-
[]
Chapter 1.5
*zzin*
[^
='Musha' FTL transition sequence complete=
Engine status: stand-by.. green {no critical problems detected; optional provisionary system scan advised}
Power Systems:
-EP1: operational
-EP2: operational
-AEP1: operational
-AEP2: operational
-ES1: 51%
-ES2: 100%
-ES3: 100%
-ES4: 100%
^]
Wow, that was.. disorienting which is impossible, cause there's nothing in me as upload (I'll settle with this, end of story) to disorient. Systems seem to be working fine, eh
[
Quick Software Analysis complete:
-Quantum Computers 1-to-5: online
- -Q1: green
- -Q2: green
- -Q3: green
- -Q4: green
- -Q5: green
-E-Warfare: 100%
-Unit database: 100%
-Archive data: 60% {40% data lost}
--Memory archive 1: {information available}
--Memory archive 2: {all non-critical information lost}
--Memory archive 3: {non-critical information corrupted}
--Memory archive 4: {information available}
->PrimaryCore 1-to-10: ERROR {for additional information Deep Software Analysis required}
->SecondaryCore 1-to-10: ERROR {for additional information Deep Software Analysis required}
-->
AdditionalCore: ERROR/?OPERATIONAL¿ {for additional information Deep Software Analysis required}
]
yup, everything is working as intended. Using different "dimension" for faster than light travel enacts a change in environment and that change from "normal" space to string-tunnel-whatever-space and back is not pleasant… (I'll just compare it to jump into water
not accurate, but the sudden shift is closest human experience I can compare it to!).
No, wait I'm here for a reason not to puzzle my own horror nature! This should be around ± 0.5 light-month range from
Selena's emergency jump starting position (the margin error mainly due to hastily inputed 'random jump' coordinates, Cylon virus wrecking havoc, with a small dashing of stellar drift). Looking around in the "immediate" standard sensor range nothing substan- scratch that, minisculely increased background radiation, and slightly higher number of particles and space junk in "near" space, and- there, ODR reveals large amount of ship debris 9 light-days (that's around 1560 AUs aka 1560 time the distance from Sun to Earth) from
Luna (all that detected in 8.6 microseconds… damn Commanders are
fast). From the recognisable pieces I can tentatively virtually restore and identify few colonial ship types, like Valkyrie, some supply ships, an- wait, is that…? (Double check!) .. that's Manticore from Deadlock?! It can't… no, no the game more-or-less depicted what transpired in 1st Cylon war and I'm a War-machine in a different reality myself, of course it's possible. I guess it still hasn't sinked in, this is NOT fiction! But that means Cylon capabilities.. I really should have watched more videos about Deadlock not just few ship breakdowns. Ok, positive… I'm lucky I learned about this surprise here, rather during a battle, that might have cost me (but then again Deadlock ain't the only depiction, there were others and even a prequel series). Whatever, I now know not to 100% rely on my admittedly limited foreknowledge, always expect deviations. Ok, but where to go from here…
- - - - - - - - -
… So hard. No scratch that, problem being hard isn't the thing, it's BOREDOM! Space is big. Stupendously big, like ridiculously, impossibly big. Even as an upload with vastly expanded capabilities, "senses", alien knowledge and variable army of semi-intelligent AIs, its still mindboggling (nedaudz šausminoši, really impressive, but still mindboggling). And herein lays the problem. Space has no easily discernible "landmarks" and navigating by stars is not overly reliable (since those are distant, change depending on observers position
and in constant motion relative to themselves and
Luna that's ALSO in motion, not to mention FTL..). While Commander's are equipped with sensors and technology such as Orbital Deepspace Radar that allow for orientation, without precise coordinates (or Progenitor GoogleMaps equivalent) it is useful only for reaching semi-random solar systems, not a rag tag survivor fleet.
So why did I thought it's a good idea to use my sensory equipment to find Pulsars or use ODR to act its namesake and scan every sector around me to find Exodus fleet‽?!! Pulsars I get, because, at least to my sensors, are very distinct and unique so I reasoned if I had locations and frequencies of multiple X-ray pulsars I could triangulate my position accurately near anywhere in the galaxy, give or take some minimal drift distance (worse comes to worse, I can use them as "mere lighthouses" to orient myself). I already found 5 X-ray Pulsars, just re-checking and making minor adjustments using few Advanced Radar Satellites for multiple angle view, don't want to screw up and have a wrong map here.
But ODR… It is very useful, don't get me wrong, but it's also limited. With it's relative "short" range, cone view and the amount of space I need to comb through, it's easier to find a piece of paper in a hay stack…… And I'm think-talking with myself, great, boredom and insanity, just peachy!
*sigh* For the "after action report" – 13 hours since I found the wreckage, 12 and a half since I wisen up and begun my search for "landmarks" aka Pulsars, 11 since I begun dissecting what Archives I had on space navigation (both intact and readable corrupted files), and 10 h 42 min since I employed ODR to comb the Space for Colonials. The thing is I have no idea how far everyone is, the distances they can and have to travel, not to mention that yes real big interstellar space is screwing with my perception and my sanity (scientists were right
everything is dust in cosmic scales).
Though have to say
Selena's crew did an insane gamble. The planet "Prime-2" I .. woke up on, is 71 light-years rounded down from the location
Selena jumped and that's
way past their Red line. Considering that normal
Mercury-class battlestar's maximum safe jump distance is 30 LY and you get my point.
