What Was Once a known quantity: Chapter 26
What Was Once a known quantity: Chapter 26

Reliable Invention (Kim Possible): Anything you construct is only broken when used improperly or purposefully targeted with attacks. The items you create do not malfunction and are completely resistant to damage caused by regular usage.

Then my entire process got flipped on its head again. I can rarely feel most of my perks activating as hard as I did Efficiency, but this new one kicked me in the teeth. I felt everything I'd built suddenly altered slightly. Just a little alteration to my workload. Most of my tech is nearly maintenance less by itself. That's a design choice I make ahead of time. A small resource expenditure ahead of time reduces future maintenance time, which doesn't take long by any stretch with my time crunching abilities, but it's a few minutes here and there every few days for everything I make. My factory has maintenance cycles built in to ensure that something doesn't go wrong mid-craft. My Valkyrie stored stuff I fix during downtime as a time sink. But suddenly that was gone. I felt my mental map of every design lost maintenance requirements.

The most shocking change was probably my factory and my auto-expanding systems. Because my Tau Factory spends a lot of time at nearly no production, it does maintenance cycles a lot. Keeping everything at 100%, and then it's programmed that if there is no damage to be repaired anywhere, to expand. I have the materials to do so. So when everything locked to 100 percent, the fabrication of spare parts was suddenly unnecessary, it kicked into overdrive. Operating at speeds that normally wouldn't be done for long periods of time to prevent longer maintenance cycles, was suddenly perfectly acceptable, constantly. Instead of a slow, 1-3 % a week expansion of my factory, I was seeing a 22% increase in size, cumulatively, a day. I felt the magical formations tapping my magic begin expanding the room to compensate, driving a massive volume of magic to compensate.

I programmed a cap into the size of the factory a long time ago, 2 sets of production floors, orbital 15 kilometers tall, the suborbital combat rectangles, 500 meters tall, and both 64 square kilometers across. It was going to take me years to get to that limit, intentionally so. Now? Projections put it at 3 weeks. That's… ok. Sure. Why not? With Efficiency going, passively making every aspect of the adaptive factory the most efficient for army creation as I could make it, why not? I let that insanity run, almost conflicted that I was going to have an issue with EMC, but… no. The ridiculous production I had before created enough EMC that I wasn't going to run out unless I tried filling the universe with steel.

Sand I could probably do, but the expensive metals would be an issue.

With production scale solved forever, I built some ships to scour the multiverse for the Darkseid that somehow remained. The result was a half transformer, half Tau, half Aeldari cruiser about a kilometer long. It was about 35% adaptive nanites by volume and could reconfigure itself around a stable Warp-Void glass, and Tau plating core, that had some constant armaments, life support, and a simple FTL drive, but was augmented at every step by the nanite cloud. If I needed more shields, I had them. If I needed bigger guns, I had them. If I needed better thrust, I had it. If I needed to carry more people, I could. It was a very nice all-purpose cruiser that could hide the nanites and become a 750-meter wide disk, about 200 meters tall. It looked very Aeldari if you recognized it, but the non glass areas looked very proto-futuristic from the Tau roots I'm drawing from, the smooth lines, and seamless transition from clear to opaque around the guns and sensors.

Defensively, it didn't need too much from the nanites. The shields were good, Harmony making programmable Anti-Matter fields palatable, but honestly, I didn't really have the perks to go crazy with shields, I just dumped power into them. The real defense was the armor. The meter thick layer of reinforced Wraithbone and Wraithbone glass was one thing. The mind-boggling synergy between High-Frequency Manufacturing and Vibraium was… terrifying to behold. The entire ship had a woven monoatomic shell of Vibranium that was kept vibrating at speeds that turned it into effectively, infinitely smooth sandpaper. I rubbed a stick of Adamantium on it, and it ceased to exist. Atoms were targeted as they came into 'contact' with the Vibranium, and forced the materials to vibrate on their own atomic frequency, and safely dissipate into Gamma radiation. Admittedly, lots of gamma radiation. But in space, if you are vulnerable to that degree of radiation then you are already dead.

It rendered us immune to everything but straight lasers, and the Void glass laughs at anything but visible light passing through it. It filters out lasers, radiation, most of the energy spectrum really, and somehow invisibility effects, magical and non magical. Barring the visible spectrum that I specifically excluded, it was Void, and it worked well.

With our ship set up, we set off exploring the multiversal-galactic community for signs of Darkseid.

There was a lot of fuss from nearly every version of New Genesis that I was 'too young' to deal with him, but from a planet that constantly needed the Justice League's help defeating him… I didn't care. Exploring was fun, and eventually, I ended right back as square one.

The universe I arrived in, the Earth-Prime for my jump, as it were. Darkseid was still kicking around in that small blip of the Multiverse. Sure, why not?

I arrived in the system to a massive armada of ships fighting. Dimensional signatures from all over. Seems the Reach got the tech and was here to fight.

So did New Genesis, pooling their resources into 1 universe I was looking at a battle on a scale that no one…

"Somehow, I'm reminded of home." Violette said, looking out on the 2 armada's crashing into one another.

Battle on a scale at home in the 40K universe. I'll take it.

I contacted the New Genesis fleet and offered my assistance. Surprise surprise, the people actually fighting accepted my help. I dialed in the Reach War Worlds first.

*Volcanic Forge (God of War) (300) Not Bought Remaining: 100 points.*

I wanted to test out my guns and fired a single volley. With solidly 100% of the nanites oriented at making the biggest guns I could. A definable lance of energy exploded out of the energy cannon, and a magazine of heavy antimatter shells poured out onto the battlefield. The shells struck smaller ships in the formation with the closest War World and removed them from existence. The endless stream of antimatter particulates amongst the half photonic, half energized plasma majority cored the War World. Nearly 75% of its spherical face was gone in a flash of light. As both armadas take a small break to deal with my firepower, I decided to be mean.

In my childhood, I watched a show. Space Battleship: Yamato. I remember vividly the description of its titular ship's main gun. The Wave Motion gun. I remember it was the detonation of 2 dimensional gravitational singularities into higher dimensional tachyons fired at superluminal velocities from the bow of the ship. I always wondered why they didn't simply fire the higher dimensional energy waves creating the 2D singularities directly. So I'm going to find out.

I control the nanobots, forging a massive cannon on the top of the ship as the Reach begins firing on my ship nearly exclusively. My shields are holding, and I let them do the work to protect my nanobot cloud as I finalize the gun. I feel Harmony activates as I build High-Frequency Manufacturing into a system built onto universal vibrations. Then I realized what this cannon is. I'm tapping into the dimensional foam directly, as pure energy. My system is interpreting this as EMC through a strange bit of synchronism. I can't shoot this, annoyingly enough, but Efficiency saves it at the last minute. I can't fire pure EMC. I can't convert this either, it's far too much energy for my condensers to deal with at once. It would… form a singularity.

Great. I've come full circle, haven't I?

But… How about I do something else. How about I do exactly what I said I wasn't going to. Fire the energy of collapsing black holes. I can forge them into 2 dimensional figures with a crafting table, and I push. Storing them in a Philosopher's stone's rafting table, I charge 9 condensers and watch the magic happen.

A beam of energy unlike anything I've ever shot before, ever seen before, a weapon so devastating that Violette is shocked. A magically enhanced wave motion beam.

The nanite cloud dissipates into almost nothingness as the cannon tries and fails to sustain fire. But it does sustain the beam for almost 4 seconds.

That's more than enough. The energy is red tinted, or is that just the redshift as it moves away from me?

Regardless, the red beam lances out, annihilating many Reach ships in its aura until it strikes another War World, and as it does, I realize I made a terrible mistake. It isn't stable enough to continue like a contained beam, it refracts like a wave.

And explodes outward.

I see a sphere of blue expand from the ship as it detonates the energy beam, expanding in every direction. In an instant, both fleets, both planets, everything else in the solar system ceases to exist as the blue energy washes everything away. It dissipates as it passes a radius about one light year from the detonation point, in a little under 2 seconds.

That's… not good.

Realm Accrued Points Dissolved for Jump. Realm Cleared-Options: Leave Realm Unlocked for visitation, and set up base zone or gain 1500 points.

I frown, "So… does anyone want to come back here? I'm good with a no."

The Wavestrength enforced chat room fills with 4 "No."s and I select the 1900 points. Annoyed at the number given that Darkseid had more points.

Starmapping points acquired by Darksied have been revoked by Aqua due to failure to best you. Celestial Forge remnant harvested for 1500 points. Total points 3000.

Nevermind.

Lock registered on Realm={DC}_{Secondary Start}. Points 3000. Point Dispersal: Failed. Check Max Found: 2200. Point Dispersal: Chronos Supply (Katana Zero) (2200)

Chronos Supply (Katana Zero): This is a case of 10 Chronos syringes, there is nothing special about the syringes or the Chronos contained within (aside from the usual), and the case replenishes at the end of every week. However, if you want to pay a little extra, you can get a shipping container, containing about 1000 doses, that replenish each week, and the formula to make Chronos. The third and final option nets you the same as the second option, but without the side effects, this nets you a shipping container full of side effect less Chronos and the recipe to make more. Taking this improved version of Chronos will purge a person of their addiction, and can reverse some symptoms of withdrawal.

I… what the hell are those and why are they so effective?

Points Remaining: 800. Point Dispersal: Tinker Plus (Generic Worm Fanfiction) (800)

Tinker Plus (Generic Worm Fanfiction): You're not just a Tinker anymore, you're the Tinker. The PRT rating scale isn't really set up to handle someone like you because it assumes that Tinkers will have specialties, and you don't. You are something never seen before; a genuine omni-Tinker, and one of truly amazing capacity.
Your aptitude and intuition for all sorts of research, science, engineering, and design is absolutely unbelievable. If a project is even halfway related to any of the hard sciences then you can get it done, and do so with a speed and efficiency that makes even experienced Tinkers working within their own specialities look like clumsy beginners. And you can rapidly reverse-engineer other technology given sufficient opportunity to study it, however complex or esoteric it might be. You can even study and analyze exotic and anomalous phenomena, such as cape powers in action, to hopefully gain inspiration for new Tinkertech.
You have a volume knob in your head for making your designs either easily reproducible by mundane methods or totally blackboxed vs. any reverse-engineering or anything in between. You can perform what would have required clean room levels of precision assembly for mundane engineers with ordinary tools and under rough conditions. Troubleshooting or repairing tech that you already understand is a job you could practically do in your sleep, and anything you build or overhaul is maintenance-optional. With time and practice your Tinker abilities can improve and grow indefinitely, without any upper limit.
You can't do things like 'perfected social sciences' or 'auto-win personal interaction methodologies', though. That sort of thing is for Thinkers, not Tinkers.


I… oh. Oh yes. That sounds… unbelievably fantastic. Wow.

Realm Selected. Jumper's knowledge of the realm below threshold for restriction. Jumper's ignorance of the realm above threshold for threat alert. Realm Threat Flag: Potential Higher Dimensional Existential Erasure

I… I'm sorry, what?

Minimal Threat Mitigation Recommendation: None
Moderate Threat Mitigation Recommendation: Restrict higher level magical effects. Restrict higher level reality alteration effects. Restrict temporal motive effects. Restrict temporal hyper-expansion effects.


Can I go somewhere else? Please?

Major Threat Mitigation Recommendation: Restrict alterations to established timeline.

Perfect. In a moment that I feel like I'm falling, I'm in a desert. I can see lights in the distance that presumably point to civilization. I quickly create a doorway on the side of a rock and send a clone through to my Warehouse. Wavestrength needs me to have opened the door at least once to connect to the Warehouse, and the clone is for… not dying due to something terrible happening out here.

I inform my companions about the long list of things I shouldn't do in order to lower the risk of whatever the hell that flag means, and ask for opinions.

Violette begins bluntly, "Honestly, for the moment, I would keep a clone in here, maybe even your main consciousness, and try to figure out where we are before doing anything… adventurous. Like, conquer a planet."

Wiz is more focused, less cautious, "You have a wide range of powers if you can check what the level of this place is compared to them, what the powers talk about, then you might be able to figure out where we are from that."

Tiamat questions, "We could remain here, try scanning the place and leaving as little footprint as possible, that would prevent most of the risk flags from triggering."

Ankh saves the conversation, remarking directly, "The system has a threat calculator, and auto assigns threat levels correct?"

I blink. Duh. 'System, list threats by order of magnitude.'

More information required.

I frown. Ok… 'System, list threats?'

Threat Checklist access allowed: Arcturus Mengsk currently 0, potentially 200. Jim Raynor currently 0, potentially 200, secondary potential 2000. Egon Stetmann currently 0, potentially 300. Sarah Kerrigan currently 100, potentially 800, secondary potential 3000. Overmind currently 1000, potentially Error. Artanis currently 100, potentially 600. Zeratul currently 100, potentially Error, secondary potential 0. Amon currently Error.

Starcraft. I'm… not entirely sure who about half of these people are, but I'm definitely in Starcraft. I recognize Raynor and Kerrigan from the second game. And Stetmann from… well my Starcraft Perk.

The potential points of Error scare the crap out of me. I don't know what that even means.

*Store of Omni-Metals (DC - Larfleeze) (300) Not Bought Remaining: 100 points.*

The Overmind… is... isn't that the Zerg hive mind base? I frown, and decide to do something I should have done months ago, and didn't make time for. Checking out the Organic Database. Opening it spun Engineering Savant | Foresight of Ouros lie I'd never felt before, and I began.

As I began experimenting, I quickly noticed that the same basic tenant kept popping up in the Zerg, and the repetition was growing annoying. Rapid breeding speed combined with minimized junk DNA and an even heavier focus on specialization. Heavily specialized creatures for every slot in a war machine, little to no overlap in abilities, simplified… not quite psionic bands between creatures for commands. The range was all but insignificant for the terrestrially bound creatures, it was easily continental for the structures, and with a strange exception to this seemingly for an unarmed balloon, one that I could actually remove completely with my new understanding of the genetics of… everything. The other exception to the range limit was the building that got me thinking about this, the understandable lack of range limit on its frequency. It was… strange. There were limitations that I couldn't understand why they were designed around specific paradigms. I had no real way of testing until I could crack the near psionic waveband. The only reasons I was as close as I was could be accredited to Martian Manhunter and my new Tinker Plus. His powers were close to what I needed, and my dual specialty in Psionic Connectivity and Alternative Vibrational Dynamics. The combination got me agonizingly close, but it's like I was on the wrong tech tree. Psionics, as a limitation of biology or a multi universal constant, overrated on a small set of wavebands. Worm, DC, even Marvel did, given that it's the same energy band that the telepathy blocker and neural shock bomb from my Iron Man tool kit functioned on. Spending time focusing on that band isolated from the Zerg required fighting my Efficiency perk, and I decided to let it lie.

Then I opened the packet on the Overmind, its specifics. Then I realized that I was trying to connect to a Bluetooth signal with a tinker tech wireless telephone. There was… something. Something massive was hiding in that creature, and it was some kind of organic encryption and network hub system, the durability and complexity were letting it push at the edge of a fiat in and of itself, but the moment I actually understood and looked for encryption? Instant access. It… it was honestly almost identical to my Wavestrength perk, through some kind of Void energy. That's when it clicked. I was trying to tap into a Void energy sublet, without using Void energy. New specialties swapped in, Non-Energetic Motion Systems apparently, and I was shocked that an organic structure was capable of forging a Void connection at all, but my genetic experience and Tinker specialties, led me to the truly alien genetics of the Overmind. It wasn't Zerg at all. It was… created to lead the Zerg. I could see that written right in its DNA.

After figuring that out, understanding, and being able to program the connections between my virtual swarm, I was really able to test my creations. I simulate colonies, genetics from the aliens I'd encountered, and other technologies into the growth pattern. I discovered quite quickly that adding in most of the aliens was nearly useless, or stupidly expensive. I could leave the option open for a highly limited version of the genetics to be an extremely late game upgrade, it's frankly ludicrous price leaving the price of the creatures and buildings alone, but it would be centuries of production to get there. While experimenting, 2 massive bonuses popped up, the first almost by accident.

*Technical Schematics (Warhammer 40k - T'au empire) (200) Bought. Remaining: 0 points.*

Specialization in Mechanical Life made it possible to grow an inorganic equivalent of the Zerg. AKA the Mecha-Zerg. I didn't know it was possible to make metal grow from sunlight and rocks, without Equivalent Exchange that is, but apparently it was quite possible. The strange crystals that this seemed to depend on were the main limiting factor for a long time, looking into several tinkertech Matter Generation solutions only demonstrated that the Zerg needed something simpler, easier to grow, but eventually, I got it all worked out. Specifically, I figured out the second major upgrade to the Zerg.

Via Efficiencies grinding hand, and specialization or three, I found that Equivalent Exchange could be incorporated directly into both the fully organic, and fully mechanical Zerg live cycles all but eliminating the requirements for outside materials, but the normal materials could further accelerate the growth. I didn't make the primary base structure a collector, but a massive condenser. Capable of taking in both materials, fallen enemies that didn't contribute to the DNA of my organic strain, or technologies for my mechanical strain, and further accelerating the growth loop. It had an upper limit that expanded massively with each of the three upgrades to the building; somehow it incorporated the Equivalent Exchange tier system naturally into the Zerg tier system.

Then I started simulating base construction with combat and frowned. Why the hell were they even above ground? Or near the battlefield? I had Nydus Worms, and they could deploy from anywhere. I optimized them to the smallest Efficiency allowed. I did lose some of the recharge rate, a twenty percent increase in time between repositioning, but the capacity for 4 of them to be added directly to the primary Zerg structure, called a Hatchery, Lair, and Hive depending on the upgrade tier. That did have the unfortunate side effect of rendering my base structure vulnerable to traditional fire, and no amount of Subterranean Construction specialties removed the condition for the Nydus worms to be exposed to the troops being moved. The base structure was underground certainly, but it was one organism. I resolved to build a few, but Nydus worms at only one or two.

The next step was the Zerg strain buildings. Upgrade centers needed to be within the much smaller Psionic radius of that building directly. The Hives connect to other Hives, and the Leviathan class Zerg. The biological unlock centers for the more advanced species of Zerg were strange. They carried upgrades, and I really couldn't do much for them. I looked at a combination of them, but it wasn't worth even starting. What I could do was remove them from the battlefield entirely. I used the functionality of my Wavestrength, and would build them directly into my Warehouse, into the Overmind I would eventually put on one of the top floors. That would give my entire swarm the full upgrade tree, without ever putting them in danger. It made the upgrades far more expensive. Just under 1200 times more expensive, but I would need them once. Across my entire jump history. I could build them into an Overmind in a specific realm, but buying them again for no additional effect? Costing even less than it would normally. Apparently, the Zerg system adapts to that kind of thing.

It would explain the tens of trillions that a Kryptonian upgrade, even just the invulnerability was a few hundred million. It was insane.

* Not Bought Remaining: 100 points.*

Then I looked at my defenses. I was rather disappointed in the 3 options I had available. Spine Crawlers were versatile, but not great. So I looked to the creatures for more ideas, and I found them. Nearly all of them from Hydralisk strains surprisingly. The nearly invisible burrowing ability, the massive anti-armor damage, the large area of effect anti-infantry spread combined into a longer range building. About one and a half times the range of the spine crawler, 4 times if the creep spread that far, and I did put a Creep tumor into it, just to help out with that. Capable of targeting infantry and tanks separately with their targeted effects. It was a nasty surprise for anything standing on the ground.

I was kinda disappointed in the Spore Crawlers in general. They felt… weak compared to the powers that other units already had. So I amped them up too. Stupidly fast fire of the Hydralisk projectiles, easy to do given that they don't need to move, and small flying Locusts, but with a twist. They didn't need to live long anyway, so I added some Baneling and Scourge projectiles to them. Area of effect, potent acid weapons that turned air units into wreckage faster than most of my units could even react. Unfortunately, the shooting into the sky limitation means that they aren't hidden in the creep, but the lethality made up for it.

The cost of these defenses was far higher than the originals, so I incremented it. Internal upgrades meant they could be deployed at about half the price of the originals and could be upgraded into their more lethal forms. Given that they were mutable in the field, I could raise the number of attacks from the 1 anti-infantry spike, to 3 each anti-infantry and 3 anti-tank. My Grave-Lurker was devastating at that point, all but unbreachable by the unaltered units I could encounter. At basically the last minute, I recognized that invisibility was a thing in Starcraft, and built sensors into them. It was so cheap I put it directly on the base structure, and it upgraded like the unit, almost doubling the sightline and therefore the range of them. I smiled at the synergy.

The Acid Javelin would start with little more than the speed of 1 Hydralisk, but it could finish with the power of 24, and up to 12 Scourglings. Even the massive range of the Broodlord couldn't deter it with the Scourgelings attacking it.

Nearly forgotten in my upgrade spree, was the humble Drone. It was… almost acceptable, honestly, it was close, and without Tinker Plus, I might have kept it. But I can just add what they do directly to the Creep.

That brought me finally to said Creep. It covered the ground, massive sections of it, and seemed to do nothing. Even in my simulations, real as my Lucy Computer could make them, regular Creep was a food source for my organic Zerg and given that feeding them fell under maintenance somehow, unless they were healing from combat, they didn't need to do that, it was just charging the Mecha-Zerg. I built nanopores into the entire mass, sitting at the bottom so that the food goo, and/or charging pad protected it from basic damage, and had mutable DNA like the Drones throughout the whole thing. It could grow directly over the crystals, consuming them at a small constant stream, accelerating the growth pattern if they were available. If not, it functioned as the building process as well, collecting mass into the entire surface area of the future building's connection with the floor. Accelerating build speed and removing a vulnerable unit from the field. Even after that, it didn't feel complete, right up until I realized why Efficiency had prevented me from putting the EE collectors as the skin of my buildings but had me include Creep tumors into all of them. I could augment the food and charging properties of the Creep with a collector. It was already covering everything, surface area expanding as the fight does. It was perfect. So perfect that it was overwhelming the condenser of 1 Hive my the time the simulation hit tier 2. I actually needed to build a dedicated external condenser to keep the collected energy from overflowing the Hive. And that means I needed forward structures, and I looked back to the Spawning Pools and smiled.

