Warhammer 40k: The Crimson Path

  • Hecate the Awoken, Commander of the mismatched Warband Azure Claw, Commodore of the Chaos Fleet, and Psyker Sorceress. She is one of the very few non-Astartes to rise to such a lofty rank due to her highly potent wielding of the warp's powers without a single mutation thus far, her dramatic self-enhancement through biomancy and sorcerous rituals, her keen tactical mind, and of course her many successful military operation. Her forces are primarily the dregs of other bands either cast out or the survivors of mostly gutted bands, thus she has a divers if rather mismatched collection of Astartes under her thumb. Her motley crew have performed quick-strikes on many worlds, and have a love of obliterating key positions so other Chaos forces can move in unopposed.
  • Ahzek Ahriman, 1st Captain of the Thousand Sons, because I love magic bullshit and if I can't play my own I'll play one of the best cannon ones.
  • Chief-Apothecary Fabius Bile of the Consortium, because I love science bullshit and such almost as much as magic bullshit.
 
Last edited:
Chaos OC's acceptable? Or do you want canon characters for the most part? I might bring back an old stand by of mine I use for games like these.
 
Last edited:
OH GOD, THE CHOICES!

I just want to be included, and don't want to step on anyone's toes here :(

ok here goes

1st ) Current Grand Master of the Dark Angles. ( the first chapter of space marines that I really got into. I started collecting them when i was 8 and I have 4 squads of Deathwing, 4 squads of ravenwing and more then a company with of space marines painte in the 4th battle company. I would play another chapter of space marine up being the cheeky-gek that I am I want to control the unforgiven in the quest to curve stop chaos to overcompensate for.... stuff... you now things that totally didn't happen during the heresy, HERESY WHAT HERESY!)
2nd ) One of the many Imperial Guard task forces called in to fighting on the front line ( if I cant play a space marine chapter I will make up a damn interesting task force as cannon fodder for the traitor players :p)
3rd) Lheorvine Ukris (BLOOD FOR THE BLODD GOD! SKULL FOR THE SKULL THRONE!!!!
 
1. Kharn the Betrayer cause I am a fan of the Murderhobo that is Kharn
2. Wolf Lord Ragnar Swiftclaw of a random Space Wolf Chapter
3. Lord General Grimbald Haddex of the Armagedon Steel Legion
 
Zagthean the Broken - Leader of the Children of Torment, Zagthean is a cruel and brilliant astartes who leads a Black Legion warband.

Warlord Vanitar Lycan - Leader of the Host of Hort, a world along the edge of the eye and home to many warring states. It is often used as a recruiting world for the traitor astartes. Vanitar Lycan however proved to be an exceptional warlord, unifying a large swathe of the worlds warrior people. Then he set about improving them. Using light raider-class voidships, the warlord pirated and looted the equipment and tactical skill he needed to turn his warriors into true soldiers.

If either of these don't work, I'll come up with some different claims.
 
Last edited:
Chaos OC's acceptable? Or do you want canon characters for the most part? I might bring back an old stand by of mine I use for games like these.
I have a preference for Canon characters, but I understand the necessity for OC's seeing as this is 9,000 years before the alot of the canon characters are even alive.
 
1st Round Selections
Thagus Daravek
Iskander Khayon
Warmaster Abaddon
Welcome Khayon the Black, Lord Vigilator of the Black Legion.

1) The Lord Castellan of Cadia (Major preferred): I love Cadia, it is a desperate fight to the extreme and I love desperate fights and will make sure the guard will not break!
2) Great Wolf Bjorn the Fell-Handed of the Space Wolves - This could be fun to run as I do like Space Wolves!
3) Ahzek Ahriman, 1st Captain of the Thousand Sons - Back up for if I don't get the first two!

CADIA STANDS

  1. Dorn. He's not my favorite Primarch, but I like pretty much all of them (except Curze. He can fuck off), and I'd be interested in trying to play the world-weary, angry, post-heresy Dorn who saw everything he built, everything he fought for, crumble right in front of him. To be honest he's probably not in the best headspace, what with feeling like an absolute failure and all of his brothers being gone, but he's Dorn, whose literal name is "Defiance". He's physically incapable of giving in.
  2. Sigismund. Sigismund is one of my favorite 40k characters, and it was a real struggle not to put him in first place. The guy's got some fantastic possibilities for character interactions with the traitors.
  3. Fabricator-General of Agripinaa. I like the Mechanicus, so it'd be my backup if I can't get either of the above.
Honestly though, I could play just about anything.
The Emperor has need of his Champion, High Marshal. The Black Templars stand ready.

