Wanderer's Diary: Week Five
Day 28 Part 2: War Has Apparently Never Changed.
I don't even want to go into what happened in that simulation. You could never understand, diary! You weren't there, man! You weren't there!
Actually, I think I'm exaggerating a bit. Seeing simulation soldiers get killed and their bodies dissolving into pixels hardly tugs at the heartstrings when I see real death on a regular basis, and am often the cause of it. I strangled an old man to death on his balcony, decapitated a guy with a Chinese sword, blasted a woman in the face with a shotgun, and punched a super mutant so hard it separated his body parts. Hell, even before I came into this facility, there was some sneering Outcast prick getting superior with me, who made the mistake of not wearing his helmet, and I planted Stabhappy in his eye socket. And that's not even
mentioning what I did to Ian.
What got me, though, was this little view of the pre-war world. I know it's hardly accurate to say I fought in the Great War now, but that's what it was meant to be. I was fighting in a war, alongside all these soldiers. I was a soldier of America, old world America. We were battling some nefarious enemy for a resource that must have seemed so important at the time. And all the while, I was there, knowing exactly how pointless this would all end up being. Who cares about the oil? I certainly didn't. I live in a world where even if we had succeeded, and America had ended up controlling
all of the oil, we'd have no use for it. I've wandered the wastes for weeks now, and I've still not found any working vehicles or machines that could use oil. This war would end up destroying the whole world, and these people were fighting it over some gunky black shit.
Hey, guys? Electricity? Hello?
Oh, what am I talking about? I never lived in pre-war America. If there was an alternative to going to war, I'm sure they would have taken it. I don't really know enough about the old world to make judgement calls like that.
Sure, if
I had been the guy in charge, I'd have made it so all our cars and other transport relied on electricity rather than oil. Hell, even the nuclear-powered engines that most cars in the wasteland used are viable, even if they do tend to explode a lot. But I'm sure there's some kind of practical reason why they didn't build everything like that. If
I can think of that alternative, I'm sure they did. And if they didn't go with it, I'll give the old world people the benefit of the doubt, and assume there's a reason why they didn't. I mean, come on. Would America have really fought a full-scale war that could've and did end in nuclear Armageddon if they didn't legitimately need the stuff?
Still, though, I have never before been more aware of the fact that I'm living in a world that's already ended. It's a sobering thought. One that I will have to rectify with more drinking.
Tomorrow, I'll collect up everything and move out of this base. I've marked the locations of the outpost and Bailey's Crossroads in case I need to come here again, though I doubt I ever will.
Anyway, I got into that vault and got my prizes. In the way of weapons, there were two that got me really excited, those being the Gauss rifle (which I actually already used in the simulation, and can vouch for the effectiveness of, even if it does have some annoying quirks), and a special Chinese sword that was once used by General Jingwei himself, whom I beat to death as my final test in the simulation. It has a current running through it, so anyone who gets stabbed by it also gets electrocuted. Nasty business.
Another new toy I've picked up is a set of winterised power armour, stronger than anything the Outcasts were using. And even better? I can
actually use this.
As a reward for completing the simulation, when the final battle concluded, I was given additional training, and a nice little card saying I was now further qualified for field duties. The training included how to use power armour without getting stuck and embarrassing myself, and for some sneaky snake espionage I pulled as part of some optional briefcase collection challenge, it also gave me some minimal extra training in the fields of computer science, lockpicking, and tactical weapons use, which I guess are skills the Army valued highly. Not much use to me, though, aside from the firearms training; locks and computers are two of the things I understand best.
Still, I am really happy about this power armour. Finally, I can use these monstrous things. With this set, I could probably just walk through most raiders. Super mutants wouldn't be anything more than an irritation. Outcasts, if there even are any left, would fail even harder than ever. And raiders would be reduced to the level of molerats for me. And even molerats know not to fuck with me anymore. Now they just sniff the air and back away when I pass by. They can probably smell all the blood I regularly get bathed with.
The Outcast power armour is still dead weight to me, though. I want to sell it, because it feels wrong to leave tech as advanced as power armour just lying around when I'm sure someone somewhere could still use it, but even if I leave the frames behind, this shit gets heavy. For now, I'm doing what I do best. I'm taking all the suits apart, and using the good pieces to fix the broken ones, putting them back together as one single, far stronger, better condition suit. Maybe I'll bring one of the good frames back, and just keep it spare to give to someone I like?
Another prize I'm extremely satisfied with is a stealth suit developed by the Chinese. It can turn the wearer invisible, just like those stealth boys I keep finding around, except the stealth suit has no time limit. At least not in the same sense. I don't think that the cloaking is as effective, but I can't deny the usefulness of a suit that turns me invisible. I'm taking this with me.
Other than that, just the standard stuff in here. A few decent weapons. Nothing I haven't seen before, aside from a few plasma explosives. I'll keep the grenades, but I'm selling the mines.
When I leave tomorrow, I need to get all this back to Megaton. That won't be a fun journey.
I should also comment that while exploring, I found that the Outcasts had found and captured one of the Gary clones from that vault, trying to get his Pip-Boy so they could do the simulation. They sawed his arm off.
...What the fuck, guys?
Day 29: Many Things are Afoot in Megaton.
Today, I hauled all my stuff back to Megaton. I think it gave me back pains.
Still though, I've sold all the excess crap and gotten rid of it now. Lucky Harith took most of it off my hands. In return, I got a set of schematics from him. I thought it was going to be something new, but it turned out to just be the shishkebab that Vance had plans for. It's just like how both Wolfgang and Moira had plans for that shoulder-mounted junk canon. I have to wonder who it was that originally thought these up.
I also got rid of a few other things I felt I could do without. Combat armour for one, these stupid brass knuckles that I've carried around and still not used for another, and the bandanna and sunglasses, which while awesome, I can't wear underneath a big steel helmet.
I went back to that school in Springvale and scavenged through the place for parts. I got at least one of anything I thought could be used for something and brought it back home. This happened to include all the parts necessary to make my own shishkebab, which I did, just to see if I could. It turned out alright. Not the best. Thing was a little clunky. I cannibalised (HA!) Vance's shishkebab for parts to fix it up a bit. It's still got nothing on the electro-sword though.
