Time for me to think about this.
Ok, So the protagonist, Toree Carsser, here has partial amnesia but knows what the Pile of Rejects is. The Pile of Rejects looks like a (presumably magic) incinerator full of dinged up armless 'drones'.
I call them drones because that's what they look like to me, but Toree calls them rejects, and refers to them as bodies, And the body next to the door as Dead. Also, they notably have something that looks like blood on them. However, they do appear to be mechanical, as when Toree cuts the first one in half, you don't see Bone, blood, and guts like you'd expect of an armored opponent, the insides appear mechanical too. The only character that looked 'human' like Toree was presumably in a flashback. However...Toree's hand...it might be a glove or it may be mechanical, as the flavor text for the first slash suggest that she's already lost fingers for making mistakes. And that puts the Rejects in a different perspective, as, if the rejects were taught under the policy of "Make mistakes, get parts replaced", them being near fully mechanical puts the Reject name in context, thus being thrown down there is presumably to 'recycle' the parts via melting them down.
And then there is the Gods. Notably, Toree does find her ignorance of the where she is on the Epoch surprising because she is aware of the Epoch, in a debrief from what she said. So, it might be that she forgot the cultural stuff surrounding Gods and Swords hanging from Wire Rope Tori Gates (they are wires, and one of the wires in the scene where she exits clock faces room looks to be torn and have a 'blade' spilling out, which is interesting). Or that that culture is just specific to this section of ship, thus she forgot it alongside the briefing. However, when the ship has supply pipes for swords, and the Incinerator has swords that look to be a part of how the incinerator function, that makes the sword thing seem much more important. Less 'this specific culture worships swords' and more 'Everybody has a religion that explains the sun'.
Given the Clock guy, this might still be a Epoch specific thing, it's just that Time travel is involved and either what got her thrown in the pile or the time travel process itself messed with her memories.
And then there is the Dulandel, he wants Toree to kill a Dragon. He offers himself in exchange from what I understand. They says they are one, but this probably isn't literal given...well, if they are one, it's more like 1.5 or something because otherwise Toree would have that 'dragon sense', the menu would acknowledge Dulandel as the same person and wouldn't necessarily describe it as fused, it would probably just add some 'Dulandel' theming I suppose...also wouldn't be talking. But that would just make Toree's mental problem even more confusing, having two different memory sets to flash back to, and one of them being an entire clan at the same time. Also, Dulandel is dragon themed. That may be because their 'ambition' is to slay a dragon thus affecting their appearance, but the skill suggests taking on dragon traits, or at least taking inspiration from them. Thus it may be this specific Dragon they have a problem with, but otherwise would admire certain dragons...or it may be a 'know your enemies' type deal.
Also...His clan is dead from what he's saying, he supposedly followed Toree because she passed through where he was...when he's a spirit, something that has died. He, himself, is proof that Toree did die down in that incinerator and I'm not sure that it's quite sunk in for Toree yet.