Winning with Science and Firepower (RWBY SI)

It is important to address the fact that the military is used for dick-waving than for actually fighting the grimm.

Jesus christ humanity. Get your priorities in check.

Blame Salem and Ozpin.

IRL, we don't have an immortal dick and a self-defeating reincarnating wizard playing with us like toys.
 
I would rather blame the bastard gods of Remnant than them.
The way I see it, the Gods started the fire but Salem and Ozpin kept on fueling it.
Sure, it's their fault for making Salem immortal, but they haven't continued to feed the problem.
If you think that Salem can't be blamed for her actions after going into the Dark God tar pit, fair, but Ozpin doesn't such an excuse, only his own inadequacies as an individual.
Yes, the gods should never had made Salem immortal and purge Remnant. Yes, Salem and Ozpin are tragic individuals.
But the gods aren't here, besides sending in SI, they haven't interfered since Salem led her rebellion. Besides the moon, Salem's continued existence and Ozpin's cycle of reincarnation, they haven't interfered at all. Unless you count the Grimm, but the Grimm aren't being controlled by the Dark God, he left it behind and Salem took control of the Grimm.
Ozpin's continued inadequacy, is because of his own problems. They are responsible for Salem's actions only so far as cursing her with immortality and leaving the Grimm pool behind for her to try and kill herself with and then later using it to siege Humanity.
So yes, the God's are at fault for a lot. But I don't believe in "guilty by proxy". The current fucked military of Remnant is Ozpin and Salem's fault.
 
Remnant, where it's okay for a 15 year old to wave around an anti-material sniper-scythe like a toothpick.
I love you Ruby, but that's insane.
 
Chapter 18
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The Atlesian Military was the premier fighting force that Remnant has ever known.

Thanks to its relatively small population, it had built itself legions of robots that could drown battlefields in silicon and firepower in place of men. But just because they had robotic legionnaires didn't mean that it had neglected the human element.

The Atlesian soldier is a highly disciplined and well-trained combatant, armed with weapons that could give the creatures of Grimm a run for their money. While he was not as good as fully-trained hunstmen, he and his squad could be relied upon to do their jobs. There were also the Specialist Corps, an elite cadre of hunstmen-turned-soldiers. Arguably, they were one-man armies on their own but they weren't the ones that made Atlas so feared and respected.

What truly made Atlas a formidable Kingdom was not its robot legions nor infantrymen but its Navy.

The Atlesian Navy was the largest air fleet in Remnants history. It consisted of mighty battleships with the offensive power of 'fuck you' to small to sleek corvettes that could sow panic and chaos on opposing fleets. Its reach was considerable and would literally blot out the sun or moon wherever it appeared. Its offensive capabilities even coined the phrase:

"Piss off the Atlesian army and you'll be dead in a week. Piss off the Atlesian Navy and you'll be dead in a day."

With these in store, it was no wonder Atlas was considered a great power. But what does it do with its military might?

Does Atlas try to spearhead offensives against the Grimm? Does Atlas try and reclaim land lost from the Grimm?

To my great disappointment, it doesn't. Instead of doing any of those, Atlas's military merely performs dick-waving contests against the other Kingdoms and sits in the barracks eating glue.

I had read through numerous in-universe books and questioned military officers thanks to my father's contacts to find out why Atlas was so static and each of their responses were the same.

Status fucking Quo.

That and also thanks to the machinations of a certain Headmaster of Beacon who made the military look bad compared to huntsmen.

Why must the military plan offensives when they can just stay behind walls and maintain order? The public does not want offensives, the Councils of Remnant sure as hell don't want offensives and the Grimm could be dealt with easily.

"So let's just keep the way things are." they said. "It will be alright." they said.

From a lazy and practical point of view, it made sense. People are living life peacefully and the big scary Grimm are kept at bay by walls and or huntsmen. Why bother with the effort?