I built a few explosives too. Nuka grenades and some mines that use bottle caps, which Moira gave me the designs for after that expedition to Minefield. My attempts at tinkering could have gone worse, but I still wasn't ultimately happy with the results. I don't think any of these designs are quite perfect. I'd improve on them myself, but I really don't have the time. I sold my errant creations to Moira. Mines first, then that rock-it launcher, because I was finding no use for it, and then, yes, the shishkebab. I don't need one of those when I have Jingwei's sword, and even that I don't plan to carry around everywhere. That goes in my weapons locker with the other novelties.
Speaking of novelties, I went out for dinner tonight at the Stahl family's bar dressed in that ant costume, just for the fuck of it. Their reactions were priceless.
But yeah. Awesome as it is, I don't think I'm much of a sword user. I mean, what would I do if I came across another swordsman, and I don't even know proper duelling technique? I suppose I could imitate the moves I've seen in
Grognak comics, like I've been doing so far, but I really much prefer small knives, like Stabhappy, or blunt instruments, like that tire iron. I should think of a name for that too...
Or alternatively, I could use the one new creation that I
didn't throw away, the deathclaw gauntlet.
Oh
yes. I did. I took a claw capable of slicing through power armour (if my experiments with that Outcast set I had was any indication), turned it into a glove, and stuck it on my hand. Do you know what that means? It means that the next time I meet an Outcast, stabbing is a viable option for dealing with them.
Speaking of killing, Lucy West is irritating me with her casual mentions of Arefu every time I see her. I'm surprised no-one has asked about it with how often she brings it up. Everyone still acts like I'm the second coming of Christ around here. Maybe they just don't believe that I'm capable of what she's accusing, and they're just ignoring her?
I don't know. I mean, they all seem to silently acknowledge that I murdered two people while here. Three if you count Burke. Even if they don't say it, they probably
do know that I'm not a saint. Enough so that if I were them, I'd definitely be asking questions right now.
I'm not sure how long I can get away with this. Even in a post-apocalyptic environment where it's kill or be killed, and there's no governing body to conduct investigations, or forensics to link someone to a crime scene, or even that many people who could solidly prove I did anything through old-fashioned detective skills, it's
still possible to slip up. And I get the feeling that someone, somewhere, is going to want justice for Arefu sooner or later. Lucy West could very well hire out additional Talon Company hit squads on me. I don't think she actually
would. She seems content for now to just bitch at me when I see her, and bitch
about me to everyone else when she thinks I
can't see her. The woman's definitely bitter, though, and I would not put some form of vengeance below her.
Right now, I'm debating whether or not I should kill her. I
really don't want to, because she hasn't done anything wrong, exactly, and the townsfolk are only quiet about the other deaths because they all deserved it, but I really don't want to wake up to find her standing over my bed pointing my own plasma rifle at me. Just to be safe, I've got Dogmeat with me, and I've instructed Wadsworth to kill Miss West with fire if she ever comes in here.
Another thing worth mention is that I stopped by Doc Church's clinic to see if I could buy some more medical supplies from him, because that's just about all I spend my money on nowadays. I found a holotape while I was there. A curious one. It was by some woman, sent to Church, asking if he could act as a surgeon for a runaway android. Yes, an
android. A synthetic man. A robot more advanced than any other I've seen, and capable of imitating humans perfectly. One of them had apparently gained free will and fled from his slave masters, and wanted a doctor and a mechanic to fix him up, wipe his memories, and give him a new face, perhaps seeking to start life over as a normal human under a new identity.
Damn, that just blew my mind when I heard it. I've never even heard of something like that. I asked Church about it, but he apparently thought he was being had, and that this android thing was a joke. I can sympathise. I asked Moira about it, too. She had a holotape allegedly by the android himself which basically said the same thing, but she didn't believe it was real either.
Can I just tell you, diary, that I'm really excited? Just think of it! Androids! Synthetic men! The most advanced form of robots ever constructed, and they might even be real! There could be one here, in the Capital Wasteland! I have to meet it. I have to study it. This is the opportunity of a lifetime, and I can't possibly let this go. I'm going to investigate this and find the android. And when I do, I think I will have a new best friend.
While I was asking Moira about androids, the subject of my task to come back to her mutilated also came up, but I realised that with my new power armour, I'm unlikely to ever seriously injure myself again. I told her as such, and she was disappointed, but that's how I came up with a brilliant new idea, which I really should have thought of sooner – write the chapter myself. I'm a doctor, after all. Well, I might as well be; I was trained in medicine in the vault, and my skills have only improved since I got out here, so I know what I'm talking about. I've even got experience treating people after Big Town, so why not?
It took a large part of the day, but I did it. I was given a load of Med-X and an environment suit for my troubles, which is a radiation protection suit like the one that the deathclaw ruined, and which also found home in my locker. And now my next task is... wait for it...
Hitting molerats with a big stick.
So yeah, I clearly don't have anything else important to do around here. I'm taking a break from all this errand-running stuff. Tomorrow, I head down into DC, for serious this time.
Day 30: Of All the Things That Could Happen...
DC is a nightmare. I just don't know what went wrong. I really don't. It all started so well, too.
So, where to begin? Well, I guess where it started. That would be Farragut West Metro Station. Compared to the rest of my day, it was a fucking walk in the park, but I didn't think it would be at the time. It says something that the low point of my day involved a gas explosion and a bunch of ghouls gone feral trying to eat me. Guess Three Dog and all the others I've heard talk about it were right after all. Some ghouls
do lose their minds. And when they do, they're fucking scary.
This tunnel eventually led out into another tunnel which I could take either way. I went the wrong way, and had an encounter with a ghoul who glowed radioactive green and could cause radiation explosions with what I can only describe as magic. He was making grand arm gestures while summoning it, like a tribal shaman, and all the other ghouls seemed to recognise him as the leader. What else can it be? It's fucking magic.
Wizards are still susceptible to being bitten by angry dogs, though, as my trusty companion proved. Maybe the heretics will think twice next time before trying to practice their Satanic arts on me, for I shall set my dog upon them, and slay them in the name of the Lord!
Praise Jesus!
We eventually left the tunnel, ending up in a place called Friendship Heights, where there was a raider camp. I cleared it out, and took a look around, but it quickly became apparent that this was the wrong way. My map indicated I had just gone eastwards into DC instead of south like I wanted. I did stumble across what appeared to be a National Guard base while there, but exploring it was the last thing on my mind at the time. I have marked the location to return there later, though.