*Sublimation (Fate/Legends - Vive La France) (600) Not Bought Remaining: 200 points.*

I made a whole new building, setting them up as both condensers, taking a load off of the Hive structure, slower but still useful spawning of larva in the solution, and a forward point to analyze and consume fallen enemy soldiers. The Analysis Maw sounded suitably metal, and it looked like a collection of mouths full of acid.

Running more simulations, I didn't have a whole lot to actually do to the organic creatures of the Zerg. The upgrades I introduced covered the minor changes to Zerg doctrine that I disapproved of, like the 1 upgraded strain per creature. They were both purchasable as a result of the martian DNA, which didn't cost much comparatively, and then I could swap back and forth in the cases like the Hydralisk, and the Swarm Host had a toggle, but in all other cases, I just had both. More per larvae and jumping Zerglings. Infested and slowing Roach toxin. Jumping and multiplying Baneling. Toxic and self-resurrecting Ultralisks. The Mutalisks were interesting. I just gave the abilities of the second upgrade to the Broodlord, while giving the Broodlings a time-out Baneling detonation.

The Mecha Zerg had no such issues. With the firepower I could design directly into them, I almost started a full redesign, but stopped. I already had a solid base to start from, why not incorporate upgrades? I started with that, adding instead of replacing. Everywhere I had Hydralisk projectiles, I had upgrades for an upgraded version of the Tau Rail Rifle. A massive upgrade in damage, into the snake-like creatures, and my Acid Javelin. I looked into the Roaches and smiled. Mild reinforcing and I could turn their effect into Flamers. Interestingly enough, the Mecha-Zerg's adaptive programming adapted quite well, keeping the slowing effect, even if I had to drop the effect of the implanting egg. I was able to add a rather nice set of Nexus Missile Racks to its back, giving it a mobile artillery option. I was also capable of truly upgrading the Bile Launcher to fire heavy plasma grenades, widening its formidable area of effect and increasing damage.

Leviathans were a massive cost sink already, so I decided to look into what I could do with them. I discovered quite quickly that instead of putting an Overmind on a planet, I could put them in space, combining the powers of the two, entrenching my network into an array of emitters for a change in cost that was effectively non-existent by the time I was making them at all. Then I slapped on an individual Kryptonian upgrade to go with the full EMC collecting and condensing rig, and wow I was not expecting them to synergize quite so well. By the time I spent the better part of a week growing the damn thing, a Leviathans with all those upgrades, it would take less than a day for the EMC production of a Leviathan to pay for itself. At its size, it could store the resources it created measurable in weeks, no star required. With one? I was unstoppable.

I felt my Tinker Plus ease the difficulty of the transition from my experiences to making it all work like I wanted, and I dialed Blackboxing to 11. I do not want the Overmind stealing my upgrades, that could be… well the threat was already at Error. Let's not make it worse.

*(Not so) Consistent Technology (World of Darkness - Genius the Transgression) (200) Bought. Overflow. I Can Whip Something Up (My Life As A Teenage Robot) (100) Bought Remaining: 0 points.*

Checking what I got from the Forge this time, I was surprised.

I Can Whip Something Up (My Life As A Teenage Robot): Working late nights and filling out strange requests is just another Tuesday for a Scientist of your calibre. This perk ensures that you'll never suffer burnout, grow overly bored, lose inspiration, or have your work suffer because of exhaustion. So long as your basic needs are at least barely being met you can keep happily churning out work day after day.

(Not so) Consistent Technology (World of Darkness - Genius the Transgression): The average Genius has an Aesthetic that they fit into, kind of like a genre of legacy. You however, thanks to your many teachers, have a difference of opinion that makes you unique, Wonders built in your Aesthetic don't just 'feel' better but are better and you can switch your Aesthetic when you feel like a different Tech-Genre could be viable. You could have an airship that was built with the hard bulky like of a dieselpunk whilst the insides have the sleek holograms and AR of a cyberpunk.


So my mental and physical health wouldn't deteriorate unless I 100% ignored everything else forever, and with Limits! I doubt even that could stop me for long.

That particular ability seems strange given my current Biology, but it could be truly useful.

But the other one… that one was an interesting boon, but it was also a conflict. My Aesthetic was fiat engaged to be distinct regardless of the piece, and this was an allowance to try blending into the background. That's either going to fail, as a rule, or be perfectly camouflaged. I was intrigued to see which.

I nod and decide to see what that town is. Heading out, I arrive in a town in the midst of an evacuation. People were screaming about aliens, and I was confused. I was under the impression that the Zerg and the… Protons? The teleporting ones were well known.

I followed, and when I passed a military group, I pulled out of the crowd and asked, "Can I help?"

They blinked and sent me off to the command center nearby to get set up. I ran around a corner, and right into a massive black marine armor. I smiled in recognition of the skull, Jim Raynor. "Out of the way! Evacuation needs to pick up speed."

I nod, and head to the command center, and begin coordinating the evacuation. I focus on the dropships, and clearing the landing zones over the loudspeaker, and speeding up the evacuation as much as possible. As the Zerg advanced on the city, we were nearly 23% ahead of the most optimistic plans for the evacuation. I felt quite proud of that, but we needed to go faster, the marines were falling in several zones, and…"You! Get over here if you think you can help!"

One of the coordinating officers waved me over, and I left others to continue the evacuations. Apparently, I was drafted. I would prefer to handle the evacuation, but Efficiency was still on saving the colonists, and it wanted me to follow, so I started coordinating the defense of the town. I did notice several people just stopping to watch as I coordinated. Reloads, stims, movement of the marines down to the step. It felt a little like watching the pros play the game, the massive coordination. But with my implants, ability to multitask, type on 2 different keyboards at the same time, and call out orders, I was probably at a slightly higher commands per minute.

Eventually, and to the great relief of the men under my command, the city was evacuated. I sighed in relief and stood back to the stupefied military coordinators that I had replaced, and sent them a sheepish smile.

Then one of them forwarded a call for help to me and I nodded. Backwater Station? Did someone really name themselves Backwater?

Several dropships with marines arrived, and I took command as fast as I could. I recognized Raynor's suit and smiled.

*Good Enough For Science. Not Aperture Science! (Portal) (0) Bought. Legion Trained (A Practical Guide to Evil) Bought (100) Bought Remaining: 0 points.*

Legion Trained (A Practical Guide to Evil): One Sin. Defeat. One Grace. Victory. These are the words that every member of the Legion lives by. You've been trained in the legions, and are proficient with rank-to-rank fighting with the gladius and scutum, the usage of goblin munitions, and mass spellcasting (assuming, of course, that you're capable of spellcasting). Furthermore, you know how to create goblin munitions, including the magic-eating goblin fire. While this won't let you stand up to a Hero on it's own, the discipline of a legionnaire and their skill against others on their level is not to be doubted. As one of the Named yourself? Well, this level of skill can be quite effective, though it's enhanced with the assistance of fellow warriors.

Good Enough For Science. Not Aperture Science! (Portal): Pick one of these two options: one PhD in a subject which actually exists, or 3 PhDs in subjects which only exist in Aperture. Applied physics of quantum tunneling, multiverse search algorithms, and event horizon containment are examples of Aperture only degrees. You can buy this perk twice, but it's only free once.


I blink as I feel lots of information get dumped into my brain. And I feel Strategic Trance activate and get a choice. 3 PHDs in Aperture Sciences huh? I'll take those. Those nutcases are insane but damned if understanding their tech couldn't help. I will definitely take 'Applied physics of quantum tunneling'. Then I look through the list. And I find something… interesting.

'Controlled Energy Formation.' Material Emancipation grids, and maybe Hardlight. Taken.

Finally, 'Kinetic Radial Formation Systems.' Long Fall Boots, maybe more. With the three taken, and the waterfall of information filling my brain further. Taking a second to adjust, I feel my new Legion Trained take hold, and I begin again. Advancing in formation, called reloads and timed stimpacks. I pushed them forward, taking points, entrenching between waves of Zerg, taking down the command the Zerg infested, and rescuing a reporter, and without someone defying orders and rushing off ahead, I wouldn't have lost a single soldier. I was quite proud of myself.

Then I learned that we weren't exactly supposed to be doing that over the comns. "Who in the hell led that team?"

I blink, looking around, "Was I not supposed to?" I turn to the man that guided me over here and recognize his more formal attire. "Do you want to explain?"

He smiles, "It will be fine."

Admiral Duke decides to arrest everyone responsible. Efficiency now decides to balk at that order, but I don't really have an option without shooting everyone on my way out. As the troops cleaned up, I was quite affronted when the two of them just pat me on the back, "Raynor actually took the men. Your involvement was minimal." he said. Right up until I realized that they were serving here in the city. Then the rather well dressed man that asked me to look in on that combat explains, "Raynor has a reputation around here. It's not personal."

We were both elsewhere a few hours later when the Sons of Korhal freed Raynor, and much of the local army went rogue from the Confederacy. I was rather confused until the Magistrate explained, "The Confederate is the ruling government here. There are factions at the edges displeased with the Lord's ruling style, the Sons of Korhal are led by Arcturus Mengsk, and are primarily galvanized by the destruction of the planet Korhal."

Arcturus Mengsk himself. "Despite the successes you've had so far Commander, the Zerg are taking Mar Sara. The Confederates are leaving, and so are we. But there is something we need to do first." And he explains that we are raiding an installation simply called Jacob's Installation for potential weapons data.

I was asked and accepted command over the operation. It wasn't hard, they weren't ready for a foe with standard doctrines for frontline combat, and a moving formation. I don't think anyone here would be. At the end of the station was some information that was shocking. They were studying Zerg, and the records I was accessing through the suit were clear. The Zerg on Mar Sara was not an accident.

Ok. I might not know these people, and I might not hate the Zerg as much as others, but these morons were feeding planets to the Zerg, and we were going to have words.

*Talisman Adept (Inukami) (300) Not Bought Remaining: 100 points.*

AN: An explanation in the wake of the WMG that went out of control. Damion hasn't really built something totally new in a long time. He builds from his list of components, and his many crafting boosts are then aiming for the idealized version of that blueprint. But this gun was him pushing his powers to the absolute maximum that they can, snowballing interaction on a scale the small percentage of the Celestial Forge he's tapped into is really capable of when unleashed.
 
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What Was Once a linear adventure: Chapter 27
What Was Once a linear adventure: Chapter 27

After using Void Dragon to ensure that I had a copy of everything, and therefore the group had a copy of everything and then having them absolutely trash the base, we recalled. The Sons went to a nearby planet to plan out their next move, and we were in near orbit. We were present in the system when the Protoss burned the planet.

It was ugly. I felt conflicted in the sense that yesterday I burned planets for… not dissimilar reasons. Did I mean to? No, I never intended to kill the New Genians, but at the same time, I don't totally regret it. I have few memories of them being unambiguously good. I'm sure they had moments, but I remember them having a 'sacrifice everything to win' mindset. And that's not exactly good.

Regardless, watching a planet, even one overrun by the Zerg, be not simply removed from existence, but rendered so lifeless… so desiccated, it struck a different chord with me.

It definitely didn't help that everyone else was heartbroken at the death of their planet.

Then, we had some time. The Sons of Korhal were working on plans for war, something we weren't included in for some reason, giving us time to kill. I suppose downtime wasn't so bad if my ability to entertain myself without building something was about a second at this point.

Jim and his new Rangers were given a few weeks. I spent a day optimizing our armor, not the Sons, I have no good memories of Mengsk either, but the Rangers. It was well appreciated in some combat tests, and the Fire Bat pilots all but adopted me with the almost Warhammer grade flamers that were walking around with me now. I really wanted to crack open a siege tank, but we weren't assigned any of those.

Tiamat saved me with a question, "Damion? I'm working on the Tau weapons mounted on your ship, they are close enough to what I understand, but… something's off."

I nod and a set of clones goes to assist. As I start I feel my unchained Reverse Engineering specialization spin up, and I realize a massive fact. There are systems around here I take completely for granted. I know EMC is apparently the energy of interdimensional foam, but how does it work? I think the Aeldari crystals do something to Warp energy, but what?

I have downtime, let's investigate.

Through liberal experimentation, disassembly, outright magical Analysis, I learn more than a few things. First, Aeldari crystals make no sense on any logic system I understand. They shouldn't work according to everything I can see under the microscope. They are drawing power from nowhere. I can't detect anything in any dimensional frequency shifting around them, that would mean that they are drawing from a well of literally infinite power, or so vast that even the largest local drain I can force into existence isn't having an appreciable drain on even the smallest local scale, which would imply lots of unsettling things, but the scanners say that the energy isn't coming from outside the crystal. Something about the existence of the crystal is creating an unspeakably large energy growth, on par with any energy source I can make, and given they short out in an antimagic field… I don't know. Violette and I were working on it, but we weren't really getting anywhere.

*Modular Armor (Factorio) (300) Not Bought Remaining: 200 points.*

Putting aside that, I'm beginning to understand EMC. It's… the closest words that Wiz and I could come with is the atom's atom. It's binding energy associated with a material's complexity or systemic value. In many cases, it's a simple addition, but some of the heavy-duty technological objects I've looked at are more than that. For instance, the silicon and gold that go into the creation of a circuit board do not at all add up to the value of that board, which makes sense given its complexity, but compressing steel into plates should be simple, but it more than triples the EMC value for some reason.

It's fascinating. But the really good part is that I think I can understand what the stars are doing to be so dense with energy. They are actively modulating their interior complexity. The visible black bubble slowly turned white and I thought that was like a magical interpretation of a battery, but it's not. It's the material slowly forming micro printing. Very small delicate engravings, that as far as Wiz and I can tell are completely random, form in slowly expanding rings around the star, bending and twisting into themselves as they expand. It explains both why the stars can be made in such small slivers, and how the stars can be damaged and only lose tiny percentages of their stored power; they aren't a balloon, they are a painting.

We also figured out the mechanics behind the collectors, allowing me to massively expand their functionality. They are harnessing some kind of photon interaction. They create an unstable photon, and its collision with a stable photon going exactly perpendicular to it creates a very, very small vibration in the foam that I tapped into more violently with the High-Frequency Manufacturing. Trying to tap into that with the scale I did with the WMG was obviously a bad idea, and I don't plan to do that in a universe I want to continue, let alone in my Warehouse, but I can use that. The diamond lattice is useful for this functionality and all, but I can optimize Vibranium. The lattice I can make, and the 100% vibration transmission boost the production of the system by more than four times. Meaning that my condensers will need an upgrade in the future. Badly.

My work with Tiamat and Ankh went well. Not as well as the EE work, but I didn't completely lack understanding of Tau weapons. The Railguns were fairly standard. Layers of variable superconductors to introduce spin, secondary capacitors for firing meaning that the projectile is accelerating from 2 constructively interacting magnetic fields meaning that they basically combined the power of 3 railguns into 1 barrel. The flamers were interesting, the activation of some kind of thermite derivative was quite useful, and understanding it made it easy to get a modified set of rounds that detonated into the thermite pool on contact, effectively making melta weapons into long range projectiles. The plasma rifles were strange, and we couldn't get to the underlying fundamentals before the war moved back into high gear.

*Smith (Generic Builder) (100) Bought. Overflow. Orokin Tech (Warframe) (400) Not Bought Remaining: 200 points.*

Smith (Generic Builder): You have a particular talent for creating anything a blacksmith/armorsmith/weaponsmith might create. Any such crafted object is half again as durable as it would otherwise be. Creation times are halved and your natural talent increases with each purchase of this knack.
* Can be taken indefinitely for creation time modifiers


I… damn. Ok. Half production time, and double durability, stacking to infinity? I can get on board with that, but I have a war to fight. Jim and I were briefed together, and I was surprised.

Seeing Kerrigan on screen was… shocking. I knew she was human once but didn't think she would be heavily involved in the war. What happens next? As Mengsk continued the briefing, I discarded that line of thought for now. I needed to focus. I can freak out over the potential… whatever she is, later.

We were sent to liberate Antiga Prime. It wasn't a hard mission all things considered. I got a few more units to upgrade between missions, and even with Raynor and Kerrigan on the ground, the upgrades that I had given the troops, and the upgrades I had saved from the last mission made a massive difference. And I got siege tanks. They weren't as interesting as I remember them being, but I had some plans for them later.

As the base fell, Mengsk was calling another mission, that of the Norad II and its colony. Duke, the Admiral who arrested Raynor and left parts of the Mar Sara colony to die, needed help. I was with Raynor to leave him to his fate, but Mengsk had a decent point. The Antiga Prime colonists didn't deserve to be left to the Zerg.

We deployed, and with the new upgrades, the siege tanks were living up to my memories, and I got a unit I don't actually remember. The Goliath. Useful, but it was outclassed by my upgraded units back at Jacob's facility. I drove the Zerg off of the Norad II and fixed it up. Duke was noticeably suspicious of the whole affair, but Mengsk convinced him that we didn't need to fight. That the Confederacy was falling apart, and he couldn't win this fight. Duke apparently agreed and joined the fight.

Not exactly a 'loyal to the end' man, and not someone Raynor or I wanted to depend on, but here we are.

Later that day, the Confederacy sent another force. One we didn't have the firepower to beat head to head. I tried to suggest several alternatives to that, secondary strikes, sabotage. But, it wasn't to be. I had my orders. The moment Mengsk revealed what the Confederacy had done to Mar Sara to everyone else, I lost my only ally in the briefing room against this plan.

We were going to use the Zerg to wipe out this Confederacy task force, and the Protoss to wipe out the Zerg. I assuage my wounded sense of morality that we were evacuating as many of the civilians as possible beforehand, and I had dropships carrying people all the way up through the deployment of the Emitter. But after that, we pulled out. The Zerg were too numerous and too fast for us to do anything more except losing people.

Kerrigan and I seemed to be of like mind, when she demanded to a silent Mengsk, "Never have me do anything like this again."

*OrgoTek Bioware Database (Trinity) (400) Not Bought Remaining: 300 points.*

We needed to gather forces and head to Tarsonis. So I was back with my companions. Violette and I were still working on the Aeldari crystals, but throwing every specialization either of us could think of, we couldn't find the source of the power. I felt like I was missing something, and eventually, we started comparing the effects to other weapons to see what we could find. The answer is that the Aeldari have uniquely weird weapons.

Wiz's EMC projects were going swimmingly, as we figured out how to make our collectors store more energy. It's surprisingly not making them larger like I initially thought we were going to need to. We made them smaller, abusing the square-cube law for the resources cost reduction of a smaller cube, and the inherent added complexity of a smaller box doing the same job, making nearly 4 times as many of them at one fourth the size. The storage of each of them expanded by about 40% with the reduction, and that was almost 6 times the storage of the old system. We also made a matrix in the Zerg specifically to make more of them into the structure as it levels up. 4 per tier actually. In the end, we got to almost 90 times the storage potential with a full Lair compared to my first design, while lowering the cost. It was also in this experiment that I realized that the production time on my Zerg fell by half when I picked up Builder. They also registered twice as much base health and twice as much health gains from the upgrades. That's… interesting. And kinda horrifying.

The Plasma weapon dissection went moderately well too. Tiamat, Ankh, and I all understood the storage and energizing effect of hydrogen gas. It was in a light photonic state for transport, energized by the small internal fusion reactor, and then held magnetically for firing. The part we struggled with for a good long while was the Linear Accelerator. We weren't sure how it was propagating without destabilizing the gas or registering on the scanners during firing, but then we realized that it wasn't being aimed, it was being fired. The specific energized photonic structure of the hydrogen plasma was rotating, creating a self-sustaining magnetic attraction to itself; more simply, it was making a micro-atmospheric shell around the plasma, keeping it stable. That's very clever.

Something Wiz and Tiamat brought up before we left, taking the defenses of these colonists with us, we built some industrial plants around the colony, meaning that they were capable of making their own defenses if the Zerg came knocking. It wouldn't help with the Protoss planet burning, but… nothing the Terrans had could do that with any effectiveness, barring a full combat fleet.

Our next mission I didn't have too much of an issue with. We were going to be deploying a ground strike force to the capital of the Confederacy to sabotage the Ion Cannons defending the planet. A distraction would let a small force through, and Raynor asked me to lead the secondary force on the ground. "I've never seen tactical planning like you've shown this last week."

*Seamless Construction (Endless Space) (400) Bought Remaining: 0 points.*

Seamless Construction (Endless Space): You might not be able to design the perfect ship, but you certainly could build one that is good enough. Given enough resources and the proper blueprints, you can build ships that would rival that of the Endless, cast as a single, cohesive whole. Even if you build it with mundane methods, it still ends up being nearly perfect, not a single design flaw or construction error in sight. This also applies to things you build that aren't spaceships.

I made it down to the planet just fine. I didn't have a tactical mapping from all the teams and met radio silence when I asked. I worked on without them, preparing the base until I heard an open line from Duke. "Psi-Emitters are online."

I… "Excuse me? Repeat that!"
Kerrigan demanded, "Who authorized that?"

"I did. Karrigan, Peramos, this isn't a war the Sons of Korhal can win with clean hands, regardless of what you may think. This is how we are going to win the war."

"There are 12 Billion people down here!" I demand. "You're willing…"

"I am willing to make the hard choices! Something you obviously aren't."

I scowl, and nearly order my guns to start shooting at him, but I stop. I have excellent positioning, I have time to build up, and I know the Zerg. I can hold this line. New technologies, restricted to me and me alone are sent to my Armories. I understand quite a bit about war. Between the Firebat's new Unholy Fire that Legion Trained granted me, to my ability to create the crystals I'm harvesting at a rate that would horrify anyone here, as well as my complete lack of Vespene Gas requirements, I thought I could hold the line. The Zerg came in numbers that blotted out the sun, and I did hold the line.

