 on the 19th. You're in Melbourne,"
So we've been out about two weeks.
"You're staying in SHADOCOM and in the hemisphere," the colonel says before you can ask the question at the front of your mind. "You'll be back on active duty by the end of the month, mid-July at the latest. What you did at Midway clearly convinced enough people to put the question of your loyalty to bed... for now."

He shakes his head. "But bureaucracy waits for no man, and your old squadron is staying in Europe. SHADOCOM needs you in a different squadron, and the War Office agreed. The Army, of course, got first claim, but it seems the Navy was very impressed with what you did, and they've decided to try and poach you... as much as they can get away with, anyway."
Hey, this is interesting, but at least also tell us how the battle ended!
You raise an eyebrow. "You want me to be a squid?"
What does 'squid' exactly mean in this context? And FTFY.
He nods. The second box is a Purple Heart. You expected as much eventually, and you suppose getting knocked out while fighting a kraken is a good enough time as any to get one. It's the third that makes your eyes widen in shock, even as sleep starts to come after you yet again.

It's a Silver Star.
Oh, wow.

[X] Army Air Corps, 74th Fighter Squadron (Flying Tigers): The "original" Flying Tigers on paper, though in reality very few of the AVG pilots (or witches, as per 1940) remain, leaving the squadron mostly a blank slate. Based out of Kunming, China. One of the first true "multirole" squadrons, the 74th (and the 23rd FG it is part of) is a troubleshooter squadron - the Army Air Corps tells you there's trouble and you shoot it, or occasionally recon it so others can shoot it.

Chinese front is something we rarely see. As long as we can deal with even worse racism.
 
[X] Army Air Corps, 74th Fighter Squadron (Flying Tigers): The "original" Flying Tigers on paper, though in reality very few of the AVG pilots (or witches, as per 1940) remain, leaving the squadron mostly a blank slate. Based out of Kunming, China. One of the first true "multirole" squadrons, the 74th (and the 23rd FG it is part of) is a troubleshooter squadron - the Army Air Corps tells you there's trouble and you shoot it, or occasionally recon it so others can shoot it.
 
[X] Army Air Corps, 74th Fighter Squadron (Flying Tigers): The "original" Flying Tigers on paper, though in reality very few of the AVG pilots (or witches, as per 1940) remain, leaving the squadron mostly a blank slate. Based out of Kunming, China. One of the first true "multirole" squadrons, the 74th (and the 23rd FG it is part of) is a troubleshooter squadron - the Army Air Corps tells you there's trouble and you shoot it, or occasionally recon it so others can shoot it.
 
Since this is a fairly significant vote (this will be the only time Shizuko transfers permanently, most likely), the vote will stay open until Friday at midnight CST.
 
[X] Army Air Corps, 8th Fighter Squadron (Black Sheep): No, not those Black Sheep - Boyington's Bastards are a Marine squadron, and they don't quite exist yet. A Warhawk squadron, it is currently based in Australia but will eventually be moved to Port Moresby, primarily engaging in air defense and bomber escort - but P-40s are useful for a variety of things, so you can expect to see all kinds of action as a witch assigned to such a squadron.
 
[x] Army Air Corps, 74th Fighter Squadron (Flying Tigers): The "original" Flying Tigers on paper, though in reality very few of the AVG pilots (or witches, as per 1940) remain, leaving the squadron mostly a blank slate. Based out of Kunming, China. One of the first true "multirole" squadrons, the 74th (and the 23rd FG it is part of) is a troubleshooter squadron - the Army Air Corps tells you there's trouble and you shoot it, or occasionally recon it so others can shoot it.
 
Vote closed
Scheduled vote count started by Zoosmell on Sep 24, 2021 at 6:36 PM, finished with 14 posts and 10 votes.

  • [X] Army Air Corps, 74th Fighter Squadron (Flying Tigers): The "original" Flying Tigers on paper, though in reality very few of the AVG pilots (or witches, as per 1940) remain, leaving the squadron mostly a blank slate. Based out of Kunming, China. One of the first true "multirole" squadrons, the 74th (and the 23rd FG it is part of) is a troubleshooter squadron - the Army Air Corps tells you there's trouble and you shoot it, or occasionally recon it so others can shoot it.
    [X] Army Air Corps, 67th Fighter Squadron (Fighting Cocks): Another P-39/P-400 squadron, Henderson Field is what (part of) it will call home until next May (that is, after it arrives there in August.) With no Japanese air cover to seriously worry about, when on missions with your squadron you'll mostly be focusing on ground assault, something the Airacobra truly excels at.
    [X] Naval Air Corps VF-10 (Grim Reapers): Assigned first to the USS Enterprise, it will arrive in the South Pacific in October, where it will immediately cut its teeth in the Santa Cruz Islands, and then again in Guadalcanal itself after a brief reprieve in New Caledonia to repair its home ship. An F4F squadron, it's your typical Navy fighter squadron.
    [x] Army Air Corps, 74th Fighter Squadron (Flying Tigers)
    [X] Army Air Corps, 8th Fighter Squadron (Black Sheep): No, not those Black Sheep - Boyington's Bastards are a Marine squadron, and they don't quite exist yet. A Warhawk squadron, it is currently based in Australia but will eventually be moved to Port Moresby, primarily engaging in air defense and bomber escort - but P-40s are useful for a variety of things, so you can expect to see all kinds of action as a witch assigned to such a squadron.
 