Returning to the metro tunnel, I tried the other end. There are many possible paths through most metro tunnels, I've found, but you can usually rely on most of them to be blocked off somehow. The very few paths left are pretty straightforward. The one I took led me to a super mutant, who'd been fighting some of the ghouls. Good to know the mutated horrors of the wasteland hate each other as much as they hate me.
Eventually, I ended up in a place called Chevy Chase. This is where I had the honour of meeting the famous Brotherhood of Steel for the first time.
Despite the warnings I heard from President Eden and the Enclave, I once again decided to approach them first. Back when I first approached the Outcasts, I did so because I thought that I couldn't fight them. This time, equipped with power armour and a number of dangerously powerful guns, I knew for a fact I could smear these guys across the pavement if I so wanted, but I decided to give them the chance. The Outcasts were kicked out of the Brotherhood of Steel because they didn't want to be heroes. They were douchebags and proud of it. I figured, how douchey could the Brotherhood proper be?
Not
very, it turns out, but it was still apparent that those guys were once on the same side. They shared that arrogant attitude. Despite my power armour, they for some reason assumed that I didn't know what I was doing, and that
I needed
their help to get through this mess, which is especially ironic considering how the battle ended.
They were there to clear the super mutants out of the area, as they were heading to Galaxy News Radio as well. The Brotherhood and Three Dog are allies of a kind. He shelters them in his studio, which is one of the few safe places in the city, and they protect it for him in return. I had to help them with that, of course. Despite their boasting, they turned out to be too incompetent to put down the threat by themselves. Fortunately for them, I was there with my Gauss rifle to blow the mutants into literal pieces. It was disgusting, but satisfying.
And then the giant showed up.
It was my finest hour, without a doubt, but I don't really want to brag. All you need to know is that super mutants can grow as large as houses, that they start using fire hydrants on sticks as weapons at such a size, and that I had to kill one of these with a convenient Fat Man dropped by one of the idiots who got themselves killed. Also, Dogmeat is stronger than fire hydrant sticks.
That certainly got Sentinel Lyons' attention. Teach her to doubt my abilities. These Brotherhood types will know better than to fuck with me now. I didn't even need to reveal myself as the one who ended the Outcasts. I just proved my badassery all over again, even though I could have just listed some of my accomplishments and left it at that.
Still, I'll be watching her in future. And not just because I'm having vivid sexual fantasies about her, but also because she seems like a pretty big deal in the Brotherhood of Steel, and she personally knows me and knows what I can do now. If I ever feel like I need a favour from the Brotherhood, it'd be good to keep her in mind.
As you'd expect, I shortly afterwards met Three Dog himself. And yes, he
has seen Dad, who he told me went off in the direction of Rivet City after coming to see him. And according to the date and times he gave me, Dad had just left his station moments after I had left
the vault!
I never knew my dad was an Olympic sprinting champion.
I wonder if there's even any point to going to Rivet City by now? I'll probably find he's not there either. If his current rate of progress is anything to go by, the man is probably on one of the moons of Jupiter by now.
Three Dog was also an interesting guy himself. Had a story or two to tell. I found out that most of his broadcasts are pre-recorded and repeat continuously until they're out of date, so as to make sure the radio's always on the air. In fact, even in the middle of talking to him, I heard his radio reporting on my acts of heroism in Canterbury Commons and Big Town.
And
STILL no mention of Arefu.
I even asked about Arefu, and he's heard no news at all relating to it. He hasn't even heard that it's gone dark like he did when it happened to Grayditch. I guess it makes sense, considering the only witnesses were the ones who got killed, but in that case, how the
fuck did Lucy West find out? Even the caravan guys who stopped by the ruined town, I never actually told the truth to. When I was selling stuff to them, and they were asking about where the residents were, I just told them the Family wiped it out, and that I was squatting there. So what the fuck?
Me and that West girl will be having words later.
Well, at that point it was still daylight outside, and I figured I could make some more progress before the day was out. Three Dog also had a favour to ask, too. Since his signal range is shit right now, thanks to his broadcaster in the Washington Monument being damaged, he wants me to get a replacement dish from some museum and fix it. In exchange, he'll give me a key to a weapons cache. Count me in.
So then it was back into the underground, where I suffered more ghouls, and found a bunch of dead raiders. I shortly afterwards emerged into a place called Vernon Square. And this is where things got really batshit.
My first stop was the Vault-Tec headquarters. There, I fought super mutants and robots by the hundreds, and battled my way to the top floor to hack their mainframe and get the location of that vault for Agatha. I did so, while also getting some information on several other vaults as well. Strangely, I found a terminal entry there referencing a Vault 112, but its location wasn't on the mainframe. Weird. I also had to fight a monstrosity called the Masterbrain, but that's small-time stuff compared to everything else I did today.
Anyway, then I went outside and continued my exploration. At one point, I even dredged through a sewer to deal with some super mutants. It was disgusting, but it was just as I finished doing that that I received a distress signal from some mercenaries trapped on the roof of a nearby hotel. They said that if assistance was not possible, I had to go find their leader, Reilly, in some place called Underworld. I had no fucking idea what that meant, but by that point my power armour was battered, I was injured, and it's difficult to inject stimpaks into the correct area or take RadAway when in a big bulky suit like that, so I decided not to risk another super mutant excursion, and to take my chances trying to find this Underworld place before it got dark.
After running all over the damn place, I headed back into the metro tunnel from whence I came, and tried other routes through it until I found myself in a new area, called Dupont Circle. There I experienced all-new hell, as I fought raiders and ghouls, somehow ended up in an irradiated sewer, wandered into a fashion boutique, blew up some cars, and eventually fell down some steps into a metro station to continue my journey – God's way of urging me along, I like to think.
It didn't work, though. I wandered around in Dupont Circle Station for a short while, went through another tunnel that was completely wrecked, and exited into Dupont again. Guess it really was a Dupont circle.
Aha! I'm so clever.
I took me a bit to un-fuck myself and go back to the metro to try again. Eventually, though, I found my way through Metro Central, and exited near a museum just after sunset. Specifically, the Museum of History. And what do you know? It turns out that Underworld is a city full of ghouls based out of that exact museum!