But from another point of view, keeping the status quo would only serve the Grimm and by extension, Salem. While Mankind and the Faunus cower behind walls and continents to keep themselves out of trouble, Salem can keep everyone in one place at one time and make her plan of killing everyone easier.

If the people of Remnant keep to the status quo then they will never be victorious against the Grimm. No one ever won wars by being on the defensive.

With those thoughts in mind and after I fulfilled my other responsibilities with Whitley and Weiss, I locked myself in my room to plan Fall Schwarz and Fall Grun.

The most important and far more dangerous target was Salem. Ozpin might be a reincarnating Wizard but he can't grow Grimm out of the ground like potatoes. Salem however can and let us not also mention her merry band of ruffians who were also capable of screwing with people in their own unique and little ways.

Salem was not going to be dragged out of her Palace in the Grimmlands so that meant that the fight had to be taken to her. Even if an offensive into the Grimmlands couldn't be achieved then what consisted of Fall Schwarz could be used in retaking lost territory from the Grimm.

The first step of Fall Schwarz was communications and that meant the construction of satellites.

The CCT Network was good enough in performing its job in telecommunications but the benefits of satellites were far greater. Fire-throwing ladies won't be able to implant viruses onto them and they weren't as vulnerable as the fuck huge CCT beacons.

This task I was going to give to Geppetto and his team. I had spent three goddamn years not only learning from them but also opening them up to my ideas. Last time I checked in, they were slowly opening up to my grand 'visions.' I guess it was time to test out how far I've prodded them when I was going to meet them again.

The second step of Fall Schwarz was armament. I had plenty of ideas but of all my ideas, I preferred my Plan's A and B.

Plan A was to build up an army with power armor. If Remnant could build mechs then they sure as hell could build power armor. In fact, it would most likely be cheaper and could comfortably fit in with the general Rule of Cool that the entire planet ran on and deliver the same firepower.

I envisioned the suits that the Terran Federation had in Starship Troopers: Traitor of Mars. It looked cool, was maneuverable, and allowed soldiers a lot of options in terms of firepower. And knowing Atlas, it loved its firepower.

It was also decently powerful and could be a boon for soldiers with locked auras.

Speaking of aura and semblances, I gave up questioning about it after a couple of years. I was not going to waste precious brain juice in figuring out magic systems and my logical and science-loving Terran head would break if I figured it out further.

Anyway, I then drew up the power armor designs I penned as MICA or Mobile Infantry Combat Armor. It was to be powered by dust because why the hell not. It was hypocritical of me to have my stuff powered by dust but until I had other alternatives available, I was going to use it. Anyway, the armor would feature a HUD system, night and thermal vision, a voice modulator, and a jetpack. Under the armor was going to be a skin-suit that could keep users cooled or heated depending on the climate.

Basically, it was the same armor from the show but it had slight differences. The armor's colour scheme was feldgrau and on the chestplate was the insignia of Atlas and on the sides of the helmet was the logo of my father's company, the Friedlich Eagle.

When I had finished the design, I snorted. The bloody thing looked like it was designed by a engineer working for a futuristic Wermacht. But that was okay, I guessed. The Wermacht definitely won the looks category when it came to designing their stuff.

Continuing on with Plan A, the power armored soldiery would then be heavily supported by artillery and gunships. These two things I was going to have to put in extra time to design.

As for Plan B, it was to simply follow's Atlas's modus operandi which was to drown the Grimm in the bodies of robots. It would not waste life and would be rather easy to do. If I was going to take that, I would be like Salem except this time, I'm sending out robotic hordes at her creations. Well, if Plan A was not going to viable, then I'd simply just improve upon the designs of the AK-130's to make them even more human-like. Probably even give them a modicum of self-awareness to increase their combat capabilities.

As I was about to make plans for Fall Grun, a sudden knock at my door interrupted me from my work. Irritation coursed through me as I left my desk and opened the door. There I found Whitley with a bright yellow ball in his hands.

"Yes, Whitley?" I said, my voice neutral.

The innocent look on his face just made it clear that he had no idea I was doing something important.