Then the Protoss attacked. My newly upgraded cruisers were capable of delaying them, but not stopping them. Not them both, not even with my powers. The Protoss were relentless and new. I didn't know what they were going to do step by step like I could the Zerg. They were punching holes in my lines more than the damn Zerg, and once there were holes I needed time that the Zerg weren't willing to give me to fix them. Clones commanding 8 battlefronts around and inside the city, conscripting willing men and women, building fully robotic suits until more people could arrive. Every upgrade that Wiz, Violette, Ankh, and Tiamat could make was being added to the pile. Tiamat commanded more and more of the suits as my numbers were chipped away until we were holding on with sheer brute firepower from my almost fully Tau weapons and magically reinforced armor. The Protoss command ship fell to a well timed strike from Kerrigan and a few warping cruisers. With them down, the Zerg they had been holding back surged forward and were burned on my lines.

Kerrigan called for the evac to start, telling them we had driven off the Protoss, all but begging the Sons of Korhal ships in orbit to assist as a new wave of Zerg advanced, but unfortunately, we had another problem.

Mengsk. "Belay that order. We're moving out."

I remembered at that moment where I was. This was where Mengsk left Kerrigan and billions of civilians to die. This is the betrayal that created the Queen of Blades. And damn if I didn't understand that rage now.

Cutting Mengsk from my comns, and rallying everyone I could, "The Sons of Korhal may have abandoned you, but I am not going anywhere."

*Performance Optimization (Ragnarok Online) (600) Not Bought Remaining: 100 points.*

As Kerrigan got back to the outermost defensive line, I threw several data packets at her, and the minerals for an upgrade or twelve. She took them, I tried not to despair at the second fleet of Zerg landing, fully half of them seemingly inside the city. I don't remember exactly when I went out personally and discovered that the Zerg in mass is functionally immune to magic, a Void energy effect I should recognize from their Psionic connection, but I lost a few clones before that realization struck, and a city block to the distraction figuring it out caused, to my great shame. For a bit, I was hopeful that I could get enough people out with my dropships.

Then the New Gettysburg Ion Cannon turned from the Zerg to my ships. The Cruisers were piloted by Tiamat remotely or one of my clones, and I could deal with those, but no. The Ion Cannons were firing on my dropships too.

That was unacceptable. Another layer of my willingness to hold back fell away and my army of Avatars swept through the battlefield towards him.

Kerrigan contacted me, "Can you keep it down?"

I blink, "What?"

"I'm pissed too. Mengsk… he'll get what's coming to him, but you can still…"

"Duke's Ion Cannon is shooting my evacuation dropships." I see her face warp, and I continue, "I'm handling it."

"How?"

"Pulling out more resources than I should be." I mutter and close the comns. I don't know what I'm doing to the timeline at this point. At all. I don't know what a threat level Error means, and Amon is out there potentially able to swat me from the universe if I expose too much, the Overmind is already capable of forcing me to use Warhammer levels of firepower… I wince as I lose another Avatar and with it another chunk of the city. And a set of Cruisers to the Hydralisk swarm below. Damn, I should have recalled them.

Then the Zerg pull out Nydus worms. Dozens of breaches directly into my manufacturing bases, my evacuation points. Damn it!

In a second, I've lost half of the population of the city, and my capacity to defend the rest. I'm scrambling, extruding my nearly finished Tau factory with fully capable Tau Warsuits being directed by Tiamat when someone fires a nuke. The final scraps of Duke's base in the city, I hadn't eradicated them because I needed my Avatar's elsewhere, and they show my mercy scorn with a nuclear strike in the city.

I don't have the time to stop it, I don't have the resources to block it, and I am out of time.

Lights flash. In an instant, everything I hoped to save was gone. My men dead, my armies gone, and I'm standing in the shadow of my command bunker, alone.

"Hello?" I tap my radio, realizing that Fashion let my earpiece ignore the blast as well as my uniform. I hear someone call out again "Is there anyone left?"

"Hello, Kerrigan."

"Damion! You were in the command center! You… the blast?"

"Kerrigan, let me tell you a secret. I'm not your everyday human. Where are you?"

*Tinker Copycat (Scooby Gamers) (600) Not Bought Remaining: 200 points.*

"East entrance, on a shell of a building. The Zerg are coming in fast."

I nod, "Ok. I'll be there shortly."

I use my ability to extrude my warehouse, and my ability to step into and out of it at will to appear massive distances away get me to the building the Zerg are swarming in that direction.

I can detect her suit and visor, and appear nearby. She's startled, and demands, "What are you?"

I smile, magically carve a door into the floor, reinforce that section in space, and take her into my Warehouse. "I'm an out of context solution."

She looks around, "What's this place, and why can't I feel anything?"

I frown, "I suspect that's either my Blank or perhaps Mental Resistance."

She frowns, "What?"

I explain, "I have a power. It's called the Celestial Forge. Every so often I get a point, and that point comes with a roll for a random power suited to construction."

She nods, "OK." She doesn't look like she believes me, so I show her to the EE room to continue. "I roll the powers, knowledge, or skills required to make something. These come from alternate versions of reality with different rules, and skills. I collect companions from realms I visit and try to improve."

She blinks, as Wiz, Violette, and Ankh enter the room. Tiamat has been here the whole time. "These are my companions. Wiz, a former lich and powerful ice mage. Violette, an Enginesister from a time of ceaseless war. Ankh, a machine intelligence created by a race of races that turned themselves, and other life forms, into machines to escape death. Tiamat is an artificial intelligence, she's not visible right now, but she's here."

"Hello, Operative Kerrigan." Tiamat says politely, trying not to scare her.

Kerrigan takes this shockingly in step, "Why are you here?"

"After taking the appropriate steps to improve a realm of existence, I get dropped into a new one. The information I have beforehand can be minimal, or rather all encompassing. This particular plane I know basically nothing of note, not anymore." Jim hunted down the Artifact to cure Kerrigan... wait. That could be the ticket.

"Anymore?"

"I know of an alternate timeline. Where you were captured by the Zerg here today, and due to your extreme psionic potential, they elevate you to second in command, after scrubbing away your personality and motivations to ensure you were loyal. Think a slightly more direct Ghost training."

She frowns but seems to accept. "And then?"

"Jim creates an ancient artifact that scrubs both sets of mild brainwashing from your system. For reasons I never learned you rejoined the swarm but as yourself later."

She frowns, "If that doesn't happen?"

"I don't know. Jim took your death hard."

She frowns, "I…"

I look at my data for the Zerg, the 2 sets I hadn't touched. The creation of the Queen of Blades. 2 forms of her, one obviously with mind control, and one without, and far stronger.

*The Mind (Megamind) (600) Not Bought Remaining: 300 points.*

The only issue with even offering her this option is that the cocoon for starting this mutation needs to be built over a Psionic nexus, and I am lacking in that very specific resource.

"I have a swarm. I can protect you from anything the Zerg can do to your mind myself, and I wouldn't mind taking a crack at the Overmind. Objections?"

She looks at me. Anger, and focus in her eyes, "What's the plan?"

I nod, "I upgrade you to the form that you would have been given if you were taken, without the mind control, and I build my own Zerg army. One to cleanse the Overmind's taint from the galaxy at large. Then, we go after Mengsk." I offer my hand, and she takes it.

I began the programming of a birthing pod for her upgrade. It doesn't actually take very long before I'm ready, and she submerges herself in the pod. Hours pass, and I extrude some to reclaim my technology before the Zerg eat it or something. I don't know if they can make Wraithbone, it's not organic, but they are weird. Then I deploy a drone, the only one I'll ever need, to build my Overmind. It will be finished shortly after Kerrigan.

As she finishes, her hair altered, and her 4 additional arms cocooning around her, she emerges in a flare of energy, smiling. I never learned what the wings did but they weren't exactly capable of flight. She wasn't technically finished yet, but I was working on an organic variant of my Avatar's flight packs for her.

The moment the Overmind was finished, I felt it. So did Kerrigan. Another wavelength that I was connected to everything by. I could detect its reach far into the emptiness of my Warehouse. The first thing I did was train Kerrigan in the actual command of the swarm. Wargames that let us get used to the fluidity of the swarm in real life. Everything was cleaned up and reabsorbed afterward. Tiamat had tips, but Violette had concerns.

"These creatures… They are like the Tyranids."

I blink, "I hadn't heard about those. What are they?"

"A race of all consuming creatures. They consume and never stop. They are nearly equal to Chaos in scope and a threat to the Imperium. It is… disconcerting to fight battles like this."

I frown, "I don't think the metal equivalent would comfort you, would it?"

She smiles slightly, "No."

"I can promise that we will not be using these on innocent people. Mengsk did that to billions and I will not be doing the same. Military targets only."

She nods, "I believe you."

"And setting these loose on the Tyranids… or this galaxy's equivalent?"

"That… I believe I can support that. But I won't lead them. That would be too much."

I nod, "Until I know what Amon is, I was hoping to keep you three far from the battlefield. In here specifically. We can take these war games outside if you would prefer."

She frowns, "No the Overmind, and the psionic presences of you three would be too much."

I frown, "Three?"

"Yes, your Arcana adapted to be used Psionically. I heard Kerrigan speaking to Wiz about it."

*Field of Research: Transdimensional Theory, Chainsaws, Chains, Saws and General Anti-Flora Equipment (Dota 2) (400) Bought Remaining: 0 points.*

While trying to process that I was accidentally Psionic, I got hit over the head with a perk title that sounded absurd in the extreme. I checked it out, and Efficiency started screaming.

Field of Research: Transdimensional Theory, Chainsaws, Chains, Saws and General Anti-Flora Equipment (Dota 2): To call technology a tree, which one arbitrarily climbs upwards through non-descript Science! is simply insulting. Science is discovery through rationality, technology the rewards of our efforts to better understand the world. Or something similarly fruity, as the humans so often enjoy defining things in needlessly overcomplicated and faux-poetic ways. There are (2) particular fields you've studied, and have a great deal of theoretical and practical knowledge of, for both general tool development and combat duty.
Transdimensional Theory: Particularly exotic and full of potential, the field of transdimensional studies is rather young and as much as it has allowed incredible advances it also has brought forth great calamities. Never forget the Violet Plateau Incident. Either way, while you are only able to study dimensional and spatial anomalies caused by other sources for now, the idea of crossing continents with the press of a button, calling resources and tools from faraway bases and workshops then sending them back home once you're done, and exploring new universes entirely remains a very realistic goal. Just, keep in mind that there's plenty of nightmarish monstrosities sitting around our reality which would just love it if some schmuck opened the door for them. I reckon that'll probably stop being a problem for you in a decade's time, but still.
Chainsaws, Chains, Saws, and General Anti-Flora Equipment: Besides the utility for wood harvesting purposes, you also have great knowledge of what to do with wood itself, being able to engineer around wood's strong and weak points in order to replace metal during the construction of things such as armor or general machinery. Why, you could even create a suit of armor able to cut down forests in record time while defending from any attacking trees, saw whirling around you as an active defense, chains pulling you along while tearing leafage from its foundation, and your main blade spinning around the battlefield to cut down any straggling trees. Does not come with traumatic memories of plant-based murder or rampant paranoia.


I reread that a few times. The description of wood specifically.

I had a fully organic replacement for metal. I felt several BioTinkering specialties form, scream, and fade away. The biggest thought that blinked through my mind was wooden Zerg. Arbor-Zerg?

I scraped all of my plans, restarting fresh. Combining the strengths of my 2 swarms into… something else.

I was growing bulletproof, wooden Zerg. Lighter, faster, stronger, fully flight capable when required. Costs dropping as plant matter further enhance my growth rate. I was looking at Zerg with about 4 times the durability of my sturdier steel mesh variants. They were also nearly twice as fast as the best Zerglings I could make before. Every sharp edge was now part sawblade, the Zerglings literally had 2 pointed chainsaws coming out of their shoulders. My defenses are capable of deploying fields of moving sawblades, and firing interwoven saw blades into the sky, turning metal and flesh and even my wood into shredded pulp. The Ultrasisks were monstrosities, with wood containing plasma charges by sheer biological adaptivity.

The upgrades for the metal, and the biological applied to everything. I was getting twice the damage, health, armor, and speed upgrade I would have a minute ago. When I was done getting the upgrades again because interacting upgrades needed to be gotten for this swarm specifically, I switched the Overmind to the wooden form, and it grew. So much stronger, more than the sum of its parts in every way.

"Why is the Overmind made of wood?"

I can't speak, my brain needs a minute to deal with that, so I send my new Arbor-Zerg against her base. It's a slaughter. She's losing to my Zerglings, outnumbering them 5 to 1.

She blinks, "Can I get some of that?"

I blink, and feel my brain restart from that tinker fugue and the resulting insanity, and upgrade her Queen of Blades into the auto-titled Queen of Saws.

Nope. Blades 1.5. Not doing that to myself.

She emerges very quickly and is even stronger than before.

With that, we emerge into the world again, conquering a massive section of the planet as our wooden, saw blade enhanced, gun toting, Arbor-Zerg march seemingly unopposed. I built a second Overmind, to have one here, and as it finishes, we all feel it. The inferior flesh overmind.

I really thought that was going to be a metal comparison. It's not.

It turns to us, contemptible, but the combined Psionic energies of 2 Overminds, the Queen of Blades with her upgraded wooden everything, and the apparently limitless pool of Arcana that I'm channeling into the link stifles him out of our system, and our reach expands.

Our base expands, and a Leviathan is forming, seeming like a forest decided to conquer the stars, as it slowly formed. By the time it was done, my Tau Worship was complete. Its massive frame actually gave me one last idea for the Zerg.

A weapons plant. For human allies. I had the specs and the metal, it didn't take long to be producing functional Terran armor and body armor out of my superior wood.

*Enhancement Mastery (Battle Action Harem Highschool Side Character Quest) (400) Not Bought Remaining: 100 points.*

Then, I started making the infested Terran vehicles. Guns and tanks and the like, replacing treads, with spider legs, replacing the spot on the frame with the Goliath's heavy machine gun.

Then a thought occurred, and I looked at the Brutalisk, and especially the Apocalypse, which was now just basically a slightly larger Unltralisk, given my upgrades, the other massive Zerg units, that I want something… bigger. Kerrigan seemed to agree given how she jumped at the chance to help design one.

Eventually, we finished, and I felt it was kinda boring, but honestly, it was the only thing that we didn't already have an answer for. It was effectively a much larger version of the Infested Siege Tank. 6 large legs, armored to prevent anything from knocking it down easily, a pair of Acid Javelins on top of its frame to prevent it from being attacked from that direction, and the only reason it was quite so large, it was a spawning pool. It was a mobile larva creator. 25 larvae could be sustained, and while it was on Creep it would have a spawning pool's EMC storage, and off, it would generate a very small EMC trickle itself. Not even enough to heal itself actually, but this was where cost and complexity met their maximized value. With the wood, and the organic hydraulics it was faster than I would have thought, and it was capable of setting up several larvae into a Hatchery meaning we could deploy anywhere we chose.

It was a massive, nasty surprise, given that Tiamat managed to get a short term Stealth Drive on it. I was horrified that something the size of a Titan could become invisible walking around nearly silently, deployable from the Leviathan… well anywhere on the planet.

After the Leviathan finished, we filled it with Zerg and purchased all the upgrades to keep them mobile, in case the Overmind got damaged. And we set off.

It was slightly more anti-climactic than I believed it would be taking off in the Leviathan. And its FTL was far inferior to the Terran one. Or maybe it's simply that we are moving an organic moon that's slowing us down, but I start looking into the other thing my Wood perk gave me. The inter/intra realm teleportation. It was a massive feature, and it felt far, far too simple in this form, but the testing spoke for itself. After the next set of infested planets fell to the Arbor-Zerg, I tested it with the Leviathan, and it worked fantastically. It required me to carve a large stone obelisk with the correct runes, which I was analyzing for a more… scientific approach to realm travel, but apply psionic energy, and someone to channel a destination. This particular version was realm locked, but it let me replace our FTL organs, the size of a medium shopping mall with teleporters targeted at the nearest habitable planet, in the nearest place we can establish a base zone. Intent targeting was weird to program.

Our conquest marched on, almost automatically. As I considered ut plans going forward, and realizing what full access to the multiverse means, I planned to visit an old… Aqua was never my friend, was she?

*Library of Raum (The Dark Wolf Shiro) (600) Not Bought Remaining: 200 points.*
 
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Why isnt aqua fired for screwing with other world so much

Aqua is too dumb to understand how her pettyness could bite her in the ass, while the rest of the gods are obviously tied by red tape (for example, the other gods needed Kazuma to designate Aqua as his cheat item before they could act against her by quickly accepting his idea).
 
I always knew the trees would rise up and kill us all.
I just knew it.

Kidding aside...
The war begins...
And may the galaxy burn...
As the spirit of betrayal die an ignoble death.
 
So, I like this a lot. Not only am I a fan of Celestial Forge fics, but you've outdone yourself with the sheer density of your chapters.

On the other hand...you've got a problem with typoes, Batman showing up and his first words being "Why are you?" cracked me up, didn't expect an existential introduction. MC also repeatedly uses "Shadow Clowns"

You've also got a problem with skipping over stuff, I get that you can't really go into the microscopic details of every day in every world without dragging things out way too long, but sometimes the abbreviation is ridiculous.

The worst point was the Leviathan fight. At the end, our mc shouts "He's not dead!", then there's a quick line that a lot of people are down. Immediately followed up by the mc talking about healing people, how bad the casualties were, next thing you know several days have passed. It isn't until several paragraphs later while he's examining the Endbringer's arm that MC mentally explains that Leviathan decided to rocket off towards the sea at unheard of speeds. It's jarring how we go from in the middle of battle to recovery efforts without any stated time passed, then find out later what actually happened.
 
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Wow this a good story hidden away. Only criticism I can lay is it needs more downtime moments to build character. Watched and can't wait more.
 
What Was Once an easy war: Chapter 28
What Was Once an easy war: Chapter 28

Building an actual targeting system for an inter-reality transporter was difficult. Making one able to target via human intent was even harder because I could detect infinite versions of infinite universes, at all ages, at all levels of magical and technological progress and danger. This literal rune covered tree was also not precise. Now, orbit over a planet that I can 'see', sensors, or whatever the Leviathan can psionically detect with an Overmind built into it? Sure. No problem. Somewhere within about 3 light seconds of the planet, on the side of the planet that reflects the light in the Leviathan's mind. Which normally is half illuminated and half not, putting us in a massive band around the planet. Inside an asteroid field, or inside a moon, sure, not like the projector cares, it will just displace the exact volume of the Leviathan from the universe. Given the size of the Leviathan we are using, I am concerned about killing another planet with that, by complete accident. We already destroyed one planet by dropping half of its moon onto it.

Note to self, planets habitable due to tidal shift, are not to be built upon, even for 10 times resource gains from the minerals. It was a mess to recover my troops from under lava.

On the opposite end of my issue was the battlefield deployment precision, which is perfect. Kerrigan and I had both gotten it as precise as warping Arbor-Zerglings into regular Zerglings, completely removing them from existence. It was easier than moving the Leviathan. However that is what clarified the issue, I intended for my Zerg to appear exactly somewhere. But the ability for human intent to focus on a precise location was… warped as distances and complexity grew.

That error curve scaled up fast, if I let Violette try to target 'home', we would end up in one of… thirty or forty million versions of 40K, with the even probability that we arrive in the Materium or the Warp.

That would probably kill me, nothing said for Wiz, Tiamat, Ankh, and Violette herself.

The reason was simple, an organic mind is very good at relativizing space and concepts. If we didn't need a computer to handle very precise locations in space, time, the relative reality, the cross-reality gap, was… limited. Extremely so. Violette was technically more accurate in the tests than I was, trying to go backwards to planes we already had visited.

I totaled a moon because I had the Psionics to play with to stabilize our destination, but everyone but me would have died if they had landed in that moon, stone flattening them from minor movements of the Leviathan. Admittedly, the picture that came to mind for me when I did that was some of the Apollo pictures, because it looked like Earth. That was my fault. I've adjusted for the mental image of all the moons being in the mental image, but that's not specific enough for a realm jump.

Getting to a planet is all well and good, but the simulations Lucy's computer can run are firm that we need some way to prioritize the specific reality.

*Build Rome (Gundam - After Colony) (600) Not Bought Remaining: 100 points.*

Which is why I'm staring at what can be described as 2 wooden Stargates tied into a Druid summoning circle. It wasn't actually a stargate, those were wormholes, and… well this wasn't exactly a wormhole. This was… well this wasn't anything a sane scientist would cook up.

Tinkertech Dimensional Portals, running on a Void energy/antimatter interaction with a temporal interchange reminiscent of an Einstein-Rosen Bridge, crossed with a… well whatever my intent Travel Totems were. 4 Wooden pillars tied into the intent drives of my wood perk, receiving 'intent' as a location from the wooden rings that connected them. The 2 wooden rings were half stabilizing and safety checks for the pillars, with the top one being the void/antimatter generator, the bottom being the temporal quasi-wormhole generator, and the space between being almost entirely a gaseous carbon acting as a conductor for the energies. It was plugged into a computer in a separate Leviathan to where all of my companions were waging war with the Arbor-Zerg as I tested this messy solution.

I tried. Hard. To find an interreality Tinkertech solution. I did. Tinker Plus has interreality scrying, and FTL drives, and actually a shield preventing interdimensional bleed that I was going to use a lot if I ever landed in Warhammer 40K. But it was completely lacking in interreality transportation. My wooden everything perk's pillars and plinths of transportation were capable of going anywhere you intended to go, regardless of the consequences. I'm not going to think about what the portal options could do, but… nothing good would be accomplished. I did think about the Violet Plateau Incident. I didn't know what it was before I got this perk, and it took a bit before that data got airdropped into my nightmares, but Never forget the Violet Plateau Incident is a fiat in my brain now. Portals to other realities are not to be opened after reading horror novels. Ever. Silent Hill is tame in comparison to the list of anti-universal horrors that plague the infinite multiverse.