I had actually been really hoping to get to Reilly as soon as possible and deal with the Rangers' situation, but... fuck it. I need sleep. I need food. I need to get my armour repaired. And Dogmeat's been following behind and fighting with me all day, and he's damn near dead after all he's been through.
I turned in my equipment to some guy to fix, rented a bed, and I've been sitting here on it for the past half an hour, alternately eating preserved boxes of pre-war food, injecting myself with stimpaks and painkillers, and writing this gigantic journal entry. And after I'm done, I'm going to drop unconscious and remain so for the rest of the week.
Fuck DC and fuck everything in it.
Day 31: Getting in Gear.
First priority today was organising myself. Yesterday's excursions through the wastes of DC left me with a veritable cornucopia of unwanted shit. In particular, books. I have a weakness for them. There aren't many of them left intact in the world, so I don't like seeing them left around to rot in sewers or under rubble.
To the goal of fighting that outcome, I sold to the town's merchant, Tulip, two copies each of
Junktown Jerky Vendor,
Big Book of Science,
Lying, and
30 Handy Flamethrower Recipes, as well as one copy each of
Nikola Tesla, the
Journal of Internal Medicine,
Dean's, and one of the
Grognak the Barbarian comics I had already read (I kept the other two I found). This in addition to two other random books I found about nothing important, but it was starting to feel hypocritical of me to let the elements claim some of the only surviving books in the wasteland just because I didn't like them. Thinking back on it, I feel bad for not saving that mediocre romance novel I left back in Minefield.
I also found two Quantums and three stealth boys yesterday, but I'm keeping them. You never know...
After that I went to see about finding Reilly. And I found her, alright. In a coma.
Doctor Barrows was afraid, but I had the necessary medical training/experience to safely wake her up and ask her what the fuck was going on. Despite it having been a day already, she was confident that her men were still alive. She told me about how they got trapped on the roof, how and why she got away, the unfortunate fate of one of the mercs named Theo, and about the ammo box he was carrying that they left behind, which she gave me the code for.
Well, given all that, I couldn't help but take her up on her request and go to rescue them. I picked up my repaired armour and weapons from Winthrop, and set out back the way I came.
Dupont and the metro tunnels were still a maze, but Dogmeat remembered the way we came yesterday, and led the way back to Dupont. From there, we located the entrance to some sewers (not the irradiated sewers; different sewers) full of Talon mercs who were struggling against some super mutants. Happy day. Hadn't seen those guys in a while. I was glad for the opportunity to test out the power armour and Gauss rifle against them.
Me and Dogmeat broke into the local hospital from the sewers, and from there fought an army of super mutants to get up to the second floor, while also enlisting the help of robots and the turret security systems. T'was all good fun.
Incidentally, I at one point came across two super mutants, unaware of my presence. They were talking about how they had not found any of "the green stuff" here. I had the pleasure of speaking to Reilly about it later, and she thought that the super mutants were in high concentration in Vernon because they were looking for something. I don't know what "the green stuff" is, or why it would be in a hospital, but I think she was right about that.
So, why did we cause all that chaos in the hospital? Because that was the only way into the Statesmen Hotel.
We had to cross a fallen radio mast to enter it on one of its upper floors. It was precarious, and I had to actually carry Dogmeat across. Poor pup was afraid of heights. But he's sure got no fear of super mutants. Immediately after I put him down on the other side and he stopped shivering, one of the first things he did was run in and break one's kneecap with his teeth.
Such a good dog.
The hotel was a maze as well. There were mutants, there were traps, and there was a note left by a dying man to his daughter which just depressed the hell out of me. There were also books, but as a way of being practical, I've decided from now on to list out the books I've discovered at the end of each entry or when I sell them, rather than during them, to save myself time and effort.
I found Theo's ammo box, and emptied it out as per Reilly's instructions. Then, after a quick bit of maintenance on the elevator in the restaurant, I was on my way up to the roof. There, I finally met the Rangers, standing in the middle of a sea of super mutant corpses. Trapped or not, Reilly was right. These guys were badasses.
Though they were disappointed that me and a dog were the only help coming, they were willing to accept my help either way. I distributed Theo's ammo amongst them, repaired the other elevator on the roof (something that they couldn't do themselves without replacing the parts entirely), and together we blazed through the remaining super mutants at the speed of my dad.
The Rangers all left to go back to their headquarters after that. They pinpointed it on my map for me, and invited me to stop by to see Reilly about my reward for saving their asses. Glad to see some gratitude. Braving this hellhole is hard work.
After that, I decided to explore Vernon a bit. There were places I hadn't been yet, after all. My first port of call was a metro station tunnel full of super mutants and mirelurks, which led me to a place called Takoma Park. It was an isolated-looking place, which I decided to look around. I found two inhabitable buildings there, a garage and a pawnshop. The latter had a little leaguer baseball cap there, which I had to take because I saw it and I nostalgia'd hard.
Then I stepped out and found some Talon mercs waiting for me. I didn't think these pricks would be determined enough that they'd follow me into the heart of Washington DC, especially after how many of them I've killed, and especially considering the recent additions to my arsenal, but I guess these ones were just
extra confident. Or not. Maybe they were actually in the area fighting super mutants, but they just saw me going into the pawnshop, and decided to set up an impromptu ambush.
There was also a huge load of super mutants in the area that I had to clear out, though this time I had artillery strikes to help me with it. There was another of those big ugly fuckers like the one at GNR as well. I call them Behemoths. I also considered Leviathans, but that has a more oceanic connotation. If I ever meet a mirelurk that size, those will be the Leviathans.
I explored the factory around that area too, but found nothing. Though coming out of it again, I did find a campsite, set up by a dead couple who had been studying feral ghouls, who got killed by their own stupidity. Then I was attacked by feral ghouls. Who'd have thunk it?
Making my way back to Vernon Square, I then tried the other metro tunnel there, which led me to Pennsylvania Avenue. It was a long street full of super mutants and mines that were linked up to a big switch which I found. You can guess what happened.
After blowing up the whole street, I proceeded to the very end of it, where I discovered the remnants of the White House, home of the pre-war presidents, and one of the most iconic landmarks of the old world, now nuked to hell. Stupidly, I even visited the crater where it used to be, despite the radiation. I just needed to see it, to know if there was
anything left. It was a bit of history, after all. Nothing remained of the structure, but while there, I did find a number of glowing ghouls. Perhaps they were politicians before the war? In which case, I've also
killed a bit of history. That's a unique claim.
