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Big shot out to
@Devlman127 for beta-reading this whole thing.
[]
Chapter 1.6
This will be my first battle in this universe and my tactical situation is not pleasant. An "immobile" defensive battle where failure means the death of several thousand lives.
Retreat is not an option.
My best asset,
Luna, is in a stationary position protecting damaged Colonial ships ventral side. My fighter-drones are arranged into two forces, attack wings made of ten by forty around
Luna and garrison of fifty drones spread around the Colonials.
Cylons present 4,000 raiders spread like a net "above" us. A formidable force… But there are no Basestars, no carriers, cruisers, gunships, nothing. Against 5 unarmed, on-their-last-leg civilian ships that's overkill. Against a dedicated warship, however, not so much - unless it needs to protect said civilians.
Coincidence or not, if this were a real trap for a Battlestar, there would have been at least one capital ship.
12 seconds in and Cylons are not altering their leisurely approach vectors. Like they know we can't escape.
Oh, and there's the virus transmission. Monitoring systems, but.. it doesn't seem to be working. Well, since nothing seems to be happening, I might dedicate some threads to analyze this and if possible find vulnerabilities to exploit.
Meanwhile – sending six wings at quarter max acceleration towards the center of Cylon formation. Three seconds later, I fire two long-range non-nuclear "torpedoes". With acceleration of 12 g, it'll take less than half an hour to reach the Cylon forces. In few seconds, as expected, raiders react…
Oh, some of them are changing positions, though the "swarm" as a whole seems disorganized. Guess this pushed them off their rhythm. Good. Initiative taken.
I played my first card, your move Cylons.
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"
Star Wars" portrayed space combat as fast-paced, action-pumped up-your-nose combat, "
Star Trek" portrayed it as submarine combat where you need to get close enough to deliver damage, but "
Expanse" portrayed it most realistically that can be summed up as "hurry up and wait". Especially due to scale.
I said it before and it bears repeating: Space. Is. Big. Coupled with my accelerated perception, the next ten minutes felt far, far too long. Whelp, least some of my threads managed to fine-tune ODR to more easily pick up Cylon and Colonial tech at longer distances.
Turns out to detect Commander level tech ODR has to contend with not only laws of physics, but also a considerable amount of countermeasures. In other words, this universes technology, while having next to no countermeasures, at long ranges, are interpreted as "junk" data (so how many times have I missed the fleet due to system settings?!).
Also during the wait, raiders got their act together and are responding properly now. A few hundred raiders speed ahead to intercept torpedoes, followed by a second wave a few dozen klicks apart, presumably to take out my fighters. A somewhat valid tactic and in some ways that's actually better for me.
3 minutes before contact, my "torpedoes" separately alter their course and speed. Primary speeds ahead, secondary cuts thrust and adjusts trajectory.
Minute later primary torpedo is now close enough - activating localized EMP bursts…
Ok, just every fifth raider gets outright disabled, though everyone… show signs of pain: most jerk around, some haphazardly fire wherever, few even twist around seemingly to "run away"…
Not as I planned, but I'll take it. Maybe their resistant and aberrant reactions are due to organic brains? I mean organic brains - even for cyborgs - require different methods to effectively disab.… What the-? wow.
60 raiders are shooting at the primary torpedo, with little success. Their missile guidance systems are "dead" due to EMP, most KEWs miss so the same can be said about their targ- Nē!…
Twenty-five raiders just rammed and demolished my prototype EMP weapon! Shag it, plan "B" it is. Secondary torpedo sheds its outer layer releasing its payload – 64 "fragmentation" missiles. They spread out and accelerate to maximize damage potential. 8 seconds later each of said missiles explodes filling the space with six-inch titanium-tipped flechette rounds.
Moving at speeds over 150 kilometers
per second, these rounds turn hundreds of raiders into nothing more than unrecognizable space junk. Looking around, I don't know why I was worried. In a span of 54 seconds, four thousand strong Cylon force has dwindled to 2,341 raiders and once, in a few seconds, they get inside my laser weapons effective range the rest wi-
Velns! Half the riders jumped close range! *Thumm* Damn, doesn't matter whether their targeting computers were fried,
Luna's too big to miss. Point defenses activate and take out as many targets they can, but good chunks still hits the armor. Worst yet, they're aiming for the Colonials!
The main forces will deal with the remaining Cylons! Garrison's engaging the enemy, Spears jamming at max power. Diverting PDCs to deal with raiders. Drone priority: intercept targets that endanger Colonial ships. Don't care how many fighters I lose, THE COLONIALS WILL LIVE!
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And done, the last active riders in this area are eradicated. Better call it. "Battlestar
Luna to all Colonial vessels: Cylon raiders are defeated, you're safe," little moral boost won't hurt, but it's not over.
Ignoring their unusual actions at the beginning, at this point in time Cylons won't operate outside their Resurrection ship's "revival" range, meaning I (probably) haven't truly destroyed any raider, and they will inform other Cylons, if only just by the number of resurrections alone. Not to mention those few raiders, that escaped engagement during their surprise attack… Yeah, better hurry.
"
Mountain Ore, a word, please. In private," while I'm waiting for their response, so what's my stock…
Luna took some hits: several laser towers and barrels are damage, engines singed but otherwise fine, the armor's scratched and dented in some places (man, Colonials build their Battlestars tough), all systems are operational,
Star Memory, its crew and remaining Colonial ships are a bit shaken, but otherwise unharmed.
On my drone side, I lost 68 Fighters, 5 Hammers and 7 Spears. Most loses happened due to intercepting 'lucky' missiles and kamikazes aimed towards Colonial ships, with few in the battle against their main force. I'll review their performance for improvements later, but so far I like the results.