I targeted something simple first. Distance aggravated the issues with targeting for 1 of the intent targeting trees, lets see if I can get to an exact point on the galactic map, one with a landmark of a planet, moon, and star. Activating… perfect. Right on target. The exact location I was looking at, visible from the command deck of the Leviathan. While I was here I deployed some Arbor-Zerg, to fight the regular Zerg below, fired a few large scale Leviathan mounted weapons at the Leviathan being constructed below. I actually scaled some Tau and improvised Aeldari Titans weapons up for the moon sized creature.

I pointedly did not scale up the big orbital destroying Tau lasers. Even if I could probably take the Death Star in open combat, I didn't want to invite planet killing as an option. Precision weapons minimize damage to the ecosystem, minimize damage to the tectonic structure. Mostly just lighting a whole chunk of the planet on fire with a timed fire weapon.

Turns out, the Legion training includes the basis for some nasty fire weapons. I turned it into a Zerg killer by igniting exclusively sentient life on fire, within a small radius of a wooden spike, that lasted about two minutes exposed to its own magical fire.

*Lagann-type Gunman (Gurren Lagann) (400) Not Bought Remaining: 200 points.*

I carefully didn't think about the fact that I made a magical ghost city creator. It was for Zerg, and it had several levels of fiat locked into unresearchable. As long as I avoided using it on Terrans, I would be fine.

I'll decide on the Protoss after speaking to them, but currently, they are on my list.

I leave the test Leviathan, to Kerrigan's Leviathan, and announce, "The space test went well. Now I'm targeting my Warehouse." That was the 'closest' pocket reality to it, given it was kinda within me. I was going to be away from this Leviathan in case it appeared on top of me. I purposely sent several Zerglings into my arms and legs, Kerrigan volunteered for my arm to check if the Psionic levels of the being sent would affect it, and it did. Her wing displaced my arm twice before the teleport moved her wing around me instead.

Teleporting out into space, I called the Leviathan and didn't suddenly become surrounded by flesh. Checking my warehouse, it was floating nearby in my void. I smiled. That's exactly what I was hoping would happen.

Then it died. Like… sent through a cheese grater, got set on fire, and blown up simultaneously.

Dimensional Invasion prevented.

I blink. Oh. Ok.

Where was that when the Siberian…? Right. My systems were down.

Well, that's helpful information. I couldn't bring a Leviathan into my warehouse like that. But…

I sent the multidimensional transport upgrade to a second Leviathan. It was 100% organic, meaning I didn't even need to be there, and then I opened a door to my Warehouse, "I invite Arbor-Leviathan/Overmind 56 into my Warehouse." And then had it teleport.

Ten seconds later, I had it teleport out, and teleport back in without speaking an invitation.

It was fine. Trying with Leviathan 52, given that its local conflict was finished, but only opening the door when I had it jump results in death.

Ok. So I can have it do this, but I have to specifically invite it, and once I have invited something in, it can leave and return, presumably unless I revoke my invitation. Testing says that yes, revoking my invitation kills them, and everything they brought with them.

Good to know.

I turn to the girls and Ankh. "Well, I've gotten the short range tests done. How's the war going?"

Kerrigan looks tumultuous. "Annoyingly well, and just annoyingly." Looking off into space.

Violette explains, "Sarah is annoyed that the Kryptonian Zerg are far superior to anything the Zerg or the Protoss can throw at us, but unless she is using that specific upgrade, the Protoss can push us back with most of their weapons being energy weapons, and therefore very very hot."

I blink. "Fire works well against the wooden Zerg." I nod, "I thought I patched that. I'll look into it."

I spend the next few hours rectifying that issue. It's actually remarkable simply to pull off, given that I did it to the inside of the Flamer-Roaches, and I thought I did it to the Zerg already. Then I realized the issue with how I was fixing the issue.

That's fire retardant. Fire doesn't stick to the wood, sparks and such will just bounce off, but this isn't actually fire.

*Power Of The Pixel (Starbound) (600) Not Bought Remaining: 300 points.*

No, this was plasma, and it was overwhelming the thermal protections through concentration, not volume. That's fine, I had a solution to that. It's actually a fantastic solution that I think the Protoss deserves. Infernian DNA, one that I discarded for its far inferiority to Kryptonian in energy production with its absorption of thermal energy. I sent Kerrigan that upgrade, and it took about a second for her to read it, buy it, have that data sent to her swarm, and watch as her Zerg got stronger whenever the Protoss brought out heavy plasma weapons. No casual flight, no super indestructibility, no death beams from the larger creatures, just adding flamethrowers to everything with a small durability boost above normal. Kerrigan approved, and soon everything was on fire. Mostly the Protoss, the fire had to come from somewhere.

We slowly pushed the Protoss and Zerg back across dozens of worlds, and I had to ask, "So… we're killing Zerg, and I know that the Protoss are dicks, but you would think that they would at least let us kill the Zerg. That's their whole goal isn't it?"

Kerrigan laughed, "I see you've forgotten New Gettysburg already?"

"No, I'm fairly sure that Mengsk shot them first, I can understand that and toss blame on Mengsk being himself. No, now, there is clearly a schism, and they are prioritizing us because…?"

"If we win the Zerg are far stronger than if we lose?"

I blink, "But we're in charge, and not omnicidal. Sure, Mengsk and his people are going to die, but they are shooting at the Terrans on these planets as well. I've seen that. And the Terrans aren't shooting at us, they seem to have realized that the 'Woody Zerg' aren't hunting people, but Mengsk's propaganda machine using terms like 'yet' isn't helping that. But the Protoss are what? Not paying attention to the fact that we prioritize Zerg over them, and aren't killing Terrans?"

Kerrigan sighs, "I've tapped some of their communications with Wiz's help. They are targeting the strongest Zerg strain. And diplomacy would need to actually hit them over the head before we got anywhere."

I nod slowly, "Then I have an idea. Let's go visit them."

She blinks, "They'll lose their minds."

"Maybe we take a few leaders and just talk. Mengsk has betrayed us hard enough that he personally doesn't get the chance, but other than him and Duke… Humans aren't my issue."

Kerrigan hums, "With the Kryptonian upgrade, their armada couldn't really hurt us… Let's try."

I focus on the highest concentration of Protoss I can detect using my enhanced, and off brand, Psionics and we appear above a very shiny planet. Look's very earth-like.

We are immediately under fire, and I cast a broad psionic net over the area. "We are here to speak, not to fight."

Several more seconds of pointless firepower before a voice rings through. Kerrigan blinked, as did the rest of my companions, pain on their faces. "You would DARE come to Aiur Zergspawn!"

I frown, seeing the band he is projecting on, and carve my way into that frequency. I blink, as tens of thousands of minds scream in my head.

*Stone Censer of Reunion (Desolate Era Part II - The Chaosverse) (800) Not Bought Remaining: 400 points.*

I walk up to the man that had injured my companions before bringing them into this… psionic network with me. "Who the hell are you?" I ask, forming a chair, and summoning a Zergling to complete my Bond villain aesthetic. "And why shouldn't I be here?"

He takes a long second to respond, seeming shaken, "How? How could a Zerg be here?"

I sigh, "That…" "That wasn't an answer to my question." I project back in his silent psionic way. Then I realize that I don't know if he can hear me when I speak regularly.

Him and the circle of other Protoss forming behind him all in disarray and screaming still surrounding me. "You have brought Zerg and Terran into the Khala."

I smile, "Yes, I have. I have come here to speak with whomever is in charge of the mess you've been making."

There is disgruntled whispering from those in the back. Well… I think they are whispering, I can hear the outraged questions from here. "I can hear you?"

They pause, uncomfortable, and their leader begins again, "I am Artanis, newly elected Hierarch of the Daelaam, the united Protoss."

I nod, "I have been pushing against the Zerg across the galaxy with my troops. I wish to understand your insistence on firing upon both my troops and the Terrans."

He pauses, turning amongst his advisors, who are still audible, and turns back to me looking… conflicted. "We…"

"Believed I was Zerg myself, and are purging Terrans as the primary food source. I'm not
deaf. That's a fine solution. Now, we are going to come to an arrangement before I decide that I want to test all of you versus all of me." Bad references aside, I smile as hundreds of Leviathans converge on this planet. Turns out, when you can apply more resources to speed production, and have infinite resources, you can make things quickly.

"Now, I believe a compromise is in order? Yes?"

Protoss on the battlefield disintegrate. Tech, people, everything. They know what they are fighting, and it's not something I could Void Dragon away, because it counts as 'dead' when they get hacked. I wanted to know why the Protoss DNA would make the Zerg 'all powerful'.

"What would you ask of us?"

"Nothing of tremendous cost. I wish a small Genetic Sample, both of you, and the 'Dark' Templar."

"Our
lives are…"

"Do you really believe that I require your death for something as simple as a Genetic sample Artanis? Yes, your corpse would have the resources I require, but I require you to lay your hand upon a sheet of glass."


He frowns, "I will take an honor guard. And I will bring Zeratul, leader of the Nerazim with me."

I nod and leave him with teleportation coordinates for the control room of my Leviathan.

He arrives, with a dozen guards, both golden armored, and nearly naked, and a hunched, very old looking Protoss. I frown, "Come. You will feel disquieted by our location." I open the door to the warehouse and lead them inside. The armored guards all fall to their knees, and the other draw blades. "Did I not just explain that this location would be disturbing? Your Kahla can not reach here."

*Seed of The Singularity (Generic Cyberpunk) (600) Not Bought Remaining: 500 points.*

They straighten out, and I nod at Artanis's ability to ignore the cutoff.

They both lay hands on the slate for my Birthing Pods, and like I suspected they were altered. Probably as a species. "Interesting."

They both turn, voices reaching out "What is interesting?"

"The same evolutionary imperative in the Zerg is found in the Protoss. Collective evolution through linked consciousness. You are much further along in the process than I found the Zerg."

They look at me carefully, "And now?"

"Now, I don't need your DNA, annoyingly enough. I have several other telepaths, and your psionic abilities aren't the strongest about this ship. You present a more elegant solution to creating a more perfect Zerg but it's not beyond my reach without it."

I lied. They had an organic attempt at Wavestrength, just like the Zerg. That's all they brought to the table. And if I hadn't seen the broken edges, then I wouldn't have even given them that, but they are opposites. The Zerg's network is vulnerable at any point it ends at. Any Zerg can be hacked and turned into the network, but cracking the frequency would be impossible. Unless I'm reinforcing the network, then it's vulnerable to attack. The Protoss are the other side of that coin. They bring an immunity to being hit in the connective ends, the arguably harder task all things considered, but anyone Psionic can pierce into their network with a little bit of work. It's how their language works even.

Together? They were the full package. Only slightly lesser than my own perk.

I incorporated it into the code and saw the changes immediately. The organic Zerg originals took on the smooth edges of the Protoss, the almost Aeldari looking grace in their movements as they were a self reinforcing hivemind. But my wooden Zerg? They became graceful. I felt the upgrade activate all my perks, synergizing it into one slurry of biomatter, and coming out far greater. I didn't know that most of the energy weapons were psionically driven, but with Kerrigan's psionic potential overriding everything else, the Swarm was unstoppable.

I felt the Protoss's fear rise as the floors and walls mutated into almost stonelike in their sheens. Psionically heavy in the world. "What have you done?"

"Streamlined the process." I explain, "Now, I'm going to kill the Overmind, kill Mengsk for his disrespect, find out what the hell Amon is, and kill him too."

I felt the Protoss react, awe in how they stepped back in terror. All but 2. Artanis and Zeratul approached cautiously, "You would fight Amon?"

I blink, "You know what he is?"

They look almost paranoid, "He is a Xel'Naga. A powerful and evil being. Zeratul only heard his name in fragments, during his dark vision when he slew a prime node of the Zerg of Char. Only a Zealot of the Dark Templar can strike such a blow."

I frown, "Only a Dark Templar can kill a prime Zerg node?" I doubted that, but… we hadn't found one that allowed us to get close. They transmitted offworld, and I couldn't stop them without reaching it while it was there.

*New Age Necromancer (Dungeon Keeper Ami) (600) Bought Remaining: 0 points.*

"Indeed. I have seen it. The full wrath of the Protoss couldn't bring them to harm. Burned the world out from under them, but they still lived. Zeratul went into one of the beasts, and the Zerg it controlled spiraled into madness, killing comrades, and themselves." Artanis spoke again.

I turn to Zeratul, "And your claims?"

Artanis looked… uncomfortable, "Zeratul cannot speak to you directly. Your mind is unusually shielded against the energies he uses, and without your connection to the Kahla, I could not either."

I frown, "But he can hear me?"

"Indeed."

"Then I am recruiting as many of your Dark Templar as you are willing to give me, and I will need a… Kahla? Correct? Leader to relay my orders. My Arbor-Zerg may have your genes, but this sounds more skill based than biologically transmitted."

I nod, letting them set up, and look at my new perk.

New Age Necromancer (Dungeon Keeper Ami): Once upon a time wizards were happy enough being able to raise undead, throw fireballs, and curse their enemies, well those were the old days and this is now. You are a modern wizard, you know the value of a well enchanted suit of armor. You know how to mix enchantments in such a way that things such as moving remote piloted armor suits are a very real possibility that you can make reality, magic powered railroads and three dimensional rune setups are simply child's play for you, and even something as complicated as creating a gold powered dungeon heart is eventually possible. Though most enchantments are powered by mana you can offset this somewhat in two ways, either by instead binding the souls of the dead to your creations lowering the mana cost considerably the more souls you bind to it or by burning gold to take the place of mana that would be spent if you are squeamish.

Oh. Oh yes. I thought my power over my warehouse was indomitable before. Dungeon Keeper mechanics. And seemingly free upgrades to 3D runes in the process. I don't quite remember what those do, but I tried making something with it. I pushed the design into a concentric sphere, and that's when the magic took off.

Hovering spheres, surrounded by larger spheres. The runes I was using for my intent transportation were… incompetent next to this upgrade. I update the system, rings, and pillars into rings rotating in and outside of spheres of the exquisitely designed wooden runes. The new system was free floating in the same area, with runes floating freely in the rings, 3 spheres one solid on the inside, then a ring generating the destructive energy, then another sphere of rune roots, and the pattern continued outward for 2 creation and 2 destruction rings, alternating as they expanded. The final external sphere was anchored to the floor. It was a massive increase in potency, and lowered the recharge and targeting time to nothing.

Then I saw that the runes adapted themselves into a protective cage, making the exoskeleton of my Arbor-Zerg even stronger. It was a dramatic improvement, especially when I suspended physics using some of the runes built around the interaction of the real and anti-energy.

With the Square Cube law firmly in the rearview mirror, I very briefly considered the last aspect of that perk. Soul's as batteries to be expended. No. Not going there without a massive reason. That's an ethical rabbit hole that I'm not descending. I pulled pure gold out of my transmuter and started the ritual in my Warehouse to forge a Dungeon Core into it. Perfectly defended, massive customization, and general efficiency boost. I was experimenting on a Leviathan first obviously, but… it was a massive idea.

I separated the Leviathan with two precision jumps. Into effectively dark space, long beyond the reach of the original Zerg, specifically beyond the range of even the effective range of a non-jump orb equipped Leviathan. I had it deactivate the jump orb, and I created a Dungeon Heart right over its primary heart. It was massively expensive. Gold by the ton disappeared into the core, from my estimates back on DC's Earth, more than several standard planets worth, which made me heavily consider if this has even been done without murder before. Willingly given souls won't create a Dungeon, I can feel that from my Arcana understanding of the process, and disapprove of a spell design that doesn't accept cooperative substitutes.

The spell eventually, tens of trillions of EMC later, finishes. And when it does… it's amazing to behold. The red crystal heart beating, pumping golden energy through the Leviathan. The golden veins empowered wood, changing it into something… more. Still wood, I could feel that as Chainsaws, Chains, Saws, and General Anti-Flora Equipment spun up, new ideas to cut through it shifted as it glowed more and more, before settling into a very light yellow/gold color. It thrummed with magical energy, and then it connected to me.

*Xeno-Archaeologist (Warhammer 40k - Squats) (400) Not Bought Remaining: 100 points.*

I felt… something different about this Leviathan. There was a gaping maw in the universe, tugging not at my body, but at my magic and my soul. It was angry and oppressive. It shoved against me, a thousand insidious tendrils coming for my soul, and I panicked. I threw magic at it, burning the tendrils, calcifying the heart entirely with an overload of energy. The sudden darkness and cold filling the heart chamber was wrenching. It felt like life was damned here, never to return, and the absolute failure of the Leviathan to regrow here. The golden yellow decaying into black and expanding was horrifying in the face of the Leviathan's ability to regenerate. It was a subtle corruption of cells into death. I felt the first activation of Immunity when it began trying to consume me, and I felt it kick into high gear now as the Leviathan began to rot at speeds visible in real time. I teleported into my warehouse, far far outside the actual building, atomizing everything around me, magically and non magically with weapons and fire and death magic on a scale I would use to cleanse a planet.

Arcane information poured into me as I considered what I had just potentially unleashed. Death, almost as a noun instead of an adjective, was the only real phrase I knew to convey what I just witnessed.

If I ever need to scrub a reality then I know what I'm going to do now.

But why didn't it make a dungeon heart like it was supposed to? It was supposed to make a dungeon core, the primary guiding sentience of a dungeon, but that wasn't sentient. I could feel it in the network the same way that I can feel the Zerg now. The Zerg have instincts and patterns. Basic intelligence like you can find in any simple animal, if more ravenous and individuality focused than anything short of a psychopathic bear.

But that thing? Murder. It had exclusively one instinct. Death to all comers. Killing everything that could be killed, consuming anything that can't. It was ravenous and horrifyingly angry.

I couldn't understand, the Dungeon Cores I knew weren't like that. That wasn't how they worked!

I frown. Actually… had anyone ever built a dungeon core without killing anyone? Was that supposed to be possible?

I frowned. The amount of gold I needed would have been cut by several orders of magnitude. Like… not breaking the bank of 1 major Earth nation level of gold compared to the solid Leviathan of gold I just spent.

So how … I reread the text and realized my mistake. Powered. It… what I made was trying to buy the existence of a soul with gold, and while I can do that, there is something fundamental missing in the exchange.

I also know that what I left in its place after its death was… horrifying. A level of fear I haven't felt in a long time. It was like a conceptual fallout. I was waiting here, scanning with everything I had in every direction, precision magical scanning, and eventually physical scanning to look for the universal poison.

*Workaholic (Sonic the Hedgehog) (300) Not Bought Remaining: 200 points.*

I paused at the Workshop constellation, rotated so close into that game changing perk, and failed. After almost an hour of burning the edges of the universal fibers with Void, Death, and Light magic, I returned to Kerrigan and the others. I nearly waved it off, but I sighed and explained what happened. What I had nearly unleashed on this unprepared universe.

They were shaken, and Wiz actually slapped me upside the head, "Did you really think that gold could replace a human soul in a ritual?"

"The spell allowed for it?" I muttered, "And it worked to some degree."

"You created a soulless life! That's not a success!"

Wiz proceeds to explain to all of us exactly what succeeding at replacing a human soul with wealth, magic, and/or power resulted in. Soulless Life is an uncontrollable force of nature, consuming everything in its path. The more energy used in the attempt the more devastating it could be, and the longer it would rampage. It wasn't something she ever thought I would be stupid enough to try before.

I frown at that and nod. Souls are powerful and important to a living organism.

"Why didn't you sacrifice a Zerg or thirty?" Kerrigan asked bluntly, "We have enough of them."

Wiz answered, "An animal's soul is little better for something based on the usage of human souls. There is a difference in the sentience and sapience creates a massive gap. These Zerg have had the potential for free thought removed, rendering their souls even less than normal for an animal, and rendering plants isolated from a world with magic removes most botanical magic from the drawing board. Sacrificial magic requires fear and suffering, and they can't even really do that. Unless you need a fixed number of bodies they are almost ritualistically useless."

I nod, having known that myself, but ask, "Do you think they would be useful for a blood volume? I doubt it personally, but…"

"Nope. Blood magic is tied into the life forces, which are respective of a soul. It's watering down soul magic for stability and repeatability."

I frown. Nodding. "Regardless, it failed and I'm not trying again. How are we doing on Char?"

"Nearly done. The Protoss Dark Templar are competent infiltrators. 2 nodes remain."

I nod, accessing the data and seeing our Zerg's psionic presence failing to do any damage to the inner workings, and I frown. "Why haven't we used the links to Kerrigan, or myself instead of the Zerglings?"

Kerrigan frowns, "Because that's not how the severing needs to work. You need to be physically there for the anchoring to have any chance of success."

I frown, "And the hybrids?"

"Total failure too. The Zerg hive mind stripped too much from them to ever be able to defeat the Overminds. But the Overmind will throw everything at killing them to try incorporating their genetics."

I frown, "Finally…"

"Because I don't have the stealth skills to hide from a Psionic powerhouse like the Overmind, and at a distance of physical and mental contact, I doubt my ability to resist. The Protoss have a blade built for this exact thing, and they refuse to give me one."

*Magic is the Mother of Invention (The Magicians - TV Show) (600) Not Bought Remaining: 300 points.*

So we wait for the Dark Templar to emerge victoriously. They do, with our support that was never really in question. But the arrival of another force complicates our exit. "Artanis…"

"Amon's men!" He interrupts, "He had corrupted several sects of the Protoss, these are Amon's Worshippers!"

I frown. "Well then…" and turn to destroy them. As the weapons spin up, waves of beings appear around my Leviathans. Monstrosities from dozens of reality tears. They were capable of some kind of decay effect that was brutal to even my Zerg. I blinked as many of my Leviathans were brought down in waves after waves of purple.