A Step Away From Paradise pt. I
[><] Flying Tigers

"I'll... stay in the Army, thanks. Seems the Flying Tigers are opening up, I might join them."
This probably should have been two posts in the end, but I didn't want to leave you hanging after so long without an update. Intermission should be up sometime in the next few days. V:
The colonel raises an eyebrow, looking over the paper as you sign it. "You realize that most of the Flying Tigers will be new recruits, right? You and what few are left, they'll be the only veterans in that squadron."

Your pen pauses. For just a moment, before you continue signing. "They'll be as new to fighting in China as I am, then. The closest I've ever been is Chinatown."

The colonel shrugs, taking the clipboard for you and turning for the door. Before he steps through, though, he turns, and scratches something on the right side of his face. "That's all - unless you had any other questions for me."

"Did the Yorktown make it?"

The colonel seems to freeze for a second, before nodding. "Shot all to hell - the Navy isn't sure she's worth repairing, and it might not make it back to the war for a year at least, but they're going to try."

"Good," you say with a nod, before you sink into the surprisingly comfortable hospital bed. Your eyelids are starting to get heavy...

ACT I END


CHAPTER THREE: A STEP AWAY FROM PARADISE
OPERATION SPRINGHEEL: BATTLE OF SHANGRI-LA (10-13 DECEMBER 1942)

Sondra Bizet: And I just know that secretly, they're all hoping to find a garden spot where there's peace, security, where there's beauty and comfort, where they wouldn't have to be mean and greedy.
Robert Conway: Then it wouldn't be a garden spot for long.

New Market, Province of Bengal, British Raj
10:27 AM / December 2, 1942 / Clear, 22 C
There is a reason this chapter took so long. That reason is Ghost of Tsushima.
It took some time for you to adjust to India (at least this part) having only two real seasons. Even now, thinking on it, you're not convinced you really have. It's either way too wet, or respectably dry - you're Californian, no matter what your birth certificate says, so "way too dry" doesn't quite exist as a climatological concept for you. Southern California, after all, was drier than Bengal supposedly ever was.

You could certainly do without the signs of a coming famine, but as a mere captain that is far beyond your pay grade. You donate what food you can, when you can. But that doesn't seem to be making much of a dent in things. Everywhere you look outside of the rich (read: British) neighborhoods, you feel the same vague sense of impending doom you felt when the stock market crashed, back home in San Francisco.

You could also do without the looks you and your usual companion - Ethel Beckett - are getting, her because she's British, you because you're Japanese. The "hyphen American" part, which you used to emphasize here, is something most of those not in the military and who don't know you personally don't really give a damn about, in the same way that most of those same people don't give a damn that Ethel was born in Africa. Back when you first moved here, you had used a simple glamour to make yourself look Cantonese - it didn't hide behavior, but San Francisco has the largest Chinatown in the US, so you made do well enough.

A certain... incident... at a bar in Kunming made you stop bothering with that. While you'd rather be in Europe and not have to deal with it at all, if people have a problem with you being Japanese, they can talk to your Army Air Corps captain's bars.

"So, have you heard the rumors?" Ethel asks with a slight grin, "or have you just been keeping your nose in novels all your spare time?"

"You mean the ones about you posing for bomber art for money, now?"

Ethel snorts and waves a hand with a tin cup of tea in it in dismissal. "Not those, and between you and me, those aren't rumors, though I would greatly prefer they stay that way."

"Money is the root of all evil, you know."

"No, love of money is the root of all evil. First Timothy 6:10, a verse I happen to be intimately familiar with." She gives you her usual toothy grin, before putting a hand to her chest in mock-sufferance. "To think, a heathen like you would try to use scripture against a good English lass-"

She's interrupted by your laughter, and raises an eyebrow. "What? I've never seen you in church before."

"That's because you're Anglican," you say. "I'm-"

[ ] Buddhist
[ ] Catholic
[ ] Protestant
- [ ] Presbyterian
- [ ] Episcopalian
 
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