Good for me to learn that investigating the Nehekaran bodies is the quicker and easier way to start making genetic progress, I just don't feel I have the AP to work it in yet, I actually fell asleeep this time so I am sorry if the response delay felt odd.
@SouvikKundu
That is I believe the model in play yes, weather it will at all work as intended when these gods are as real as the gods of chaos, unsure, they may change their aspcts if all their or even most of their worshipers change but they would still be distinct intelligence's that could cause trouble I suspect.
If we want to know about Ulthuan we just need to survey them with thunderhawks but....
As the Peregin is up, it can be much more inconspicuous for the auger arrays to check much of the world without being noticed. It can easily be a free passive action.
In fact that maybe what we need. A ship with special sensors for the planet.
Hmm maybe ship equipment isn't the only way to do that though? Before you even commented another method had reached my mind.
These should be straightforward enough that I think the plan name would explain them all?
@rx915 I think this plan solves or at least works towards solving the greatest number of problems your last list had on it. Which were '' Need more resources. Need more of everything really.'' The one below it works on the lack of marines problem or so I at least hope.
I don't mind seeing these more generalized plans, and will probably throw a vote behind one but I really do think spending a couple turns trying to solve specific problems well rather than all the problems in a mediocre fashion will aide the chapter more.
[]Maximizing Equipment Production V1
Personal:
[]Lion Forge
Amra might not be a tech-marine but having worked with them for centuries surely he ought to at least know where building foundations go and could be a decent morale booster for beginning such a project.
Learning
[]Data Vaults: Write In: Orbital satellites with Ground Penetrating Radar
[]Psy-Armor
Our librarians are among our rarest and most valuable assests IMO, if we focus on improving how much equipment we have and it's quality we cannot neglect them in the process, only our knights and dreadnaughts could possibly call for higher aattention now that the chapter masters needs are adressed,
Stewardship
[]Lionforge (1 of 12)
[ ] Mechanicus Expansion
I was originally tempted to dump two actions into mallus armor but the Lionforge sounds worth it even as a huge long-term action sink. Mechanicus expansion does little in the now(other than avoiding degrading relations with our closest allies heh) but probably opens up new options for equipment production as soon as the turn after this.
Intrigue
[] Nagashizzar
In character I'm sure the chapter must suspect that this Nagash guy must be hiding more psy-tech, one doesn't just build a floating pyramid of death without some working knowledge on that front. Though OOC I can prematurely confirm he arguably knows almost as much about warpstone use as the skaven do which is to say a lot.
Martial
[] The Soon-to-be-Alrightlands
Quite a lot to loot in the Badlands in terms of stuff from ancient human civilizations.
Diplomacy
[]Strigos
If well rolled probably synergizes well with looting. If not scarcely leaves us worse off for the attempt.
I finally feel confident enough in this one to put a proper vote on it.
[]
Astartes Augmentation V3
Diplomacy
[] Southern Realms
Our genetic surveys never reached the area so it may be more compatible.
Stewardship
[] Specialist Upgrades (1 of 3)
Ought to increase the survival chances of remaining marines.
[] Genetic restructuring
Yes a long term goal, but another chance at starting this early can only help at this rate and the benefits I pry should be obvious for creating marines.
Martial
[] Militia Liaison X2
While focusing on rebuilding numbers having more mortals doing most of our defense work seeems valuable, of course the marines aiding them are still in some danger but not nearly the usual when lacking meat shields.
Intrigue
[] Further Afield X2
The more we learn of the world the more chances we have at encountering either hidden threats or hidden oppurtunites, which for such a diminished chapter feels vital.
Learning
[] Genewrights X2
A need for an increased stock of geneseed is vital even if the quality has somewhat degraded, a future with a death company full of mutants is far better than no future.
Personal
[] The Ancients
I have discussed the benefits of reviving the tomb brothers before, my thoughts largely remain the same