There was a Fat Man there, too.
I went back to the main street again and looked around some more. I found a hotel where a Brotherhood of Steel paladin was sleeping. I left them alone, and decided against stealing anything in there for once. Later, Dogmeat sniffed out a scavenger who was hanging around the area. We traded. He gave me lunch, and I gave him shitloads of books. Two
Special Ops Training manuals, one
Flamethrower Recipes, one
Internal Medicine, one
Pugilism, one old
Grognak issue, one
Dean's, two
Tumblers Today, two copies of
Lying, Congressional Style, and one other piece of shite. I don't even remember what it was. Cookbook, I think?
After that I headed through a metro tunnel again and found myself in Seward Square, location of the Rangers' compound. There was some chaos going on with Talons and super mutants, but it was nothing another artillery strike couldn't deal with. Been finding a lot of those today.
Then there was some crazy psycho fuck ranting about a worm and some trees in the north, and holding some guy hostage. I killed him and disarmed his explosives. Fucking mini nukes. No idea how he got them. Hostage was grateful. After that was all done, I went off and met the Rangers.
Finally, after everything, I was recognised for my help. I was given a choice of either armour or Brick's modified minigun, Eugene, for payment. I picked Eugene, because when you have power armour, anything less is just not worth it. The others had rewards for me, too. Donovan will repair equipment if I need it from now on, while Butcher can provide medical services. Reilly also had additional jobs for me. She gave me a geo-mapping module, which I can record map information from my Pip-Boy on, and give back to her with location data for payment. That's convenient for me, because I've been wandering DC for the past few days making my own map of the place, and I also mapped out a lot of the wasteland around the city.
In addition to the locations already mentioned in previous entries, I have mapped out twenty-eight new locations in the previous few days (most of which I split into several locations just now so that I could get paid more for it). In no particular order, I mapped out Vernon Square (divided into the north section, east section, station, hospital, hotel, and Vault-Tec HQ), Dupont Circle (divided into the east, northeast, west, and station), Pennsylvania Avenue (the north, northwest, south, east, Metro Central entrance, and the White House plaza), Chevy Chase (north, east, and GNR building), Takoma (divided into Takoma Park and the industrial area), and Seward Square (the southeast, northwest, the north part where the metro is, and the Ranger compound).
Yes, I even got paid for mapping the Rangers' own compound. Sweet.
I also added the Museum of History, Friendship Heights, and the White House itself.
It still isn't that late out yet, but I'm not going out again today. I'm exhausted. My two days in DC so far have been as busy as four outside it. It just makes more sense for me to stay here at the compound tonight and get into the habit of sleeping in half-days. At least Dogmeat likes it here. He didn't like Underworld quite so much.
I think it's because of the smell. Must be even worse for a dog than for me. I got nothing against ghouls really, but fuck, those guys stink worse than Moriarty must do by now.
Day 32: Business as Usual.
The metro tunnels in DC go everywhere, so I've made it my quest to scour every corner of this blasted ruin and find any and all hidden treasure it may hide. Now that I know there's a ghoul city in the middle of it, I have a convenient place to sell my finds too. So why not? I mean, fuck it. It's not like Dad would actually be at Rivet City if I went there right now, right? He's bound to have left it by now. And if he hasn't already, then he'll probably stay there a little while more. I've got time.
First we went back to Pennsylvania Avenue, this time taking a sewer line instead of a metro, just to see what was down there. There was a stash of ammo, but not much else. So, then we picked another unexplored metro tunnel and went through it, ending up in a new district called Georgetown. Now that I'm getting paid for mapping places, I am doing so with new vigour. I marked the north, south, east and west ends of the place as separate locations (quadruple your money!) and searched the place for anything of importance.
By far my most depressing find was a still functioning Mr. Handy in a residential home, which after I input the command in the terminal to see what it would do, sung a poem about mankind perishing. I don't know what the poem is called or who it's by, but whoever they are can go fuck themselves. Not just because it was so ironic given the situation, but also because the robot was singing it to a child's corpse as part of its routine to read bedtime stories. I would have cried if I weren't a strong, manly man who never cries at anything ever, but instead I drank some beer and did some bench-pressing. Stop reminding me of what a shitty world I live in, random robot butler!
The hotel was far less depressing. Just the standard super mutant attacks, mini nukes, and stealth boys. Convenient that I've been finding these again since I picked up that extra Fat Man from the Brotherhood of Steel. I'm surprised that Lyons forgot to demand this back from me. I'd have thought that this was a rare and expensive piece of hardware.
The grocery store had nothing of note, but the Radiation King next door housed a scavenger, whom I talked to about the horribly depressing sight I saw in the house, and whom I certainly did not break down in front of, and who definitely didn't need to pat me on the back and give me life advice. Because we were both masculine warriors who need no emotions, we instead concluded my story with mutual hearty laughs and a round of shirtless wrestling.
Not gay. He did take what guns and new books I had found off my hands, though. Two copies of
Lying, one of
Tumblers, and one of
Flamethrower Recipes. Three I had found today, but one of the
Lying books was picked up yesterday in Seward.
While in there, he also directed me to a leaflet advertisement for a group called the Regulators, apparently dedicated to fighting evil in the Capital Wasteland. Says it might help me. It provides a map to some place up north, and tells me to contact someone called Sorona Cruz there if I'm interested. I really am, actually, if only to make sure that I don't somehow make their list. But mostly I was just shocked to learn that there even
is a law enforcement agency operating in the Capital Wasteland, because it sure doesn't fucking seem like it. I thought I was the only one around dispensing justice, and I'm just as much of a villain as some of the people I kill.
I looked around Georgetown some more after that. I found one raider-infested metro tunnel to follow, and it just led me back out to Dupont again, so fuck that. I took a side path into another tunnel, which was
mirelurk-infested instead, and that led me into a utility station that had mirelurks
and raiders,
at the same time. SHOCK HORROR!
It soon led me above ground into a place called Arlington, which hosts a massive cemetery. I was planning to explore and map this place too, but then I realised that I was somehow on the other side of the damn Potomac River, so I decided to mark my immediate location as Arlington Cemetery North and make a note to come back there later. So I returned to Georgetown again, and then explored a different underground route. This led me through some more raider-filled sewers, and I emerged on the far west side of the DC ruins again.