It actually hurt my Leviathans. The damage built, and even as the Kryptonian and shields of pure psionics came up, the beams of energy were destroying my army. I pulled the Protoss and the girls out on the Leviathan, and then everyone into the Warehouse, leaving the still fighting ones behind. They didn't last long.

Regrouping, I demand, "What was that?"

"Amon. He… Zeratul believes that he fed off of the death of the Overmind. There was a potent energy release when he struck down the Overmind in full. It was immense, and he believes that it has empowered Amon and his troops through their worship."

I frown, really really hoping that I was wrong.

Threats.

Threat Checklist access allowed: Arcturus Mengsk currently 150. Jim Raynor currently 100, potential 2000. Egon Stetmann currently 150, potentially 300. Ǎ̶̙͉m̵̕͜ͅő̷͚̎ͅn̴̛̜̮ ̸͕͠c̶̳̋͝u̶͚̤̇r̶̗̔r̸̠̳̂ě̴̤ṋ̸̃t̴̨̘̊̍l̴̪̐͂ý̶͙ ̸͍̹̏Ĕ̸͓̅r̶̰̬̽r̸̺̣͗͂ơ̵̢͖̏r̷̖̉.̵̟͓͛

So negotiating prevents me from getting points, that's probably not a great thing. I frown when I notice the important missing entry, and ask, 'Overmind points?'

Error. Points lost due to Unknown Variable.

Crap. Well, Amon absorbed 1000 points from the Celestial Forge. That… explains some things. "Remember how Aqua took Omnicide's points?"

I get 3 affirmatives from my companions. "Well… Amon stole the 1000 points from the Overmind. That's… bad."

"What does he have?"

I frown, "I don't know. I can't know."

I turn, "I know what empowered Amon, but not how it might end up. So, we need to kill an evil god juiced on pure creation. Ideas?"

"We must search for the fallen." Artanis said, "Zeratul knows it exists, somewhere, but will require assistance to find it."

I frown, "The what?"

Zeratul raises his hand to Kerrigan, and she takes it. A new consciousness enters the Zerg hivemind. It's mildly shocking. "This is most disquieting."

I frown, "Hello Zeratul, if I'd know you were going to hijack my mental network I would have cleaned up." I vehemently disapproved of his ability to breach my network.

"Kerrigan and I spoke of allowing me to use her as a bridge while you were breaking creation." That's not much better, "We must find the sealed one. Legends speak of a Xel'naga that was imprisoned long ago for his opposition to Amon. Now that Amon is empowered, we must move quickly. He will seek to take that power for himself."

I nod, "Ok, where?"

"I do not know. A far more powerful Psionic must contact him."

I sigh and turn to Kerrigan. "We need to boost your psionic signal. Come here." and I take her to the Overmind. Its Hybrid status had unlocked this ability, something I hadn't even thought was a good idea, but given that Amon was destroying the Zerg outside the warehouse at a speed that I was almost jealous of, I explained. "We're losing. You can feel that. This Deus ex Machina in a can isn't going to talk to me. I'm nearly certain of that, given that I'm not from here. This is going to amplify your psionic potential from every emitter of the Zerg remaining. I'm spamming Leviathans in every direction, trying to outproduce the seemingly fixed volume of horrible dark space worms Amon is capable of using, and it's not going well. This… is our last shot before we need to bug out." I really don't want to make her do this.

She nods and enters the cocoon. The Overmind glows, and I open the floodgate. It's seconds before the entire network is under attack by a yellow/red energy dripping in malice and hate. Then Kerrigan reacts to something, and moves away, separating from the network, but still protected. Seconds pass before she is thrown from the pod, psionic energy literally streaming out onto the floor. Screaming loud and angrily enough to wake the dead.

I throw healing magic at her, and eventually, she recovers. When she does, she speaks, "Amon consumed Ouros."

*Updation Device (Doctor Who) (400) Bought Remaining: 0 points.*

Updation Device (Doctor Who): This is nice! Very nice, actually. Not quite Time Lord tech, or any other that you can tell, actually. It's just a little something that seems to have dropped out of nowhere. But that's not as interesting as what it does! Because what it does is really, really interesting!
This device has a very strange ability, in that it brings out the best in everything and everyone it's used on. Use it on a machine, and it upgrades that machine to the absolute latest, best version of it that exists in any time or place in the setting. These upgrades are permanent and adapting, so if there are further improvements made in the design they're reflected in your copy of the thing too.
But it doesn't just work on machines. It works on people too! Used on a person, it raises them to be among the absolute 0.0001 percentile of their race and species, boosting their physical statistics, their intellect, everything. It fixes all harmful mutations, defects, or injuries, and in general improves them massively and ridiculously so they become a true, absolute exemplar of their race.
* Across all time and dimensions the best versions of something, just imagine it, how advanced could an item become by the time the universe is dying and elder races are all that is left.
 
Its extremely annoying that beings keep being able to steal from mcs forge, even though he had the Madeka box steal prevention perk.
 
Eh, it's a decent enough source of conflict. I'm interpreting it as Amon stealing the power before it could become the MC's, rather than stealing *from* the MC.

That Updation Device, just... wow. The sheer potential in that one item...
 
What Was Once a normal perspective: Chapter 29
What Was Once a normal perspective: Chapter 29

Hearing that everyone paled. "We are truly doomed." Zeratul said sadly, sinking to his knees, "Powers taken from his fellow Xel'Naga. We have no further path."

I turn to my new perk, hoping that it might hold an answer. Reading it, I almost cry and try moving it in my warehouse as a Hail Mary. I find mentally, and then visually register that it's a textbook. It's a blueprint of the machine, scanning into my memory, with a hard copy here in my warehouse. It could be an answer, but seeing the causality error and temporal instability paradox wave cautions, I don't throw parts at it. I pull the Strategic Trance up fully and look through the blueprints, and slowly piece together what this is. It's a scanner that pulls a version from the end of a reality somewhere in the multiverse to here and now. That, normally, is an advancement bordering on the end of advancement. It was capable of pulling on resource enhancements, magical enhancements, technological function enhancements, and more, combining all of those end game items into one massive, super top of the line.

It was fascinating but actually didn't answer anything about dimensional aiming, given that it targets every version of reality, all realities, for features and additions.

It was also far beyond what I knew how to do. Even my materials. I could recreate the computers, my Lucy was ironically even better than the specs here, but the materials built around the scanning and protoforging lens were far, far beyond what I could make. I didn't have a method of forcing a continuous reality-temporal exclusionary field to stabilize the materials. I pulled on Tinker Plus and found both ideas, separately. The experience in those fields, actually engineering know-how that came with tapping into them, made it exceedingly clear that overlapping the two was a terrible, terrible idea, and another Wave Form engineering specialty told me that combining them was a nearly unspeakable large risk to local reality. I don't understand how the hell someone originally made this Updation Device work, without killing themselves and everything else in their reality, but I'm guessing that the Doctor's technobabble saved the universe somehow. I blink as I realize that I'm capable of equal or even partially superior technobabble. That's almost my entire schtick these days.

What I do know is that I wasn't going to remove this version of Starcraft from the multiverse trying this thing out. I'll find some version of 40K that Chaos or the Tyranids won in, and try it there. That's the plan… eventually. For now, I need a plan to beat Amon here.

I bring my companions together, passively including Kerrigan in that now, and begin, "So, I have zero good ideas. Anything?"

Ankh chips in, "Reviewing your previous victories, superior being were defeated by your Soul Gougind crystals. Can you not do that here?"

I frown, "No. I need a real world line of sight, even to just an avatar. Amon has already shown himself to be smarter than that, and I believe that Aqua might be advising him like she did Darkseid in the last reality. I can assume that anything I've pulled out before isn't going to be applicable."

*Friendly Replicator Android v2 (Stargate Atlantis) (400) Not Bought Remaining: 100 points.*

I blink off adding a friendly end of the universe threat to my lineup with some concern, and Tiamat has an idea. "If we can analyze the weapons Amon is using, they must have some counter, or he wouldn't have needed your powers to kill his fellow beings. If we can find it…"

Kerrigan shot that down, "I can feel the Zerg trying, but the technology, nor the biology exists to live long enough to get good scans off. Our Leviathans know they are dying, and that's the most data we have. Magical, Psionic, and Energy shields all fall equally pointlessly. It's aggravating."

I frown, she's correct, the Zerg were being destroyed before even registering the attack. I needed more data to adapt them to the attack.

Violette asked directly, "Can we amass enough damage to kill one? Even some blood would let us integrate them into the Zerg directly, that should help."

I sigh, "No. They have some kind of field up, it's just lethal, even through our teleportation tech. Whatever he did, he did it well."

Wiz turns to me, "You said you had no good ideas?"

I blink, realizing now that I did say good. What… oh. Oh. I… think I knew what I meant. Efficiency pushing me to say something so that someone could push me to a realization. Interesting.

I nod slowly, "I… do. It's… a bad idea, and I don't know what it would mean exactly for us afterward."

All eyes, "What are you thinking?"

I stand, "I'm going to do what Kerrigan did to contact the Xel'Naga." I run through a checklist, "Kerrigan, I need you to stay…" I have my Tau factory create a room and move it here, "In here. It's a psionic faraday cage." She frowns, "Why?"

"I have a perk, it's quite defensive on my mind, and while I don't want to restrict you unnecessarily, while I'm fighting Amon, it's quite possible, even likely, that I'm not going to be able to focus on that, and your psionic potential isn't subtle."

She frowns, "Fine."

She gets inside the box, and I lose her from the Zerg network. That's quite interesting, and it means I'm not connected to her otherwise Wavestrength would kick in. That's honestly a good thing. I shut down the connection to the rest of my companions, not knowing if this would have a backlash that would hurt them. I collected a few things on my way. The Lucy computer. I tried making a copy and while I couldn't even come close right now, when commanded it could shapeshift into 2 identically powerful copies as easily as it ran two separate instances for Tiamat and myself. Then, I went to my Overmind. I smiled at my companions, and for the first time in a very long time, actually feared for… well not my life per se. I knew I would live through this, but I didn't know who was going to come out the other side of this. Mental Resistance, Inertial Form, and Harmony were all stupidly powerful, but as I saw quite well back in Worm, they all have limits that were hard to see coming.

*Guide to Super Tech Theory (Justice League Unlimited) (600) Not Bought Remaining: 200 points.*

I turned into slime, and I merged with the Overmind and my copy of the Lucy computer. It was painful. That was the only thought I had for a moment, as chunks of [me] were destroyed by me, as others were destroyed by [threat].

Then I gave in, leaving only me in its place. This… this is so much more than the connection I had to the swarm ever before. Every Zergling was not something I commanded like you don't command your fingers. Millions of hearts beat in time with mine in silent, but unmistakable harmony.

Then I truly felt Amon's attacks, removing parts of me, and I felt Stress Evolution kick like a mule. And Fail. Over and over again, the best Stress Evolution could make was destroyed in the war, and it began to fade, defeated by this threat. Until Limits! propped it back up and pushed me forward again.

The two had almost merged into a single perk over the course of my adventures. I felt them go to work, and eventually, my Zerglings stopped forming to be destroyed. I stopped making units at all. I didn't need them. I was the Swarm and the swarm was me. My Creep, the tide of flowing wood, expanding at rates that would have horrified a Tyranid, consumed the battlefield. Literally.

Consuming a cubic meter of the matter was, at minimum, 1 EMC, and replacing it with my wooden flesh was 32 EMC. That's a terrible trade until you factor in that a cubic meter of me generated 521 EMC per second. Every cubic meter. Across a Zerg battlefield that encompassed entire planets in some places. I remember being mildly disquieted by replicators a scant minute ago. But here I was, being worse than they had even been. Planets, Amon's Protoss, and after minutes of throwing mass at his Dimensional Horrors, even those.

I felt, not terribly long after I consumed my first Dimensional Horror, the Overmind in my Warehouse began to shrink, and I felt its end goal and allowed it to reform into my shape.

I ignored its changing and began focusing on my growth instead.

With the processing power I had now I could estimate the exact volume of me. The change in my mass compared to the change in my EMC, and I realized that I wasn't even slightly matching up. It took me a moment to realize that Limits! was optimizing my expansion too. EMC per second even without mass expansion was increasing at about one and a half per second. At 10 seconds, every cubic meter of me was producing just slightly over 300,000 EMC. All hundreds of billions of me, expanding exponentially in all directions. I stopped at the edge of the atmosphere on planets, feeling Efficiency stop me from bothering. I didn't need to expand through space, I needed to deprive Amon of his forces and attack him directly.

I focused on cleaning the armada from the surface of planets that were increasingly becoming me.

As the ground collapsed below many of his troops, ships yanked out of the sky in groups when the planets below them opened, I began looking for a weakness in his network. I found strong points instead.

*Starro-tech Notes (Young Justice) (600) Not Bought Remaining: 300 points.*

I followed them to places of worship for Amon. Protoss in vast numbers praying to their dark god.

I used my teleporters to move my planets whole. Appearing over strong points from all sides, throwing gravity into disarray as billions of tons of angry wood appeared, and began consuming their planets.

Amon struck both a terrible blow and made a massive mistake as I did so. He sent his power to his followers, the terrible force of his power striking at me, destroying entire collections of my mass. I simply brought more to consume him properly, he might have the power to fight me in a real plane, but his pawns did not. I consumed from other angles, distractions in planets of wood were thrown at him to keep him from realizing I was tracing his power back to its source.

Obviously, he noticed, and his lines were cut, but I was everywhere. I had a position in space from simple triangulation. I arrived into unspeakable waves of red energy blasting me apart. Again and again, until it didn't.

I felt his rage shake the very space around him, and he made his second mistake of this encounter. He attacked my signal.

I allowed him inside, baiting him with the seeming vulnerability, and he attacked here too. I flinched internally as his blasts washed over my Mental Resistance and dispersed harmlessly.

"What are you!" He growled, obvious undertones of hate propelling his tone.

"I am a traveler. I am a fixer. You are just in my way."

His attacks grow more powerful instead of less, and my concern that he actually has a plan here grows, I'm proven unpleasantly correct when a lane of psionic energy pierces me, some kind of hooked attack. He pulls me closer, but I can deal with that. Another spear, one that I had to allow to pierce me given my adaptation, and the speed increased. As I arrived before him the chains tried to pull me to my knees.

I disapproved.

The chains slipped out of me, no longer holding them to my presence. I attacked with my own chains, not as precise, nor as dangerous alone as his attack had been, but backed by the still growing volume of my psionic energies. He tried to retreat, as the wall of chains chased him down. He attacked on the materials and in this immaterial world with massive energy, spending himself.

I approached, pausing less and less with every attack until they couldn't even slow down in my assault. My protections allowed me to overcome anything that didn't kill all of me outright. As he was chained down in both realms, I moved. My transportation network is far more sophisticated now with the Lucy computer built into every cell of my many hive worlds. As I approached, he mocked, "You only come now that I am in chains? Pathetic."

I frown, "Can you really not tell? I am not commanding the Zerg. I am the Zerg. I have been here since the beginning, in my flesh. This isn't special flesh beyond perhaps being original."

*Alchemical Expertise (eXceed) (600) Not Bought Remaining: 400 points.*

He paled, "You lie. The Zerg are my creation! They are not so easy…"

He paused as I laughed. A deep chuckle in my gut actually had me shaking. "That's too funny. You didn't create the Zerg. You created the Overmind. Unified them, I could feel something alien in its makeup, but you haven't the foggiest clue what the Zerg could do. Or you wouldn't have unified them, and you definitely wouldn't have let me conquer them as I did."

He scowls, "And yet I am still alive. You can not kill me, I am Xel'Naga, and your mortal form can not hope to consent with me directly."

I frown, "Unfortunately, you are correct. I don't have a method of killing you outright, that I know of."

He frowns, "What do…"

"I'm going to have to experiment." And with that, I extrude several weapons. Powerful weapons from the Tau and what I can make of the Aldari, "This might sting."

It takes hours to go through all the weapons I have, monitoring effects and not even being disappointed after they fail to kill him over and over again. I scour my workshop for tools, and Wiz reminds me to try the Equivalent Exchange weapons that have given me pause. Hmmm…

I finally built the Red Matter weapons. The Katar and the Morningstar are potent weapons, but even better mining supplements. Liberal usage of the Sword, the Katar, and the Morningstar prove that Amon is far beyond the level of their capacity to kill, as does raining down lightning on him with the Arcane band, and immolation and cryofreezing were tried by Tau weapons, but a magical alternative wasn't remiss. It's actually days before I make any progress at all.

Wiz knows some higher-grade sacrificial magics that might help create a weapon that will kill him. I sacrifice Red Matter as the 'most valuable item' I possess given that it normally takes diamonds, I was expecting a decent result. It did indeed slow his regeneration for a few minutes, but that wasn't great given that it didn't kill him.

His durability was quite impressive, and I turned briefly to the Psionic Destroyer, the opposite to the Zerg magnet the previous government developed, for tips, even firing that up directly. It hurt him, I could see that, but it wasn't actually letting me kill him.

It took a long time, and I can't tell if I'm proud of that or not, for me to think about the powers that New Age Necromancer gave me. That if I was going to succeed in killing an actual god, using him as a super battery for my gear was about as much respect as I wanted to give him. The question remained as to what I wanted to make him into.

I didn't need a computer, and my Tau factory was getting another upgrade in the form of being literally made of me. A fully organic Ato-processor block was exponentially faster than anything that I had there before.

*Interceptor (Green Lantern the Animated Series) (800) Not Bought Remaining: 500 points.*

Then I realized that I did have something, something that I had been ignoring for a while now.

Something even worse than the simple battery I could make from one of his souls.

I turned to the Minecraft Soul Cages, with an admittedly twisted enthusiasm. They were remarkably different from the Aeldari Soul Crystals, in that they were meant for mob farming, not anything beginning to be ethical or for safety. They were built to force the soul's energies into an easily contained body for mass production and slaughter. It was built to farm them for resources, and that killed the idea for me. I couldn't kill one of him, let's not try containing an infinite number of him running around. And Wiz, Tiamat, and even Violette found that to be far too much for any sentient being, and while I hated Amon… looking at this design, I was inclined to agree.

Eventually, Ankh came in with a workable idea, one that we all were willing to agree to. He would be the power source for a combined arms Titan. Something that I had never done before. They had been primarily Wraithbone, meaning that I didn't need to spend too much time building them, but for the soul of a god, it should be special. And I wanted it to be a spaceship because I literally had doom stacks of ground based Titans.

So I started designing a massive ship. One that would be both an extension of me, like my Zerg all were at this point, and a final confederation of that I was currently capable of. It took me longer than I would admit until I realized I was making a War World. Something that Ankh called me out on when he asked, "Are you making a Battle Moon?"

I smile, "Indeed."

Condensing energy into it was my only problem, and after a few days of literally looking for and finding a wood variant in all the genetics that I liked best, it was a crystal that had some seriously strange properties when exposed to uncontrolled psionic fields and was powerfully self-reinforcing and self-healing when exposed to the driven psionic fields of me, I had a target. Production began by slamming an even dozen of my Hive Worlds into one another and having them condense into this crystalloid tree. They condensed smaller and smaller, the EMC production skyrocketing as I hoped it would as they got smaller and smaller until it was just under the size of Earth's moon. The runes making up its superstructure, and secondary structures at every level meant that it could move fast for something its size and that it wasn't affecting local gravity. Then I started working on its guns. Planning out first, I ensured that every inch of its surface was covered in defensive turrets. If my shields fell, I could deal locally with nearly anything. Some high grade lasers would be an issue, and I couldn't use the Void defense I had last time. Void and the physics canceller would interact poorly with each other and I wasn't taking the chance of turning it on and causing a black hole, or worse.

The shields powered by Amon's soul should help with that, but I would be on the lookout regardless.

*Master Craftsman (King Arthur) (600) Bought Remaining: 0 points.*

In the middle of designing my defenses, I'm cast away from my work onto a mountain. Staring down at all the world, I'm sitting at a stone desk, more comfortable than anything I've ever sat at before. The spacing of the materials is perfect, the lines smooth, it's amazing.

I feel a voice pushing me, and as materials appear on the desk, I weave. It's a simple basket, woven to the highest I can push myself, but I feel the voice reject it as it dematerializes into untouched materials in my hands. Time and time again I make the basket. Failure after failure as the world advances grows, dies, and restarts in my periphery. Eventually, after countless attempts, watching the world die over and over again, I make a basket and it glows with the same perfection that the desk glows with. A small mark, a small pink hammer appears on my basket. The voices laugh infectiously, and I stand, emerging from the mountain back to my design bench.

I… I recognize this perk.

Master Craftsman (King Arthur): Thanks to being taught by faeries, anything you make by hand is a great deal better than anything regular humans can make. Armor is nearly indestructible and lighter than it should be, blades are sharper, blunt weapons have more force behind them, bows and crossbows can shoot farther and are easier to pull back. Even mundane items like baskets work better, though you can't give items mystical powers without being a wizard or something.

I reach out to the base of my War Moon, feeling it waiting for my next modification, and I reshape it ever so slightly with what I've learned here and feel it respond. Fey documented perfection replacing simple flesh across its body, runes optimizing further, power expanding in every dimension. It was amazing to behold perfection on that scale, and I turned back to my designs. I needed them to be perfect too. When I finished, the layers of recessed weapons, the manufacturing wings for fighters, the interlinked magical and technological shields that Amon's soul will be powering. It is added to the War Moon in a single glorious motion, and I feel the perfection of the moon remains intact. I smile at the majesty of the power before me. The incredibly powerful railguns are capable of far more than they once were. The lasers were more versatile than anything I'd built before with this magical perfection built directly into every atomic connection of their large focusing lenses.

I look at myself again, the form I engineered for myself, and feel… disappointed in it now, knowing it can be so much better. I use one of the War Moon's teleportation drives to appear in its core, where I add a final touch to improve myself. An evolutionary chrysalis. Entering it, I focus on my imperfections, the overcomplications to perfection, and engage the changes on my flesh. It takes nearly no time at all for this fay touched machine, and I emerge from the pool and stretch.

