Lazy Coyote
Mind of Military
- Location
- Tennessee
Name:Sasharah "Sash" Hoenheim.
Race:Nord.
Gender:Male.
Appearance:
Backstory:
Born as the runt of the litter, Sash was never as strong as most Nords, he was always picked on by everyone for being weak and small, so he learned to outsmart them, outpace them. Where everyone else was always seeking attention, Sash was sneaking off to pick some pockets or pick some locks. He was always practicing with his bow or slinking around Cirodil when he wasn't stealing something.
Sash has almost no qualms about stealing, even from family, but he would almost always give it back to those he who didn't deserve it, unless it was shiny of course.
When Sash was young he met -Read, stole from- a man named Heals-Hurts, who surprised him by calling him out on it, but letting him have the coins anyway, Sash stuck with the Argonian for just over a year, they got to know each other, becoming fast friends, because, after all who doesn't need a thief?
But a few years after separating from the Argonian, he received this letter...
Skills:
Archery. LvL 7. Sneaking is all good and well, but almost useless if you can't strike from the shadows, luckily Sash is well versed with a bow and arrow.
Sneaking. LvL 8. After years of being a thief, Sash is abnormally skilled in avoiding detection, especially when goodies are involved.
Alchemy. LvL 5. Sash can brew up a potion or poison acceptably, though he isn't as good as some, Sash can hold his own at brewing.
Daggers LvL 9. Sash is one of the best with daggers and other small blades, he knows almost all the tricks and can make miracles happen with a dagger in hand.
Pickpocket LvL 7. Sash is an expert pickpocket, stealing from nobles and peasants alike, and they never even know their purses are empty.
Lockpick LvL 6. Picking locks is no different than picking pockets for Sash, though he hasn't had nearly as much practice, not that his incessant twitching helps with this.
Weaknesses:
Greedy Greedy LvL 3. Booby trapped? Hidden? Someone else's? Doesn't matter, I want it. Who can resist the allure of treasure. The answer? Not Sash.
Brittle Body LvL 1. As others weathered blows like champions, Sash crumpled like parchment. Take take 1 extra chi damage if the damage is done by blunt weaponry.
Twitchy Twitchy LvL 2. Sash twitches unnervingly whenever people get close to him, either towards a weapon or towards their pockets. As a result no one feels quite safe around Sash. Plus 2 to any pickpocket rolls if the target knows Sash is there.
Spells/Techniques:
Good ol swicharoo: Cost 2 Magika. Turn the tables and flip the board. Grab a nearby object or enemy and switch places with them, letting them take anything aimed at you. Sash is immune to attack for 1 turn.
Rob em blind: Cost 1 Magika. No time to look, steal it anyway. Blindly lash out and grab an item from from an enemy. Enemy loses 1 peice of unequipped gear.
Ye old distraction: Cost 1 Magica. Look! A distraction! Distract current enemy by throwing your voice, giving yourself the chance to reroll a turn.
Chi: 3
Magica: 0
Max Magica: 3
/人◕ ‿‿ ◕人\
Edit: The final form of Sash the Thief.
Race:Nord.
Gender:Male.
Appearance:
![](https://portfortune.files.wordpress.com/2016/10/thief0221141280jpg-39f8cd_1280w.jpg?w=1200)
Born as the runt of the litter, Sash was never as strong as most Nords, he was always picked on by everyone for being weak and small, so he learned to outsmart them, outpace them. Where everyone else was always seeking attention, Sash was sneaking off to pick some pockets or pick some locks. He was always practicing with his bow or slinking around Cirodil when he wasn't stealing something.
Sash has almost no qualms about stealing, even from family, but he would almost always give it back to those he who didn't deserve it, unless it was shiny of course.
When Sash was young he met -Read, stole from- a man named Heals-Hurts, who surprised him by calling him out on it, but letting him have the coins anyway, Sash stuck with the Argonian for just over a year, they got to know each other, becoming fast friends, because, after all who doesn't need a thief?
But a few years after separating from the Argonian, he received this letter...
Skills:
Archery. LvL 7. Sneaking is all good and well, but almost useless if you can't strike from the shadows, luckily Sash is well versed with a bow and arrow.
Sneaking. LvL 8. After years of being a thief, Sash is abnormally skilled in avoiding detection, especially when goodies are involved.
Alchemy. LvL 5. Sash can brew up a potion or poison acceptably, though he isn't as good as some, Sash can hold his own at brewing.
Daggers LvL 9. Sash is one of the best with daggers and other small blades, he knows almost all the tricks and can make miracles happen with a dagger in hand.
Pickpocket LvL 7. Sash is an expert pickpocket, stealing from nobles and peasants alike, and they never even know their purses are empty.
Lockpick LvL 6. Picking locks is no different than picking pockets for Sash, though he hasn't had nearly as much practice, not that his incessant twitching helps with this.
Weaknesses:
Greedy Greedy LvL 3. Booby trapped? Hidden? Someone else's? Doesn't matter, I want it. Who can resist the allure of treasure. The answer? Not Sash.
Brittle Body LvL 1. As others weathered blows like champions, Sash crumpled like parchment. Take take 1 extra chi damage if the damage is done by blunt weaponry.
Twitchy Twitchy LvL 2. Sash twitches unnervingly whenever people get close to him, either towards a weapon or towards their pockets. As a result no one feels quite safe around Sash. Plus 2 to any pickpocket rolls if the target knows Sash is there.
Spells/Techniques:
Good ol swicharoo: Cost 2 Magika. Turn the tables and flip the board. Grab a nearby object or enemy and switch places with them, letting them take anything aimed at you. Sash is immune to attack for 1 turn.
Rob em blind: Cost 1 Magika. No time to look, steal it anyway. Blindly lash out and grab an item from from an enemy. Enemy loses 1 peice of unequipped gear.
Ye old distraction: Cost 1 Magica. Look! A distraction! Distract current enemy by throwing your voice, giving yourself the chance to reroll a turn.
Chi: 3
Magica: 0
Max Magica: 3
/人◕ ‿‿ ◕人\
Edit: The final form of Sash the Thief.
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