Sad thing is I highly suspect that I found one of the colonies (though don't know which one), but from distance of 34 light-years ± 1 light-months, I can't be 100% sure (some of ODR's limits, past 10 LY readings gets slightly .. spotty, especially since there are no artificial systems or active technologies like Basestar's to detect). Data from
Selena is a bit scrambled, but the gist of it the Twelve Colonies of Cobolt occupy a local star cluster with the farthest colonies being, give-or-take, 48 LY apart and their relative position changes very little (hence more precise long jumps inside Colonial space of influence). I
could attempt to FTL and search from near that planet there (with similar results as now).. if I want to get Cylon attention. Been debating it for 7 hours, benefits, drawbacks, possible scenarios. In short:
Pros: Colonials might get some breathing room; Cylons might get distracted from their plans; I could get chance to get their technology; my presence and possibly my actions might alter their.. "society". Cons: Cylons might react negatively to me; I lose my element of surprise and give them a chance to observe/study my technology and modus operandi; I can't predict how Hybrids might react to an 'outsider' or my affect on their "divine plan". And
that's what unnerves me the most.
The thing is I don't know much about BSG spiritual/magical aspect. Some
character people (atceries pie velna!) like Boomer or that "scientist" Baltar(?) experienced "visions" that at first might have been Cylon doing, but later seasons and Hybrid reactions somewhat debunked that hypotheses. And then there's the Hybrid mantra "it all happened before, it will happen again" (sounds a lot like they are stuck in a cycle).. No, no I decided Colonials first, THEN deal with semi-religious slaver cyborg civilisation. Besides Exodus Fleet has
reasonable Cylons that I can talk to, so that's even better.
Ok, been here in one place for too long, time to relocate.
- - - - - - - - -
15 days After Transference, three different locations with no success at detecting Colonial Exodus Fleet. Monotonous and time consuming work, especially since I have programs for that and seemingly don't need to sleep (note: check 'why' later). But I don't understand, I had to find at least
something by now! Yes, space is big and ships are comparatively small, but c'mon!… *sigh* What ever, pack up and to the next location, this time to that unusual readings 21 lightyears from here. Maybe it's a small stray planet? If true might stop by for a little while, do some industry actions (cause, in my "wisdom" or paranoia, I destroyed all assets I couldn't take with me in "Prime" solar system before I left) and think up a new game plan, because this search is almost pointless. Anyway finish up my "on the fly" projects/distractions, such as magnetic plasma sheets over hangar doorways (..had nothing better to do, and I wanted my force fields), fine-tune
Luna's other new non-combat upgrade. Ok, all is set and.
*zzin*
Cool, y' know the dril- *ping* What? "*chsss*, *wriiiiii* ay, e *shhh* e ** p" No, no, clean up the noise, (Overclock systems) what are they saying (sensors, Radar, Lidar, enhanced DRADIS, ODR up, where are they)!! "Ma*shh*y, ** maday, *whiii* -yone, we need help, please!" (There) Survivors! 5 light-seconds 60° overhead, 45° starboard side!
Shit. This is bad. 5
civilian ships, all with varying damag, limping, power's fluctuating.. shit! Overriding safeties, don't care for the necessary system cooldown! Initiating short range jump, now!
*zzin*
*kro* (Sasodīts) There, 50 klicks from
Luna, open channel "
This is battlestar Luna, to all survivors: We heard ya' came as fast as we could. What's your situations, respond" it almost sounds like my voi-, NOT NOW! "
Thank the gods. This is refinery ship Mountain Ore, Star Memory's life support is barely holding, it needs immediate assist!" That's the
passenger liner and it's practically breaking apart!
"
Hold on Star Memory, help is on its way" engines at half thrust, need to control my approach vectors, yet don't have much time and WHAT AM I DOING?! Damnit, I'm not prepared for this scenario! How can I .. Wait! My flight pod! Just barely, but I can get that liner inside of my upper hangar, vacuum seal the exits, pressurise the pod.. running simulation… success! OK, engaging reverse thrusters there's the liner, few kilometres away, prototype tractor beam, your first live test run, don't fail me now. "
Star Memory brace for repositioning," "*Shzz*
ruste*shzz*
dead, wha*shzz*
re you doi-, WHAT T*shhhhh*
-AK!" good, careful now, careful. Guide it inside, through the plasma screen, activate artificial gravity, pressurise the atmosphere aaand.. "
Welcome aboard Star Memory", "
What was that! What did you do!" .. fudge, they don't have such technology, how can I…
*
Kreeeu, Kreeeu* Oh, what now! .. Contacts! Dozens of them. Hundreds. 130'000 kilometres aft of Luna.. It's Cylons. Just my luck (Like I didn't have enough to deal with Murphy)!
Need to stop Colonial panic "
Attention all survivors, DRADIS contacts, 400 and counting. Cylon Raiders. Reposition behind Luna and prepare for FTL." "
By the lords of Kobolt.. Whoever you are we can't jump, our drives are dead!" There goes the easy choice. "
Then get behind me. This will get ugly quickly" launching fighters. I have 300 Fighters, 90 Hammers and 60 Spears including the reserves, 10% of each will guard remaining Colonial ships and watch for any
other surprises. Reposition
Luna, putting its large overhead profile between Cylons and remaining Colonial survivors. I am terrified, this is my first battle with real lives at stake, but I won't run away now, I won't become less human than I am. And I won't let people be slaughters, without fighting back.
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Slow updates are slow. Sorry for the wait.