1. Abaddon the Comedic Villain
Because as my track record as arch traitor proves I have 0 problems playing an incompetent (h)armless tool about to get his machinations destroyed by his own hubris only to shake his fist at the imperium and yell: "Ill get you next time!"
And this being 40k I think having a crusade leader who wont salt about its inevitable failure would be nice.
Plus hey maybe I actually win and will get to destroy the space nazis.


2. Lucif uhm I mean CYPHER the Fallen Angel. In case this was not clear from past games the Dark Angels are my favourites and the Fallen even more so. Playing Cypher in particular would give me a bit of creative freedom to just show up raise hell and then disappear again to do RL stuff without people getting annoyed at my absence. Also I have a cool sword.


3. Actually scratch my previous claim I want Doombreed instead for this. Because Doombreed.

Welcome Warmaster. The Long War calls you to arms.

Darn it!!

Yay!!

1. Lord Inquisitor Dorn of the Inquisitorial Task Force: Because if I am going to enter this situation I might as well do so as the most self righteous force available, that will wander around doing various stuff while stealing resources from other people that need them.
2. Lord General Wilhelm of the 234th Krieg Siege Army: I enjoy the Death Corps and the sheer brutality of their tactics. I want to set up a grand artillery line and launch bombardments that last weeks.
3. Blood Ravens Chapter Master: BLOODY MAGPIES!! That is all.
The Obscurus Conclave has need of your services, Lord Inquisitor.
1. Thagus Dravek, Death guard fun.

2. Fabius Bile for cloning fun.

3. The Lord admiral of the Cadian Battlefleet
Oh Lord of Hosts, it is time for the true Warmaster of Chaos to rise.
  1. Current Chapter Master of the Salamanders - We can't let the return of the traitors cause problems for the people of Cadia or the Imperium. For Vulkan and the Emperor! (Will have a name for him later if chosen)
  2. Autek Mor, Chapter Master of the Red Talons - He's not dead yet and desires to reap havoc on the traitors who burned the Imperium to ash and killed his father.
  3. Eliphas the Inheritor - The Dark Gods are whispering to him, demanding he destroy Cadia and all who stand in their way. The chapter master of the Ark of Testimony shall answer the call and achieve all he deserves.
Autek Mor of the Angriest Successor Chapter to ever exist it is.

1. Typhus the Traveler: Rot and entropy. Theres no use running from it, so why not embrace it and help Grandfather turn more people into his comforting embrace? But on a more serious note I always found the followers of Nurgle interesting and I figured I might as well try my hand at them here.

2. Kharn the Betrayer: I'd like to play as him because I think it would be fun to play as an insane murderblender. Thats just about it with him.

3.Whatever would be needed if the first two claims don't work out. Anything except an Inquisitor, don't want to play the spy game.
Grandfather Nurgle stirs in his slumber. He has need of a herald in the coming days Traveler.

1. Praetor Nerat Kirine of the Ashen Claws - The Ashen Claws were originally the 18th Chapter of the Raven Guard Legion during the Unification Wars, Great Crusade and Horus Heresy eras of the late 30th and early 31st Millennia. Comprised of several thousand Astartes, near every one was a Terran-born Veteran of the old XIX Legion, before their reunification with their lost Primarch Corvus Corax upon the world of Deliverance during the Great Crusade. Considered a Renegade Blackshield force by the Imperium, the Ashen Claws believed themselves to be continuing the work of the Great Crusade, carving a swathe of blood and ash across the void in memory of a dream which had turned to nightmare with the Warmaster Horus' betrayal at Istvaan III. Flagship - Wicked Claw (Infernus-class Battleship)

2. Shade Lord Arthun Manx Chaptermaster of the Carcharodons - The Carcharodons have always been a fleet-based Chapter, following the far rarer Nomad-Predation pattern rather than the more common Crusading pattern adopted by countless other mobile Space Marine Chapters. Flagship - Nicor (Battle Barge)

3. Autek Mor, Chapter Master of the Red Talons - Fecker dropped a moon on the World Eaters nuff said.
Shade-Master, the Void-Father calls his warriors to battle once more.