On the other side, the repairs of the Musha Drive is underway. Nothing critical, the problem arose mostly due to hasty jump than the battle itself. Turns out every "non-chain jump" (a jump sequence that's executed up to 0.5 milliseconds seconds of each other) necessitates some cool-down otherwise one or two of the more sensitive components overheats. You will complete your current FTL transition, but without maintenance, later ones either won't happen or will damage the ship.
*Sheww* "Active Captain Ronald Kerut of
Mountain Ore, you wanted to talk?" sounds like the same person, though slightly nervous.
"Captain. In short: how long before you can jump?" my modulated voice, while measured and calm had an undertone of urgency to it. "Don't bother with calculations, I will provide them, just how much time you need to fix your drives? We need to leave as soon as we can."
"You saw our ships, we're barely holding on. We lost people, food is practically gone, there are no spare parts, not after that bitch-!" What the fuck?! Wait, no it can't be…
Please let me be wrong. "Ronald.. What. Happened?"
"… There were more of us before, you know," he sounds forlorn, drained. "We barely escaped when Cylons attacked my home, Cancer. At first, there were just two ships, but throughout the weeks we managed to find other survivors. We banded together, shared our space, helped each other. Soon enough there were 40 of us, a whole fleet."
"None of our ships were meant to operate this long without a dry-dock, and it showed, but somehow we managed to get by. All the while we were running from Cylon hunting parties. Somehow they always managed to find us." (Trackers… or bio-Cylons) "Then like a miracle we encountered a Battlestar. After all the hell we went through we finally had some hope. For the next few days things looked better, heck, its admiral even managed to fend off occasional Cylon attack…"
"Then the admiral ordered her troops to take our materials, food, jump drives, everything. If we objected they used force. Some like
Singing Wave or
Snow Peak tried to resist, to stop the madness… She destroyed them. Over a hundred people dead, not by Cylon, but by human hands."
"We couldn't take it any longer, so we tried to escape, leave the fleet. We acted as quietly as we could nevertheless somehow she got wind of it and ordered an attack… We're all that's left…"
"… I'm sorry."
There's nothing else to say. What can I, when he confirmed that Cain is insane?
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10 minutes later, I finished my conversation with Ronald, him promising to talk with other captains for details and suggestions, but my scans… it's bad.
One
cargo transport had lost most of its engines and is running on fumes,
another has nasty multiple deck gash on its side, while the
medical ship has some holes in the middle of it, and the liner
Star Memory in my hangar is in awful condition. Its has a ripped hull, empty fuel tanks, and shot-to-hell life support, and even the jump drive seems to be ripped out.
Mountain Ore is in the best shape, despite the bullet holes and damaged engines. Guess Cain wanted to retrieve a tylium refinery ship as "intact" as possible because other ships are in way worse condition. How can someone do such things?
I haven't met her, but from what I see, she more then deserves her out-of-universe scorn. God, I hate this. Once I find her I have to be diplomatic, cause like it or not,
Pegasus is one of few good ships left for the Colonials, and their technophobia will prevent me, an unknown
AI, from taking things in my own hands.
[
*Ping*
Construction complete;
Utility system TB Network installed;
]
Some good news, finally. Since my
prototype tractor beam test was successful I decided to streamline and install multiple TB emitters.
Now all of
Luna's flight pods are equipped with tractor beam
emitter networks.
I already have a laser-based system built into Extractors, but they are meant for small scale precision operations with piddling range (though atoms, molecules, and dust size particles don't need that long a reach). But I wanted something more practical at a macroscopic scale. Using lasers alone would make it into a sloppy weapon at best, which I don't want.
Purely gravity based one, besides working out the "how" part, would guzzle so much power it's not even funny.
So part of me was amazed that it is possible to use both to economically achieve my goal. See, specifically polarised rotating laser generated photons, as a quantum particle of electromagnetic radiation, interacts with gravitoelectromagnetic altering properties of my anti-grav systems, produces "gravitophotons" which… dammit.
I'm an upload and still fifteen and a half days of isolation affected me.
*Sheww*"Hey, ya' hear me?"
Oh. Yeah, Ronald. "Yeah, I'm here. Something's the matter?" Because it's been only 7.3 minutes, way too little time for … organics.
"Well, to start with,
Demani's and
Cibra's computers are too far gone to fix on the spot,
Doves Wing's hull is too compromised to jump,
Ore's containers are somewhat grazed, its not leaking, but only just. And you've seen
Star Memory's condition. The best action would be to transfer to your ship and scuttle ours… Unless you can pull off that trick you did with
Star again."
"It'll be a tight squeeze, but I think we-"
"You're not human, are you." that's not a question, but a statement.
"Why such an accusation, captain?"
"When Cylon's came you acted almost before we spotted them, without a delay. Your fighters are too different and the Battlestar is nothing like the one I served on. Your voice is too even, too measured, you're not even breathing. You're not denying any of what I said. And you never gave your name." … Sasper mani jods. He's right.
"I'm not your enemy Ronald."
"… No. No, you're not. And frankly, I don't have a choice. We're alive right now only because of you. So care to give a name or what?"
Frankly, I don't want to give my real name for multiple reasons, chief of which is I don't think I'm the same person. (Yet one more thing I lost…) But something similar, to acknowledge both how I'm both the same person and yet not? A derivative of which my name is evolved from? That, that might do.
"My name is Reinhart, Commander of the
Luna"
"Reinhar. Thanks for the help. So, about that plan…"
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