"Big bro Alex, I found a ball!" he said as he lifted it up over his head. "Do you want to play?"

My eyes darted back towards my desk and the half-finished drawings then back to the innocent expression on his face.

"Oh. Why not?" I said as I stepped out of my room. As I did, Whitley's smile grew ten-fold.

The things we do for the people we cherish....

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A/N: As Alex is still a bloody shota in this, I'll be doing another time-skip. I hope ya'll don't mind.
 
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It was also decently powerful and could be a boon for soldiers with locked auras.

It still feels odd to me. You'd think once basic training was over they'd be like "Here's your rifle, here's your uniform, and here's your aura unlocked." You think the new troops are going to go "No aura for me, sir! I like not being super strong, fast and bullet resistant."
 
It still feels odd to me. You'd think once basic training was over they'd be like "Here's your rifle, here's your uniform, and here's your aura unlocked." You think the new troops are going to go "No aura for me, sir! I like not being super strong, fast and bullet resistant."
RT was rather unclear if the militaries of Remnant had their auras unlocked.

A professional force with organization and unlocked auras seem the logical choice for defense over hormonal teens but hey, 'twas Ozpin's idea.
 
Careful, careful. If you escalate too quickly, Salem will open the floodgates...
You need to slowly and secretly build everything up and then execute a Blitzkrieg...

And for f*cks sake, don't leave secret plans in the open! Watts is a thing!
Secrecy and triple encryption are your friends!

Oh, and the army has no unlocked auras because each unlocked aura is like a beacon for Grimm.
After all, everyone with an aura unlocked wears their soul on the outside. And their emotions with it.
 
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Oh, and the army has no unlocked auras because each unlocked aura is like a beacon for Grimm.
After all, everyone with an aura unlocked wears their soul on the outside. And their emotions with it.

That's all very well, but when your professionally trained and equipped aura-unlocked army attracts Grimm, the Grimm get shot. At present, you have panicky mobs, isolated villagers and persecuted faunus which also all attract Grimm and can do a whole lot less about them when they arrive.
 
That's all very well, but when your professionally trained and equipped aura-unlocked army attracts Grimm, the Grimm get shot. At present, you have panicky mobs, isolated villagers and persecuted faunus which also all attract Grimm and can do a whole lot less about them when they arrive.

And how many are willing to become targets both on and off duty? For the rest of their lives?

Off-duty soldiers could be isolated and stuck relying on what they can carry instead all the military tech they normally can use. And before the SI advances that sorta tech, I can reasonably see army peeps not being enthusiastic about becoming a beacon for Grimm.
 
And how many are willing to become targets both on and off duty? For the rest of their lives?

Off-duty soldiers could be isolated and stuck relying on what they can carry instead all the military tech they normally can use. And before the SI advances that sorta tech, I can reasonably see army peeps not being enthusiastic about becoming a beacon for Grimm.

Joining an army might not be safe. This is not news, and hasn't stopped people joining armies for time immemorial - voluntarily or otherwise.
 
Joining an army might not be safe. This is not news, and hasn't stopped people joining armies for time immemorial - voluntarily or otherwise.

I'm not as arguing that people won't volunteer- it's not supposed to be safe when they're deployed. But if shore leave and retirement can't reasonably be safe for the soldiers ever again after unlocking their auras, I can't imagine an instantaneous agreement to it from all soldiers. And then you have soldiers with striated abilities and whoops you get the same issue with the huntsman all over again.
 
There's also the fact that modern armies work on standardization and linearization.
Which are hard to keep when each and every soldier has at least the potential to unlock a personal superpower, each with varying degrees of compatibility.

The more people have aura unlocked, the higher the chance you'll be leading a group of individuals instead of a cohesive army.

It's why hunters work in four-man cells too. Less or more than that and you get disorganized.
 