  • Hecate the Awoken, Commander of the mismatched Warband Azure Claw, Commodore of the Chaos Fleet, and Psyker Sorceress. She is one of the very few non-Astartes to rise to such a lofty rank due to her highly potent wielding of the warp's powers without a single mutation thus far, her dramatic self-enhancement through biomancy and sorcerous rituals, her keen tactical mind, and of course her many successful military operation. Her forces are primarily the dregs of other bands either cast out or the survivors of mostly gutted bands, thus she has a divers if rather mismatched collection of Astartes under her thumb. Her motley crew have performed quick-strikes on many worlds, and have a love of obliterating key positions so other Chaos forces can move in unopposed.
  • Ahzek Ahriman, 1st Captain of the Thousand Sons, because I love magic bullshit and if I can't play my own I'll play one of the best cannon ones.
  • Chief-Apothecary Fabius Bile of the Consortium, because I love science bullshit and such almost as much as magic bullshit.
Welcome, Ahriman. You have your fellow exiles at your side, a massive guilt-complex and the utter hatred of the majority of the Thousand Sons.
OH GOD, THE CHOICES!

I just want to be included, and don't want to step on anyone's toes here :(

ok here goes

1st ) Current Grand Master of the Dark Angles. ( the first chapter of space marines that I really got into. I started collecting them when i was 8 and I have 4 squads of Deathwing, 4 squads of ravenwing and more then a company with of space marines painte in the 4th battle company. I would play another chapter of space marine up being the cheeky-gek that I am I want to control the unforgiven in the quest to curve stop chaos to overcompensate for.... stuff... you now things that totally didn't happen during the heresy, HERESY WHAT HERESY!)
2nd ) One of the many Imperial Guard task forces called in to fighting on the front line ( if I cant play a space marine chapter I will make up a damn interesting task force as cannon fodder for the traitor players :p)
3rd) Lheorvine Ukris (BLOOD FOR THE BLODD GOD! SKULL FOR THE SKULL THRONE!!!!
As you wish Firefist. Ukris it is.
1. Kharn the Betrayer cause I am a fan of the Murderhobo that is Kharn
2. Wolf Lord Ragnar Swiftclaw of a random Space Wolf Chapter
3. Lord General Grimbald Haddex of the Armagedon Steel Legion
Kharn the Betrayer it is.
Blood for the Blood God
Skulls for the Skull Throne.

Zagthean the Broken - Leader of the Children of Torment, Zagthean is a cruel and brilliant astartes who leads a Black Legion warband.

Warlord Vanitar Lycan - Leader of the Host of Hort, a world along the edge of the eye and home to many warring states. It is often used as a recruiting world for the traitor astartes. Vanitar Lycan however proved to be an exceptional warlord, unifying a large swathe of the worlds warrior people. Then he set about improving them. Using light raider-class voidships, the warlord pirated and looted the equipment and tactical skill he needed to turn his warriors into true soldiers.

If either of these don't work, I'll come up with some different claims.
Zagthean the Broken

Due to me being AFK for a week, my characters will all be OCs with the context that I'll be joining late.


1) The Gallowmaster - Night Lord warband leader who abandoned his old name, (speculated to be Asyvenn N'Lasuuk, former 6th Company Captain), to lead a warband of murderous Night Lords named the Atrocity's Hand, from a battleship of the same name. While not large, the Gallowmaster's forces plague the outskirts of the Eye with a ferocity invigorated by the promise of carnage invoked by the Despoiler. The warlord seeks to bring blood unto the Imperium once more and has declared openly for any aspiring ruler provided he doesn't actually have to loan any fighting strength to the main force and continue on his relentless pursuit of the perfect kill.


2) General Isovold Magellan - A venerable general raised to command the 33rd Atreun Expedition, he is sent to Cadia on a routine mission to reinforce the Gate with a powerful fighting force heavily inspired by Guilliman's 'standard' model which was adapted by Cadia. The 33rd stand alongside the proud defenders of the wall!


3) Admiral Kornelius Hyparo - Admiral-in-Charge of Battlefleet Gallena, an Obscurus fleet brought from its long patrol to support Cadia's defense. Flagship is the Madam Disparina, an Emperor-class battleship of fearsome repute for being a bringer of order in the far reaches of the Imperium.
We have need of your loyalty Admiral. Battlefleet Gallena is yours to command.

1. Imperial Guard Task Force random

2. Current Chapter Master for the White Scars

3. Ahzek Ahriman
Pending a designation, welcome to the war, Lord General [Insert Name Here] of the 28th Generica
 
Last edited:
Autek Mor of the Angriest Successor Chapter to ever exist it is.
Angriest? See we are only one of the angry boys. You forgot Amit and the FT or Our Space Sharks here. Also the Star Phantoms We are a trinity of angry boys.

