[In the rulebook normally you roll a 2d6 and then divide by four, rounding down. You do this a total of 6 times and then assign them to Athletics, Affection, Skill, Cunning, Luck, and Will. 1 is the lowest (and cannot go lower than that) and 4 is the highest (which can go higher due to types). Whatever the value is, is the 'x' in a Xd6 skill roll.
Due to the nature of dice rolling for skill values in games being unreliable and likely to screw players over I created three arrays of six numbers. The first has one high, one dump. The second has two highs, two dumps. The last has no high or dump-stats. What you would do with the arrays is pick which number goes where.
Past that, each field has a page number listed so you know where to look in the pdf.]