To Forge A Sword
[X] Remain home. Gird yourself in the strength of your ancestors and prepare yourself for the Druchii. For they will come again, and this you know well and truly.
You think for a moment, allow your thoughts to flow with the Winds along the path of the Vortex. They swirl in and out and along.
Your mind flows to the Colonies. To what you have heard of them. Of the Gates of Callith and of the strange Snakemen of Khuresh, snapped in half as clearly and as painfully as your own people, broken in war, instructed by the Arhat in what was right and proper living on one hand, slaves to darkness on the other, who visit so often seeking to purchase fine wares or gain knowledge or even simply to speak to another so long lived. Of the Tower of the Sun, where the Wizards of Ind seek to purchase such mystical knowledge as you will offer in return for their own divine lore, and man and elf stand against the pitiless Beastmen. Of Arnheim, where war, bloody war, is waged against the Druchii for their many, vile deeds by free man and by elf, by natives and by those rebelling against their former masters and by elves themselves.
And then it turns to The Long March. To truly and honestly go out and fight evil, as your ancestors did and as is only proper that you should as well? To preserve the Waystones, which protect the world from the evils Chaos, which are a living link to the past, faded though it might? To see the world, and all its horrors and splendors—to see the Old World and Elithis again? As is your right, and perhaps, in some sense, your duty?
What can compare?
Your mind turns to fire red hair, to your rival, your equal, the sole constant in your life, if for so long, an annoyance of one. To a father who first taught you how to read, to sketch and fight and set you in the first place, on the path of magic. Of a mother, who took you camping, hunting, fishing, to sing, who ensured that it would be Ghur which claimed your soul in the fullness of time? Your sister, who once broke the arm of a boy who bullied you, who spoke poorly of your witch-like ways, the rube, who you still must pay back for letting Tethia know about your reading habits? Your brother, your brother who you saw grow into a man, who you shall in turn repay for keeping true by telling his besotted to speak to him?
No, it is time to be a light of truth as Asuryan Himself would: It was not simply abandonment, but betrayal, that made those hundred years sting. But betrayal can only exist between a people who have cared for each other in at least a broad sense, and it only hurt because you cared for them. And that…that does not, cannot change. For they are your family.
And too, what of the bright sun shining overhead, dancing along the touch of magic as it never will anywhere else for in no other place is the magic so worked, so touched by the swirling vortex to create nothing less than a prism of infinite possibility? The breeze twirling through the flowering trees, carrying their scent with them? The roar of lions? The smell of the honeysuckle, mingled with rose? The Glory of your turning aside the beasts of the Annulli? And to leave it all defenseless, in the face of the Druchii, or of any other who would dare to threaten your home, your people?
"I confess, my mind turns with curiosity towards the world entire. Towards the colonies. And I desire to protect the world. But." You grasp the two of them in a hug, crushing them against you. They look shocked but return it quickly, and the three offer each other a comfort that has been missing for much too long. Merel is stiff, and awkward, always the withdrawn that one, but after a time he returns it with arms strong as all archers. Your sister, proud and uncaring and defiant of those who would mock her for…anything, returns it quickly, and you can scarcely breathe. And you, for your part?
Well, it is only natural. You are a thing touched by Ghur, not forced into the mold of the Arcane Marks but no matter how skilled a mage one cannot know the Winds and their heart and not be touched by it. And so your soul is a thing of beasts; but for all it may be forgotten in a song of predator and prey, even the beasts hold to their family, to their kin. The wolf, the falcon, the elephant and many more alike will stick together as siblings, never mind their sires; and who are you to deny that portion of the animal kingdom its dues, for all so many other, lesser mages seem willing only to consider that portion of it, long of fang and red of claw. "You are my family, and this is my home. And it will always be so."
"Alright. That…Alright, Vardanis."
"Now then, I do hope will you excuse me but I do need to forge my sword." You meaningfully shake the bar of steel in your hand, and none too subtly gesture at the statues of Asuryan, Vaul, and Hoeth you have around the Forge.
"Hm. What were you thinking?"
"Simplicity. I know what I want it do. It will blaze with magic, and any blow of true heart will strike down my foe."
"Excellent."
"It is all I can be Merel. Now, if you don't mind, I must enchant."
"Of course we don't mind, right Merel?" She claps his back in what is, you think, meant to be friendly camaraderie but judging by the breath he lets out, was decidedly less than camaraderie.
"Actually, I would like to speak with Merel about something briefly if you don't mind."
"About what?"
"I still need to rake him around the coals for telling Tethia about certain habits."
"Oh, oh of course," her face splits into a particularly satisfied grin. "Have fun." She walks out right quick.
Merel looks confused for a minute as you stare at him, before you light the forges with a simple fire, ensuring she cannot hear even though she is all but certainly eavesdropping to laugh about it later. "Next time she cause you trouble, just say the name Volund Emeraldsea and see how she reacts." His eyes widen, and then he gives a smile, one that is very unfriendly. "Oh, and do me a favor won't you, and look mildly to moderately chastised when you go out, please, and ideally babble something to her though I won't stop you if you want to pretend to be so traumatized you can't speak."
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I did not forget about Tethia, she is incoming.