These Matters Most Impersonal
PMMM/MGLN (Gamesverse) fusion quest
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Welcome to These...
PMMM/MGLN (Gamesverse) fusion quest
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Welcome to These...
User | Total |
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Guessmyname | 4 |
How much can you read in two days?
Fun fact: the original draft involved picking from one of seven pre-made characters on Kurtsk. Tried to weigh in more on player choice instead (and because Gamesverse has so many entertaining environments...)
A bit too much choice IMO. It's hard to pick a good wish before we've even decided our character, only voting for the non-Puella stuff now and having a few updates to get to know them and the setting we picked first makes more sense to me.Fun fact: the original draft involved picking from one of seven pre-made characters on Kurtsk. Tried to weigh in more on player choice instead (and because Gamesverse has so many entertaining environments...)
[X] It is a city. Locked in ice, carved from the crags and clutched by the colder hands of merchants and businessmen; the TSAB does not hold power here, yet. There will be a reckoning for this city, some day, but hopefully by then you can be far long gone from here. (Kurtsk)
Urban environments? Ice? Being outside the TSAB and thus much more variable in local laws - and from the implications, totally an oligarchic corporate world?
Hell yeah.
[X] A universe of Witches; of grief and despair. There is a solid, final fate awaiting you, even if you don't know it yet, and the point of no return is already past. (There are dark secrets on the road ahead, and Puella have every reason to fight amongst themselves. The game will be harder.)
PURE PMMM EXPERIENCE! NO RETREAT! NO COMPROMISE! NO WUSSING OUT! DEATH OR WITCHERY AWAITS!
Character:
When the oligarchs of Kurtsk play their games, they play for keeps. The pawns don't get to vote.
You've probably heard this story before. The pure-hearted daughter of a rich, influential, and rather corrupt family gets caught in between as another faction moves against her family. Oh, it's wrapped up in legality, with bought judges and actual evidence of legitimate crimes, but the intent was that it would never get to court. And we must accept that, yes, the owners of Orlov Industries did shoot back when they came for them, and magical warfare illuminated the snow-filled streets.
They tried to get Katherina out. She hadn't started the evening as the heir to the fortune, but once the bombardment started against the primary house compound, she very quickly moved up the inheritance ranks. The car got away clean, and in a feat of irony it crashed, sliding off a cliff. Miraculously, she survived. Less miraculously, no one else in the vehicle did. And then when you're kilometres away from the nearest civilisation, it's twenty degrees below freezing, and you have a concussion so can't focus on keeping your Jacket up... well, it's usually going to end one way.
Incubators don't normally show up, but it might have been kinder for her if it hadn't. Not for the rest of the world, though. Unknowingly, she has set something in motion that even the highest elites of the world will not anticipate. Her wish is working away at the weather patterns of Kurtsk, shifting things on a continental scale. A thousand butterflies flap their winds and volcanic eruptions on the other side of the planet are more severe than predicted. The soot they release reduces the planet's albedo so more heat is absorbed, and the carbon dioxide warms things further. A full, gradual terraforming process has sprung to life, and though it will take decades to reach completion its effects are already being felt.
Katherina knows nothing of this. She's not going home. Not that she has a home to go to, because their assets have been confiscated. But they're looking for the 'lost heiress' because they found the car, but didn't find her body. She doubt they have benevolent intent. Her family is dead or arrested, and now she has magic. Not magic like she used to have - which she was no more than passable at best. The kind of magic which only exists in stories of the kind of things that the Alhazredians used to do. And she has a familiar-thing-construct-whatever, who talks to her and tells her how to do things.