This time, though, it was more interesting. This was coincidentally the place where Moira had sent me to test out her molerat repellent, and there were several here. I figured, why not? So I started bashing them, and then they exploded. All in all, I'd say the repellent was a huge success.
I mapped the sewer entrance, and since I saw a sign nearby a local building that seemed to suggest someone was living in it, I went in to say hello. The inhabitants were a scumbag named Dukov, who I instantly disliked, and his two prostitutes. He turned out to be important later, and I need to go see him again soon, but I didn't think much of him at the time. I
might still kill him if I feel like it later. If I start feeling a need to. But I highly doubt I'll run out of people to kill in DC with all the super mutants, raiders, ghouls, mirelurks, and other hideous abominations around. Still, it's an inhabited location. As far as I'm concerned, that means it's important enough for me to map and thus get paid for.
Back to Georgetown yet again, and this time exploring the last metro there I hadn't checked, leading to the Mall. That's the name for the area where the museum and Underworld is. The station where I came out, I mapped as Mall Northwest. From there, I returned to the Museum of History. Dogmeat is not happy to be back here, but I am. This place fascinates me.
I spent the remainder of my day getting to know the locals and learning the settlement's history, just as I did back in Megaton when I first arrived there. I already met Doc Barrows and Nurse Graves yesterday, the two resident medical practitioners. Notably, they're studying ghouls and trying to find a way to slow or cure the ghoul condition. An admirable and noble goal, if I do say so myself, even if I doubt they'll succeed. They've even actually captured live glowing ones to study. My inner scientist applauds them.
Winthrop is another one I met already. He's the technician of Underworld. He repaired my stuff. Much like Walter in Megaton, he's asked me to bring him scrap metal to help fix up the place. I'll keep it in mind for him.
Carol and Greta are a lesbian couple (I think), and run Carol's Place together. That's the place I rented out last time I was here. It serves food too. Carol told me her story, which was interesting. She's been here since the Great War, and her and the other survivors of the immediate blasts actually ghoulified while setting up the town here. She's also a sort of adoptive mother to Gob from Megaton, and was glad to hear when I told her about him, and how he's running his own bar.
There were others I met. Willow is the woman who scouts outside the museum and watches for super mutants, humans, and other travellers. Snowflake is a jet-user and a hairdresser. Patchwork is the town drunk. Quinn is a ghoul who goes out trading across the wastes and occasionally returns to Underworld to supply Tulip. Cerberus is a reprogrammed Mr. Gutsy, who hates ghouls, but thanks to his programming is forced to protect the settlement anyway. Not much to say about any of them.
I saved the really interesting stuff for last, though.
There were two people of note in the local bar. It was called the Ninth Circle, and it was tended by some bastard called Ahzrukhal, and guarded by his bouncer, Charon. I asked him about Charon, who was a bit weird in that he refused to talk to me at all and directed me to his boss instead. Turns out Charon has some weird thing where he absolutely
has to follow the orders of whoever holds his contract. Not because he's a slave or anything. It's all his choice. But for some reason he chooses to blindly follow his contact-holder no matter what, even if he personally finds it morally reprehensible.
This was relevant to my interests, so I purchased his contract, even though Ahzrukhal wanted to give me the contract for free if I murdered Greta for him. Well, I didn't want to. I was actually planning on murdering
him later that night for that request. But wouldn't you know it? When I told Charon he worked for me now, and he realised Ahzrukhal didn't have his contract anymore, he beat me to the punch and killed Ahzrukhal himself. In front of the whole bar.
What a stand-up guy.
Then there's Tulip. Oh boy,
Tulip. Turns out there's more levels to her than I thought. She's part of some secret society dedicated to helping androids escape from the Commonwealth where they're made. She confessed this after I found a holotape in her shop about the android, talking about how they had all the stuff they needed now to perform facial reconstruction surgery. I don't think this so-called "Railroad" wants me hunting down this android guy, but screw them. Real life androids, man! I
need to see this!
Before I forget, I also sold her one copy each of
Dean's Electronics,
Nikola Tesla and You,
DC Journal of Internal Medicine,
US Army: 30 Handy Flamethrower Recipes, and
Chinese Army: Special Ops Training Manual, as well as two other unwanted pre-war books. Plus guns. I also obtained from her shop a set of schematics for a rifle that fires railway spikes, which I want to build once I get back to Megaton, just for the novelty of it. And she's provided me with the one single interesting-looking book I've seen so far that I haven't already read. It's called
Paradise Lost, and I can't wait to read it when I get the chance.
Oh, and on a final note, there's a guy called Crowley here who has a thing about bigots who have a problem with ghouls. He kept a list of prominent ones, and offered me a hundred caps to kill each one of the four remaining on the list, so long as I did it with a head shot. Any other way it was twenty-five caps. He also wants something personal from each to prove I did it, like a key or a ring. This guy gives me serious Burke vibes. I don't trust him.
Interestingly, I looked at the list, and found two names I recognised. Tenpenny and Dukov. I informed him that Tenpenny was already dead, and he actually believed me, but he was surprised that he hadn't already heard about it. He says that news of Tenpenny's death should have travelled fast. Maybe it's because I hid the body, and no-one actually knows for sure if he's dead? Or maybe that head of security guy realised that he's the next highest up on the hierarchy, and took over the tower while covering it all up? All possibilities. All worthy of consideration.
Dukov, though... Hmm... I'll pay him a visit later. See what's what. This guy has my attention now.
Anyway, it's been an eventful day, and for now I just want to sleep it off. Tomorrow promises a brand new adventure with my new assistant, and my new goals.
I'm coming for you, Replicated Man.
Day 33: Shopping in the Mall.
FUCK super mutants. Fuck
all the super mutants!
So, once I got out of Underworld this morning, I checked over my map and decided to start checking all the undiscovered areas I had made a note of. Charon and Dogmeat of course came along. First we went into the museum metro again before moving on to the Metro Central. That place, I went over with a fine-toothed comb (even though I had already been there several times) until I was certain I had discovered all of its secrets, one of them being a dead slave with a note on his body talking of a place north of Canterbury Commons called the Temple of the Union. Another place to check out, added to my ever-growing list.
We took the exit up to Pennsylvania Avenue again. There was a single metro tunnel there I hadn't yet explored and which I wanted to, but it turned out to just lead back to somewhere else in the Mall. I mapped my exit as Mall Northeast. Exiting the place, we came across super mutants, Talons, and all other kinds of scum. I decided then that today's project was clearing the Mall out.