My form is speaker, much of the wooden secondary armored ridges are cast away in my new silhouette. I no longer had anything adorning my back, but a thin set of ridges going to the middle. My large Protoss Khalai connective head dressing was gone, replaced with a simple set of hardened curls on either side of the back of my head, like tilted ram's horns. I no longer had the bioluminescence that I had added to the eyes, and the limbs, but a very, very slight golden refractive coating to my entire body.

*Toggle (Young Justice) (100) Bought Remaining: 0 points.*

I walked around, testing my new body, and found something very strange. My center of balance was higher not lower like I had expected. It was actually slightly off putting for walking around, feeling less stable, but the moment I started flying I understood. The very slight movement had drastically improved how flying with my organic flight systems felt. It was a massive improvement to control, and a necessary one with my new massively improved acceleration.

The other thing that I felt really different is the magnitude of my realm travel device. Before it was more of an abstract distance, but connected to every turn the rings made, I could feel how they turned as I was moving Leviathans around in the Amon cleanup, and with my massively improves psionics I was almost able to feel Amon's resistance to my chains as a passive force. It was very interesting. Speaking of…

I teleported back to Amon as my War Moon prepared for the shield core to be installed. "Hello again."

He looks at me, with almost confusion on his face, and I smile. "So, I need to ask you one important thing before I destroy your little mind. How did you know about my powers?"

He looks at me, still silent, before eventually snorting dismissively, "Did you really believe that something of your power wouldn't be felt entering my domain? Your presence rings across the stars with every breath your bellows take. Finding the cashes of power you squirreled away was little more effort than seeing you. They are mine and without them…"

I lifted the crystal I made for him, Bonesinging did not have handmade bonuses to my great disappointment, but the Infinitely Customizable applied afterward via ato-fabrication was a much smaller upgrade. This was another new upgrade for me, it was built to destroy the personality, exchanging it for more power. I don't know how well the exchange aspect would work, but the destruction of his personality was the Fey touched aspect of this device so I knew that would be more than sufficient.

He resisted momentarily, but he was somehow less of an issue than Scion or even Ziz was, but that might be the continued growth of my Arcana in the intervening time.

I turn away from him, as a message appears before me, ominously.

Deific-Class being destroyed. Penalties calculating.

I… Excuse me?

Deific-Class being destroyed. Penalties calculated. Realm destabilization due to lack of Deific-Class stabilization effects imminent. ETA to realm implosion: 22 months, 4 days, 33 minutes.

I blink. Ok, new plan. How do I create a god?

I move to Kerrigan, the person who was going to consume a god before Amon's tantrum, and she blinks at my arrival, and presumably my request, "I need you to merge with this crystal."

She is silent for a while, "Isn't that Amon's crystal?"

I frown, "Yes. I was just informed that a Deific class being needs to exist in this realm or it dies."

She blinks, "And you thought of me?"

*Workaholic (Sonic the Hedgehog) (300) Not Bought Remaining: 100 points.*

I nod, "Who were the Protoss and I in agreement about merging with the trapped Xel'Naga and probably becoming a Xel'Naga?"

She blinks, "I… that's…"

She pauses, "I… don't know. I… what have I really done?"

I frown. "What do you want to do before becoming a god?"

She blinks, "I… have never had to think about that question." she pauses, "I… want to have accomplished something. Not forwarding the work of others, not leaning on you or the Protoss. I want to…"

"Perhaps you wish to domesticate the Zerg?"

We both turn to Zeratul, limping, but entering the room looking like a warrior. "The homeworld of the Zerg is untouched by the call of the Overmind and the new Zerg. Conquering the eldest being in all the cosmos, the strongest predators bar only him."

I frown, by Zerg were… oh. True. Nevermind.

She looks contemplative. "One Leviathan. A small one."

I nod, "You have 20 months."

She blinks, "And here I thought it would be a challenge."

I move her and Zeratul to a small Leviathan, only producing enough EMC to feed itself and send them off to this homeworld. I observe but don't assist. It's painful to watch her deal with Zurvan, believing him for some reason. She's quite good, and after consuming the 3 lesser elders, who I swoop in to take samples from because the Fire Wyrm and the Baneling Host is useful DNA, and taking some of Zurvan when she kills him, the betrayal was written on his face from moment one. She goes to the Chrysalis. I appear again, and she frowns, "Do you intend to harvest every important thing I come across?"

I smile, "No, I intend to improve this before you crawl into it." And I do, this was a Psionic nexus stronger than anything else I'd ever felt, but it was basic. I make a better one, merging with the psionic nexus point, and making it far superior than it had any right to be with my Fey touched powers.

She enhances herself, her Zerg handling the defense from some upstarts that wanted to try stopping her quite well even without my assistance. In the end, she emerges, cracking the planet as she does so. It's a sight to behold, and as I turn to leave, I ask the system about collecting the Chrysalis.

Zerg Chrysalis (400) acquired from natural occurrence.

I blink, no realizing that that was this thing, and smile. I'll need to be on the lookout in the future. 400 Free points into my Warehouse was not a poor investment at all.

With that taken care of, she accepts the transfer of power from the crystal, and I go to set up for the ritual when one of my worlds comes under attack.

From Terran guns.

I frown, as she turns to me, smiling, "We have a little more time, right?"

I frown, but she looks really invested, so I nod. We hadn't even spent a week on the Zerg homeworld. I realized quite quickly that travel time was the far more important issue for conquest here.

*Life or Death (Subnautica) (400) Not Bought Remaining: 200 points.*

She advanced, her single Leviathan appearing over their fleet, and as she was about to attack, she noticed something and paused. Then she muttered, "Jim?"

I blink and turn to look at the fleet. It's not Mengsk's imperial red coloration, and it is a question, and Kerrigan opens a communications window with the ship. Leading the charge is Jim, and I recognize that Hyperion. It's one of my customs jobs, most of this looks like my slightly upgraded tech, the ones before New Gettysburg and that mess.

He looks up, confused, and dumbstruck. "Sarah?"

She smiles, and I almost frown, "I don't think I'm surprised you remember the pretty lady and not your Warmaster." I'm curious how he has a full subjugation fleet, it's been what? A year? I checked the date on his warships, and it's been about 20 months, surprising me.

He blinks, and turns, "Damion? You look… so different?"

I look down, and honestly, I can forgive him for the mistake. I look more Protoss than Zerg and barely human. "I'm a sidegrade."

He blinks, "Are… did you do this?"

I look at the planet, "Well… after we pushed the Protoss off world, I did some… renovations. Why?"

He blinks, "We… in some darker corners of the net people talked about Zerg protecting evacuees. Saving us from other Zerg, and Protoss… that was you?"

I smile, and Kerrigan asks, "I seem to remember that being Damion's whole job under you Jim."

He begins to smile, and coughs, "What… why didn't you come back?"

I blink and wave down my form, and Kerrigan simply chuckles, "Jim…"

He blinks, "Not back back Darling, I know that but…"

I interrupted, "We were fighting the Zerg. Had things to do."

He blinks, "Aren't… What's the deal?"

I smile, "Well Jim, here's the deal. Did you see the scans from New Gettysburg? What I did there?"

He frowns, "I did. I saw what Mengsk did to you two, and I resigned."

I smile, "Thanks for that. But after seeing that, did you really think I was going to let the Zerg command me?"

He blinks, "You overthrow the Zerg? They have a hierarchy to do that?"

I chuckle, and Kerrigan says "They did, certainly. Now… About Mengsk, I assume he's rebuilding Korhal?"

Jim blinks, frowning, "He is… but… "

I look him in the eye, "I've left enemies behind me thinking they couldn't hurt me any longer. I've been very wrong. I intend to not make that mistake again."

Jim winces, "I… I can understand that. But… there are a lot of people on Korhal… it's the new capital and all…"

Kerrigan's fierce expression fades, "Jim, do you really think that we are going to go after the civilians?"

"I'm saying that Mengsk will use nukes, and won't care about civilians."

I nod, "You assume he can launch nukes if I decide he can't."

Jim looks shaken at me and smiles, "I… just don't want to see you two go too far."

I promise, "We won't." And the entire fleet appears over Korhal. Jim looks horrified as the Leviathan fires a small projectile, and his systems are fed live data of Kerrigan and I falling to the planet's surface. Mengsk's armies tried, but they held out less than an hour.

Mengsk sputters as Kerrigan's Psi-lightning fires at him and I wonder. As he dies I imprison him, and his points in a crystal. I smile as my War Moon sitting dormant in my Warehouse's subspace comes shakingly to life, powered by Mengsk's soul and points.

Kerrigan enters my new anchored Chrysalis, stored in an empty room below the floor I opened up for the Overmind, and uses it to merge with the power of Amon and the Xel'Naga he consumed. In a flash of golden light so powerful I feel it boil off a layer of my enhanced carapace, she disappeared from the Warehouse.

I search for her for a moment, before getting a message.

Apparently, it's time for you to go - Sarah

*Terrorism (Ragnarok Online) (600) Not Bought Remaining: 300 points.*
 
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Eh, it's a decent enough source of conflict. I'm interpreting it as Amon stealing the power before it could become the MC's, rather than stealing *from* the MC.

That Updation Device, just... wow. The sheer potential in that one item...
Its a terrible source of conflict, it breaks already established strengths of perk fiat. Medaka box is a world with conceptual level of powers, and even without it perk fiat it fiat. Anything breaking that makes them stronger than the forge which means they could instantly crush mc like a bug. Basically if they can break perk fiat they are already rob level and nothing mc can ever do will beat them.

Conflict with an unbeatable enemy is not exactly a good source of conflict.

Otherwise it introduces plot holes, for example how Amon could steal mcs perks bypassing a conceptual perk fiat yet he died to mc easily.
 
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It breaks already established strengths of perk fiat. Medaka box is a world with conceptual level of powers, and even without it perk fiat it fiat

This stories "threat list" and "penalty" effectively act as jump-chain drawbacks, and one of the big, universal rule of Jump-chain is drawbacks trump perks. Yes, that's the only case where fiat won't protect you, by fiat. And of course, the fact that Madaka box is a world filled with conceptual powers doesn't matter, because fiat.

Also, the bad guy is not unbeatable, just very annoying (he did deal with Amon in the end).

Can he return back to human form?

For diplomacy you mean ? At that point, creating a human avatar should be pretty trivial. The zerg even have a specialized unit that can copy other race appearance.
 
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This stories "threat list" and "penalty" effectively act as jump-chain drawbacks, and one of the big, universal rule of Jump-chain is drawbacks trump perks. Yes, that's the only case where fiat won't protect you, by fiat. And of course, the fact that Madaka box is a world filled with conceptual powers doesn't matter, because fiat.

Also, the bad guy is not unbeatable, just very annoying (he did deal with Amon in the end).
Thats what I am saying, if the bad guy amon can mess with the forge why can mc beat him at all.

The issue is that drawbacks are voluntary to gain more, where as here they are randomly applied to mc for no reason other than to nerf him or cause him problems. Any options that are given to him at all are not clearly explained and often result in mc picking bad ones.
 
While I usually enjoy a Celestial Forge fic I usually have to leave after a while then come back to it. The constant upgrading gets a little grating sometimes. They'll build something only for it to be obsolete in the next chapter. I would think that that would get quite annoying after awhile for someone with the power.

Also wasn't he talking about staying "human" earlier in the fic and now he could barely be considered even what he was then? Also kind of wish the pace of the story was a bit slower. Him going through worlds so fast and the amount of interaction he has in the world's. Would have liked for him to stay in some settings longer.

I also don't really see why he's so invested in some of the characters with how little interaction we see between them. All of sudden they're "family". Never known anyone to form bonds that quickly.

Still I will keep an eye on this fic.
 
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Edit 2: literally just ignore my post. its 2 am and I'm tired. my post hardly makes any sense. the edits are all over the place.
I blink. "Hello…"

"I'm Fyora. Goddess charged with sending you to the afterlife."

I blink. "Afterlife? How...how did I die?"

"Do you really want to know?"

I blink. "I feel like the answer after I know will be no, but I do."

She smiles, "Perceptive. You were hit by a train."

I blink, several times, "How?"

"Murder." She begins, "You had been dismissive to an angry preteen, and he shoved you."

I blink. "I was murdered by a child?"
Nearly stopped reading here. Please make your MC express his surprise in any way other than "I blink". I counted. You used "blink" at least thirty times in the first chapter. "I blink", "She blinks", etc.

Edit:

I'm halfway through the second chapter. I can't read any more. How Damion convinced (?) Wiz made no sense. The whole interaction was confusing. There was something about decades and saving adventurers and then Wiz was crying and thanking Damion?

There isn't enough detail to make me continue reading. The story is nearly completely driven by dialogue that is difficult to follow, and the MC picking up new perks from the Celestial Forge.

And that's another thing, the abilities you're giving the MC aren't explained, and we, the audience, don't know what they do unless you tell us or we try to scour through the Celestial Forge forms.

👋😾. <—(annoyed goodbye because I don't know how to end my post)
 
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Well done! That escalated FAST.
Also, I hope that if this continues, you get to kill Aqua. She has literally assisted in the deaths of millions, if not billions at this point.
 
What Was Once a Known Path: Chapter 30
What Was Once a Known Path: Chapter 30

I feel my system respond to that message.

Realm Accrued Points Dissolved for Jump. Realm Cleared-Options: Leave Realm Unlocked for visitation, and set up base zone or gain 0 points.

I blink at the message and realize that between never dealing with Stepmann, powering my Moon with Mengsk, and Amon stealing the Overmind's points, I wasn't actually getting anything here.

That's both unfortunate and rather annoying.

I decide to set up visitation, given the total lack of points gained otherwise, I turn up, "Bye Kerrigan."

Realm unlocked for free visitation. Return to {Starcraft}_{Normal} at any time through a system request. Realm Selected. Jumper's knowledge of the realm is below the threshold for restriction.

I load my companions into my Warehouse and feel myself sucked into the void. It's smoother compared to the last time, and then something went wrong. I felt something hook into me and I fell sideways into some new place. It tried to latch into my mind, my soul, and it failed completely.

I felt it drag me bodily somewhere new, and I asked the system for information.

Error.

I blink. Great. Very informational.

As I materialize somewhere new, I hear mad cackling. I turn and see a massive humanoid. Grey skin, long horns, and a messy black cloak covered in several layers of skull ropes. I don't think I can like anyone with clothes covered in human bones.

"My new servant is powerful. I can feel it from here! His power will rend the puny elves into paste."

Wait. Do I recognize this opening? I… it has been years… but I think I know this scene.

"Tichondrius will reward me immensely for the slaughter of those long ears. Now, servant, the Burning Legion demands your cooperation."

I frown, I'm… I'm in Warcraft? Was it a proximity thing from one Blizzard game to another? Or was it something else entirely?

Could I even test that or…

"Slave! How are you ignoring me!"

I turn back to him, and death chains wrap him up, pinning him to the ground, and I cast a silencing ward on the room… or I tried. I winced as my ward shattered even as I cast it.

I contact Wiz, "What do you do when a spell fails before you even finish casting it?"

I get a set of confused looks, and Wiz answers slowly. "If someone tried to cast something with a low enough proficiency rating, it has a high chance of failing… but I don't know what you tried to cast."

"A simple silencing ward."

She frowns, "I… you've been using those since early into our time together. I don't know how you could have failed with such a simple spell."

I frown and turn to the horned man spewing curses at me. "What did you do to me? Why can't I cast my silencing ward any longer?"

He frowns, "Wards are far more advanced than any individual demon can cast, traitor. How don't you know that?"

I frown, "You think I'm a demon?"

"Look at yourself! You are obviously a demon! I would assume some kind of doom wraith, perhaps some half abomination with a dryad."

*Starro-tech Notes (Young Justice) (600) Not Bought Remaining: 400 points.*

"Regardless, what did you do to me?"

He laughs, "I summoned the most dangerous threat to the Burning Legion and bound them to my will, you might be able to ignore my commands, but you may not harm me."

I frown, "Um… you can't feel that your binding failed? Really?"

He stares at me, incredulous, "My hooks are… that's impossible!"

He begins shouting aimlessly and I decide to just kill him now. A spear of death lodges itself into his chest, and he screams. My chains hold his soul still, and it fights me at every turn until it was consumed by my chains. I… it's not supposed to be able to eat souls. What?

That's… "Wiz! My death chains just ate something's soul! What does that mean?"

She blinks again, "That's… that spell shouldn't even hold a soul! How could it consume his soul?"

"I don't know. It held his soul, and then ate it! Do… do you think that Limits did something?"

She frowns, "That's quite possible. Honestly, I don't know. Limits is powerful, but it should have shown something before right now, given this large jump in ability."

I frown and reach for my magical ID from so long ago. Scrolling through it, it's… different than I remember. Spell names I learned, description of spells I do recognize. And my class.

Arch-Necromancer.

I was an Artificer, but then again, I didn't use this much beyond my initial communications with the Guild, and I did… well the absolutely massive army of undead that I used to train the Adventurers willing to learn under me was… well it was a massive, self-reinforcing army of flash cloned corpses animated in fiat merged bundles numbering in the dozens. They were evolving past any summoned undead that Wiz's world had ever seen, and I wasn't pushing my Arcana too hard, nor did I have my current understanding of magic, nor my current powers to enhance everything.

I was curious about what I could do now, especially with my magic-oriented like it currently is. I turned to the desouled demon thing that was laying on the floor and was about to cast something, to see what I could do now when the doors burst open, and a few… what looks like goblins and a few orcs storm in and I kill them too. Checking my card; Death Lances for everyone.

As I look around and back at my card, I frown. I knew enough of the early game mechanics to remember that Necromancy was a terrible magical field if you intended to respect the lore, given that I think it was exclusively Fel magic and nobody likes that corruptive stuff. But honestly, it was the class I preferred in general, so let's see what I can do with it.

Efficiency, I'm going to need you to shut up for a while, I have an army to Raise.

Why is the titular spell only called Raise anyway? My chains were apparently called Soul Death Bindings but actual necromancy is just 'Raise'? Lame.

*Carpenter Ant (SimAnt) (600) Not Bought Remaining: 500 points.*

I cast it and am thoroughly surprised. More magic than I've ever used to raise a corpse flows out, as the skin on all 6 of the bodies just fades away and I'm left with skeletons and a Lich. Green glowing energy suspending them together looks ominous, and then it starts fading too; wood growing out of them, binding them in place in nearly grotesque takes on my Zerg, or even myself, a total lack of the clean lines and smooth features that I've become accustomed to with my summons.

They look almost like a really angry psionic tree decided to stand up actually. There is regret in my decisions. This isn't at all what I was hoping for and I banish them into my spawning pools, hoping that I haven't stripped them completely of genetic material.

I smile as a mixture of strange woods floods my system. Magical conductors, magical insulators, regenerating wood, it's all quite interesting.

It also lets me tweak a few things about my Zerg. They are still an extension of myself that I can cast through, and with my mana pool being stupidly large given that my card reads 'Error', it wouldn't be a drain on my resources.

So I redesigned my first Queens. Their previous Hydralisk-style ranged abilities are… fine, and the wood they are made of is… acceptable, but magic and my guns are the real stars of the show here. I don't have visible guns, I don't want to be too far out of the ordinary here, but I will have them installed if only because I am well aware of what not having my best gear usable rapidly can do to my ability to defend or push outward. Then I refocus on the wooden changes, torso, and legs out of the insulator that simulated the best additional resistances in the case of magic that I haven't encountered yet, and arms made of the enhancement wood, none of my Zerg will need traditional staffs. The Queens will keep the healing abilities and Creep dispensers as well, even if the Tumors themselves are far more hidden than traditional.

I'll set up the whole set of structures somewhere, but my Creep teleportation skills will stay. Despite the fact that my Starcraft war doctrine of 'consuming the planet and everything on it' would be beneficial to me currently; DNA from every creature around, see if magical talent is genetic and therefore something I can force etcetera... I don't exactly want to eat the planet. That would be a bad impression on any local gods.

And if I remember correctly, some of the locals are… not quite Aqua-tier petty, but protective to a fault. And I do not want to make any more divine tier enemies. They are simultaneously outside my league without a local weakness, and they aren't worth points.

I bring up several Queens, my Zerglings would be funny to cast through, but the lack of local processing power in their brains means that it would be slower, and less potent than the amount of myself technically in each Queen.

*The Next Step (DOOM 3) (400) Bought. Overflow. Titanic Mind, Tiny Body (The Circumstances Leading to Waltraute's Marriage) (600) Not Bought Remaining: 200 points.*

The Next Step (DOOM 3): The UAC is pushing the boundaries of known science, and it's no wonder that a lot of the Mars facilities are dedicated to cutting-edge and somewhat poorly tested technologies. After all, testing how exactly things work is one of the reasons we do science! That said, there's no reason not to push for the best possible results right from the start, and you embody this ideal and then some. You have become highly adept at developing prototype systems incorporating new fields of science, to the point your initial designs are usually as good as (if not better) than those others might come up with after two or three rounds of testing, debugging and fine-tuning. Likewise, you can glean far greater insights from any such development cycles you implement, meaning that this 'head start' is only going to get bigger the more time you put into your R&D.

I flinched as I felt my new perk slam into my process, and I backpedaled, something was going to fail in my Queens, and I looked back at the design. I noticed it quite quickly, my Queens were technically independently sentient, meaning that my magic had a bottleneck, their capacity for magic, which would only be trained at just above the basic level. I also didn't add a personality, meaning they were less capable than Zerglings and were simultaneously more dangerous, given that they could be brainwashed, and my senses through them deceived.

Expanding clones into each of them mentally, I felt my core body shift ever so slightly, as I learned both the Creep Tumor and the healing spell myself. I watched them appear on my card and smiled at that. Useful.