And she has witches to hunt. Killing them makes her feel good. Killing them lets her vent all the rage and anger which is coiled up deep inside her in a little ball, trying to get out. Clouds wreathe her and lightning and thunder and wind and snow how around her as she punches and kicks her way through Familiars. Because she kills witches, she can pretend to be a normal girl who hangs out at the malls and knows lower-class people (who think she's home educated) and can act like she doesn't sleep in a forgotten corner of a sealed-off building, next to the heating pipes. She can pretend that she doesn't break into the companies and properties of the people who did this to her family and take their money - only keeping a little for herself, and handing the rest out,
Because she kills witches, she can allow herself a little bit of space to be the girl she used to be.
[X] Local (?) - Dependent on World Choice; the local magical style and ethnicity of the area. (Unknown Focus)
[X] Homeless - No money, no status, no home. You eek your life out on the streets, but at least no-one will remember you. Nothing ties you down; your life will contain only those whom you see fit. (Former Aristocracy)
[X] Tutored: Not many have your level of fortune, but however the means; you have an Ace on your side, and the luck to be their student. Funny how the world works, isn't it? (Tutoring has decidedly ended)
[X] The Gauntlets. Because nothing quite says 'fuck you' like an armoured fist to the face.
[X] Weather Control (Essentially large-scale multi-element manipulation, albeit lacking somewhat in fine control. Think the Puella equivalent of a Bombardment Mage.)
[X] Yellow - the heart of a blaze; you are warm, but take care not to lose your head. Overconfidence may prove the death of you.
[X] Name - Katherina Moneta Orlov
[X] Wish - "I w-w-w-wish it w-wasn't so cold out h-here."
So.... do I get to vote for other people's characters? I mean, I assume we do, but I would rather not copy the whole thing...
It's fine, I'm not expecting much. I mean, she's awesome, but..Also, uh, fair warning but I do not know who Cocona is; whatever series she's from I'm unfamiliar with it.
Ar Tonelico. The Luca write-up is also from the same setting.It's Planned Voting, so yes. Otherwise it'd be a hodgepodge of whichever options happened to be the most popular and oh god the chaos-
Also, uh, fair warning but I do not know who Cocona is; whatever series she's from I'm unfamiliar with it.
True. As magic goes, it's pretty much on par with Fate's Plasma Zanber—nowhere near as powerful, but she actually knows how to use it so it comes out about the same.First off though, that's Cocona's ultimate technique, so take it with a grain of salt. Its her version of Mami's Trio Finale.
Alright I put her as Tutored, but I don't know what Social Background to give her.EDIT: Preferred Cocona instance? There's something to be said for all of them, but nine-year-old Cocona is hard to write even for someone familiar with her. So it's 11 or 13, and they're wholly different scenarios.
I'd say 11. It's the version we know most about, and you get an extra character for free, Croix. The 13-year-old might actually be a tad overpowered, if you're being even halfway true to the original story.
Military brat. Very, very military brat. Also adopted. Can't we just use canon here?Alright I put her as Tutored, but I don't know what Social Background to give her.
Ideas anyone? Adopted, Military brat? I have no clue.
And my D button is being annoying and only working if I press it hard![]()
Hi Erio!Military Brat. Very, very military brat. Also adopted. Can't we just use canon here?
(She believes her choice of weapon is sane because her older brother is much worse. Rocket-powered spear any... oh, that's actually perfectly standard in the MGLN universe, I almost forgot. %_%)
Umm... Kind of? The Aces get a little odd, but even Vita had what mounted to making a wrecking ball go faster. A Rocket powered lance would probably go over better, but would still get some odd looks.Military Brat. Very, very military brat.
(She believes her choice of weapon is sane because her older brother is much worse. Rocket-powered spear any... oh, that's actually perfectly standard in the MGLN universe, I almost forgot. %_%)
*Looks at Wiki page* It only says he uses a Lance, what am I missing?
His lance has rockets built-in, some of which are facing sidewards. He occasionally uses them to spin very fast and then slam the side of his spear into an enemy. At other times he uses them to fly, since he doesn't have the raw power to pull off normal flying spells.*Looks at Wiki page* It only says he uses a Lance, what am I missing?