Still, Mor is ready for violence. Although I doubt I will be allowed to drop a moon again on the traitors. Stupid restrictions.
 
Skyrak Slaughterborn, Lord Corruptor of the Bringers of Decay(The Followers of Nurgle within the Black Legion).Partly because Nurgle is fascinating, partly because I am somewhat more comfortable with having someone at least pointing me in a direction and thus being part of the Black Legion is helpful, mostly because I want to make a Planets Atmosphere more Bioweapon than breathable Air.
Carg the Liberator-OC, mortal Cultist of Tzeentch within Imperial Space: partly to give any Inquisition Player something to do, partly to fill the Spy Role on the side of Chaos, partly because I find the Idea of Plots within Plots within Plots appealing.
Kharn the Betrayer-Kill, Maim, Burn.
 
Skyrak Slaughterborn, Lord Corruptor of the Bringers of Decay(The Followers of Nurgle within the Black Legion).Partly because Nurgle is fascinating, partly because I am somewhat more comfortable with having someone at least pointing me in a direction and thus being part of the Black Legion is helpful, mostly because I want to make a Planets Atmosphere more Bioweapon than breathable Air.
Carg the Liberator-OC, mortal Cultist of Tzeentch within Imperial Space: partly to give any Inquisition Player something to do, partly to fill the Spy Role on the side of Chaos, partly because I find the Idea of Plots within Plots within Plots appealing.
Kharn the Betrayer-Kill, Maim, Burn.
Why not. We need more plotting. Carg it is.
 
Why Cadia?
I think at this point it is best to explain why alot of the focus of these Black Crusades has been around Cadia. The truth is, there are multiple, ranging from the arcane, the complex to the downright idiotic.

Cadia stands as a bristling ball of guns in the single largest channel of real-space into the Eye of Terror. While it is possible for fleets to exit through other, secret passages, they are risky at best, impossible and reliant on the whims of daemons and the gods themselves. Hence why the Cadian Gate is so important. Without it, everytime you wish to enter realspace without losing 50% of your fleet to an infinite warpstorm caused by the birth of an insane godling, you have to move through the killzone Cadia and its defenses create.

There are also other reasons, such as the Pylons mysterious nature, it's symbol as the gateway into the Imperium when symbols and meanings are everything within the warp and sheer stubborn hate that a bunch of mortals are daring to stand against warriors who can remember a time when they brought the galaxy to it's knees. It's also the location where Lorgar first began to understand the Primordial Truth, essentially making the planet a Holy Site to the Word Bearers.

But its existence as a genuine chokepoint into realspace makes what would otherwise be a temperate forest world on the edge of the galaxy into the single most important planet after Terra itself.
 
Last edited:
Through clerical error or mistakes taken while traveling in the Warp and one of the following Imperial Guard groups have shown up;

  1. Rence Morrel of the Tallarn Desert Raiders
  2. Huld Grenlurn of the Catachan Jungle Fighters
  3. Peytr Romalok of the Vostroyan Firstborn
 
Through clerical error or mistakes taken while traveling in the Warp and one of the following Imperial Guard groups have shown up;

  1. Rence Morrel of the Tallarn Desert Raiders
  2. Huld Grenlurn of the Catachan Jungle Fighters
  3. Peytr Romalok of the Vostroyan Firstborn
I'll let you be your first pick. Rence Morrel of Tallarn is yours.
 
Marquis Orestes Rugard Bellavicqua Tougard Vereni-Ostland Saffar - Having been exiled in all but name from his family's estates in Pacificus, Orestes reached Obscurus with only a Warrant of Trade (acquired at immense cost) and his flagship. A man of little moral scruples and willingness to risk himself if the reward is large enough (as usual for Rogue Traders), Orestes quickly managed to establish himself in Obscurus. Spreading his operations and properties all over the Segmentum while the Marquis himself continued to ply the void in search for more opportunities for profit and adventure. Now, with the Cadian Gates under assault, Orestes finds himself called up to do his part for the Imperium. The situation is desperate and lethal, but he might as well try and get something out of this mess.

