Vanquish on steam

I played through most of Vanquish and the design sort of works when you realize it's its own beast.

The melee attack takes your entire energy meter-but it does a shit-ton of damage, and more importantly doesn't care how much meter you have left. Similarly I don't think powerslide bullet-time takes up noticeably more meter than regular powersliding. So that gets you your general combat chain. Start off in bullet-time, use powersliding to close, and either duck back when you're on your last sliver (I think the bar might regenerate faster if you don't totally deplete it? Fuck if I know) or just smash someone's face in with the last bit. You're supposed to use cover to start up bullet-time combos, because it doesn't count the bullet-time moves you do through cover. I think you get a shit-ton of damage resistance while doing those too, so there's a purpose to them beyond just slide-bullettime.

Like I said, Platinum games really need good documentation. It's got mechanics which are very weird for a shooter, yet doesn't understand that if you're not going to make a Call of Duty-alike, you need to tell your players that.
 
At work at the moment but I'm downloading it at home so when I knock off I can jump right in. Looking forward to it.

Apparently the KB+M controls are actually usable which is sounding pretty cool for those that don't have or want to use a controller.
 
Right, I've managed to put in some time to this and it remains just as much fun as it was a few years ago when I last played it on my console. I'm not noticing any graphical issues, the controls (even Keyboard and Mouse) feel crisp and its all working rather well. Having a lot of fun with this...even though all my skill with the game seems to have evaporated up into the ether.
 
Can confirm that keyboard and mouse work like a dream.

Also I made this for you guys.



4 years late. But it's finally done.
 
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