No small task, even though I was at the top of my game and had assistance this time. We went from one end of the Mall to the other, killing everything we came across aside from Willow and some Brotherhood of Steel guys. It was a bastard to do, and took half the day, but we did it. But even then, we still had to head into the underground areas, like that fucking bunker, the museum metro directly beneath the place, and the mirelurk lair. I mapped the area near the lair as Mall Southwest. I mapped several other locations around the area too, like the Museum of Technology, the Lincoln Memorial, the Washington Monument, the National Archives, the Capitol Building, and the Museum Authority Building.
I've made it our mission to check out and clear them all, the Washington Monument and Museum Authority being the clear exceptions, because they're an active Brotherhood of Steel outpost and boarded-up, respectively. Well, the Lincoln Memorial was outside already, so it was easiest to check out. There were some shady-looking guys there, who I already didn't trust from the outset. Then I met their leader, and found out who they really were.
Hey, do you know what Abraham Lincoln is famous for? Once upon a time, America as a nation supported slavery. Specifically of black people. Lincoln is remembered and honoured even today because he brought an end to the slave trade, even though it meant fighting a civil war. Today, his legacy lives on. I'm sure he'd be honoured and humbled to know that there now exists no racial prejudice among humans, because in this new post-apocalyptic world, where every man is truly equal, now even black people are allowed to take, keep, and sell slaves, as evidenced by the multi-ethnic slavers occupying the Lincoln memorial. Isn't that wonderful?
Well, in a way, yes. In terms of social progress, I'd say that the elimination of racism amongst humans is a definite plus. But this whole slavery business is still iffy to me. While I'm happy that who gets enslaved isn't decided based on race anymore, I don't like the fact that it's seemingly random like a lottery either.
Ideally, you'd have it so that there's a wasteland police force like the Regulators who can fairly and accurately create laws and a justice system for the wasteland which would prohibit the activities of raiders and other such scum, and who would capture criminals instead of killing them, and then you'd enslave the convicts and sell them instead of innocent people. And to prevent this system from being played, it would be punishable by enslavement to free convicts, or to own a slave if you have a criminal record. That way, you can hopefully avoid raiders buying back their own people.
As you can see, I've put a lot of thought into this system, and I debated with the slaver leader for hours about this, long into the night. He raised several good counterpoints, and we argued ethics and morality in the context of enslavement, as well as the economic side of it, and the practicality of setting up such a system. He agreed that it was theoretically a good idea, but that it just wouldn't be possible in practice. I nodded, sadly agreed that he was right, and then I shot him in the head. Then me, Charon, and Dogmeat proceeded to kill everyone else at the memorial.
What? I'm fine with slavery and all, but I can't let it continue if it's not on my terms. That simply won't do.
The day of killing and looting netted lots of guns, lots of ammo, one copy each of
Pugilism,
Dean's,
Duck and Cover!, a previously-read
Grognak issue, and two copies of the Chinese stealth manual. Also just realised there's like seven Nuka Cola Quantum bottles and a stealth boy with me that I hadn't even mentioned in these journals yet.
Should I even bother mentioning stealth boys and Quantums? Or these books for that matter? Why am I even bothering to keep a record of the shit I sell?
Oh yeah, that's right. Boredom.
Day 34: Fixing Things for Three Dog.
Today's first target was the Museum of Technology. It had a lot of interesting exhibits on American history, including ones about the space race and moon landing, which I was always enamoured with as a child. There was a replica of the Valiant 11 there, the lunar lander used in the Virgo II mission which saw Captains Richard Wade, Mark Garris, and Michael Hagen land on the moon. And I even saw the skeleton of Captain Carl Bell there! He showed those commies who was
BOSS by being the first man in space! This guy was like my idol as a kid.
I'm not even a patriotic individual, given that the country I supposedly belong to was wiped out in nuclear hellfire hundreds of years ago, but damn it, how can I not punch the air in triumph at the mere thought of such a thing? First man in space!
AMERICA, son! These guys were fucking heroes, and if any of them were alive today I would stalk them obsessively. Learning about outer space is so much fun.
I wish I could go to space...
This shows you how much I'm psyched about the space program thing. I got so excited about it, I haven't even mentioned the vault replica that was also in the museum, made as a promotion for the vaults. I have surprisingly little to say about
that. It was a novelty, but unremarkable.
Well, either way, I was there in the first place because I needed the relay dish on the lander. It seemed a shame to desecrate it, but in this ruined world, it's a simple fact of life that the history of the old world is something to be thought on and admired, but not something to be preserved at the expense of the present. The relics of the old world have only one role in the present, and that is to help us rebuild. And rebuild is what we did. Three Dog was very happy, and summoned me back in a live broadcast on GNR, which I've been listening to a lot while in DC.
In other news, Charon continues to impress. The man doesn't talk much, but he's a crack shot and doesn't die easy. Certainly not as easy as Dogmeat, who had several near-death experiences yesterday, and even more today as we went up against the super mutant residents of the museum.
Also, while in the museum, I found that the terminals were full of messages from some guy called Prime for another guy called Jiggs. I think Jiggs was expected to show up at the museum at some point, and the terminals had a set of number puzzles for him to solve so that he could get a location from the final terminal, telling them where to meet to split the loot that Prime had already taken. It was easy to figure out. His name was Prime. I had to choose the prime numbers. Clever, actually. Easy for
me to decipher, and presumably Jiggs too, but the usual wasteland trash wouldn't have a clue what any of the numbers had in common. The location is a diner in Jury Street Metro Station. I'm going there at soonest opportunity.
Anyway, after that, we travelled back through the ruins to Three Dog at GNR, and he gave me the key to the weapons cache as promised. The weapons cache in Hamilton's hideaway. Looking back at my old journals, yes, that is the place with the door I failed to get through. Looks like this little excursion paid off after all.
But there were still things to do. I headed back to the Mall, because there was a metro tunnel there I'd yet to explore. Well, less a metro tunnel, more an irradiated cave full of shit. Hazmat disposal site L5. Full of ghouls, of course. Fortunately, Charon has no problem with killing ferals, and in fact, he's exceptionally good at it. Still can't get him to talk to me, though.