Lord Marshal Mardonius Arigon - Hailing from the nobility of Hive World Kerta, Mardonius followed in the footsteps of many illustrious ancestors, attending a prestigious military academy before joining Kerta's PDF in an appropriately fitting rank, soon after being called up to join the muster of the newest batch of "Immortal" regiments for the Guard. The original 945th Regiment has long been attritioned into oblivion, but the Lord Marshal survived and thrived in the battlefield. A political operator as much as he is an officer, Mardonius had just been promoted and given command of a new batch of Kertan Immortals when news of Cadia reached his office. Now, holding new orders, Lord Marshal Arigon heads to Cadia, collecting new regiments along the way and preparing for what is going to be the fight of his life.

Admiral Amisio Tarqain - Commander of Battlefleet Ixaniad, Amisio hails from one of the noble clans who rule the sector. His appointment was secured after yet another round of bribery and murder that characterizes politics in Ixaniad. And since then, the Admiral's focus has been on keeping the knifes off his back and sticking a few of his own on the rears of his fellow officers, as is usual for Ixaniad. The assault upon the Cadian Gates, however, has thrown the status quo in disarray as Amisio finds himself sent away from his home turf to fight an enemy far worse than anything he's ever met before.
 
Marquis Orestes Rugard Bellavicqua Tougard Vereni-Ostland Saffar - Having been exiled in all but name from his family's estates in Pacificus, Orestes reached Obscurus with only a Warrant of Trade (acquired at immense cost) and his flagship. A man of little moral scruples and willingness to risk himself if the reward is large enough (as usual for Rogue Traders), Orestes quickly managed to establish himself in Obscurus. Spreading his operations and properties all over the Segmentum while the Marquis himself continued to ply the void in search for more opportunities for profit and adventure. Now, with the Cadian Gates under assault, Orestes finds himself called up to do his part for the Imperium. The situation is desperate and lethal, but he might as well try and get something out of this mess.

Lord Marshal Mardonius Arigon - Hailing from the nobility of Hive World Kerta, Mardonius followed in the footsteps of many illustrious ancestors, attending a prestigious military academy before joining Kerta's PDF in an appropriately fitting rank, soon after being called up to join the muster of the newest batch of "Immortal" regiments for the Guard. The original 945th Regiment has long been attritioned into oblivion, but the Lord Marshal survived and thrived in the battlefield. A political operator as much as he is an officer, Mardonius had just been promoted and given command of a new batch of Kertan Immortals when news of Cadia reached his office. Now, holding new orders, Lord Marshal Arigon heads to Cadia, collecting new regiments along the way and preparing for what is going to be the fight of his life.

Admiral Amisio Tarqain - Commander of Battlefleet Ixaniad, Amisio hails from one of the noble clans who rule the sector. His appointment was secured after yet another round of bribery and murder that characterizes politics in Ixaniad. And since then, the Admiral's focus has been on keeping the knifes off his back and sticking a few of his own on the rears of his fellow officers, as is usual for Ixaniad. The assault upon the Cadian Gates, however, has thrown the status quo in disarray as Amisio finds himself sent away from his home turf to fight an enemy far worse than anything he's ever met before.
Your warrant of Trade has been approved, Marquis Saffar
 
1. Vrethkur the Fourfold, Conqueror of Ha'keth, Binder of Daemons, Eightfold God-Touched, Herald of Mutants and Marauders - Mutant Chaos gifted Warlord from the wild depths of the Eye
2. Harker Blitzengale, Warbound, The Blighter, Razer of Thestia, Siege-Lord of the Steelblood Triarii, an Iron Warriors successor Warband
3. Tathon Invictus, Sword-Holder, Bannerlord of the Black Hand, the Witchhanded, Legionnaire Captain, Sorcerer-Duke of the Black Legion
 
Last edited:
We appear to have a Rogal Dorn now with @Terran Imperium

Also
Current Chapter Master of the Flesh Tearers
Cypher
Eliphas the Inheritor
ELIPHAS, PORTAL
1. Vrethkur the Fourfold, Conqueror of Ha'keth, Binder of Daemons, Eightfold God-Touched, Herald of Mutants and Marauders - Mutant Chaos gifted Warlord from the wild depths of the Eye
2. Harker Blitzengale, Warbound, The Blighter, Razer of Thestia, Siege-Lord of the Steelblood Triarii, an Iron Warriors successor Warband
3. Tathon Invictus, Sword-Holder, Bannerlord of the Black Hand, the Witchhanded, Legionnaire Captain, Sorcerer-Duke of the Black Legion
The gods have given you a task Oh Tormenter of the Twisted. Go Vrethkur the Fourfold. Do not fail.
 
Back
Top