Week 23 Result Part 2
[X] Try to contact your father.
"I…I want to contact my father." You confess. Not immediately practical, perhaps, but…
You know almost nothing about the man. Beyond the fact that he lived, and met and had you with your mother before the Calamity, and died during it as part of the same force that Corin and Arisa belonged to, you have never been able to find out anything about him. Not even pictures or a name.
Vestige hesitates, but nods.
Okay. Do you have his name, or that of someone he was connected to?
"Laura Cehack, my mother." You tell him, explaining your limited knowledge of the man who (you assume) loved your mother.
Vestige shrinks in on themselves, tiny slivers of shame worming their way through cracks in their defenses.
"What's wrong? Are you alright?"
They wave you off.
I am fine. It is just…you have not given me much to go on. I just do not want you to be disappointed if no one answers your call.
You can't help but swallow. "I know, but…"
Vestige waits until it becomes certain that you will not be continuing before they nod.
Alright, let us get started. Mold you Pressure like we practiced…
You follow Vestige's instructions, reaching beyond the world until a psychic 'lure' breaks through to the other side. You can see glimpses of it in passing as you search.
It is beautiful, but nobody answers your call.
Vestige radiates regret and sympathy when your consciousness fully returns to your body.
I am sorry, Loran. It just was not enough.
It takes a while before you feel up to calling on someone Vestige knows (or rather, someone who Kreis knew). Unlike your first attempt this one goes swimmingly, and you talk for a few minutes with a man called Jamil Neate. You do not speak for very long, but he promises to answer if you need something shot with a heavy weapon from far away, or find yourself in the possession of 'Bit Mobile Suits'.
Loran has learned Channeling! Great Progress on Loran and Sochie's NT Development.
*
[X] Alpha Strike. (Ranged Weapons get their full possible number of Attacks during the first Turn of combat, but non-integrated weapons must take the next Turn off to reload afterwards)
It takes all day, but you think you have gotten the hang of dumping a weapon's magazine or capacitator as fast as possible while maintaining accuracy of fire. With your earlier training focusing on getting the most out of your shots this skill will create formidable combination for sure, and the best part?
The White Doll's Destruction Manipulator, by virtue of taking energy directly from the White Doll's reactor, will not need to take time off afterwards. Whatever you are using with your left hand, on the other, well, hand, will be a different story.
Loran has gained the Alpha Strike Perk! (Ranged Weapons get their full possible number of Attacks during the first Turn of combat, but non-integrated weapons must take the next Turn off to reload afterwards)
*
You arrive at Headquarters the day after the next to a warm welcome. Not just from militiamen happy to see the White Doll, but also from officers who have received the news of your hand in the Ohita mountains' recapture by Amerian forces.
Getting Sochie a new Qubeley is as simple as asking for one from the reserves. The Inglessan Militia kept a number of their second type of Mobile Suit in reserve to replace losses in the field, so after unloading the remains of Sochie's old Suit it is just a matter of loading the new one onto the Gallop.
Sochie spends ten minutes or so in the unit's pilot seat, letting her Pressure flow through it to make it feel more 'lived in'. Five months ago, you would have called that idea stupid, but it is not like you knew that actual psychic powers were a thing back then.
Alongside a new Qubeley you also pick up some information. Apparently Queen Dianna has been extending feelers to hold some new talks, the first serious diplomatic effort(that you are aware of) since the reception all those weeks ago. You also hear that Lord Guin's force has stalled out against the Dianna Counter defenses near the Florian lines. The deployment of at least two Almaiyas has made him leery to risk a pitched engagement.
Once you have resupplied you will-
[] Stay at Headquarters for a while.
[] Go southeast and link up with Lord Guin.
[] Head back to the western front and check on the Tejans.
[] Make an independent incursion into Dianna Counter territory.
"I…I want to contact my father." You confess. Not immediately practical, perhaps, but…
You know almost nothing about the man. Beyond the fact that he lived, and met and had you with your mother before the Calamity, and died during it as part of the same force that Corin and Arisa belonged to, you have never been able to find out anything about him. Not even pictures or a name.
Vestige hesitates, but nods.
Okay. Do you have his name, or that of someone he was connected to?
"Laura Cehack, my mother." You tell him, explaining your limited knowledge of the man who (you assume) loved your mother.
Vestige shrinks in on themselves, tiny slivers of shame worming their way through cracks in their defenses.
"What's wrong? Are you alright?"
They wave you off.
I am fine. It is just…you have not given me much to go on. I just do not want you to be disappointed if no one answers your call.
You can't help but swallow. "I know, but…"
Vestige waits until it becomes certain that you will not be continuing before they nod.
Alright, let us get started. Mold you Pressure like we practiced…
You follow Vestige's instructions, reaching beyond the world until a psychic 'lure' breaks through to the other side. You can see glimpses of it in passing as you search.
It is beautiful, but nobody answers your call.
Vestige radiates regret and sympathy when your consciousness fully returns to your body.
I am sorry, Loran. It just was not enough.
It takes a while before you feel up to calling on someone Vestige knows (or rather, someone who Kreis knew). Unlike your first attempt this one goes swimmingly, and you talk for a few minutes with a man called Jamil Neate. You do not speak for very long, but he promises to answer if you need something shot with a heavy weapon from far away, or find yourself in the possession of 'Bit Mobile Suits'.
Loran has learned Channeling! Great Progress on Loran and Sochie's NT Development.
*
[X] Alpha Strike. (Ranged Weapons get their full possible number of Attacks during the first Turn of combat, but non-integrated weapons must take the next Turn off to reload afterwards)
It takes all day, but you think you have gotten the hang of dumping a weapon's magazine or capacitator as fast as possible while maintaining accuracy of fire. With your earlier training focusing on getting the most out of your shots this skill will create formidable combination for sure, and the best part?
The White Doll's Destruction Manipulator, by virtue of taking energy directly from the White Doll's reactor, will not need to take time off afterwards. Whatever you are using with your left hand, on the other, well, hand, will be a different story.
Loran has gained the Alpha Strike Perk! (Ranged Weapons get their full possible number of Attacks during the first Turn of combat, but non-integrated weapons must take the next Turn off to reload afterwards)
*
You arrive at Headquarters the day after the next to a warm welcome. Not just from militiamen happy to see the White Doll, but also from officers who have received the news of your hand in the Ohita mountains' recapture by Amerian forces.
Getting Sochie a new Qubeley is as simple as asking for one from the reserves. The Inglessan Militia kept a number of their second type of Mobile Suit in reserve to replace losses in the field, so after unloading the remains of Sochie's old Suit it is just a matter of loading the new one onto the Gallop.
Sochie spends ten minutes or so in the unit's pilot seat, letting her Pressure flow through it to make it feel more 'lived in'. Five months ago, you would have called that idea stupid, but it is not like you knew that actual psychic powers were a thing back then.
Alongside a new Qubeley you also pick up some information. Apparently Queen Dianna has been extending feelers to hold some new talks, the first serious diplomatic effort(that you are aware of) since the reception all those weeks ago. You also hear that Lord Guin's force has stalled out against the Dianna Counter defenses near the Florian lines. The deployment of at least two Almaiyas has made him leery to risk a pitched engagement.
Once you have resupplied you will-
[] Stay at Headquarters for a while.
[] Go southeast and link up with Lord Guin.
[] Head back to the western front and check on the Tejans.
[] Make an independent incursion into Dianna Counter territory.