We emerged into a plaza full of super mutants. Cleared them out with some effort, and explored. Not much of note. But we did find something there. A grave. A grave for a man named Henry. I found a note in it. The writer and two others named Kaya and Emmet were from Canterbury Commons, and they came into the city looking for a woman called Cheryl, who had apparently been to a place called the Citadel, where she was given medicine, and sent off to the Rangers' compound. That's where the party was heading next.
Curious.
I marked L'Enfant Plaza on the map, and I marked L'Enfant south separately so I could get more money. As I will do to any district in DC that I think is big enough that I can get away with it. The most interesting other thing in L'Enfant was the Capitol Post building. There were two things that caught my eye in there. One, a freshly decapitated body belonging to a man named Gibson, who carried with him a key and a piece of paper simply telling me to "search the house." Two, some old newspaper articles.
There were six that I was particularly interested in. One about food riots going on before the war, one about a child serial killer called the Pint-Sized Slasher, one about the US annexing Canada, one about the United Nations disbanding, and the two that interested me most, both concerning the war: "Development of Super Weapon Confirmed," and "Communists Crushed, Alaska Liberated!" It jumped out to me, because the former made mention of General Chase, and both were talking about the Anchorage campaign. Oh, I don't need no pre-war newspaper to tell me about Alaska. I was
there. I experienced it first-hand. That place was a special kind of hell.
Still, I couldn't spend all day dwelling on old papers. Though, I was able to at least get a surprised reaction from Charon by telling him that I had been in Anchorage. For a brief moment, I think he thought I was a ghoul too, because I had yet to take off my helmet in front of him by then. I told him I wasn't, and even showed him, but didn't explain how I could have been at Anchorage. I just let him stew on that and come to his own conclusions. Maybe it'll teach him not to give me the silent treatment.
We found another way out of L'Enfant and decided to explore that too for the fuck of it. It was an irradiated metro tunnel full of ghouls with nothing much of interest. Charon rather liked it. I did not. It just led out to the Potomac River, so I mapped the location and turned back the way we came.
Eventually, we were back in Seward Square again, and I was consulting the terminal in the Rangers' compound for information on the search party looking for Cheryl. Apparently, Reilly sent them in the direction of a bridge on the Potomac, where we had just came from. At that point I couldn't be asked to go chasing that too. Instead, we took a look at the map, saw how close Rivet City was looking, and made a run for that. Seward Square had one last metro tunnel we hadn't checked. The last one on this side of the Potomac, I think. It was full of raiders, but they weren't even a challenge. Barely worth noting anymore.
When we left the tunnels, we were ambushed by Talon Company mercenaries. This time, I didn't even need to worry about them. Charon took care of them for me. He's about the same level as a Talon merc himself. He's got a combat shotgun and armour just like theirs. Only difference tactically is that he's got more experience than any of them. He's getting slowly more curious about me too, especially now that he knows I'm dangerous enough to warrant assassins. Good.
By then, though, we were there. Rivet City. Or at least, the station just before Rivet City, known as Anacostia. I marked Anacostia and Rivet City separately. The place is a massive, half-sunken battleship, with a bridge between the ship and a nearby platform, which they can raise and lower as they please. The head of security personally greeted us as we entered. Guy called Harkness. This place looks nice, too. Though, I'm a little concerned to see that even here, there's a water beggar outside the gate, even though this place seems to have no entry requirements other than "don't fuck shit up." I'm suspicious of this one. I wasn't of the other two, but
this guy...
Anyway, it was already too late to visit the market or to see anyone by the time we got here, so I just went and rented a room in a hotel that'd let me, Charon, and Dogmeat stay. The proprietor is Vera Weatherly, Bryan Wilks' aunt. I was able to tell her what happened and ask her to take him in, and she said she's happy to. Tomorrow, I set out to bring Bryan the good news. It'll take all day to get there and back again with him, but it'll be worth the trip. The boy's finally got a home.
Day 35: Today is a Day for Family.
I love happy endings.
Author's notes:
Week Five is one of the larger chapters in the story. Appropriate enough, considering that the DC ruins are one of the most expansive parts of Fallout 3. If you couldn't already tell by this point in the story, I wrote Wanderer's Diary with a hyper-completionist mindset, even though I wasn't even actually playing the game along with it. I wanted this Lone Wanderer to meet everyone, discover everything, and squeeze every last drop of content out of the game he could, even going through all the samey metro tunnels. Many elements of this story were written to parody elements of the games, and this characterisation of the Wanderer (his need to explore everything, find everything, and obsessively list everything he finds), is at least in part a riff on video game protagonist behaviour, and how people like me play these games. If Fallout 3 were a book or a movie, the Wanderer's first and only concern would be finding his father. But it's not. It's a game. And in games, sometimes the players will go in the complete opposite direction from the main story to go side-questing in Arefu, or decide to trawl through every square inch of the DC ruins in search of skill books and mini nukes instead. That's what I did, because that's just the nature of the sandbox. It distracts you. And there's nothing wrong with that, but it's kinda funny considering how urgent and important the main quest is made out to be.
Operation Anchorage and the DC ruins also provide ample opportunity for non-comedic reflection, and the first hint of serious character development in the story. The Wanderer's thoughts and musings aren't meant to be a commentary on anything in particular, but I like to think that they lend context to what sort of person he is outside of his kill-crazy madman persona. Although far-removed from the original games, Washington DC was a very interesting choice of setting for a Fallout game because of how steeped in history it is, and how starkly that history contrasts with a post-apocalyptic world. The Lincoln Memorial being occupied by slavers is a particularly poignant metaphor for how far this world has fallen, and clearing them out is a powerful statement of the player's potential to affect change in the world. And I think that the Lone Wanderer, having been raised in a vault on stories of the glory of pre-war America, and living so close to the nation's former heart, would have at least a little touch of Old World Blues in such a place (especially at this point, before the Enclave arrives to sour his notions).
On a less masturbatory note, you may also notice another correction I've made in the rewrite is that the Wanderer no longer carries around full sets of Outcast power armour in his backpack, like you can in Fallout 3 and Vegas. Instead, now he's only carrying individual armour pieces, and leaving the frames behind, following the lead of how power armour works in Fallout 4. Obviously this way makes much more sense, considering what power armour is supposed to be in the series' lore, and I'm kind of embarrassed that I never thought of it myself.