Looking around the actual room I'd been summoned into, I saw the paperwork, lots of it. I grabbed the lot and scanned it into memory. I… well. That's a new language, and… lots of them actually. Many languages with… do they share characters, or are reports going from one language to another mid-sentence? Proper nouns maybe? Regardless, I threw several mental clones at that and would see what I could get from it.

Leaving the room, there was a lot of… well given Burning Legion… Fel creatures? Let's just go with that. Many different types, I enjoyed that there are wooden things here that look like me, but red, that won't be a point against me…

I could go full slime, but that probably wouldn't help, and being human is kinda boring, even if I had all the same powers. I shrug, and let Efficiency morph me into… elf? I'm a 2 meter Aeldari, with all the glowing aspects, the ears, but not the height? And I'm paler than I think I've ever been before. This… Why Efficiency, why?

I shrug it off. I'll find out I assume, and keep going. Orcs, dryads, demons, all kinds of things die to my hive-minded firing squad of death magics. Eventually, I found an imprisoned elf. Unlike the elves that I'm familiar with, she's very corrupted. Glowing red eyes and evil tattoos corrupted.

Can I even fix this?

She is growling at me from her chains and I frown. I let my psionics out, and look into her mind, unpleasant magics batter my shields, but… they are a corruptive essence, my powers ignore them outright, and I look for a source. Seeing a red glowing orb spewing angry black mist, I assume.

Approaching the orb, I feel it 'turn' and a beam of red scorches across my shields, but again, my mental shields aren't exactly on its level, and I bring out my analysis abilities. Magical only this time, I doubt the MRI works here.

Thankfully, the red orb seems to be a Fel magic corrupting the larger mind, not an already corrupted essence or something, and I contain the orb. The mist fills my orb, and it begins to shake but isn't actually doing any damage, and I feel her mind reemerge from the surroundings once covered in the black fog.

*They're Gonna Have To Invent A New Type of Nobel Prize to Give Us. (Portal) (800) Not Bought Remaining: 300 points.*

As it does, I look for a language center and find it quite quickly. Very, very carefully taking a copy of the languages she knows, I learn about half of the languages on the papers I have. And by half, I mean another magical Common tongue. The Burning Legion has…

Wait. No, they don't, this isn't another language, they coded this. I shrug, and apply those tricks, decoding the rest, and blinking. Right, I… I know this already. Tichondrius is working under the Forsaken's noses to bring them back under Arthis's control, among other messy plans within plans.

I… that sounds like Politics. I'm really not up for that right now, I want an easy direction to move in, and Icecrown sounds perfect.

Leaving her mind, she's not glowing anymore, which is good, but she's out cold. I stick her with a healing potion and try to force a small monitoring ward into existence. Nothing. You'd think enough magic could handle it but apparently not. I left a Queen guarding her and expanded my search. To one side of the formerly chained elf was a very dead human, and to the other was another elf shooting at me.

As the third arrow bounced off my wooden 'armor', I asked, "So… are you going to stop soon, or is this just how you say hello?"

She frowns, "What are you, creature?"

My Queen isn't the most attractive creature, but I'm still quite offended. I smile, "That's a long story." Before I have it walk away and approach in my elven form. "Now, is this better?"

"Shapeshifter!" She hisses as she fires again, and again.

I sigh, "Can you stop? That's not going to work, and at some point, I'm going to assume hostilities are intended."

She scowls, and fires one more arrow, bouncing off my face, and I smile as she slowly lowers the bow, "Good, now, who are you? Why are you here?"

"Jessir Moonbow, searching for Arko'narin and Trey Lightforge. Who are you, and why are you here?"

"Damion Peramos, and because someone botched a summoning ritual."

She frowns, "And that other form?"

I sigh, and the Queen walks back into the room, "This 'form'?" I ask pedantically.

She blinks, "What is that creature?"

Given the time I have to explain, "One of my summons."

She frowns, "Ok. Did… did you find any survivors?"

"Assuming that you mean the other elf, yes. She's alive, but she's been better."

Jessir runs past me, and a Queen shows her to her friend.

She kneels at her side, asking the Queen, "What has been done for her so far?"

"Corruption purging and a healing potion."

Jessir demands, "What?"

"Fel corruption purging, and a healing potion." I say again, slightly more explanatory.

"That's not possible. Fel corruption isn't something you remove."

"Miss Moonbow, I can assure you all day, but you can wait for Arko'narin to awaken and ask her then."

She blinks, "Fine." And sits at the formally corrupted woman's side until she gasps awake.

*Ancient But High Tech (Cities of the World) (600) Not Bought Remaining: 400 points.*

As she does, she looks around, almost crying, "I… what? I… how did you do that?"

I blink, "Me?"

"Yes! You… I… the Dreadlord! We need to leave!"

Jessir looks at me, "You didn't mention a Dreadlord!"

I blink, "Um… I can't say I know what that is. I'm not from around here." Isn't that what the poser in the basement called me?

"A Dreadlord is one of the most powerful members of the Burning Legion! They are nearly impossible to kill, and you didn't even notice one was here?"

I frown, "Listen. Everything else in these caverns is dead. There are the two of you, and a tiger. I think I would have noticed a greater demon walking around." I did cover every floor but this one in Creep to ensure that I got everything.

Jessir turns back, "He left, it's ok Arko." Comforting her sobbing.

"He was… he was going to summon High Priestess Whisperwind! He must have succeeded!"

I blink, "Wait. Is a Dreadlord, like… a smidge taller than me? Grey skin, large horns? Creepy skull emblazoned robes?" I pause, and each time Arko nods into Jessir's shoulder. "Well, then he's dead. All good."

They both turn to look at me. "What?"

"I… well I didn't notice him being any different, but he's quite dead."

"We need to go, he might have had intelligence on the Burning Legion's…" Jessir stops as I hold out a bundle of papers to her.

"Handled."

"Then we must make haste, he will tell the other members of the Shadow Council…"

"He's dead."

"He's a Fel Demon, his soul will return…"

"Miss Moonbow, let me be clear, he's dead. Like never to return, soul removed from this and every other plane."

She looks at me, "First you claim to cure corruption…"

Arko interrupts, "He… how did you do that?"

Jessir looks at her, "What?"

"The Dreadlord, he cast something on me with the death of Troy… I… I was lost to it, I attacked everything, and I could barely think, but I remember it all clearly. This person saved me."

Jessir looks at me, "What are you?"

I smile, "An out-of-context solution." At some point, I'm going to shorten that. Wanderer? No.

Jessir looks at me, "Regardless, we need to go to Teldrassil and tell Lady Whisperwind of what happened here."

I nod, "Sure."

When we leave, I almost purify the tiger, because it was corrupted with the same spell that got Arko, but both elves demand that I wait until we arrive at Teldrassil because it's apparently a massive thing. I shrug and have several Queens carry it with us. Arriving in the Emerald Sanctuary, a small fort nearby, we give several people strokes with the magically contained corrupted Saber Cat.

I ask around before we leave that town if someone can take a message to the Undercity. I'm directed to a small cow person, a Tauren? She seems confused, "You want what?"

"I want you to take this creature…" I lay my hand on one of my Queen's shoulders, "And these papers…" I hand her a stack of papers with a seal of great importance from the local general, "to the Undercity."

*Technician (Alpha Centauri) (400) Bought. Overflow. Formations and Forging (World of Cultivation) (200) Not Bought Remaining: 100 points.*

She blinks, "Ok. What is this creature?"

"My summon. It will allow me to communicate with the people that message is intended for."

She looks less confused, "Why does it look like that?"

I bluff, "You think I chose how my summon looks?" Yes, it still looks female. Protoss torso fused to an extra large drone body, but still female in… stance? I don't actually know. I spent a long time trying to adjust just the appearance, but everything I slap Protoss DNA onto looks female coming out of my Larva. Everything. Even the straight Protoss Warriors appear female which blows my mind given that I only have 2 male samples of Protoss DNA, but I digress.

She blinks, "Ok."

I nod slightly at that being enough, "You are welcome to ride them if it will accelerate your journey."

She blinks, "That's… quite generous."

And with that strange conversation out of the way, we head out for Teldrassil. It's not far from here on the world map, but it will be a while. We walk, and apparently Death Magic isn't ok.

"You can't just cast that!" Jessir demands.

I frown, "Why not? It's just combat magic."

"It's Death Magic! It corrupts the soul!"

I blink, "It does?"

"How don't you know that!"

I pause, "Give me a moment, I don't know enough about the deeper aspects of magic to debate you on this." And Wiz appears on the road with us.

She looks at Jessir, "Death magic is an aspect of the living magics, it is not inherently evil."

"Death magic is a Fel-derived magic, and is antithetical to goodness, casting it will warp your soul!"

"Prove it!" Wiz demands.

Jessir looks conflicted, and sighs, taking us on a detour. We arrive at a glowing spring. "This is a moon pool, it will feel incredibly uncomfortable for anyone with a corrupted soul, and will feel monstrously more so if you corrupt your soul in its presence."

I shrug and step into the pool, and turn, "Do I need to go deeper to feel anything or…"

Jessir blinks, "That… the clearing should be uncomfortable given your mastery. Cast… something?"

I cast one of my lances into the sky, and feel nothing change. I do feel kinda sleepy, but that was since I entered the pool.

Wiz enters the clearing and doesn't feel anything, but then she casts. Her magic gathers, and she falls to her knees. Screaming. I turn to help her when a ripple of light in the pool drags me under.

I'm in a very… cosmic-looking space, with a very bright light, with the outline of a woman in the center before me.

"Traveler. I welcome you."

I'm on guard, remembering that this is also a goddess, "Hello."

"Be not afraid. I have no cause to bring you strife."

I frown, "Respectfully…"

"Your past experiences have hardened your heart. You are vengeful, but not twisted by evil. You need not worry, my light is safe for you."

*Black Boxing (Warhammer 40k - Squats) (200) Bought Remaining: 0 points.*

My frown deepens, "Please stop being cryptic. What do you want?"

There is a pause, "This world teeters on the brink of destruction. My followers, their allies, and their lesser enemies are blind to the true threats in this world, and you have the capability to prevent tragedies of untold description. You are already moving to stop several smaller tragedies and could save many. I simply ask that you show some understanding to those misled by the darkness. Lift those tainted from suffering in the way only you can on this plane."

I frown, "Explain."

"The Forsaken, those cursed with undeath. They are suffering in their present state, and the magical gifts bestowed through my champions cannot save them. You need not my powers to save them."

I chuckle, "You did see what my necromancy skills do here right?"

"Do not Raise them, young traveler, Restore them. I can only ask this of you, I cannot turn to another, nor can I force your hand."

I blink, "I accept. It was on my list anyway."

There is a glow from behind her that borders on blinding, "I thank you, traveler."

And I step out of the Moonwell and cast a healing spell on Wiz. She groans and stands, "What… happened?"

I frown, "I'm immune to soul-corruptive effects, but you aren't. That's my best guess given that I have all those protections, and you are only covered by some of them."

She nods, "I'll… I normally stick to ice magic anyway, I just… against foes that are immune to ice…"

I smile, "I can deal with them for us, or maybe we can find you a teacher in something else."

She nods, "Yes. That. I'm… going to go back to the warehouse."

I send her back and turn to Jessir, "Let's get going. I have another thing on my agenda."

She blinks, "Did… did you commune with the Goddess?"

I smile, "I did. She seems nice, if vague."

She looks shocked, "You… spoke with her?"

I nod, "Like I said, another thing on my agenda."

We head out, and I do try casting things that aren't Death, but I have one spell that isn't Death. Restore is the biggest mana hog I've ever seen, and very much not a combat spell.

I pull out my very old Archangel's Smite rings and shoot things that annoy us all the way to a massive tree.

After having been studying the Saber Cat for a while, I have a… sense of Fel energy. I don't like the aura coming off this tree. Not at all.

We are swiftly taken to the Temple, where the High Priestess Whisperwind is. The guards disapprove of the Cat, and its corruption, but Jessir and Arko have a stamp from the camp commander at the Emerald Sanctuary for a demonstration.

Strangely, my Queens don't get a lot of attention comparatively, and I approve. Arriving in Whisperwind's war room, she looks quite upset at the Saber Cat's condition and steps forward, "Explain."

Jessir begins, "This man can purify…"

*A Monument to Time Itself (Warhammer Fantasy - Tomb Kings) (400) Not Bought Remaining: 100 points.*

"Nothing can…" Whisperwind begins, magic fading into view slightly, and I lay a hand on the Cat, and I do the same thing I did to Arko, and the glow fades from its eyes.

I step forward, "I believe that this conversation should be slightly more civil Lady Whisperwind." She looks at me, shock engraved on her face, and as she's about to speak, I continue, "If this conversation goes well, we can talk about your tree."

She freezes. So do several others in the room, and Whisperwind has a very quiet, "How?"

"I've been traveling with the corrupted Saber Cat laying atop my summon for nearly a week. Did you think I wouldn't learn to sense the presence of corruption?"

She flinches, "I… what did you come to speak about?"

I hand her a set of documents, the same that are heading to the Undercity, "These were discovered in the laboratory of a Dreadlord near the Emerald Sanctuary."

She blinks, "We can have a troop of Sentinels dispatched immediately."

I frown, "Why?"

"To kill the Dreadlord!" One of the other elves shouts.

I smile, "Don't bother. He's quite dead."

Another elf says, "Then we will need to act on this quickly before he informs…"

"I said he's dead." I interrupt, "I killed him. I don't use that term lightly, or uninformed of a Dreadlord's 'regeneration'."

There is silence in the chamber. "You can kill a Dreadlord. Permanently?"

I smile, "Indeed. Now, I will be staying for… about 6 more days. Then I will be taking my leave."

There is muttering, "Why?"

"I visited a Moonpool on my way here and had an interesting conversation. I've been requested to go to the Undercity personally."

There is a long moment of silence, "You… spoke to Elune?"

I nod, "I did. She taught me a spell, and asked for a favor."

There is muttering, "I demand proof!" One of the elves said smugly, "You are…"

I turn to him, ready to prove my spell quite definitely, when a voice not belonging to Whisperwind speaks, "I have requested his assistance. Do not interfere with my given quest."

I turn back and see her eyes glowing white, for just a moment, before she falls into her chair, and looks at me cautiously. "We will house you here, and… I will formally request that you look at our… issue."

I smile, "Sure. I have a few days here after all."

Walking away from that meeting, and the core of the tree's magic, the already faint feeling of corruption fades again. I wonder if she, and the counsel, understand that they are sitting at the most corrupted point on the tree.

Focusing more on my copies in Warehouse, I ask my companions, "So… does anyone want out? I'm going to mostly be doing the busy work of purifying stuff and traveling from place to place, but…"

Wiz responds first, "I'm… good. The magic out there is… hard to use, and slower than I'd like to respond."

"They wouldn't take well to a robot dragon." Tiamat says, "But if you need help, I'll be ready."

"The same difficulty applies to me." Ankh says stoically.

Violette asks bluntly, "The magical enchantments, especially the Fey ones, are disquieting here. It reminds me of the Chaos Psykers chanting. I will come to assist in their cleansing, but I would prefer to remain here if that is acceptable?"

*Artisan of the Supreme Holy Heavens (Against the Gods!) (300) Not Bought Remaining: 200 points.*

I nod, "Violette, that's fine. I can understand that hesitation. As for everyone else, I will call if I need anything, until then… don't blow anything up I wouldn't."

Wiz chuckles, "Try not to get eaten by a dragon."

Turning back, I look at the 2 elves walking with me. "So… I was wondering if you knew anyone willing to teach me a different type of magic?"

They both turn, "Huh?"

"Well… my normal offensive magic is out. So I was hoping that you might know someone willing to teach me a more general magical style. Something lighter?"

They both nod and lead me over to a large cathedral-looking structure. It has most of the same artistry as the Moonpool before, but… larger. I would describe it as more focused even. Entering, we get some looks, and they lead me over to a woman in red. She is sitting at a writing desk, deaf to the world until Jessir lightly taps her shoulder.

She stands quickly, and asks, "What can I do for you?"

"This man here would like an introductory lesson in magic."

She frowns, "I don't give out my training to anyone you understand. Elune's light is not something to be trifled with by the weak-willed."

"High Priestess Whisperwind spoke in Elune's voice to approve of him." Arko said firmly, "I believe this is something he should be able to do."

The woman looks shocked, and turns to me, "Are you learning, or re-learning to cast?"

"From the local magics, learning outright."

She frowns, "All magic from…"

"Planes traveler." I interrupt, and her eyes widen.

"The Fey magics are different to ours. Ok."

She grabs a tome, thick with enchantments, and hands it to me, I begin scanning it magically, and pages flip through as I save the magical skills I can feel being shaped by the descriptions imprint themselves on me, through my Class Card. "The priest class has 3 major subclasses, for specialized roles. Most select only one due to the effort and training required to…"

I interrupt her, " Do you have a general understanding of healing Void magic?" I feel the spells out, beginning the casting process for several of them, the mana usage is quite potent in the beginning, but as I read into the various stabilized portions, experimenting with the interplay, my smile widens as they stabilize into the spell matrices of this world, and change elements. Add elements. It's amazing to behold the variety I can accomplish with their framework.

She blinks at the multi-elemental light show before her and frowns. "Did… did you just master the entire book?"

I turn, "I… kinda. Yes. Do you have a more advanced tome?"

She blinks, and the two elves with me gape, "I… that tome is for all priest spells. All of the ones known to the Night Elves, and our allies."

I frown. Oh. That's… wow. I pause to consider and realize that I do have 4 powers in the upper one percent genius. And 2 massively powerful reverse-engineering perks. Hive Processing is exponential and there were almost a thousand of me working on this. And I know I felt Efficiency guiding my focus.

Do you think they'll let me learn other classes too?

*Tinkerer (RWBY) (300) Bought Remaining: 0 points.*

AN: Hi, it has been a really long time. Sorry, this story kinda fell by the wayside for a while, and then I wanted to get more of it done before I came back.
 
What Was Once a Simple Problem: Chapter 31
What Was Once a Simple Problem: Chapter 31

A slight interruption to my 'learn all the skills' plan was the appearance of a shield. Literally, one moment I was thinking, and the next I'm holding a tower shield covered in… less than happily depicted piles of stuff. As I look over the back of the shield, it… I really want to feel less called out.

I'm not nearly this… possessive? Right?

The Night Elves in front of me are all chattering with some level of glee, and I turn it slightly, looking at the outside of the shield. It's a fairly gallant scene of heroic ideals, rescuing damsels and slaying evil figures. It also gives me its name, Gilded Benevolence.

I… I will admit, regardless of my Analysis magic giving me a description of essentially 'weaponized representation of my soul' I'm tempted to toss this into a corner of my Warehouse and not have to deal with the introspection that I've been saddled with, but that wouldn't be realistic, nor Efficient, nor would it help anyone. So I'll deal with this thing, for now.

Studying its grip, I find a trigger and a switch, the trigger is locked, so I flick the switch. It morphs around my arm, drawing into a lance shaped over gauntlet, and I'm stunned by the readouts. The shield wasn't actually fantastic, it was a powerful Adamantite-Vibranium composite with some reinforcement rods running through it, and the gears on the back that hold it together were functionally invincible, but it wasn't capable of defending much more than I could drape it over… I'm again, really feeling called out.

Regardless of the judgy-ness of a metal plate, its particle cannon form was… actually straight horrifying on a personal combat level. It was an unshackled antimatter particle beam cannon.

I didn't mount this monster on ships because it's too lethal for my particular tastes. My attempt at the Wave Motion Gun was not built to kill more than one ship at a time, it wasn't built to kill planets or solar systems. This… this is. This is built to kill a single target, with absolutely no thought given to the rest of the universe around it. Even with Harmony operating with Limits! this would ignite the sky between you and the target. This is beyond overkill and damn it perk, really? Really?

I scowl at the planet killer strapped to my arm and read the actual perk description.

Tinkerer (RWBY): You're a whiz at maintaining, modifying and making things. Everything from Sniper Scythes to Toaster Ovens, as long as you made it yourself or had the blueprints on hand. Unlock the secret of Variable Weapon Crafting.

Reading its shallow description, I frown. That's it? This perk gave me both an intangible soul barrier, and a weapon befitting it. How?

System Perk Combination: Aura and Aura Weapon are tied to Perk Tinkerer. Aeldari form is tied to Bonesinger. Force Adept is tied to several Perks from the realm (Star Wars). Perks contain all secondary powers not attached to the Forge required to operate associated powers.

That's informative. So all requirements for usage are met by the forge unless the powers required are on the forge already. That makes a lot of sense. I turn to my lance and morph it back into a shield. At least I can use this form for something. Probably.

I turn back to the elves, "Can someone teach me how to use this?" shaking the reformed shield.

After several seconds of confused staring, followed by Jessir and Arko leading me out into the city again.

*My Watch Doesn't Tell Time (Honkai Impact Third) (50) Bought. Overflow 50-point search. Pegasus Aesthetics (Stargate Atlantis) Bought (50) Remaining: 0 points.*

As we walk, I get more information. I remember the first, it's all about spy tech.

My Watch Doesn't Tell Time (Honkai Impact Third): The further you stray from the intended use of a device's style or look the better a device it becomes by default. If you make a watch that can't tell time you could cram a ton of things into it despite it's relatively tiny size. The shape or style must be a recognized thing, like a watch or a phone in order to benefit from the boost.

But the other…

Pegasus Aesthetics (Stargate Atlantis): At any time you can apply or remove an "Ancient", "Atlantis" or "Wraith" aesthetic to your chosen possessions and properties. The Ancient aesthetic is clean white tones with motifs cut at clean angles while the Atlantis aesthetic is blue and ochre walls and floors, clear pipes of bubbling water, with hexagonal motifs; both offer crystal-like fixture controls and flush light fittings. The Wraith aesthetic is dark biotech, dim blue lighting, webbing, and a low mist; this can be actual Hive biotech if you want, but such only replaces the framework and facade.

