[X] Plan Gambling
-[X] Parliament's Choices
-[X] Yes
-[X] Dyfan has called for refugees to help resettle Western Wall, push everyone you can onto him (2, Provides 1 Favour with WW)
-[X] Tear out all cash crops in Txolla, replacing them with staple agriculture. (2)
-[X] 6
-[X] Patrician (Highly politically connected, multi-disciplinary, profoundly skilled)
-[X] Guild Master (Technology and industry focused)
-[X] The Heir (The next King. Selected by Parliament, tends towards being competent.)
-[X] King's Wife (Tend to vary profoundly in ability and loyalty.)
-[X] Governor's Appointee [Txolla] (Provides a key way to address local issues)
I see a problem with this plan: you're asking for 6 advisors, but have only specified 5.
You can double up (specify with *2) if you so desire. Patricians are common for that since they tend to be so versatile and highly skilled.
So is it possible to resolve the crisis this turn without taking this action by getting another point using our regular actions or are we forced to either this action or roll on the Table of Pain?
No.
Something like 40% of all arable land is turned over to forestry. 30% is used to produce staple goods. 10% luxuries and 20% has been destroyed beyond easy reclamation.
Ymaryn forests do produce food: they tend to be dominated by fruit and nut trees and have extensive grazing for pigs and rabbits, but there's only so much that's capable of. Forests are really only good for 1-2 harvests a year. Even though this harvest actually produces slightly more calories than traditional agriculture, for more traditional crops, the Ymaryn normally expect 3-4 harvests a year.
We just got mauled by the Khan, everyone knows we are sort of nearly dead at this point right?
Why would they know? The Ymaryn are isolationist and have stood unbroken since literally before the dawn of recorded history. Why would anyone expect you're having trouble? The only people who might find out are merchants (when you're no longer able to trade as much) and people who are explicitly spying on you, which isn't many because most people have their own petty geopolitical struggles. It was only when all of Syffryn joined together that there was a remote hope of contesting the Ymaryn (very rare) or when the Stymyr managed to get their act together (rare). Much better to play against people in your own leauge.
Even then, would you believe reports that the Titan sitting astride the world has been broken by some horse nomads? It's unbelievable. The Ymaryn have been very good at being a beacon for most previous nomadic hordes, causing them to stall out and get wiped out before hitting Syffryn. None of the not!European powers really appreciates how dangerous nomads could be.
If you descend into open war between provinces, that will clue outsiders in, but right now none of the Ymaryn want to say how bad things are. If they can even begin to fathom the scope of the problem.
This makes me sad. The Mercahnts are, by and large, descended from the Travellers. When the People were 3, they were just as important as Redshore and Valleyhome.
How far the People have fallen.
To be honest, I think AN should've hit us with that back in PoC. We were isolationist, even if we didn't think that. Aside from war, did we really ever interact with our neighbours? Once or twice maybe, but we'd easily go a dozen turns in between and that's simply too long. He also should've wacked us earlier with Pride in Acceptance. Yes, we took in refugees, but we never dealt with the outside world in a constructive manner.
If you're not interested in the outside world and you have an explicit scholar-administrator class to balance the economy, why do you need merchants? They became so marginalized in the Ymaryn because there's very little for them to do, just push goods around on the margins. If you're looking to buy manufactured goods, go to the Guilds. If you're looking to buy agricultural products that's either provided by the Patricians (who manage the state run economy) or Gentry for rarer luxuries.
Yeah, gives me some very isolationist China vibes. We, uh should probably see about mitigating that in the future. I'm glad we chose the diplo hero, that's a good base for taking to people further out and encouraging more contact.
His Dream was always to try and break Ymaryn isolationism by going on a voyage of exploration. It was mentioned in the chapter. There's enough in the last update to figure out what Ydrys will Dream of too, even if it won't proc until you hit the correct crisis.
The Ymaryn were very much based on the Chinese. That's pretty much what everyone saw as being ideal back in PoC: a large, bureaucratic state with no private property and an appreciation for the environment. Plus being really welcoming to outsiders, but the players never really walked the walk on that. China only really differed in that it was forced to give concessions to its gentry, granting them land. There are elements from other cultures in there, but they haven't really had the chance to surface yet.
I will say that on the spectrum between Westernized individualistic cultures and collectivized Eastern ones, the Ymaryn tend to be much closer to the latter.