It still feels odd to me. You'd think once basic training was over they'd be like "Here's your rifle, here's your uniform, and here's your aura unlocked." You think the new troops are going to go "No aura for me, sir! I like not being super strong, fast and bullet resistant."
It's unclear in canon if unlocking people's aura is easy to do. We see it happen exactly once.
 
It's unclear in canon if unlocking people's aura is easy to do. We see it happen exactly once.

That makes more sense. I doubt an experienced aura user would have too much trouble unlocking one / day, though, so mass conscription could be difficult but they shouldn't have any problem with small squads.
 
There's also the fact that modern armies work on standardization and linearization.
Which are hard to keep when each and every soldier has at least the potential to unlock a personal superpower, each with varying degrees of compatibility.

The more people have aura unlocked, the higher the chance you'll be leading a group of individuals instead of a cohesive army.

It's why hunters work in four-man cells too. Less or more than that and you get disorganized.

According to your logic, the soldiers would face the grimm when they're out of duty or retired. What about the non-retired soldiers? Are they supposed to twiddle their thumbs instead of protecting the citizens? Sure, aura could attract grimm, but the military always uses numbers and discipline as it's greatest weapon. A fatally wounded soldier without an aura could disrupt order when they could have continued fighting with little injury thanks to aura.

But it is still quite possible. We'll have to wait for the author's thoughts before we know which would apply.

Of course, this could also be caused by Ozpin's manipulation and the author's so called 'Rule Of Cool'. Like how Queen Bees at high school take average looking girls with mediocre fashion sense as their friends/minions to make themselves look better in comparison.

The soldiers would be kept looking inept so that the competent Huntsmen would look so much better and inspire more hope and positive feelings to drive away the grimm.
 
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I'd much rather have a trained, disciplined, and well armed ARMY than some hormonal teens and scared adults as the thing protecting us while the hunters and good and all they can only put out so much fire power. Imagine an army of people mowing down Grimm in the thousands.
 
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The main issue, I feel, is that since a lot of dealing with Grimm includes dealing with emotions it's very hard to apply a solid solution. Not impossible, but difficult.

Try to ignore/suppress emotion? The Color War canoncially demonstrates that it's a bad idea.

Try to harness positive emotions with an army? Ware giving too much power, because the risk of military dictatorship rises. Not to mention, you'd then have to deal with inter-kingdom politics because one kingdom suddenly having a fuck-off huge army causes lots of tensions as other kingdoms begin to wonder what else that army could be used for.

So, huntsmen and huntresses. Allowing for hope and the cultivation of positive emotions as defenders of the innocent, while avoiding the negative feelings of a looming threat of an army. They tread that fine line better than an army could, at least in my opinion, and thus is likely the reason why they're the main way of combating Grimm in 3 of the 4 kingdoms.
 
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The main issue, I feel, is that since a lot of dealing with Grimm includes dealing with emotions it's very hard to apply a solid solution. Not impossible, but difficult.

Try to ignore/suppress emotion? The Color War canoncially demonstrates that it's a bad idea.

Also abominations like The Apathy. Getting close to them is a death sentence, only choices are long-ranged attacks, artillery strikes and traps like mines.
 
According to your logic,
I think you replied to the wrong post. The one about retired and active soldiers was a few posts above mine.
Mine is about the loss of cohesion.

And, no, it's not like you can re-lock your soul after unlocking it once.
So it's a risk to unlock it for active soldiers who would later on retire and try to have normal lives BUT NO, here come the Grimm, attracted to a tasty unlocked soul.
 
So it's a risk to unlock it for active soldiers who would later on retire and try to have normal lives BUT NO, here come the Grimm, attracted to a tasty unlocked soul.
Hm. Then that would have to be a special division, an extension of Atlas "Specialists", that have it hammered home into their psyche "you get your Aura unlocked, your life will be tied with the job. You will have no real corporeal retirement until either the Grimm are gone for good or injuries make you unable to fight anymore."
It'll be a job only for true patriots and true soldiers, those willing to give up their lives in defense of their friends, family and the Human( and Faunus) race.
 
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