That sounds interesting, but accessing the mental menu, I have another option, turning off 'me' and letting it look as it would without the effects of my older Aesthetics, which tells everyone looking that this is mine. They mesh quite well, and I decide to leave it as is, my warehouse already has the white tones of Ancient tech from when I had Devilish Details.

I'm slowly led through this quite beautiful city, shown some interesting details before we arrive at a pub.

I give them a crooked eyebrow, and they explain, "The Fighter Trainer isn't in his normal spot, so in all likelihood, he is in here… relaxing."

The hesitation behind that statement confuses me, but I walk inside. It's a fairly crowded pub, but nothing out of the ordinary from Konosuba or even my world. I'm joined by Jessir, and she points out a well muscled man drinking quite hard. I frown at the likelihood of learning anything particularly useful from him in this state. "Maybe tomorrow?" I ask Jessir, who nods.

I am shown to an inn, and while my two temporary guides sleep, I return to my warehouse. I wouldn't call them companions yet, I barely know them, and they seem to fear me. That's… not a good state for a companion.

I experiment with my new magic. Varying the area, the element, the states it inflicted even without the associated elements. Causing burns force flames or boiling into the spell, and I found burning darkness amusing. Wiz wasn't enjoying learning the magic from here, it was slower, but even she acknowledged that the magic that was involved in this was a massive scale improvement of the magic of her home, and with some practice, we could get the speed we had enjoyed back, fractionally as we improved our speed.

When morning came, I returned to the council room at the top of the tree. They were meeting, and I explained, "I am here to purify the tree from its most corrupted point." I walk into the center of the room and move about a meter to the left of it. I lay my hand on the spot and ask, "Can I remove some of the wood? Something under here is the core of the corruption."

Lady Whisperwind nods and I use my wood manipulation to move enough of it to find a glowing red branch, maybe two meters into the wood. Extracting it, I feel the magic of the tree begin fading. Everyone does. "Purify it quickly!" I begin, and the branch slowly removes the red coloration, and as it does the tree's magic returns to it. Slowly, and previously, I rebury the stick as I finish, and the tree glows. The magic in it was fully restored, but it felt… strange. Like it was alive more than any plant is.

*Playing with Dolls (Fate/Legends Land of the Rising Sun) (300) Not Bought Remaining: 100 points.*

I turn away from the tree and address the council. "Well, that was interesting."

They don't appreciate my humor. I quickly leave, and then hear something interesting from the Tauren riding on the back of my queen.

"We're making really good time. Maybe… 6 hours before we arrive."

I frown and have that queen nod.

I have several other queens exploring for a small clearing, given that the elves were investigating the Fel den I was summoned into, I can't set up there as I planned. They were spreading out away from the elves and eventually, I found a strange wooden grove. Heading inside with a set of queens, I frown at the strange noise. I… was that music?

Then they died. Or were retched from my control. I was actually stunned, that shouldn't be possible. With my perk set, nothing should be able to… wait. No. Efficiency grouped my massive volume of problem solving perks and I threw the issue at a massive set of me, while I went to investigate. Appearing where they last were, I found a bloody blast zone. 1 dead queen, one seemingly electrical scorch mark, and the ruined mass of what might have been some kind of caster. Fel from the energies I was feeling around the area. I could feel his soul leaving the area, it was a massive presence slowly leaving, and I cast my chains on him. A glowing figure reformed as I prevented the chains from consuming his soul immediately, and I demanded.

"What did you do?"

"What are you? This is impossible!"

I frown, and grip the chains around him, consuming just the slightest bit of his miserable soul with the chains, and I ask again, "What did you do to my summon?"

"I can corrupt any mortal's magic toys boy. Let me go and I will give you merciful death when I return."

So he tried corrupting my queen and died for it. A combination of resistance and Enigmatic Engineering I assume. "Did you die when you tried corrupting my summon?"

"And what if I did?"

Obviously, I wasn't getting anything out of this one. I let the chains destroy him, and teleported back to the elven tree, to speak with the trainers I could before I left. I was looking for someone who could teach me to effectively use a shield. The Paladin and the Warrior came up almost exclusively. I found them and learned what they could teach me. It… wasn't what I was looking for. No defending others, no intersecting or deflecting attacks, raising my defense was the option given. I decided to go experiment with the shield in the wild. Finding some pockets of Fel that had queens watching them, I brought forward my shield and began.

It wasn't long before I realized that I had a small issue. In its shield form, it was not conducive to moving fast or reacting. Its gun form was also a monstrous volume of overkill for these lesser demons.

*Stavros Mueller Beta (Hitchhiker's Guide to the Galaxy) (200) Bought Remaining: 0 points.*

Stavros Mueller Beta (Hitchhiker's Guide to the Galaxy): You know when you're going to die in any universe or rather, you have a very good idea of at least one event that has to happen before you can die. Time Travel Is FUN!

That's… actually fantastic. Tapping into it I got something that I initially considered useless.

Purify Sylvanas Windrunner

After a few moments of my other perks, I realized that no. No perk was useless, but the implications of this being a major even before I died here was… strange. When I met her I would think about it, but… well that wouldn't be long now. The perk also gave me the strangest sense of being watched. The hairs on the back of my neck, if I had them, would be standing on edge.

I returned to Jessir and Arko to ask them if they wanted to come with me. They hesitated and seemed highly apologetic, but between knowing that I was going to the Undercity and that I would be spending a lot of time there, beyond the normal mild fear of my powers was too much. I accepted apologies before I warped to my queen near the entrance to the cave leading to the underground city. The Tauren was shocked.

"How… how did you get here so fast?"

"I can teleport to anywhere I can see or remember distinctly. I can see through my summons. They are far more than traditional summons."

She nods and leads me inside, past a few sets of hostile undead, and eventually, we enter a city. Moving quickly, the three of us attract basically all eyes. Approaching the council room here, we are stopped several times, and I let the only person here that actually knows local customs talk to them.

Finally, we made it to the throne room. Waiting for us is the queen herself, Sylvanas Windrunner.

I'm surprised at how short she is. It's odd that's my first impression, but she looks so much shorter in person, or maybe that's the 2 massive orcs standing next to her gathered around a war table.

There are 2 forsaken, 2 orcs, and a banshee. From the quick briefing I got from my guide and the guards, I knew who they were and was admittedly slightly starstruck. Bragor Bloodfist and a Dreadknight bodyguard that I couldn't name. Sharlindra the banshee is a loyal servant of Sylvanas, and kind of terrifying looking in real life. The final other member was Bethor Iceshard, a powerful forsaken caster who was known for powerful necromancy. At the head of the table, stood Sylvanas.

We approached and got several less-than-pleasant looks from them. Sylvanas began the conversation, "Who are you?"

The Tauren looks at me, and I frown, "Hello Lady Windrunner, I am Damion Peramos, and I have information to give you and your council, taken from a Dreadlord's study."

She blinks, "Elves don't share with the forsaken. And your monster… why should we trust you?"

I frown and decide that being blunt is better than being caught in a lie. "I am not from this world, and I feel that there is one threat to this world above all others. The Fel, and their corruption. With that in mind, an alliance to oppose them is something I hope you can understand."

*Innovator (Generic Naruto Fanfiction) (400) Not Bought Remaining: 100 points.*

They frown, but the Dreadknight grunts, "I like you."

There is a long moment and it feels like they all were a little less tense. Bloodfist actually laughed, "Well, that's good news."

I frown, and Bloodfist explains, "Bloodgrowl can smell lies. He doesn't normally like people so quickly."

I nod slowly. That's interesting. I approach and hand the stack of documents, opened to a particular page, the one about their pet Dreadlord.

Sylvanas gets the paper, and her eyes burn. It's actually quite intriguing to see her magic boiling out of her, is that what I looked like?

She grabs her bow, and I stop her, "Wait. Do you think I don't have a plan?"

She growls, and demands, "I'm sending him back to the Fel!"

"But what if he could die forever?"

She blinked, eyes wide, "Can you do that?"

I smile, "Would I offer if I couldn't?"

She actually smiles and turns to Bloodgrowl, who smiles. She blinks, and nods, "Summon it. We will kill him here."

"Do you want to interrogate him?"

"No. Kill him, immediately."

It takes nearly no time for him to arrive, he is far stronger than the Dreadlord that I destroyed, but before my chains, he was little more than fodder.

He screamed as his soul was destroyed, and lay on the floor, then he 'vanished' into a puddle of blood. I wanted a Dreadlord's genetics to see what made it tick. I had the queens collecting the bodies of my slaughter this morning.

The council gave me a seat at the table, having watched me destroy a Dreadlord forever. Then I dropped the massive information, but I decided to do so slowly.

"I was given a quest to help the Forsaken, may I demonstrate? I would need a volunteer."

There is a small nod exchanged, and Bethor Iceshard stepped forward. He nodded, and I asked directly, "You are a powerful mage, would being altered change that?"

"I have learned my magic, I will persevere."

I nod and cast my new spell, Restore. For the briefest of moments, I feel just his mind, then it expands to the eternity of the Forsaken and the Scourge. I can see the Lich King's mind dominating the connection, but a fizzling between him and the Forsaken. I finished the spell, my mental defenses letting me slip unseen into and out of the massive mental network. His body glowed, and he breathed deeply, suddenly feeling the need to. He gasped several times as he recovered standing, no longer looking undead, but like a Night Elf. There was a long moment, before the Dreadknight said slowly, "Elf."

They turn to me, and I smile, feeling a burning sensation from proximity to that unspeakable massive mana expenditure. I lean on the table, exhausted, and begin, "I was technically asked to end the Forsaken. But the phrasing is important."

The mage is poking himself. He looks shocked, and starts laughing, "Yes, that would be a bad way of phrasing it before this."

*Engineering Mastery IV (Essential Body Modification Supplement) (400) Not Bought Remaining: 200 points.*

Sylvanas frowned, "Who asked you for this?"

"Elune." I state, "I visited a Moonpool, and was given a quest from her in a vision. This spell helped me restore several elves from Fel and it has worked quite well just now I believe."

They look at the now-living mage, and they all seem to agree.

I turn to Sylvanas, "I suggest we form a queue, people who would be least affected by being returned to life, and move towards people most dependent on being Forsaken for their assignments. With potentially a priority for those who need to be out of the city for diplomacy."

She nods, "We will need to shut down all of the Apothecarium, and rebuild lots of things for our new requirements."

I nod, "I can import as much food as you will need until you can get trade set up properly."

She looks at me, with open disbelief on her face, "How?"

I smiled while reaching into my Warehouse. I pull out a full plate of food, directly from my grid. It's a few dozen EMC and I really don't need to acknowledge the cost with my income.

She blinks, and the newly revived man's stomach growls with the smell of plated food.

I grabbed a single plate of luxury food back in the elven kingdom, and it's worth it now. Being able to hand out crates of hot-plated food would solve one of the logistical issues of having living people and the rest. Well, I was handling it.

Wooden, of course, full restrooms and showers were set up faster than they were requested. Sylvanas was quite relieved that someone was handling it.

I was really conflicted that the EMC cost of water was higher than the EMC cost of dirty water. It's kind of annoying because dumping soap into it was still 'Impure Water' which was nearly half the EMC. It was a stupid fascination, but something that was distracting because Efficiency was screaming at me for the near-constant EMC drain, but I couldn't do anything about it. Efficiency also didn't have any solutions so I was stuck.

I was busy regardless, casting Restore as much as possible. Which was glacially slow. I could cast Restore about once a day. 20 hours give or take for the first few days. It dropped fast, but it was still a massive investment. I learned quickly when I tried casting it on 2 people at once when the math said I could, but having a clone doesn't half my mana pool. It's way more than a linear drop, so I was stuck casting it as one person for a while. And the Forsaken is a race, with many, many people.

It was months before I made real progress since I was effectively curing one person at a time until, at 51 days, I could cure someone constantly, from 2 bodies. At 58 it was 3 clones, and at 60 it was 5. As progress sped, other issues cropped up.

*The Seed (Sword Art Online SB) (400) Not Bought Remaining: 300 points.*

We were drawing a lot of attention from the Scourge, and I needed to deal with that. The Forsaken weren't really… up to the new combat issue, given that they can't really survive for long periods of time outside the actively modified city easily due to the miasma. It was a difficulty, but one that I handled next. Making a new teleport gate, one to an island that the Forsaken had recently taken from the Scourge and that I could protect. I disguised some magical defensive towers into the outskirts, and kinda… slapped down a city for them to live in.

Sylvanas handled those issues on my behalf while I was healing her people. Eventually, the city of the Returned as they were calling themselves, became… something of a separate entity from the Forsaken, and I actually did need to handle that.

Arriving with Sylvanas, she was honestly my favorite politician ever because she understood that I wanted to work, not engage with politics, and would just be blunt with me, which Tiamat commented upon when I brought it up in the Warehouse. "That's a low bar."

I asked her at the time, and still today, I resonated with it, "But how many politicians have cleared it with me?"

She agreed but started running a few policy subprograms for determining if someone was trying to manipulate me. I was thankful for the attention to detail, and I would help her with them after this meeting.

A human Forsaken, apparently he regained his status as a powerful Paladin when he was Restored, was leading a small… I hesitate to call it a coup, but it kinda felt like one when most of them were armed. That might just be me since everyone is basically always armed here, invasions by any number of hostiles made it a requirement. We sat around a small table, in the middle of the public square. He looked at her with respect, and set the tone of the meeting quickly, "Lady Sylvanas, I firmly disagree with your policy on us contacting our homes, and potentially returning."

She sighs, "I… I was hoping not to inform you all of this until later until I had dealt with it, but I'm not the one preventing you from returning to the Alliance lands. The King of Stormwind has chosen to respect the vote of his council concerning your return. They are denying any former member of the Forsaken the right to return to Human lands and reclaim name or property."

The man on the other side of the table looks shaken, and asks, "I… but how is that possible?"

She answers, "The Council cites concerns that you are still loyal to me, and doubts that I am trustworthy after serving the Betrayer and being undead for as long as I was. They view all of you with this same district and suspicion. The Horde… is also not eager to see anyone return to the Alliance."

I sigh internally.

*Forge and Ore (Silmarillion) (600) Not Bought Remaining: 400 points.*

I stand, and ask, "Should I return to Lady Whisperwind and see if I can get the Night Elves to recognize the lack of corruption…"

"No." The paladin said sadly, "No, they are correct. I don't know if I can remain loyal to the Council and the King after this. Lady Sylvanas, we are yours. If we are not welcome amongst the Alliance, then we are not welcome. We are members of the Returned, and we serve you."

She smiles, "I have sworn to lead you justly against the Scourge, and I will. With our new ally, we can strike back at them directly in ways no one before has even been able to, and plans are being formed by our best Returned and soon-to-be."

I nod, accepting this outcome, "This was remarkably less drawn out than I expected, you oversold it quite a bit."

Sylvanas chuckles at me, "Because this isn't the conversation that I brought you for."

Arriving about fifteen minutes after we finished, was a massive set of Orcs, and a set of Night Elf Sentinels. That… oh.

They sit, and the Elf looks rather poisonous at Sylvanas and the Orcs, with curious looks at me. "Why did you invite the Human first?"

She frowns and the intensity that I first encountered slipped back onto her features before I even noticed it, "This is Damion Peremos. He has been given a quest by Elune to assist the Forsaken with our undeath curse. I've invited you here about an alliance in protecting the Returned, those who have been freed from our curse, and finding them a more permanent and safer location that we can establish, one potentially near your borders, acting as a… social buffer."

The Orc looks around, humans, elves, other orcs, as well as nearly every other race on the planet represented. He nods, "We respect Forsaken. We accept."

The Sentinel looks disconcerted, but looks to me, "It is said you are truly a servant of Elune. I will see you work before I accept."

I nod and warp someone in line for the spell off the street, and cast Restore.

It's grown into a fairly miraculous practice as I got stronger. The glow strengthened, missing flesh, bone, and more were restored, clothes reset to new, armor polished, etcetera. She gasps, feeling the silver magic suffuse the man, and bowed, "My camp will look into clearing the valley of the corrupted dryads that have taken up residence."

The orc turns, and asks, "You have woody monsters too?"

They turn to each other, and I blink. "The Chaos den near the border camp?"

The Elf looks at me, and frowns, "No, about 4 hours from the Capital, there was a Chaos den changed several weeks ago."

I frown, "What kind of Dryad monsters?" Did that Fel thing do something to my Queen?

She frowns, and responds, "Strange pulsing wood. Bladed Dogs, and tunnelers with acid."

"Trees that stab our men."

I frown and sigh, "I… need to go."

*Freak of Nature: Formation Specialization (Desolate Era Part I - The Three Realms) (800) Not Bought Remaining: 500 points.*

I teleport back to the burrow I conquered and find an entire Zerg hive. One separate from my hivemind. I summon several queens to negotiate, and one of their far more basic queens responds quickly, attempting to punish my queens for disobeying, before being flattened with my status as a true Overmind. They recoil and attack.

It's… disappointing to see that my creations have so little power in the center of their base, but they aren't even truly the Zerg, with near individuality amongst even the proto-zerglings, I investigate why. They… oh. So despite the Queen's access to the designs normally, she didn't have access through Enigmatic Engineering hiding all but the totally original Zerg parts, with the basic form. I brought my Zerg in for a clean up, it didn't take long to score the Zerg from this part of the world. I reported back, "I handled it."

They looked confused, and I explained that Fel corrupted one of my summoned creatures, and it… expanded.

They accepted, and I returned to work, having Queens scouring the world covertly, looking for other potential issues, but the stealth I was having them employ slowed them down. Over the next few months, I noted several issues with the Scourge and Dragons, and some not-Zerg that were in the south as I plunged into healing the Forsaken.

Finally, I had reached the time that I had been half anticipating and half confused over after Wiz commented on the finality of the power, and how it works. Stavros Mueller Beta's prophecy was… problematic if I considered it as the end of my time here, because how would it be the final thing I did here?

I looked at her, and remembered my plan, to use Arthas's nearly laser focus on her Undeath to destroy him, and how that might be the end of the world. He certainly isn't the only issue here, not even the worst issue I know of now, but it's problematic to think about. I approached her, as she looked over the empty Undercity, which was scheduled for several clerics to purify the area in a massive ritual starting when she was alive again. They were already drawing the symbols and gathering magic as they needed for the event.

She smiled, her intense guise fading as we were effectively alone, and she asked, "You've been giving me strange looks every time we brought this up, what's wrong?"

I frown, "Minor prophetic issue about this, I was told it would be the last thing I do upon this realm, and I've been told how problematic that might be."

She nods, "Well, let's find out."

I reach out, and for the very first time, Restore was fought by something, I could see the Lich King's cursed magic, drawing on the entirety of the Scourge, and deep Fels things to reinforce this, but his limitations were nothing to the magic I could wield after months of casting this spell.

I lashed out, destroying everything that opposed the spell, and reached Sylvanas.

*Let there be Light (The Games We Play) (600) Bought Remaining: 0 points.*

I did as Wiz asked when she heard the prophecy, and returned to the Warehouse, Sylvanas coming with me into a pure white room, and after a moment I let myself calm down before I felt my queens and villages in the world die. All of them. I went outside and found the wreckage. For a long moment, I felt like I was staring at Alderaan before I realized that it was dark. Unspeakably, violently dark. No sun, no stars. I looked around, and the micro nebula that remained nearby was probably a star, but… no longer.

I didn't even understand how this could happen before I felt like I was being dragged away. I tried moving back into my Warehouse but it was too strong. I felt the world bend and I was in my warehouse. Sylvanas and all of my companions were together in the entrance hall, standing behind me, and before me was… well given that Aqua was in chains, I wasn't going to protest having her here. The chains lead to an older man, with brown eyes, brown hair, clean-shaven, and in a perfectly uniform grey robe. He was visible through the central console between me and him, visually behind the pillar, but I was seeing him as if he was one uniform being superimposed onto the pillar.

I step forward, hesitatingly, "Hello?"

He looks at all of us and looks almost… upset. "This is really all that remains? One local, and the traveler? Do you even understand what you've done you stupid lesser being?" He berates Aqua. The Goddess. Ok, who is this in my warehouse?

He turns to me, "Invite me in Traveler, your defenses are annoying."

I blink, "I… come in?"

He blinks, and suddenly he isn't visible through matter and is seemingly normal. "Can I ask what you are?"

He looks at me, "While that would normally be a quite rude question, it is more correct than asking who in this case. I am Order."

I freeze, thinking. Order? Like… the conceptual being of Order in… everything?

"Yes."

I look at him, scared, and that translated quite well to my companions, he continues, "I am the personification of the concept of Order, the highest plane of gods. My sister Chaos is awaiting you and this stupid lesser divinity in the courtroom. We will be going immediately."

I feel that pulling again and don't dare resist. We arrive in a… well a nebula shaped into a courtroom. Empty jury box, empty witness stand, and I am in the front row behind a redheaded woman, smiling maliciously at Aqua on the other side of the aisle, along with her twin, smiling equally maliciously at the one before me. I can see the second's eyes and they are literally a star detonating. I've seen one before, and that is the wave effect that I'm seeing here.

They both turn and smile slightly less maliciously at me, before Order, the judge, begins, "For the annihilation of a universe, I bring a charge against lesser goddess Aqua."

*[ERROR] N̴̰͝o̴̭̐͝t̶̯͊̅ ̵̤̈̈́B̴̨̠̆ơ̸̥͍̍u̸͍̺̕g̷̙̽h̷̘̙̔t̷̠͙̿ ̶̧͐̊R̷̻͖̀͊e̴̛̤̗m̵̡͆̈́ã̵̺î̴͖ͅn̸̡̈̐i̵̧̐n̶̞̥̉g̷̢̑̕:̵͓́̉ ̶̭̅1̴̙̃0̶̠̓0̵̱̈́͆ ̴̬͗̂ṗ̵̭͎o̸̯͗i̴͖̳̓n̴̥̈̊t̶̲̹͂͝ṡ̴̘̹̚.̸̩̈*
 
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